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Diffstat (limited to 'engines/dreamweb/dreamgen.cpp')
-rw-r--r--engines/dreamweb/dreamgen.cpp4801
1 files changed, 614 insertions, 4187 deletions
diff --git a/engines/dreamweb/dreamgen.cpp b/engines/dreamweb/dreamgen.cpp
index 3c10ea69d1..8d3518d5f6 100644
--- a/engines/dreamweb/dreamgen.cpp
+++ b/engines/dreamweb/dreamgen.cpp
@@ -1694,116 +1694,6 @@ notendtelly:
showgamereel();
}
-void DreamGenContext::madman() {
- STACK_CHECK;
- data.word(kWatchingtime) = 2;
- checkspeed();
- if (!flags.z())
- goto nomadspeed;
- ax = es.word(bx+3);
- _cmp(ax, 364);
- if (!flags.c())
- goto ryansded;
- _cmp(ax, 10);
- if (!flags.z())
- goto notfirstmad;
- push(es);
- push(bx);
- push(ax);
- dx = 2247;
- loadtemptext();
- ax = pop();
- bx = pop();
- es = pop();
- data.byte(kCombatcount) = -1;
- data.byte(kSpeechcount) = 0;
-notfirstmad:
- _inc(ax);
- _cmp(ax, 294);
- if (flags.z())
- goto madmanspoken;
- _cmp(ax, 66);
- if (!flags.z())
- goto nomadspeak;
- _inc(data.byte(kCombatcount));
- push(es);
- push(bx);
- madmantext();
- bx = pop();
- es = pop();
- ax = 53;
- _cmp(data.byte(kCombatcount), 64);
- if (flags.c())
- goto nomadspeak;
- _cmp(data.byte(kCombatcount), 70);
- if (flags.z())
- goto killryan;
- _cmp(data.byte(kLastweapon), 8);
- if (!flags.z())
- goto nomadspeak;
- data.byte(kCombatcount) = 72;
- data.byte(kLastweapon) = -1;
- data.byte(kMadmanflag) = 1;
- ax = 67;
- goto nomadspeak;
-killryan:
- ax = 310;
-nomadspeak:
- es.word(bx+3) = ax;
-nomadspeed:
- showgamereel();
- al = data.byte(kMapx);
- es.byte(bx+1) = al;
- madmode();
- return;
-madmanspoken:
- _cmp(data.byte(kWongame), 1);
- if (flags.z())
- return /* (alreadywon) */;
- data.byte(kWongame) = 1;
- push(es);
- push(bx);
- getridoftemptext();
- bx = pop();
- es = pop();
- return;
-ryansded:
- data.byte(kMandead) = 2;
- showgamereel();
-}
-
-void DreamGenContext::madmantext() {
- STACK_CHECK;
- _cmp(data.byte(kSpeechcount), 63);
- if (!flags.c())
- return /* (nomadtext) */;
- _cmp(data.byte(kCh1playing), 255);
- if (!flags.z())
- return /* (nomadtext) */;
- al = data.byte(kSpeechcount);
- _inc(data.byte(kSpeechcount));
- _add(al, 47);
- bl = 72;
- bh = 80;
- cx = 90;
- dx = 1;
- ah = 82;
- setuptimedtemp();
-}
-
-void DreamGenContext::madmode() {
- STACK_CHECK;
- data.word(kWatchingtime) = 2;
- data.byte(kPointermode) = 0;
- _cmp(data.byte(kCombatcount), 65);
- if (flags.c())
- return /* (iswatchmad) */;
- _cmp(data.byte(kCombatcount), 70);
- if (!flags.c())
- return /* (iswatchmad) */;
- data.byte(kPointermode) = 2;
-}
-
void DreamGenContext::priesttext() {
STACK_CHECK;
_cmp(es.word(bx+3), 2);
@@ -2160,22 +2050,6 @@ void DreamGenContext::addtopeoplelist() {
_add(data.word(kListpos), 5);
}
-void DreamGenContext::showgamereel() {
- STACK_CHECK;
- ax = es.word(bx+3);
- _cmp(ax, 512);
- if (!flags.c())
- return /* (noshow) */;
- data.word(kReelpointer) = ax;
- push(es);
- push(bx);
- plotreel();
- bx = pop();
- es = pop();
- ax = data.word(kReelpointer);
- es.word(bx+3) = ax;
-}
-
void DreamGenContext::checkspeed() {
STACK_CHECK;
_cmp(data.byte(kLastweapon), -1);
@@ -2202,217 +2076,6 @@ void DreamGenContext::delsprite() {
_stosb(cx, true);
}
-void DreamGenContext::checkone() {
- STACK_CHECK;
- push(cx);
- al = ch;
- ah = 0;
- cl = 4;
- _shr(ax, cl);
- dl = al;
- cx = pop();
- al = cl;
- ah = 0;
- cl = 4;
- _shr(ax, cl);
- ah = dl;
- push(ax);
- ch = 0;
- cl = al;
- push(cx);
- al = ah;
- ah = 0;
- cx = 11;
- _mul(cx);
- cx = pop();
- _add(ax, cx);
- cx = 3;
- _mul(cx);
- si = ax;
- ds = data.word(kBuffers);
- _add(si, (0+(228*13)+32+60+(32*32)));
- _lodsw();
- cx = ax;
- _lodsb();
- dx = pop();
-}
-
-void DreamGenContext::findsource() {
- STACK_CHECK;
- ax = data.word(kCurrentframe);
- _cmp(ax, 160);
- if (!flags.c())
- goto over1000;
- ds = data.word(kReel1);
- data.word(kTakeoff) = 0;
- return;
-over1000:
- _cmp(ax, 320);
- if (!flags.c())
- goto over1001;
- ds = data.word(kReel2);
- data.word(kTakeoff) = 160;
- return;
-over1001:
- ds = data.word(kReel3);
- data.word(kTakeoff) = 320;
-}
-
-void DreamGenContext::mainman() {
- STACK_CHECK;
- _cmp(data.byte(kResetmanxy), 1);
- if (!flags.z())
- goto notinnewroom;
- data.byte(kResetmanxy) = 0;
- al = data.byte(kRyanx);
- ah = data.byte(kRyany);
- es.word(bx+10) = ax;
- es.byte(bx+29) = 0;
- goto executewalk;
-notinnewroom:
- _dec(es.byte(bx+22));
- _cmp(es.byte(bx+22), -1);
- if (flags.z())
- goto executewalk;
- return;
-executewalk:
- es.byte(bx+22) = 0;
- al = data.byte(kTurntoface);
- _cmp(al, data.byte(kFacing));
- if (flags.z())
- goto facingok;
- aboutturn();
- goto notwalk;
-facingok:
- _cmp(data.byte(kTurndirection), 0);
- if (flags.z())
- goto alreadyturned;
- _cmp(data.byte(kLinepointer), 254);
- if (!flags.z())
- goto alreadyturned;
- data.byte(kReasseschanges) = 1;
- al = data.byte(kFacing);
- _cmp(al, data.byte(kLeavedirection));
- if (!flags.z())
- goto alreadyturned;
- checkforexit();
-alreadyturned:
- data.byte(kTurndirection) = 0;
- _cmp(data.byte(kLinepointer), 254);
- if (!flags.z())
- goto walkman;
- es.byte(bx+29) = 0;
- goto notwalk;
-walkman:
- al = es.byte(bx+29);
- _inc(al);
- _cmp(al, 11);
- if (!flags.z())
- goto notanimend1;
- al = 1;
-notanimend1:
- es.byte(bx+29) = al;
- walking();
- _cmp(data.byte(kLinepointer), 254);
- if (flags.z())
- goto afterwalk;
- al = data.byte(kFacing);
- _and(al, 1);
- if (flags.z())
- goto isdouble;
- al = es.byte(bx+29);
- _cmp(al, 2);
- if (flags.z())
- goto afterwalk;
- _cmp(al, 7);
- if (flags.z())
- goto afterwalk;
-isdouble:
- walking();
-afterwalk:
- _cmp(data.byte(kLinepointer), 254);
- if (!flags.z())
- goto notwalk;
- al = data.byte(kTurntoface);
- _cmp(al, data.byte(kFacing));
- if (!flags.z())
- goto notwalk;
- data.byte(kReasseschanges) = 1;
- al = data.byte(kFacing);
- _cmp(al, data.byte(kLeavedirection));
- if (!flags.z())
- goto notwalk;
- checkforexit();
-notwalk:
- al = data.byte(kFacing);
- ah = 0;
- di = 1105;
- _add(di, ax);
- al = cs.byte(di);
- _add(al, es.byte(bx+29));
- es.byte(bx+15) = al;
- ax = es.word(bx+10);
- data.byte(kRyanx) = al;
- data.byte(kRyany) = ah;
-}
-
-void DreamGenContext::aboutturn() {
- STACK_CHECK;
- _cmp(data.byte(kTurndirection), 1);
- if (flags.z())
- goto incdir;
- _cmp(data.byte(kTurndirection), -1);
- if (flags.z())
- goto decdir;
- al = data.byte(kFacing);
- _sub(al, data.byte(kTurntoface));
- if (!flags.c())
- goto higher;
- _neg(al);
- _cmp(al, 4);
- if (!flags.c())
- goto decdir;
- goto incdir;
-higher:
- _cmp(al, 4);
- if (!flags.c())
- goto incdir;
- goto decdir;
-incdir:
- data.byte(kTurndirection) = 1;
- al = data.byte(kFacing);
- _inc(al);
- _and(al, 7);
- data.byte(kFacing) = al;
- es.byte(bx+29) = 0;
- return;
-decdir:
- data.byte(kTurndirection) = -1;
- al = data.byte(kFacing);
- _dec(al);
- _and(al, 7);
- data.byte(kFacing) = al;
- es.byte(bx+29) = 0;
-}
-
-void DreamGenContext::facerightway() {
- STACK_CHECK;
- push(es);
- push(bx);
- getroomspaths();
- al = data.byte(kManspath);
- ah = 0;
- _add(ax, ax);
- _add(ax, ax);
- _add(ax, ax);
- _add(bx, ax);
- al = es.byte(bx+7);
- data.byte(kTurntoface) = al;
- data.byte(kLeavedirection) = al;
- bx = pop();
- es = pop();
-}
-
void DreamGenContext::checkforexit() {
STACK_CHECK;
cl = data.byte(kRyanx);
@@ -2629,7 +2292,7 @@ void DreamGenContext::initrain() {
STACK_CHECK;
es = data.word(kBuffers);
di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30));
- bx = 1113;
+ bx = offset_rainlocations;
checkmorerain:
al = cs.byte(bx);
_cmp(al, 255);
@@ -2772,147 +2435,6 @@ failrain:
al = 0;
}
-void DreamGenContext::showrain() {
- STACK_CHECK;
- ds = data.word(kMainsprites);
- si = 6*58;
- ax = ds.word(si+2);
- si = ax;
- _add(si, 2080);
- bx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30));
- es = data.word(kBuffers);
- _cmp(es.byte(bx), 255);
- if (flags.z())
- return /* (nothunder) */;
-morerain:
- es = data.word(kBuffers);
- _cmp(es.byte(bx), 255);
- if (flags.z())
- goto finishrain;
- al = es.byte(bx+1);
- ah = 0;
- _add(ax, data.word(kMapady));
- _add(ax, data.word(kMapystart));
- cx = 320;
- _mul(cx);
- cl = es.byte(bx);
- ch = 0;
- _add(ax, cx);
- _add(ax, data.word(kMapadx));
- _add(ax, data.word(kMapxstart));
- di = ax;
- cl = es.byte(bx+2);
- ch = 0;
- ax = es.word(bx+3);
- dl = es.byte(bx+5);
- dh = 0;
- _sub(ax, dx);
- _and(ax, 511);
- es.word(bx+3) = ax;
- _add(bx, 6);
- push(si);
- _add(si, ax);
- es = data.word(kWorkspace);
- ah = 0;
- dx = 320-2;
-rainloop:
- _lodsb();
- _cmp(al, ah);
- if (flags.z())
