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Diffstat (limited to 'engines/dreamweb/dreamgen.cpp')
-rw-r--r--engines/dreamweb/dreamgen.cpp132
1 files changed, 0 insertions, 132 deletions
diff --git a/engines/dreamweb/dreamgen.cpp b/engines/dreamweb/dreamgen.cpp
index 9fa7f16995..fbd7c079e0 100644
--- a/engines/dreamweb/dreamgen.cpp
+++ b/engines/dreamweb/dreamgen.cpp
@@ -20062,138 +20062,6 @@ transfer:
dx = 6059;
}
-void DreamGenContext::dreamweb() {
- STACK_CHECK;
- seecommandtail();
- checkbasemem();
- soundstartup();
- setkeyboardint();
- setupemm();
- allocatebuffers();
- setmouse();
- fadedos();
- gettime();
- clearbuffers();
- clearpalette();
- set16colpalette();
- readsetdata();
- data.byte(kWongame) = 0;
- dx = 1909;
- loadsample();
- setsoundoff();
- scanfornames();
- _cmp(al, 0);
- if (!flags.z())
- goto dodecisions;
- setmode();
- loadpalfromiff();
- titles();
- credits();
- goto playgame;
-dodecisions:
- cls();
- setmode();
- decide();
- _cmp(data.byte(kQuitrequested), 0);
- if (!flags.z())
- return /* (exitgame) */;
- _cmp(data.byte(kGetback), 4);
- if (flags.z())
- goto mainloop;
- titles();
- _cmp(data.byte(kQuitrequested), 0);
- if (!flags.z())
- return /* (exitgame) */;
- credits();
-playgame:
- _cmp(data.byte(kQuitrequested), 0);
- if (!flags.z())
- return /* (exitgame) */;
- clearchanges();
- setmode();
- loadpalfromiff();
- data.byte(kLocation) = 255;
- data.byte(kRoomafterdream) = 1;
- data.byte(kNewlocation) = 35;
- data.byte(kVolume) = 7;
- loadroom();
- clearsprites();
- initman();
- entrytexts();
- entryanims();
- data.byte(kDestpos) = 3;
- initialinv();
- data.byte(kLastflag) = 32;
- startup1();
- data.byte(kVolumeto) = 0;
- data.byte(kVolumedirection) = -1;
- data.byte(kCommandtype) = 255;
- goto mainloop;
-loadnew:
- clearbeforeload();
- loadroom();
- clearsprites();
- initman();
- entrytexts();
- entryanims();
- data.byte(kNewlocation) = 255;
- startup();
- data.byte(kCommandtype) = 255;
- worktoscreenm();
- goto mainloop;
- data.byte(kNewlocation) = 255;
- clearsprites();
- initman();
- startup();
- data.byte(kCommandtype) = 255;
-mainloop:
- _cmp(data.byte(kQuitrequested), 0);
- if (!flags.z())
- return /* (exitgame) */;
- screenupdate();
- _cmp(data.byte(kWongame), 0);
- if (!flags.z())
- goto endofgame;
- _cmp(data.byte(kMandead), 1);
- if (flags.z())
- goto gameover;
- _cmp(data.byte(kMandead), 2);
- if (flags.z())
- goto gameover;
- _cmp(data.word(kWatchingtime), 0);
- if (flags.z())
- goto notwatching;
- al = data.byte(kFinaldest);
- _cmp(al, data.byte(kManspath));
- if (!flags.z())
- goto mainloop;
- _dec(data.word(kWatchingtime));
- if (!flags.z())
- goto mainloop;
-notwatching:
- _cmp(data.byte(kMandead), 4);
- if (flags.z())
- goto gameover;
- _cmp(data.byte(kNewlocation), 255);
- if (!flags.z())
- goto loadnew;
- goto mainloop;
-gameover:
- clearbeforeload();
- showgun();
- fadescreendown();
- cx = 100;
- hangon();
- goto dodecisions;
-endofgame:
- clearbeforeload();
- fadescreendowns();
- cx = 200;
- hangon();
- endgame();
- { quickquit2(); return; };
-}
-
void DreamGenContext::__start() {