- goto noplot;
- _stosb();
- _add(di, dx);
- if (--cx)
- goto rainloop;
- si = pop();
- goto morerain;
-noplot:
- _add(di, 320-1);
- if (--cx)
- goto rainloop;
- si = pop();
- goto morerain;
-finishrain:
- _cmp(data.word(kCh1blockstocopy), 0);
- if (!flags.z())
- return /* (nothunder) */;
- _cmp(data.byte(kReallocation), 2);
- if (!flags.z())
- goto notlouisthund;
- _cmp(data.byte(kBeenmugged), 1);
- if (!flags.z())
- return /* (nothunder) */;
-notlouisthund:
- _cmp(data.byte(kReallocation), 55);
- if (flags.z())
- return /* (nothunder) */;
- randomnum1();
- _cmp(al, 1);
- if (!flags.c())
- return /* (nothunder) */;
- al = 7;
- _cmp(data.byte(kCh0playing), 6);
- if (flags.z())
- goto isthunder1;
- al = 4;
-isthunder1:
- playchannel1();
-}
-
-void DreamGenContext::backobject() {
- STACK_CHECK;
- ds = data.word(kSetdat);
- di = es.word(bx+20);
- al = es.byte(bx+18);
- _cmp(al, 0);
- if (flags.z())
- goto _tmp48z;
- _dec(al);
- es.byte(bx+18) = al;
- return /* (finishback) */;
-_tmp48z:
- al = ds.byte(di+7);
- es.byte(bx+18) = al;
- al = ds.byte(di+8);
- _cmp(al, 6);
- if (!flags.z())
- goto notwidedoor;
- widedoor();
- return /* (finishback) */;
-notwidedoor:
- _cmp(al, 5);
- if (!flags.z())
- goto notrandom;
- random();
- return /* (finishback) */;
-notrandom:
- _cmp(al, 4);
- if (!flags.z())
- goto notlockdoor;
- lockeddoorway();
- return /* (finishback) */;
-notlockdoor:
- _cmp(al, 3);
- if (!flags.z())
- goto notlift;
- liftsprite();
- return /* (finishback) */;
-notlift:
- _cmp(al, 2);
- if (!flags.z())
- goto notdoor;
- doorway();
- return /* (finishback) */;
-notdoor:
- _cmp(al, 1);
- if (!flags.z())
- goto steadyob;
- constant();
- return /* (finishback) */;
-steadyob:
- steady();
-}
-
void DreamGenContext::liftnoise() {
STACK_CHECK;
_cmp(data.byte(kReallocation), 5);
@@ -2966,231 +2488,6 @@ gotconst:
ds.byte(di+17) = al;
}
-void DreamGenContext::doorway() {
- STACK_CHECK;
- data.byte(kDoorcheck1) = -24;
- data.byte(kDoorcheck2) = 10;
- data.byte(kDoorcheck3) = -30;
- data.byte(kDoorcheck4) = 10;
- dodoor();
-}
-
-void DreamGenContext::widedoor() {
- STACK_CHECK;
- data.byte(kDoorcheck1) = -24;
- data.byte(kDoorcheck2) = 24;
- data.byte(kDoorcheck3) = -30;
- data.byte(kDoorcheck4) = 24;
- dodoor();
-}
-
-void DreamGenContext::lockeddoorway() {
- STACK_CHECK;
- al = data.byte(kRyanx);
- ah = data.byte(kRyany);
- cl = es.byte(bx+10);
- ch = es.byte(bx+11);
- _cmp(al, cl);
- if (!flags.c())
- goto rtofdoor2;
- _sub(al, cl);
- _cmp(al, -24);
- if (!flags.c())
- goto upordown2;
- goto shutdoor2;
-rtofdoor2:
- _sub(al, cl);
- _cmp(al, 10);
- if (!flags.c())
- goto shutdoor2;
-upordown2:
- _cmp(ah, ch);
- if (!flags.c())
- goto botofdoor2;
- _sub(ah, ch);
- _cmp(ah, -30);
- if (flags.c())
- goto shutdoor2;
- goto opendoor2;
-botofdoor2:
- _sub(ah, ch);
- _cmp(ah, 12);
- if (!flags.c())
- goto shutdoor2;
-opendoor2:
- _cmp(data.byte(kThroughdoor), 1);
- if (flags.z())
- goto mustbeopen;
- _cmp(data.byte(kLockstatus), 1);
- if (flags.z())
- goto shutdoor;
-mustbeopen:
- cl = es.byte(bx+19);
- _cmp(cl, 1);
- if (!flags.z())
- goto notdoorsound4;
- al = 0;
- playchannel1();
-notdoorsound4:
- _cmp(cl, 6);
- if (!flags.z())
- goto noturnonyet;
- al = data.byte(kDoorpath);
- push(es);
- push(bx);
- turnpathon();
- bx = pop();
- es = pop();
-noturnonyet:
- cl = es.byte(bx+19);
- _cmp(data.byte(kThroughdoor), 1);
- if (!flags.z())
- goto notthrough2;
- _cmp(cl, 0);
- if (!flags.z())
- goto notthrough2;
- cl = 6;
-notthrough2:
- _inc(cl);
- ch = 0;
- push(di);
- _add(di, cx);
- al = ds.byte(di+18);
- _cmp(al, 255);
- if (!flags.z())
- goto atlast3;
- _dec(di);
- _dec(cl);
-atlast3:
- es.byte(bx+19) = cl;
- al = ds.byte(di+18);
- di = pop();
- es.byte(bx+15) = al;
- ds.byte(di+17) = al;
- _cmp(cl, 5);
- if (!flags.z())
- return /* (justshutting) */;
- data.byte(kThroughdoor) = 1;
- return;
-shutdoor2:
- cl = es.byte(bx+19);
- _cmp(cl, 5);
- if (!flags.z())
- goto notdoorsound3;
- al = 1;
- playchannel1();
-notdoorsound3:
- _cmp(cl, 0);
- if (flags.z())
- goto atlast4;
- _dec(cl);
- es.byte(bx+19) = cl;
-atlast4:
- ch = 0;
- data.byte(kThroughdoor) = 0;
- push(di);
- _add(di, cx);
- al = ds.byte(di+18);
- di = pop();
- es.byte(bx+15) = al;
- ds.byte(di+17) = al;
- _cmp(cl, 0);
- if (!flags.z())
- return /* (notlocky) */;
- al = data.byte(kDoorpath);
- push(es);
- push(bx);
- turnpathoff();
- bx = pop();
- es = pop();
- data.byte(kLockstatus) = 1;
- return;
-/*continuing to unbounded code: shutdoor from dodoor:60-87*/
-shutdoor:
- cl = es.byte(bx+19);
- _cmp(cl, 5);
- if (!flags.z())
- goto notdoorsound1;
- al = 1;
- _cmp(data.byte(kReallocation), 5);
- if (!flags.z())
- goto nothoteldoor1;
- al = 13;
-nothoteldoor1:
- playchannel1();
-notdoorsound1:
- _cmp(cl, 0);
- if (flags.z())
- goto atlast2;
- _dec(cl);
- es.byte(bx+19) = cl;
-atlast2:
- ch = 0;
- push(di);
- _add(di, cx);
- al = ds.byte(di+18);
- di = pop();
- es.byte(bx+15) = al;
- ds.byte(di+17) = al;
- _cmp(cl, 5);
- if (!flags.z())
- return /* (notnearly) */;
- data.byte(kThroughdoor) = 0;
-}
-
-void DreamGenContext::updatepeople() {
- STACK_CHECK;
- es = data.word(kBuffers);
- di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5));
- data.word(kListpos) = di;
- cx = 12*5;
- al = 255;
- _stosb(cx, true);
- _inc(data.word(kMaintimer));
- es = cs;
- bx = 534;
- di = 991;
-updateloop:
- al = es.byte(bx);
- _cmp(al, 255);
- if (flags.z())
- return /* (endupdate) */;
- _cmp(al, data.byte(kReallocation));
- if (!flags.z())
- goto notinthisroom;
- cx = es.word(bx+1);
- _cmp(cl, data.byte(kMapx));
- if (!flags.z())
- goto notinthisroom;
- _cmp(ch, data.byte(kMapy));
- if (!flags.z())
- goto notinthisroom;
- push(di);
- ax = cs.word(di);
- __dispatch_call(ax);
- di = pop();
-notinthisroom:
- _add(bx, 8);
- _add(di, 2);
- goto updateloop;
-}
-
-void DreamGenContext::getreelframeax() {
- STACK_CHECK;
- push(ds);
- data.word(kCurrentframe) = ax;
- findsource();
- es = ds;
- ds = pop();
- ax = data.word(kCurrentframe);
- _sub(ax, data.word(kTakeoff));
- _add(ax, ax);
- cx = ax;
- _add(ax, ax);
- _add(ax, cx);
- bx = ax;
-}
-
void DreamGenContext::reelsonscreen() {
STACK_CHECK;
reconstruct();
@@ -3200,48 +2497,6 @@ void DreamGenContext::reelsonscreen() {
usetimedtext();
}
-void DreamGenContext::plotreel() {
- STACK_CHECK;
- getreelstart();
-retryreel:
- push(es);
- push(si);
- ax = es.word(si+2);
- _cmp(al, 220);
- if (flags.c())
- goto normalreel;
- _cmp(al, 255);
- if (flags.z())
- goto normalreel;
- dealwithspecial();
- _inc(data.word(kReelpointer));
- si = pop();
- es = pop();
- _add(si, 40);
- goto retryreel;
-normalreel:
- cx = 8;
-plotloop:
- push(cx);
- push(es);
- push(si);
- ax = es.word(si);
- _cmp(ax, 0x0ffff);
- if (flags.z())
- goto notplot;
- showreelframe();
-notplot:
- si = pop();
- es = pop();
- cx = pop();
- _add(si, 5);
- if (--cx)
- goto plotloop;
- soundonreels();
- bx = pop();
- es = pop();
-}
-
void DreamGenContext::soundonreels() {
STACK_CHECK;
bl = data.byte(kReallocation);
@@ -3307,126 +2562,6 @@ notfudge:
data.byte(kHavedoneobs) = 0;
}
-void DreamGenContext::dealwithspecial() {
- STACK_CHECK;
- _sub(al, 220);
- _cmp(al, 0);
- if (!flags.z())
- goto notplset;
- al = ah;
- placesetobject();
- data.byte(kHavedoneobs) = 1;
- return;
-notplset:
- _cmp(al, 1);
- if (!flags.z())
- goto notremset;
- al = ah;
- removesetobject();
- data.byte(kHavedoneobs) = 1;
- return;
-notremset:
- _cmp(al, 2);
- if (!flags.z())
- goto notplfree;
- al = ah;
- placefreeobject();
- data.byte(kHavedoneobs) = 1;
- return;
-notplfree:
- _cmp(al, 3);
- if (!flags.z())
- goto notremfree;
- al = ah;
- removefreeobject();
- data.byte(kHavedoneobs) = 1;
- return;
-notremfree:
- _cmp(al, 4);
- if (!flags.z())
- goto notryanoff;
- switchryanoff();
- return;
-notryanoff:
- _cmp(al, 5);
- if (!flags.z())
- goto notryanon;
- data.byte(kTurntoface) = ah;
- data.byte(kFacing) = ah;
- switchryanon();
- return;
-notryanon:
- _cmp(al, 6);
- if (!flags.z())
- goto notchangeloc;
- data.byte(kNewlocation) = ah;
- return;
-notchangeloc:
- movemap();
-}
-
-void DreamGenContext::movemap() {
- STACK_CHECK;
- _cmp(ah, 32);
- if (!flags.z())
- goto notmapup2;
- _sub(data.byte(kMapy), 20);
- data.byte(kNowinnewroom) = 1;
- return;
-notmapup2:
- _cmp(ah, 16);
- if (!flags.z())
- goto notmapupspec;
- _sub(data.byte(kMapy), 10);
- data.byte(kNowinnewroom) = 1;
- return;
-notmapupspec:
- _cmp(ah, 8);
- if (!flags.z())
- goto notmapdownspec;
- _add(data.byte(kMapy), 10);
- data.byte(kNowinnewroom) = 1;
- return;
-notmapdownspec:
- _cmp(ah, 2);
- if (!flags.z())
- goto notmaprightspec;
- _add(data.byte(kMapx), 11);
- data.byte(kNowinnewroom) = 1;
- return;
-notmaprightspec:
- _sub(data.byte(kMapx), 11);
- data.byte(kNowinnewroom) = 1;
-}
-
-void DreamGenContext::getreelstart() {
- STACK_CHECK;
- ax = data.word(kReelpointer);
- cx = 40;
- _mul(cx);
- es = data.word(kReels);
- si = ax;
- _add(si, (0+(36*144)));
-}
-
-void DreamGenContext::showreelframe() {
- STACK_CHECK;
- al = es.byte(si+2);
- ah = 0;
- di = ax;
- _add(di, data.word(kMapadx));
- al = es.byte(si+3);
- bx = ax;
- _add(bx, data.word(kMapady));
- ax = es.word(si);
- data.word(kCurrentframe) = ax;
- findsource();
- ax = data.word(kCurrentframe);
- _sub(ax, data.word(kTakeoff));
- ah = 8;
- showframe();
-}
-
void DreamGenContext::deleverything() {
STACK_CHECK;
al = data.byte(kMapysize);
@@ -3501,13 +2636,6 @@ dumpevery2:
goto dumpevery2;
}
-void DreamGenContext::allocatework() {
- STACK_CHECK;
- bx = 0x1000;
- allocatemem();
- data.word(kWorkspace) = ax;
-}
-
void DreamGenContext::loadpalfromiff() {
STACK_CHECK;
dx = 2481;
@@ -3669,68 +2797,6 @@ void DreamGenContext::createpanel2() {
showframe();
}
-void DreamGenContext::clearwork() {
- STACK_CHECK;
- ax = 0x0;
- es = data.word(kWorkspace);
- di = 0;
- cx = (200*320)/64;
-clearloop:
- _stosw(32);
- if (--cx)
- goto clearloop;
-}
-
-void DreamGenContext::zoom() {
- STACK_CHECK;
- _cmp(data.word(kWatchingtime), 0);
- if (!flags.z())
- return /* (inwatching) */;
- _cmp(data.byte(kZoomon), 1);
- if (flags.z())
- goto zoomswitch;
- return;
-zoomswitch:
- _cmp(data.byte(kCommandtype), 199);
- if (flags.c())
- goto zoomit;
- putunderzoom();
- return;
-zoomit:
- ax = data.word(kOldpointery);
- _sub(ax, 9);
- cx = (320);
- _mul(cx);
- _add(ax, data.word(kOldpointerx));
- _sub(ax, 11);
- si = ax;
- ax = (132)+4;
- cx = (320);
- _mul(cx);
- _add(ax, (8)+5);
- di = ax;
- es = data.word(kWorkspace);
- ds = data.word(kWorkspace);
- cx = 20;
-zoomloop:
- push(cx);
- cx = 23;
-zoomloop2:
- _lodsb();
- ah = al;
- _stosw();
- es.word(di+(320)-2) = ax;
- if (--cx)
- goto zoomloop2;
- _add(si, (320)-23);
- _add(di, (320)-46+(320));
- cx = pop();
- if (--cx)
- goto zoomloop;
- crosshair();
- data.byte(kDidzoom) = 1;
-}
-
void DreamGenContext::delthisone() {
STACK_CHECK;
push(ax);
@@ -3775,83 +2841,6 @@ deloneloop:
goto deloneloop;
}
-void DreamGenContext::doblocks() {
- STACK_CHECK;
- es = data.word(kWorkspace);
- ax = data.word(kMapady);
- cx = (320);
- _mul(cx);
- di = data.word(kMapadx);
- _add(di, ax);
- al = data.byte(kMapy);
- ah = 0;
- bx = (66);
- _mul(bx);
- bl = data.byte(kMapx);
- bh = 0;
- _add(ax, bx);
- si = (0);
- _add(si, ax);
- cx = 10;
-loop120:
- push(di);
- push(cx);
- cx = 11;
-loop124:
- push(cx);
- push(di);
- ds = data.word(kMapdata);
- _lodsb();
- ds = data.word(kBackdrop);
- push(si);
- _cmp(al, 0);
- if (flags.z())
- goto zeroblock;
- ah = al;
- al = 0;
- si = (0+192);
- _add(si, ax);
- bh = 14;
- bh = 4;
-firstbitofblock:
- _movsw(8);
- _add(di, (320)-16);
- _dec(bh);
- if (!flags.z())
- goto firstbitofblock;
- bh = 12;
-loop125:
- _movsw(8);
- ax = 0x0dfdf;
- _stosw(2);
- _add(di, (320)-20);
- _dec(bh);
- if (!flags.z())
- goto loop125;
- _add(di, 4);
- ax = 0x0dfdf;
- _stosw(8);
- _add(di, (320)-16);
- _stosw(8);
- _add(di, (320)-16);
- _stosw(8);
- _add(di, (320)-16);
- _stosw(8);
-zeroblock:
- si = pop();
- di = pop();
- cx = pop();
- _add(di, 16);
- if (--cx)
- goto loop124;
- _add(si, (66)-11);
- cx = pop();
- di = pop();
- _add(di, (320)*16);
- if (--cx)
- goto loop120;
-}
-
void DreamGenContext::transferinv() {
STACK_CHECK;
di = data.word(kExframepos);
@@ -4937,216 +3926,6 @@ realcreditsearly:
data.byte(kLasthardkey) = 0;
}
-void DreamGenContext::printchar() {
- STACK_CHECK;
- _cmp(al, 255);
- if (flags.z())
- return /* (ignoreit) */;
- push(si);
- push(bx);
- push(di);
- _cmp(data.byte(kForeignrelease), 0);
- if (flags.z())
- goto _tmp1;
- _sub(bx, 3);
-_tmp1:
- push(ax);
- _sub(al, 32);
- ah = 0;
- _add(ax, data.word(kCharshift));
- showframe();
- ax = pop();
- di = pop();
- bx = pop();
- si = pop();
- _cmp(data.byte(kKerning), 0);
- if (!flags.z())
- goto nokern;
- kernchars();
-nokern:
- push(cx);
- ch = 0;
- _add(di, cx);
- cx = pop();
-}
-
-void DreamGenContext::printslow() {
- STACK_CHECK;
- data.byte(kPointerframe) = 1;
- data.byte(kPointermode) = 3;
- ds = data.word(kCharset1);
-printloopslow6:
- push(bx);
- push(di);
- push(dx);
- getnumber();
- ch = 0;
-printloopslow5:
- push(cx);
- push(si);
- push(es);
- ax = es.word(si);
- push(bx);
- push(cx);
- push(es);
- push(si);
- push(ds);
- modifychar();
- printboth();
- ds = pop();
- si = pop();
- es = pop();
- cx = pop();
- bx = pop();
- ax = es.word(si+1);
- _inc(si);
- _cmp(al, 0);
- if (flags.z())
- goto finishslow;
- _cmp(al, ':');
- if (flags.z())
- goto finishslow;
- _cmp(cl, 1);
- if (flags.z())
- goto afterslow;
- push(di);
- push(ds);
- push(bx);
- push(cx);
- push(es);
- push(si);
- modifychar();
- data.word(kCharshift) = 91;
- printboth();
- data.word(kCharshift) = 0;
- si = pop();
- es = pop();
- cx = pop();
- bx = pop();
- ds = pop();
- di = pop();
- waitframes();
- _cmp(ax, 0);
- if (flags.z())
- goto keepgoing;
- _cmp(ax, data.word(kOldbutton));
- if (!flags.z())
- goto finishslow2;
-keepgoing:
- waitframes();
- _cmp(ax, 0);
- if (flags.z())
- goto afterslow;
- _cmp(ax, data.word(kOldbutton));
- if (!flags.z())
- goto finishslow2;
-afterslow:
- es = pop();
- si = pop();
- cx = pop();
- _inc(si);
- if (--cx)
- goto printloopslow5;
- dx = pop();
- di = pop();
- bx = pop();
- _add(bx, 10);
- goto printloopslow6;
-finishslow:
- es = pop();
- si = pop();
- cx = pop();
- dx = pop();
- di = pop();
- bx = pop();
- al = 0;
- return;
-finishslow2:
- es = pop();
- si = pop();
- cx = pop();
- dx = pop();
- di = pop();
- bx = pop();
- al = 1;
-}
-
-void DreamGenContext::waitframes() {
- STACK_CHECK;
- push(di);
- push(bx);
- push(es);
- push(si);
- push(ds);
- readmouse();
- showpointer();
- vsync();
- dumppointer();
- delpointer();
- ax = data.word(kMousebutton);
- ds = pop();
- si = pop();
- es = pop();
- bx = pop();
- di = pop();
-}
-
-void DreamGenContext::printboth() {
- STACK_CHECK;
- push(ax);
- push(cx);
- push(bx);
- push(di);
- printchar();
- ax = pop();
- push(di);
- di = ax;
- multidump();
- di = pop();
- bx = pop();
- cx = pop();
- ax = pop();
-}
-
-void DreamGenContext::printdirect() {
- STACK_CHECK;
- data.word(kLastxpos) = di;
- ds = data.word(kCurrentset);
-printloop6:
- push(bx);
- push(di);
- push(dx);
- getnumber();
- ch = 0;
-printloop5:
- ax = es.word(si);
- _inc(si);
- _cmp(al, 0);
- if (flags.z())
- goto finishdirct;
- _cmp(al, ':');
- if (flags.z())
- goto finishdirct;
- push(cx);
- push(es);
- modifychar();
- printchar();
- data.word(kLastxpos) = di;
- es = pop();
- cx = pop();
- if (--cx)
- goto printloop5;
- dx = pop();
- di = pop();
- bx = pop();
- _add(bx, data.word(kLinespacing));
- goto printloop6;
-finishdirct:
- dx = pop();
- di = pop();
- bx = pop();
-}
-
void DreamGenContext::monprint() {
STACK_CHECK;
data.byte(kKerning) = 1;
@@ -5233,114 +4012,6 @@ nottrigger2:
data.byte(kKerning) = 0;
}
-void DreamGenContext::getnumber() {
- STACK_CHECK;
- cx = 0;
- push(si);
- push(bx);
- push(di);
- push(ds);
- push(es);
- di = si;
-wordloop:
- push(cx);
- push(dx);
- getnextword();
- dx = pop();
- cx = pop();
- _cmp(al, 1);
- if (flags.z())
- goto endoftext;
- al = cl;
- ah = 0;
- push(bx);
- bh = 0;
- _add(ax, bx);
- bx = pop();
- _sub(ax, 10);
- dh = 0;
- _cmp(ax, dx);
- if (!flags.c())
- goto gotoverend;
- _add(cl, bl);
- _add(ch, bh);
- goto wordloop;
-gotoverend:
- al = dl;
- _and(al, 1);
- if (flags.z())
- goto notcentre;
- push(cx);
- al = dl;
- _and(al, 0xfe);
- ah = 0;
- ch = 0;
- _sub(ax, cx);
- _add(ax, 20);
- _shr(ax, 1);
- cx = pop();
- es = pop();
- ds = pop();
- di = pop();
- bx = pop();
- si = pop();
- _add(di, ax);
- cl = ch;
- return;
-notcentre:
- es = pop();
- ds = pop();
- di = pop();
- bx = pop();
- si = pop();
- cl = ch;
- return;
-endoftext:
- al = cl;
- ah = 0;
- push(bx);
- bh = 0;
- _add(ax, bx);
- bx = pop();
- _sub(ax, 10);
- dh = 0;
- _cmp(ax, dx);
- if (!flags.c())
- goto gotoverend2;
- _add(cl, bl);
- _add(ch, bh);
-gotoverend2:
- al = dl;
- _and(al, 1);
- if (flags.z())
- goto notcent2;
- push(cx);
- al = dl;
- _and(al, 0xfe);
- _add(al, 2);
- ah = 0;
- ch = 0;
- _add(ax, 20);
- _sub(ax, cx);
- _shr(ax, 1);
- cx = pop();
- es = pop();
- ds = pop();
- di = pop();
- bx = pop();
- si = pop();
- _add(di, ax);
- cl = ch;
- return;
-notcent2:
- es = pop();
- ds = pop();
- di = pop();
- bx = pop();
- si = pop();
- cl = ch;
-}
-
void DreamGenContext::fillryan() {
STACK_CHECK;
es = data.word(kBuffers);
@@ -5649,15 +4320,15 @@ waitexam:
dumptextline();
delpointer();
data.byte(kGetback) = 0;
- bx = 2494;
+ bx = offset_examlist;
_cmp(data.byte(kInvopen), 0);
if (flags.z())
goto notuseinv;
- bx = 2556;
+ bx = offset_invlist1;
_cmp(data.byte(kInvopen), 1);
if (flags.z())
goto notuseinv;
- bx = 2618;
+ bx = offset_withlist1;
notuseinv:
checkcoords();
_cmp(data.byte(kExamagain), 0);
@@ -5788,7 +4459,7 @@ void DreamGenContext::openob() {
STACK_CHECK;
al = data.byte(kOpenedob);
ah = data.byte(kOpenedtype);
- di = 5847;
+ di = offset_commandline;
copyname();
di = (80);
bx = (58)+86;
@@ -5799,7 +4470,7 @@ void DreamGenContext::openob() {
_add(di, 5);
bx = (58)+86;
es = cs;
- si = 5847;
+ si = offset_commandline;
dl = 220;
al = 0;
ah = 0;
@@ -5811,7 +4482,7 @@ void DreamGenContext::openob() {
cx = (44);
_mul(cx);
_add(ax, (80));
- bx = 2588;
+ bx = offset_openchangesize;
cs.word(bx) = ax;
}
@@ -6163,15 +4834,15 @@ waitexam:
dumptextline();
delpointer();
data.byte(kGetback) = 0;
- bx = 2494;
+ bx = offset_examlist;
_cmp(data.byte(kInvopen), 0);
if (flags.z())
goto notuseinv;
- bx = 2556;
+ bx = offset_invlist1;
_cmp(data.byte(kInvopen), 1);
if (flags.z())
goto notuseinv;
- bx = 2618;
+ bx = offset_withlist1;
notuseinv:
checkcoords();
_cmp(data.byte(kExamagain), 0);
@@ -6529,31 +5200,6 @@ doplace:
delpointer();
}
-void DreamGenContext::deletetaken() {
- STACK_CHECK;
- es = data.word(kFreedat);
- ah = data.byte(kReallocation);
- ds = data.word(kExtras);
- si = (0+2080+30000);
- cx = (114);
-takenloop:
- al = ds.byte(si+11);
- _cmp(al, ah);
- if (!flags.z())
- goto notinhere;
- bl = ds.byte(si+1);
- bh = 0;
- _add(bx, bx);
- _add(bx, bx);
- _add(bx, bx);
- _add(bx, bx);
- es.byte(bx+2) = 254;
-notinhere:
- _add(si, 16);
- if (--cx)
- goto takenloop;
-}
-
void DreamGenContext::outofinv() {
STACK_CHECK;
findinvpos();
@@ -7675,392 +6321,6 @@ void DreamGenContext::drawfloor() {
es = pop();
}
-void DreamGenContext::calcmapad() {
- STACK_CHECK;
- getdimension();
- push(cx);
- push(dx);
- al = 11;
- _sub(al, dl);
- _sub(al, cl);
- _sub(al, cl);
- ax.cbw();
- bx = 8;
- _mul(bx);
- _add(ax, data.word(kMapoffsetx));
- data.word(kMapadx) = ax;
- dx = pop();
- cx = pop();
- al = 10;
- _sub(al, dh);
- _sub(al, ch);
- _sub(al, ch);
- ax.cbw();
- bx = 8;
- _mul(bx);
- _add(ax, data.word(kMapoffsety));
- data.word(kMapady) = ax;
-}
-
-void DreamGenContext::getdimension() {
- STACK_CHECK;
- es = data.word(kBuffers);
- bx = (0+(228*13)+32+60+(32*32));
- ch = 0;
-dimloop1:
- addalong();
- _cmp(al, 0);
- if (!flags.z())
- goto finishdim1;
- _inc(ch);
- goto dimloop1;
-finishdim1:
- bx = (0+(228*13)+32+60+(32*32));
- cl = 0;
-dimloop2:
- push(bx);
- addlength();
- bx = pop();
- _cmp(al, 0);
- if (!flags.z())
- goto finishdim2;
- _inc(cl);
- _add(bx, 3);
- goto dimloop2;
-finishdim2:
- bx = (0+(228*13)+32+60+(32*32))+(11*3*9);
- dh = 10;
-dimloop3:
- push(bx);
- addalong();
- bx = pop();
- _cmp(al, 0);
- if (!flags.z())
- goto finishdim3;
- _dec(dh);
- _sub(bx, 11*3);
- goto dimloop3;
-finishdim3:
- bx = (0+(228*13)+32+60+(32*32))+(3*10);
- dl = 11;
-dimloop4:
- push(bx);
- addlength();
- bx = pop();
- _cmp(al, 0);
- if (!flags.z())
- goto finishdim4;
- _dec(dl);
- _sub(bx, 3);
- goto dimloop4;
-finishdim4:
- al = cl;
- ah = 0;
- _shl(ax, 1);
- _shl(ax, 1);
- _shl(ax, 1);
- _shl(ax, 1);
- data.word(kMapxstart) = ax;
- al = ch;
- ah = 0;
- _shl(ax, 1);
- _shl(ax, 1);
- _shl(ax, 1);
- _shl(ax, 1);
- data.word(kMapystart) = ax;
- _sub(dl, cl);
- _sub(dh, ch);
- al = dl;
- ah = 0;
- _shl(ax, 1);
- _shl(ax, 1);
- _shl(ax, 1);
- _shl(ax, 1);
- data.byte(kMapxsize) = al;
- al = dh;
- ah = 0;
- _shl(ax, 1);
- _shl(ax, 1);
- _shl(ax, 1);
- _shl(ax, 1);
- data.byte(kMapysize) = al;
-}
-
-void DreamGenContext::addalong() {
- STACK_CHECK;
- ah = 11;
-addloop:
- _cmp(es.byte(bx), 0);
- if (!flags.z())
- goto gotalong;
- _add(bx, 3);
- _dec(ah);
- if (!flags.z())
- goto addloop;
- al = 0;
- return;
-gotalong:
- al = 1;
-}
-
-void DreamGenContext::addlength() {
- STACK_CHECK;
- ah = 10;
-addloop2:
- _cmp(es.byte(bx), 0);
- if (!flags.z())
- goto gotlength;
- _add(bx, 3*11);
- _dec(ah);
- if (!flags.z())
- goto addloop2;
- al = 0;
- return;
-gotlength:
- al = 1;
-}
-
-void DreamGenContext::drawflags() {
- STACK_CHECK;
- es = data.word(kBuffers);
- di = (0+(228*13)+32+60+(32*32));
- al = data.byte(kMapy);
- ah = 0;
- cx = (66);
- _mul(cx);
- bl = data.byte(kMapx);
- bh = 0;
- _add(ax, bx);
- si = (0);
- _add(si, ax);
- cx = 10;
-_tmp28:
- push(cx);
- cx = 11;
-_tmp28a:
- ds = data.word(kMapdata);
- _lodsb();
- ds = data.word(kBackdrop);
- push(si);
- push(ax);
- ah = 0;
- _add(ax, ax);
- si = (0);
- _add(si, ax);
- _movsw();
- ax = pop();
- _stosb();
- si = pop();
- if (--cx)
- goto _tmp28a;
- _add(si, (66)-11);
- cx = pop();
- if (--cx)
- goto _tmp28;
-}
-
-void DreamGenContext::showallobs() {
- STACK_CHECK;
- es = data.word(kBuffers);
- bx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32));
- data.word(kListpos) = bx;
- di = bx;
- cx = 128*5;
- al = 255;
- _stosb(cx, true);
- es = data.word(kSetframes);
- data.word(kFrsegment) = es;
- ax = (0);
- data.word(kDataad) = ax;
- ax = (0+2080);
- data.word(kFramesad) = ax;
- data.byte(kCurrentob) = 0;
- ds = data.word(kSetdat);
- si = 0;
- cx = 128;
-showobsloop:
- push(cx);
- push(si);
- push(si);
- _add(si, 58);
- es = data.word(kSetdat);
- getmapad();
- si = pop();
- _cmp(ch, 0);
- if (flags.z())
- goto blankframe;
- al = es.byte(si+18);
- ah = 0;
- data.word(kCurrentframe) = ax;
- _cmp(al, 255);
- if (flags.z())
- goto blankframe;
- push(es);
- push(si);
- calcfrframe();
- finalframe();
- si = pop();
- es = pop();
- al = es.byte(si+18);
- es.byte(si+17) = al;
- _cmp(es.byte(si+8), 0);
- if (!flags.z())
- goto animating;
- _cmp(es.byte(si+5), 5);
- if (flags.z())
- goto animating;
- _cmp(es.byte(si+5), 6);
- if (flags.z())
- goto animating;
- ax = data.word(kCurrentframe);
- ah = 0;
- _add(di, data.word(kMapadx));
- _add(bx, data.word(kMapady));
- showframe();
- goto drawnsetob;
-animating:
- makebackob();
-drawnsetob:
- si = data.word(kListpos);
- es = data.word(kBuffers);
- al = data.byte(kSavex);
- ah = data.byte(kSavey);
- es.word(si) = ax;
- cx = ax;
- ax = data.word(kSavesize);
- _add(al, cl);
- _add(ah, ch);
- es.word(si+2) = ax;
- al = data.byte(kCurrentob);
- es.byte(si+4) = al;
- _add(si, 5);
- data.word(kListpos) = si;
-blankframe:
- _inc(data.byte(kCurrentob));
- si = pop();
- cx = pop();
- _add(si, 64);
- _dec(cx);
- if (flags.z())
- return /* (finishedsetobs) */;
- goto showobsloop;
-}
-
-void DreamGenContext::makebackob() {
- STACK_CHECK;
- _cmp(data.byte(kNewobs), 0);
- if (flags.z())
- return /* (nomake) */;
- al = es.byte(si+5);
- ah = es.byte(si+8);
- push(si);
- push(ax);
- push(si);
- ax = data.word(kObjectx);
- bx = data.word(kObjecty);
- ah = bl;
- si = ax;
- cx = 49520;
- dx = data.word(kSetframes);
- di = (0);
- makesprite();
- ax = pop();
- es.word(bx+20) = ax;
- ax = pop();
- _cmp(al, 255);
- if (!flags.z())
- goto usedpriority;
- al = 0;
-usedpriority:
- es.byte(bx+23) = al;
- es.byte(bx+30) = ah;
- es.byte(bx+16) = 0;
- es.byte(bx+18) = 0;
- es.byte(bx+19) = 0;
- si = pop();
-}
-
-void DreamGenContext::showallfree() {
- STACK_CHECK;
- es = data.word(kBuffers);
- bx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5));
- data.word(kListpos) = bx;
- di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5));
- cx = 80*5;
- al = 255;
- _stosb(cx, true);
- es = data.word(kFreeframes);
- data.word(kFrsegment) = es;
- ax = (0);
- data.word(kDataad) = ax;
- ax = (0+2080);
- data.word(kFramesad) = ax;
- al = 0;
- data.byte(kCurrentfree) = al;
- ds = data.word(kFreedat);
- si = 2;
- cx = 0;
-loop127:
- push(cx);
- push(si);
- push(si);
- es = data.word(kFreedat);
- getmapad();
- si = pop();
- _cmp(ch, 0);
- if (flags.z())
- goto over138;
- al = data.byte(kCurrentfree);
- ah = 0;
- dx = ax;
- _add(ax, ax);
- _add(ax, dx);
- data.word(kCurrentframe) = ax;
- push(es);
- push(si);
- calcfrframe();
- es = data.word(kMapstore);
- ds = data.word(kFrsegment);
- finalframe();
- si = pop();
- es = pop();
- _cmp(cx, 0);
- if (flags.z())
- goto over138;
- ax = data.word(kCurrentframe);
- ah = 0;
- _add(di, data.word(kMapadx));
- _add(bx, data.word(kMapady));
- showframe();
- si = data.word(kListpos);
- es = data.word(kBuffers);
- al = data.byte(kSavex);
- ah = data.byte(kSavey);
- es.word(si) = ax;
- cx = ax;
- ax = data.word(kSavesize);
- _add(al, cl);
- _add(ah, ch);
- es.word(si+2) = ax;
- ax = pop();
- cx = pop();
- push(cx);
- push(ax);
- es.byte(si+4) = cl;
- _add(si, 5);
- data.word(kListpos) = si;
-over138:
- _inc(data.byte(kCurrentfree));
- si = pop();
- cx = pop();
- _add(si, 16);
- _inc(cx);
- _cmp(cx, 80);
- if (flags.z())
- return /* (finfree) */;
- goto loop127;
-}
-
void DreamGenContext::showallex() {
STACK_CHECK;
es = data.word(kBuffers);
@@ -8149,128 +6409,6 @@ blankex:
goto exloop;
}
-void DreamGenContext::calcfrframe() {
- STACK_CHECK;
- dx = data.word(kFrsegment);
- ax = data.word(kFramesad);
- push(ax);
- cx = data.word(kDataad);
- ax = data.word(kCurrentframe);
- ds = dx;
- bx = 6;
- _mul(bx);
- _add(ax, cx);
- bx = ax;
- cx = ds.word(bx);
- ax = ds.word(bx+2);
- dx = ds.word(bx+4);
- bx = pop();
- push(dx);
- _add(ax, bx);
- data.word(kSavesource) = ax;
- data.word(kSavesize) = cx;
- ax = pop();
- push(ax);
- ah = 0;
- data.word(kOffsetx) = ax;
- ax = pop();
- al = ah;
- ah = 0;
- data.word(kOffsety) = ax;
- return;
- ax = pop();
- cx = 0;
- data.word(kSavesize) = cx;
-}
-
-void DreamGenContext::finalframe() {
- STACK_CHECK;
- ax = data.word(kObjecty);
- _add(ax, data.word(kOffsety));
- bx = data.word(kObjectx);
- _add(bx, data.word(kOffsetx));
- data.byte(kSavex) = bl;
- data.byte(kSavey) = al;
- di = data.word(kObjectx);
- bx = data.word(kObjecty);
-}
-
-void DreamGenContext::adjustlen() {
- STACK_CHECK;
- ah = al;
- _add(al, ch);
- _cmp(al, 100);
- if (flags.c())
- return /* (over242) */;
- al = 224;
- _sub(al, ch);
- ch = al;
-}
-
-void DreamGenContext::getmapad() {
- STACK_CHECK;
- getxad();
- _cmp(ch, 0);
- if (flags.z())
- return /* (over146) */;
- data.word(kObjectx) = ax;
- getyad();
- _cmp(ch, 0);
- if (flags.z())
- return /* (over146) */;
- data.word(kObjecty) = ax;
- ch = 1;
-}
-
-void DreamGenContext::getxad() {
- STACK_CHECK;
- cl = es.byte(si);
- _inc(si);
- al = es.byte(si);
- _inc(si);
- ah = es.byte(si);
- _inc(si);
- _cmp(cl, 0);
- if (!flags.z())
- goto over148;
- _sub(al, data.byte(kMapx));
- if (flags.c())
- goto over148;
- _cmp(al, 11);
- if (!flags.c())
- goto over148;
- cl = 4;
- _shl(al, cl);
- _or(al, ah);
- ah = 0;
- ch = 1;
- return;
-over148:
- ch = 0;
-}
-
-void DreamGenContext::getyad() {
- STACK_CHECK;
- al = es.byte(si);
- _inc(si);
- ah = es.byte(si);
- _inc(si);
- _sub(al, data.byte(kMapy));
- if (flags.c())
- goto over147;
- _cmp(al, 10);
- if (!flags.c())
- goto over147;
- cl = 4;
- _shl(al, cl);
- _or(al, ah);
- ah = 0;
- ch = 1;
- return;
-over147:
- ch = 0;
-}
-
void DreamGenContext::autolook() {
STACK_CHECK;
ax = data.word(kMousex);
@@ -8426,7 +6564,7 @@ waittalk:
dumppointer();
dumptextline();
data.byte(kGetback) = 0;
- bx = 2660;
+ bx = offset_talklist;
checkcoords();
_cmp(data.byte(kQuitrequested), 0);
if (!flags.z())
@@ -8720,7 +6858,7 @@ hangloopq:
vsync();
dumppointer();
dumptextline();
- bx = 2692;
+ bx = offset_quitlist;
checkcoords();
bx = pop();
cx = pop();
@@ -8855,7 +6993,7 @@ select:
_cmp(data.byte(kGetback), 1);
if (flags.z())
goto quittravel;
- bx = 2714;
+ bx = offset_destlist;
checkcoords();
_cmp(data.byte(kNewlocation), 255);
if (flags.z())
@@ -9279,12 +7417,12 @@ void DreamGenContext::usemon() {
al = 32;
_stosb(cx, true);
es = cs;
- di = 2942+1;
+ di = offset_operand1+1;
cx = 12;
al = 32;
_stosb(cx, true);
es = cs;
- di = 2836;
+ di = offset_keys;
es.byte(di) = 1;
_add(di, 26);
cx = 3;
@@ -9782,7 +7920,7 @@ void DreamGenContext::delchar() {
void DreamGenContext::execcommand() {
STACK_CHECK;
es = cs;
- bx = 2776;
+ bx = offset_comlist;
ds = cs;
si = 8045;
al = ds.byte(si);
@@ -9881,7 +8019,7 @@ void DreamGenContext::dircom() {
dirroot:
data.byte(kLogonum) = 0;
ds = cs;
- si = 2956;
+ si = offset_rootdir;
_inc(si);
es = cs;
di = 2970;
@@ -9922,7 +8060,7 @@ void DreamGenContext::signon() {
parser();
_inc(di);
ds = cs;
- si = 2836;
+ si = offset_keys;
cx = 4;
signonloop:
push(cx);
@@ -10026,7 +8164,7 @@ void DreamGenContext::showkeys() {
al = 18;
monmessage();
es = cs;
- bx = 2836;
+ bx = offset_keys;
cx = 4;
keysloop:
push(cx);
@@ -10093,7 +8231,7 @@ foundfile2:
return;
keyok1:
es = cs;
- di = 2942;
+ di = offset_operand1;
ds = data.word(kMonsource);
searchforstring();
_cmp(al, 0);
@@ -10185,7 +8323,7 @@ keyok2:
push(es);
push(bx);
ds = cs;
- si = 2942+1;
+ si = offset_operand1+1;
es = cs;
di = 2970+1;
cx = 12;
@@ -10232,7 +8370,7 @@ void DreamGenContext::getkeyandlogo() {
cx = 26;
_mul(cx);
es = cs;
- bx = 2836;
+ bx = offset_keys;
_add(bx, ax);
al = es.byte(bx);
_cmp(al, 1);
@@ -10306,11 +8444,11 @@ notfound:
void DreamGenContext::parser() {
STACK_CHECK;
es = cs;
- di = 2942;
+ di = offset_operand1;
cx = 13;
al = 0;
_stosb(cx, true);
- di = 2942;
+ di = offset_operand1;
al = '=';
_stosb();
ds = cs;
@@ -10339,7 +8477,7 @@ copyin1:
if (!flags.z())
goto copyin1;
finishpars:
- di = 2942;
+ di = offset_operand1;
}
void DreamGenContext::scrollmonitor() {
@@ -10633,7 +8771,7 @@ nodream7:
getanyad();
dx = data;
ds = dx;
- si = 2984;
+ si = offset_uselist;
checkuselist:
push(si);
_lodsb();
@@ -12057,7 +10195,7 @@ _tmp1:
di = 160;
bx = 155;
es = cs;
- si = 3474;
+ si = offset_money1poke;
data.word(kCharshift) = 91*2+75;
al = 0;
ah = 0;
@@ -12066,7 +10204,7 @@ _tmp1:
di = 187;
bx = 155;
es = cs;
- si = 3479;
+ si = offset_money2poke;
data.word(kCharshift) = 91*2+85;
al = 0;
ah = 0;
@@ -12134,7 +10272,7 @@ void DreamGenContext::lookatcard() {
void DreamGenContext::moneypoke() {
STACK_CHECK;
- bx = 3474;
+ bx = offset_money1poke;
cl = 48-1;
numberpoke0:
_inc(cl);
@@ -12170,7 +10308,7 @@ numberpoke3:
goto numberpoke3;
_add(ax, 10);
cs.byte(bx) = cl;
- bx = 3479;
+ bx = offset_money2poke;
_add(al, 48);
cs.byte(bx) = al;
}
@@ -12633,7 +10771,7 @@ void DreamGenContext::withwhat() {
al = data.byte(kCommand);
ah = data.byte(kObjecttype);
es = cs;
- di = 5847;
+ di = offset_commandline;
copyname();
di = 100;
bx = 21;
@@ -12645,7 +10783,7 @@ void DreamGenContext::withwhat() {
_add(di, 5);
bx = 21;
es = cs;
- si = 5847;
+ si = offset_commandline;
dl = 220;
al = 0;
ah = 0;
@@ -12918,32 +11056,6 @@ void DreamGenContext::findpuztext() {
si = ax;
}
-void DreamGenContext::placesetobject() {
- STACK_CHECK;
- push(es);
- push(bx);
- cl = 0;
- ch = 0;
- findormake();
- getsetad();
- es.byte(bx+58) = 0;
- bx = pop();
- es = pop();
-}
-
-void DreamGenContext::removesetobject() {
- STACK_CHECK;
- push(es);
- push(bx);
- cl = 255;
- ch = 0;
- findormake();
- getsetad();
- es.byte(bx+58) = 255;
- bx = pop();
- es = pop();
-}
-
void DreamGenContext::issetobonmap() {
STACK_CHECK;
push(es);
@@ -12978,35 +11090,6 @@ void DreamGenContext::removefreeobject() {
es = pop();
}
-void DreamGenContext::findormake() {
- STACK_CHECK;
- bx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80));
- push(ax);
- es = data.word(kBuffers);
- ah = data.byte(kReallocation);
-changeloop:
- _cmp(es.byte(bx), 255);
- if (flags.z())
- goto haventfound;
- _cmp(ax, es.word(bx));
- if (!flags.z())
- goto nofoundchange;
- _cmp(ch, es.byte(bx+3));
- if (flags.z())
- goto foundchange;
-nofoundchange:
- _add(bx, 4);
- goto changeloop;
-foundchange:
- ax = pop();
- es.byte(bx+2) = cl;
- return;
-haventfound:
- es.word(bx) = ax;
- es.word(bx+2) = cx;
- ax = pop();
-}
-
void DreamGenContext::switchryanon() {
STACK_CHECK;
data.byte(kRyanon) = 255;
@@ -13017,70 +11100,6 @@ void DreamGenContext::switchryanoff() {
data.byte(kRyanon) = 1;
}
-void DreamGenContext::setallchanges() {
- STACK_CHECK;
- es = data.word(kBuffers);
- bx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80));
-setallloop:
- ax = es.word(bx);
- _cmp(al, 255);
- if (flags.z())
- return /* (endsetloop) */;
- cx = es.word(bx+2);
- _add(bx, 4);
- _cmp(ah, data.byte(kReallocation));
- if (!flags.z())
- goto setallloop;
- push(es);
- push(bx);
- dochange();
- bx = pop();
- es = pop();
- goto setallloop;
-}
-
-void DreamGenContext::dochange() {
- STACK_CHECK;
- _cmp(ch, 0);
- if (flags.z())
- goto object;
- _cmp(ch, 1);
- if (flags.z())
- goto freeobject;
- push(cx);
- ah = 0;
- _add(ax, ax);
- _add(ax, ax);
- _add(ax, ax);
- push(ax);
- al = ch;
- _sub(al, 100);
- ah = 0;
- cx = 144;
- _mul(cx);
- bx = pop();
- _add(bx, ax);
- _add(bx, (0));
- es = data.word(kReels);
- cx = pop();
- es.byte(bx+6) = cl;
- return;
-object:
- push(cx);
- getsetad();
- cx = pop();
- es.byte(bx+58) = cl;
- return;
-freeobject:
- push(cx);
- getfreead();
- cx = pop();
- _cmp(es.byte(bx+2), 255);
- if (!flags.z())
- return /* (beenpickedup) */;
- es.byte(bx+2) = cl;
-}
-
void DreamGenContext::autoappear() {
STACK_CHECK;
_cmp(data.byte(kLocation), 32);
@@ -13151,68 +11170,6 @@ notonsartroof:
placesetobject();
}
-void DreamGenContext::getundertimed() {
- STACK_CHECK;
- al = data.byte(kTimedy);
- _cmp(data.byte(kForeignrelease), 0);
- if (flags.z())
- goto _tmp1;
- _sub(al, 3);
-_tmp1:
- ah = 0;
- bx = ax;
- al = data.byte(kTimedx);
- ah = 0;
- di = ax;
- ch = (30);
- cl = 240;
- ds = data.word(kBuffers);
- si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4));
- multiget();
-}
-
-void DreamGenContext::putundertimed() {
- STACK_CHECK;
- al = data.byte(kTimedy);
- _cmp(data.byte(kForeignrelease), 0);
- if (flags.z())
- goto _tmp1;
- _sub(al, 3);
-_tmp1:
- ah = 0;
- bx = ax;
- al = data.byte(kTimedx);
- ah = 0;
- di = ax;
- ch = (30);
- cl = 240;
- ds = data.word(kBuffers);
- si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4));
- multiput();
-}
-
-void DreamGenContext::dumptimedtext() {
- STACK_CHECK;
- _cmp(data.byte(kNeedtodumptimed), 1);
- if (!flags.z())
- return /* (nodumptimed) */;
- al = data.byte(kTimedy);
- _cmp(data.byte(kForeignrelease), 0);
- if (flags.z())
- goto _tmp1;
- _sub(al, 3);
-_tmp1:
- ah = 0;
- bx = ax;
- al = data.byte(kTimedx);
- ah = 0;
- di = ax;
- cl = 240;
- ch = (30);
- multidump();
- data.byte(kNeedtodumptimed) = 0;
-}
-
void DreamGenContext::setuptimeduse() {
STACK_CHECK;
_cmp(data.word(kTimecount), 0);
@@ -13235,94 +11192,6 @@ void DreamGenContext::setuptimeduse() {
data.word(kTimedoffset) = bx;
}
-void DreamGenContext::setuptimedtemp() {
- STACK_CHECK;
- _cmp(ah, 0);
- if (flags.z())
- goto notloadspeech3;
- push(ax);
- push(bx);
- push(cx);
- push(dx);
- dl = 'T';
- dh = ah;
- cl = 'T';
- ah = 0;
- loadspeech();
- _cmp(data.byte(kSpeechloaded), 1);
- if (!flags.z())
- goto _tmp1;
- al = 50+12;
- playchannel1();
-_tmp1:
- dx = pop();
- cx = pop();
- bx = pop();
- ax = pop();
- _cmp(data.byte(kSpeechloaded), 1);
- if (!flags.z())
- goto notloadspeech3;
- _cmp(data.byte(kSubtitles), 1);
- if (flags.z())
- goto notloadspeech3;
- return;
-notloadspeech3:
- _cmp(data.word(kTimecount), 0);
- if (!flags.z())
- return /* (cantsetup2) */;
- data.byte(kTimedy) = bh;
- data.byte(kTimedx) = bl;
- data.word(kCounttotimed) = cx;
- _add(dx, cx);
- data.word(kTimecount) = dx;
- bl = al;
- bh = 0;
- _add(bx, bx);
- es = data.word(kTextfile1);
- cx = (66*2);
- ax = es.word(bx);
- _add(ax, cx);
- bx = ax;
- data.word(kTimedseg) = es;
- data.word(kTimedoffset) = bx;
-}
-
-void DreamGenContext::usetimedtext() {
- STACK_CHECK;
- _cmp(data.word(kTimecount), 0);
- if (flags.z())
- return /* (notext) */;
- _dec(data.word(kTimecount));
- _cmp(data.word(kTimecount), 0);
- if (flags.z())
- goto deltimedtext;
- ax = data.word(kTimecount);
- _cmp(ax, data.word(kCounttotimed));
- if (flags.z())
- goto firsttimed;
- if (!flags.c())
- return /* (notext) */;
- goto notfirsttimed;
-firsttimed:
- getundertimed();
-notfirsttimed:
- bl = data.byte(kTimedy);
- bh = 0;
- al = data.byte(kTimedx);
- ah = 0;
- di = ax;
- es = data.word(kTimedseg);
- si = data.word(kTimedoffset);
- dl = 237;
- ah = 0;
- printdirect();
- data.byte(kNeedtodumptimed) = 1;
- return;
-deltimedtext:
- putundertimed();
- data.byte(kNeedtodumptimed) = 1;
-}
-
void DreamGenContext::edenscdplayer() {
STACK_CHECK;
showfirstuse();
@@ -13781,7 +11650,7 @@ afterpress:
dumppointer();
dumpkeypad();
dumptextline();
- bx = 3482;
+ bx = offset_keypadlist;
checkcoords();
_cmp(data.byte(kGetback), 1);
if (flags.z())
@@ -14121,7 +11990,7 @@ menuloop:
dumppointer();
dumpmenu();
dumptextline();
- bx = 3614;
+ bx = offset_menulist;
checkcoords();
_cmp(data.byte(kGetback), 1);
if (!flags.z())
@@ -14234,7 +12103,7 @@ folderloop:
vsync();
dumppointer();
dumptextline();
- bx = 3636;
+ bx = offset_folderlist;
checkcoords();
_cmp(data.byte(kGetback), 0);
if (flags.z())
@@ -14278,7 +12147,7 @@ donextf:
delpointer();
showfolder();
data.word(kMousebutton) = 0;
- bx = 3636;
+ bx = offset_folderlist;
checkcoords();
worktoscreenm();
}
@@ -14365,7 +12234,7 @@ dolastf:
delpointer();
showfolder();
data.word(kMousebutton) = 0;
- bx = 3636;
+ bx = offset_folderlist;
checkcoords();
worktoscreenm();
}
@@ -14627,7 +12496,7 @@ symbolloop:
dumppointer();
dumptextline();
dumpsymbol();
- bx = 3678;
+ bx = offset_symbollist;
checkcoords();
_cmp(data.byte(kGetback), 0);
if (flags.z())
@@ -14998,7 +12867,7 @@ diaryloop:
dumppointer();
dumpdiarykeys();
dumptextline();
- bx = 3740;
+ bx = offset_diarylist;
checkcoords();
_cmp(data.byte(kGetback), 0);
if (flags.z())
@@ -15334,7 +13203,7 @@ waitops:
dumppointer();
dumptextline();
delpointer();
- bx = 3782;
+ bx = offset_opslist;
checkcoords();
_cmp(data.byte(kGetback), 0);
if (flags.z())
@@ -15424,71 +13293,6 @@ void DreamGenContext::loadsavebox() {
loadintotemp();
}
-void DreamGenContext::loadgame() {
- STACK_CHECK;
- _cmp(data.byte(kCommandtype), 246);
- if (flags.z())
- goto alreadyload;
- data.byte(kCommandtype) = 246;
- al = 41;
- commandonly();
-alreadyload:
- ax = data.word(kMousebutton);
- _cmp(ax, data.word(kOldbutton));
- if (flags.z())
- return /* (noload) */;
- _cmp(ax, 1);
- if (flags.z())
- goto doload;
- return;
-doload:
- data.byte(kLoadingorsave) = 1;
- showopbox();
- showloadops();
- data.byte(kCurrentslot) = 0;
- showslots();
- shownames();
- data.byte(kPointerframe) = 0;
- worktoscreenm();
- namestoold();
- data.byte(kGetback) = 0;
-loadops:
- _cmp(data.byte(kQuitrequested), 0);
- if (!flags.z())
- return /* (quitloaded) */;
- delpointer();
- readmouse();
- showpointer();
- vsync();
- dumppointer();
- dumptextline();
- bx = 3824;
- checkcoords();
- _cmp(data.byte(kGetback), 0);
- if (flags.z())
- goto loadops;
- _cmp(data.byte(kGetback), 2);
- if (flags.z())
- return /* (quitloaded) */;
- getridoftemp();
- dx = data;
- es = dx;
- bx = 7979;
- startloading();
- loadroomssample();
- data.byte(kRoomloaded) = 1;
- data.byte(kNewlocation) = 255;
- clearsprites();
- initman();
- initrain();
- data.word(kTextaddressx) = 13;
- data.word(kTextaddressy) = 182;
- data.byte(kTextlen) = 240;
- startup();
- worktoscreen();
- data.byte(kGetback) = 4;
-}
-
void DreamGenContext::getbacktoops() {
STACK_CHECK;
_cmp(data.byte(kCommandtype), 201);
@@ -15546,63 +13350,13 @@ discopsloop:
vsync();
dumppointer();
dumptextline();
- bx = 3866;
+ bx = offset_discopslist;
checkcoords();
_cmp(data.byte(kGetback), 0);
if (flags.z())
goto discopsloop;
}
-void DreamGenContext::savegame() {
- STACK_CHECK;
- _cmp(data.byte(kMandead), 2);
- if (!flags.z())
- goto cansaveok;
- blank();
- return;
-cansaveok:
- _cmp(data.byte(kCommandtype), 247);
- if (flags.z())
- goto alreadysave;
- data.byte(kCommandtype) = 247;
- al = 44;
- commandonly();
-alreadysave:
- ax = data.word(kMousebutton);
- _and(ax, 1);
- if (!flags.z())
- goto dosave;
- return;
-dosave:
- data.byte(kLoadingorsave) = 2;
- showopbox();
- showsaveops();
- data.byte(kCurrentslot) = 0;
- showslots();
- shownames();
- worktoscreenm();
- namestoold();
- data.word(kBufferin) = 0;
- data.word(kBufferout) = 0;
- data.byte(kGetback) = 0;
-saveops:
- _cmp(data.byte(kQuitrequested), 0);
- if (!flags.z())
- return /* (quitsavegame) */;
- delpointer();
- checkinput();
- readmouse();
- showpointer();
- vsync();
- dumppointer();
- dumptextline();
- bx = 3908;
- checkcoords();
- _cmp(data.byte(kGetback), 0);
- if (flags.z())
- goto saveops;
-}
-
void DreamGenContext::actualsave() {
STACK_CHECK;
_cmp(data.byte(kCommandtype), 222);
@@ -16129,21 +13883,6 @@ isntblank:
_stosw();
}
-void DreamGenContext::findlen() {
- STACK_CHECK;
- _dec(bx);
- _add(bx, ax);
-nextone:
- _cmp(cl, ds.byte(bx));
- if (!flags.z())
- return /* (foundlen) */;
- _dec(bx);
- _dec(ax);
- _cmp(ax, 0);
- if (!flags.z())
- goto nextone;
-}
-
void DreamGenContext::scanfornames() {
STACK_CHECK;
dx = data;
@@ -16223,7 +13962,7 @@ _tmp1:
dumppointer();
dumptextline();
delpointer();
- bx = 5057;
+ bx = offset_decidelist;
checkcoords();
_cmp(data.byte(kGetback), 0);
if (flags.z())
@@ -16267,55 +14006,6 @@ alreadynewgame:
data.byte(kGetback) = 3;
}
-void DreamGenContext::doload() {
- STACK_CHECK;
- data.byte(kLoadingorsave) = 1;
- showopbox();
- showloadops();
- data.byte(kCurrentslot) = 0;
- showslots();
- shownames();
- data.byte(kPointerframe) = 0;
- worktoscreenm();
- namestoold();
- data.byte(kGetback) = 0;
-loadops:
- _cmp(data.byte(kQuitrequested), 0);
- if (!flags.z())
- return /* (quitloaded) */;
- delpointer();
- readmouse();
- showpointer();
- vsync();
- dumppointer();
- dumptextline();
- bx = 3824;
- checkcoords();
- _cmp(data.byte(kGetback), 0);
- if (flags.z())
- goto loadops;
- _cmp(data.byte(kGetback), 2);
- if (flags.z())
- return /* (quitloaded) */;
- getridoftemp();
- dx = data;
- es = dx;
- bx = 7979;
- startloading();
- loadroomssample();
- data.byte(kRoomloaded) = 1;
- data.byte(kNewlocation) = 255;
- clearsprites();
- initman();
- initrain();
- data.word(kTextaddressx) = 13;
- data.word(kTextaddressy) = 182;
- data.byte(kTextlen) = 240;
- startup();
- worktoscreen();
- data.byte(kGetback) = 4;
-}
-
void DreamGenContext::loadold() {
STACK_CHECK;
_cmp(data.byte(kCommandtype), 252);
@@ -16329,6 +14019,7 @@ alreadyloadold:
_and(ax, 1);
if (flags.z())
return /* (noloadold) */;
+ ax = 0x0ffff;
doload();
_cmp(data.byte(kGetback), 4);
if (flags.z())
@@ -16344,7 +14035,7 @@ alreadyloadold:
void DreamGenContext::createname() {
STACK_CHECK;
push(ax);
- di = 5105;
+ di = offset_speechfile;
cs.byte(di+0) = dl;
cs.byte(di+3) = cl;
al = dh;
@@ -16511,46 +14202,6 @@ notsecondbank1:
es = pop();
}
-void DreamGenContext::makenextblock() {
- STACK_CHECK;
- volumeadjust();
- loopchannel0();
- _cmp(data.word(kCh1blockstocopy), 0);
- if (flags.z())
- goto mightbeonlych0;
- _cmp(data.word(kCh0blockstocopy), 0);
- if (flags.z())
- goto mightbeonlych1;
- _dec(data.word(kCh0blockstocopy));
- _dec(data.word(kCh1blockstocopy));
- bothchannels();
- return;
-mightbeonlych1:
- data.byte(kCh0playing) = 255;
- _cmp(data.word(kCh1blockstocopy), 0);
- if (flags.z())
- return /* (notch1only) */;
- _dec(data.word(kCh1blockstocopy));
- channel1only();
- return;
-mightbeonlych0:
- data.byte(kCh1playing) = 255;
- _cmp(data.word(kCh0blockstocopy), 0);
- if (flags.z())
- goto notch0only;
- _dec(data.word(kCh0blockstocopy));
- channel0only();
- return;
-notch0only:
- es = data.word(kSoundbuffer);
- di = data.word(kSoundbufferwrite);
- cx = 1024;
- ax = 0x7f7f;
- _stosw(cx, true);
- _and(di, 16384-1);
- data.word(kSoundbufferwrite) = di;
-}
-
void DreamGenContext::volumeadjust() {
STACK_CHECK;
al = data.byte(kVolumedirection);
@@ -16572,162 +14223,6 @@ volfinish:
data.byte(kVolumedirection) = 0;
}
-void DreamGenContext::loopchannel0() {
- STACK_CHECK;
- _cmp(data.word(kCh0blockstocopy), 0);
- if (!flags.z())
- return /* (notloop) */;
- _cmp(data.byte(kCh0repeat), 0);
- if (flags.z())
- return /* (notloop) */;
- _cmp(data.byte(kCh0repeat), 255);
- if (flags.z())
- goto endlessloop;
- _dec(data.byte(kCh0repeat));
-endlessloop:
- ax = data.word(kCh0oldemmpage);
- data.word(kCh0emmpage) = ax;
- ax = data.word(kCh0oldoffset);
- data.word(kCh0offset) = ax;
- ax = data.word(kCh0blockstocopy);
- _add(ax, data.word(kCh0oldblockstocopy));
- data.word(kCh0blockstocopy) = ax;
-}
-
-void DreamGenContext::channel0tran() {
- STACK_CHECK;
- _cmp(data.byte(kVolume), 0);
- if (!flags.z())
- goto lowvolumetran;
- cx = 1024;
- _movsw(cx, true);
- return;
-lowvolumetran:
- cx = 1024;
- bh = data.byte(kVolume);
- bl = 0;
- _add(bx, 16384-256);
-volloop:
- _lodsw();
- bl = al;
- al = es.byte(bx);
- bl = ah;
- ah = es.byte(bx);
- _stosw();
- if (--cx)
- goto volloop;
-}
-
-void DreamGenContext::domix() {
- STACK_CHECK;
- _cmp(data.byte(kVolume), 0);
- if (!flags.z())
- goto lowvolumemix;
-slow:
- _lodsb();
- ah = ds.byte(bx);
- _inc(bx);
- _cmp(al, dh);
- if (!flags.c())
- goto toplot;
- _cmp(ah, dh);
- if (!flags.c())
- goto nodistort;
- _add(al, ah);
- if (flags.s())
- goto botok;
- _xor(al, al);
- _stosb();
- if (--cx)
- goto slow;
- return /* (doneit) */;
-botok:
- _xor(al, dh);
- _stosb();
- if (--cx)
- goto slow;
- return /* (doneit) */;
-toplot:
- _cmp(ah, dh);
- if (flags.c())
- goto nodistort;
- _add(al, ah);
- if (!flags.s())
- goto topok;
- al = dl;
- _stosb();
- if (--cx)
- goto slow;
- return /* (doneit) */;
-topok:
- _xor(al, dh);
- _stosb();
- if (--cx)
- goto slow;
- return /* (doneit) */;
-nodistort:
- _add(al, ah);
- _xor(al, dh);
- _stosb();
- if (--cx)
- goto slow;
- return /* (doneit) */;
-lowvolumemix:
- _lodsb();
- push(bx);
- bh = data.byte(kVolume);
- _add(bh, 63);
- bl = al;
- al = es.byte(bx);
- bx = pop();
- ah = ds.byte(bx);
- _inc(bx);
- _cmp(al, dh);
- if (!flags.c())
- goto toplotv;
- _cmp(ah, dh);
- if (!flags.c())
- goto nodistortv;
- _add(al, ah);
- if (flags.s())
- goto botokv;
- _xor(al, al);
- _stosb();
- if (--cx)
- goto lowvolumemix;
- return /* (doneit) */;
-botokv:
- _xor(al, dh);
- _stosb();
- if (--cx)
- goto lowvolumemix;
- return /* (doneit) */;
-toplotv:
- _cmp(ah, dh);
- if (flags.c())
- goto nodistortv;
- _add(al, ah);
- if (!flags.s())
- goto topokv;
- al = dl;
- _stosb();
- if (--cx)
- goto lowvolumemix;
- return /* (doneit) */;
-topokv:
- _xor(al, dh);
- _stosb();
- if (--cx)
- goto lowvolumemix;
- return /* (doneit) */;
-nodistortv:
- _add(al, ah);
- _xor(al, dh);
- _stosb();
- if (--cx)
- goto lowvolumemix;
-}
-
void DreamGenContext::entrytexts() {
STACK_CHECK;
_cmp(data.byte(kLocation), 21);
@@ -17150,84 +14645,6 @@ void DreamGenContext::clearrest() {
deallocatemem();
}
-void DreamGenContext::parseblaster() {
- STACK_CHECK;
-lookattail:
- al = es.byte(bx);
- _cmp(al, 0);
- if (flags.z())
- return /* (endtail) */;
- _cmp(al, 13);
- if (flags.z())
- return /* (endtail) */;
- _cmp(al, 'i');
- if (flags.z())
- goto issoundint;
- _cmp(al, 'I');
- if (flags.z())
- goto issoundint;
- _cmp(al, 'b');
- if (flags.z())
- goto isbright;
- _cmp(al, 'B');
- if (flags.z())
- goto isbright;
- _cmp(al, 'a');
- if (flags.z())
- goto isbaseadd;
- _cmp(al, 'A');
- if (flags.z())
- goto isbaseadd;
- _cmp(al, 'n');
- if (flags.z())
- goto isnosound;
- _cmp(al, 'N');
- if (flags.z())
- goto isnosound;
- _cmp(al, 'd');
- if (flags.z())
- goto isdma;
- _cmp(al, 'D');
- if (flags.z())
- goto isdma;
- _inc(bx);
- if (--cx)
- goto lookattail;
- return;
-issoundint:
- al = es.byte(bx+1);
- _sub(al, '0');
- data.byte(kSoundint) = al;
- _inc(bx);
- goto lookattail;
-isdma:
- al = es.byte(bx+1);
- _sub(al, '0');
- data.byte(kSounddmachannel) = al;
- _inc(bx);
- goto lookattail;
-isbaseadd:
- push(cx);
- al = es.byte(bx+2);
- _sub(al, '0');
- ah = 0;
- cl = 4;
- _shl(ax, cl);
- _add(ax, 0x200);
- data.word(kSoundbaseadd) = ax;
- cx = pop();
- _inc(bx);
- goto lookattail;
-isbright:
- data.byte(kBrightness) = 1;
- _inc(bx);
- goto lookattail;
-isnosound:
- data.byte(kSoundint) = 255;
- _inc(bx);
- goto lookattail;
-}
-
void DreamGenContext::startup() {
STACK_CHECK;
data.byte(kCurrentkey) = 0;
@@ -17633,96 +15050,14 @@ notzeronum:
ch = 1;
}
-void DreamGenContext::walkandexamine() {
- STACK_CHECK;
- finishedwalking();
- if (!flags.z())
- return /* (noobselect) */;
- al = data.byte(kWalkexamtype);
- data.byte(kCommandtype) = al;
- al = data.byte(kWalkexamnum);
- data.byte(kCommand) = al;
- data.byte(kWalkandexam) = 0;
- _cmp(data.byte(kCommandtype), 5);
- if (flags.z())
- return /* (noobselect) */;
- examineob();
- return;
-wantstowalk:
- setwalk();
- data.byte(kReasseschanges) = 1;
- return;
-diff:
- data.byte(kCommand) = al;
- data.byte(kCommandtype) = ah;
- _cmp(data.byte(kLinepointer), 254);
- if (!flags.z())
- goto middleofwalk;
- _cmp(data.word(kWatchingtime), 0);
- if (!flags.z())
- goto middleofwalk;
- al = data.byte(kFacing);
- _cmp(al, data.byte(kTurntoface));
- if (!flags.z())
- goto middleofwalk;
- _cmp(data.byte(kCommandtype), 3);
- if (!flags.z())
- goto notblock;
- bl = data.byte(kManspath);
- _cmp(bl, data.byte(kPointerspath));
- if (!flags.z())
- goto dontcheck;
- cl = data.byte(kRyanx);
- _add(cl, 12);
- ch = data.byte(kRyany);
- _add(ch, 12);
- checkone();
- _cmp(cl, 2);
- if (flags.c())
- goto isblock;
-dontcheck:
- getflagunderp();
- _cmp(data.byte(kLastflag), 2);
- if (flags.c())
- goto isblock;
- _cmp(data.byte(kLastflag), 128);
- if (!flags.c())
- goto isblock;
- goto toofaraway;
-notblock:
- bl = data.byte(kManspath);
- _cmp(bl, data.byte(kPointerspath));
- if (!flags.z())
- goto toofaraway;
- _cmp(data.byte(kCommandtype), 3);
- if (flags.z())
- goto isblock;
- _cmp(data.byte(kCommandtype), 5);
- if (flags.z())
- goto isaperson;
- examineobtext();
- return;
-middleofwalk:
- blocknametext();
- return;
-isblock:
- blocknametext();
- return;
-isaperson:
- personnametext();
- return;
-toofaraway:
- walktotext();
-}
-
void DreamGenContext::mainscreen() {
STACK_CHECK;
data.byte(kInmaparea) = 0;
- bx = 5122;
+ bx = offset_mainlist;
_cmp(data.byte(kWatchon), 1);
if (flags.z())
goto checkmain;
- bx = 5184;
+ bx = offset_mainlist2;
checkmain:
checkcoords();
_cmp(data.byte(kWalkandexam), 0);
@@ -17762,43 +15097,6 @@ alreadyrun:
data.byte(kLastweapon) = 8;
}
-void DreamGenContext::checkcoords() {
- STACK_CHECK;
- _cmp(data.byte(kNewlocation), 255);
- if (flags.z())
- goto loop048;
- return;
-loop048:
- ax = cs.word(bx);
- _cmp(ax, 0x0ffff);
- if (flags.z())
- return /* (nonefound) */;
- push(bx);
- _cmp(data.word(kMousex), ax);
- if (flags.l())
- goto over045;
- ax = cs.word(bx+2);
- _cmp(data.word(kMousex), ax);
- if (!flags.l())
- goto over045;
- ax = cs.word(bx+4);
- _cmp(data.word(kMousey), ax);
- if (flags.l())
- goto over045;
- ax = cs.word(bx+6);
- _cmp(data.word(kMousey), ax);
- if (!flags.l())
- goto over045;
- ax = cs.word(bx+8);
- __dispatch_call(ax);
- ax = pop();
- return;
-over045:
- bx = pop();
- _add(bx, 10);
- goto loop048;
-}
-
void DreamGenContext::identifyob() {
STACK_CHECK;
_cmp(data.word(kWatchingtime), 0);
@@ -17862,69 +15160,6 @@ nothingund:
blank();
}
-void DreamGenContext::checkifperson() {
- STACK_CHECK;
- es = data.word(kBuffers);
- bx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5));
- cx = 12;
-identifyreel:
- push(cx);
- _cmp(es.byte(bx+4), 255);
- if (flags.z())
- goto notareelid;
- push(es);
- push(bx);
- push(ax);
- ax = es.word(bx+0);
- data.word(kReelpointer) = ax;
- getreelstart();
- _cmp(es.word(si+2), 0x0ffff);
- if (!flags.z())
- goto notblankpers;
- _add(si, 5);
-notblankpers:
- cx = es.word(si+2);
- ax = es.word(si+0);
- push(cx);
- getreelframeax();
- cx = pop();
- _add(cl, es.byte(bx+4));
- _add(ch, es.byte(bx+5));
- dx = cx;
- _add(dl, es.byte(bx+0));
- _add(dh, es.byte(bx+1));
- ax = pop();
- bx = pop();
- es = pop();
- _cmp(al, cl);
- if (flags.c())
- goto notareelid;
- _cmp(ah, ch);
- if (flags.c())
- goto notareelid;
- _cmp(al, dl);
- if (!flags.c())
- goto notareelid;
- _cmp(ah, dh);
- if (!flags.c())
- goto notareelid;
- cx = pop();
- ax = es.word(bx+2);
- data.word(kPersondata) = ax;
- al = es.byte(bx+4);
- ah = 5;
- obname();
- al = 0;
- _cmp(al, 1);
- return;
-notareelid:
- cx = pop();
- _add(bx, 5);
- _dec(cx);
- if (!flags.z())
- goto identifyreel;
-}
-
void DreamGenContext::checkifset() {
STACK_CHECK;
es = data.word(kBuffers);
@@ -18001,41 +15236,6 @@ notanexid:
goto identifyex;
}
-void DreamGenContext::checkiffree() {
- STACK_CHECK;
- es = data.word(kBuffers);
- bx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5))+(79*5);
- cx = 79;
-identifyfree:
- _cmp(es.byte(bx+4), 255);
- if (flags.z())
- goto notafreeid;
- _cmp(al, es.byte(bx));
- if (flags.c())
- goto notafreeid;
- _cmp(al, es.byte(bx+2));
- if (!flags.c())
- goto notafreeid;
- _cmp(ah, es.byte(bx+1));
- if (flags.c())
- goto notafreeid;
- _cmp(ah, es.byte(bx+3));
- if (!flags.c())
- goto notafreeid;
- al = es.byte(bx+4);
- ah = 2;
- obname();
- al = 0;
- _cmp(al, 1);
- return;
-notafreeid:
- _sub(bx, 5);
- _dec(cx);
- _cmp(cx, -1);
- if (!flags.z())
- goto identifyfree;
-}
-
void DreamGenContext::isitdescribed() {
STACK_CHECK;
push(ax);
@@ -18301,7 +15501,7 @@ void DreamGenContext::atmospheres() {
STACK_CHECK;
cl = data.byte(kMapx);
ch = data.byte(kMapy);
- bx = 5246;
+ bx = offset_atmospherelist;
nextatmos:
al = cs.byte(bx);
_cmp(al, 255);
@@ -18407,149 +15607,6 @@ void DreamGenContext::afterintroroom() {
data.byte(kNowinnewroom) = 0;
}
-void DreamGenContext::obname() {
- STACK_CHECK;
- _cmp(data.byte(kReasseschanges), 0);
- if (flags.z())
- goto notnewpath;
- data.byte(kReasseschanges) = 0;
- goto diff;
-notnewpath:
- _cmp(ah, data.byte(kCommandtype));
- if (flags.z())
- goto notdiffob;
- goto diff;
-notdiffob:
- _cmp(al, data.byte(kCommand));
- if (!flags.z())
- goto diff;
- _cmp(data.byte(kWalkandexam), 1);
- if (flags.z())
- goto walkandexamine;
- _cmp(data.word(kMousebutton), 0);
- if (flags.z())
- return /* (noobselect) */;
- _cmp(data.byte(kCommandtype), 3);
- if (!flags.z())
- goto isntblock;
- _cmp(data.byte(kLastflag), 2);
- if (flags.c())
- return /* (noobselect) */;
-isntblock:
- bl = data.byte(kManspath);
- _cmp(bl, data.byte(kPointerspath));
- if (!flags.z())
- goto wantstowalk;
- _cmp(data.byte(kCommandtype), 3);
- if (flags.z())
- goto wantstowalk;
- finishedwalking();
- if (!flags.z())
- return /* (noobselect) */;
- _cmp(data.byte(kCommandtype), 5);
- if (flags.z())
- goto wantstotalk;
- _cmp(data.word(kWatchingtime), 0);
- if (!flags.z())
- return /* (noobselect) */;
- examineob();
- return;
-wantstotalk:
- _cmp(data.word(kWatchingtime), 0);
- if (!flags.z())
- return /* (noobselect) */;
- talk();
- return;
-walkandexamine:
- finishedwalking();
- if (!flags.z())
- return /* (noobselect) */;
- al = data.byte(kWalkexamtype);
- data.byte(kCommandtype) = al;
- al = data.byte(kWalkexamnum);
- data.byte(kCommand) = al;
- data.byte(kWalkandexam) = 0;
- _cmp(data.byte(kCommandtype), 5);
- if (flags.z())
- return /* (noobselect) */;
- examineob();
- return;
-wantstowalk:
- setwalk();
- data.byte(kReasseschanges) = 1;
- return;
-diff:
- data.byte(kCommand) = al;
- data.byte(kCommandtype) = ah;
- _cmp(data.byte(kLinepointer), 254);
- if (!flags.z())
- goto middleofwalk;
- _cmp(data.word(kWatchingtime), 0);
- if (!flags.z())
- goto middleofwalk;
- al = data.byte(kFacing);
- _cmp(al, data.byte(kTurntoface));
- if (!flags.z())
- goto middleofwalk;
- _cmp(data.byte(kCommandtype), 3);
- if (!flags.z())
- goto notblock;
- bl = data.byte(kManspath);
- _cmp(bl, data.byte(kPointerspath));
- if (!flags.z())
- goto dontcheck;
- cl = data.byte(kRyanx);
- _add(cl, 12);
- ch = data.byte(kRyany);
- _add(ch, 12);
- checkone();
- _cmp(cl, 2);
- if (flags.c())
- goto isblock;
-dontcheck:
- getflagunderp();
- _cmp(data.byte(kLastflag), 2);
- if (flags.c())
- goto isblock;
- _cmp(data.byte(kLastflag), 128);
- if (!flags.c())
- goto isblock;
- goto toofaraway;
-notblock:
- bl = data.byte(kManspath);
- _cmp(bl, data.byte(kPointerspath));
- if (!flags.z())
- goto toofaraway;
- _cmp(data.byte(kCommandtype), 3);
- if (flags.z())
- goto isblock;
- _cmp(data.byte(kCommandtype), 5);
- if (flags.z())
- goto isaperson;
- examineobtext();
- return;
-middleofwalk:
- blocknametext();
- return;
-isblock:
- blocknametext();
- return;
-isaperson:
- personnametext();
- return;
-toofaraway:
- walktotext();
-}
-
-void DreamGenContext::finishedwalking() {
- STACK_CHECK;
- _cmp(data.byte(kLinepointer), 254);
- if (!flags.z())
- return /* (iswalking) */;
- al = data.byte(kFacing);
- _cmp(al, data.byte(kTurntoface));
-}
-
void DreamGenContext::examineobtext() {
STACK_CHECK;
bl = data.byte(kCommand);
@@ -18558,95 +15615,6 @@ void DreamGenContext::examineobtext() {
commandwithob();
}
-void DreamGenContext::commandwithob() {
- STACK_CHECK;
- push(ax);
- push(ax);
- push(bx);
- push(cx);
- push(dx);
- push(es);
- push(ds);
- push(si);
- push(di);
- deltextline();
- di = pop();
- si = pop();
- ds = pop();
- es = pop();
- dx = pop();
- cx = pop();
- bx = pop();
- ax = pop();
- push(bx);
- ah = 0;
- _add(ax, ax);
- bx = ax;
- es = data.word(kCommandtext);
- ax = es.word(bx);
- _add(ax, (66*2));
- si = ax;
- di = data.word(kTextaddressx);
- bx = data.word(kTextaddressy);
- dl = data.byte(kTextlen);
- al = 0;
- ah = 0;
- printdirect();
- ax = pop();
- di = 5847;
- copyname();
- ax = pop();
- di = data.word(kLastxpos);
- _cmp(al, 0);
- if (flags.z())
- goto noadd;
- _add(di, 5);
-noadd:
- bx = data.word(kTextaddressy);
- es = cs;
- si = 5847;
- dl = data.byte(kTextlen);
- al = 0;
- ah = 0;
- printdirect();
- data.byte(kNewtextline) = 1;
-}
-
-void DreamGenContext::commandonly() {
- STACK_CHECK;
- push(ax);
- push(bx);
- push(cx);
- push(dx);
- push(es);
- push(ds);
- push(si);
- push(di);
- deltextline();
- di = pop();
- si = pop();
- ds = pop();
- es = pop();
- dx = pop();
- cx = pop();
- bx = pop();
- ax = pop();
- ah = 0;
- _add(ax, ax);
- bx = ax;
- es = data.word(kCommandtext);
- ax = es.word(bx);
- _add(ax, (66*2));
- si = ax;
- di = data.word(kTextaddressx);
- bx = data.word(kTextaddressy);
- dl = data.byte(kTextlen);
- al = 0;
- ah = 0;
- printdirect();
- data.byte(kNewtextline) = 1;
-}
-
void DreamGenContext::printmessage() {
STACK_CHECK;
push(dx);
@@ -18696,43 +15664,6 @@ searchmess:
printdirect();
}
-void DreamGenContext::blocknametext() {
- STACK_CHECK;
- bl = data.byte(kCommand);
- bh = data.byte(kCommandtype);
- al = 0;
- commandwithob();
-}
-
-void DreamGenContext::personnametext() {
- STACK_CHECK;
- bl = data.byte(kCommand);
- _and(bl, 127);
- bh = data.byte(kCommandtype);
- al = 2;
- commandwithob();
-}
-
-void DreamGenContext::walktotext() {
- STACK_CHECK;
- bl = data.byte(kCommand);
- bh = data.byte(kCommandtype);
- al = 3;
- commandwithob();
-}
-
-void DreamGenContext::getflagunderp() {
- STACK_CHECK;
- cx = data.word(kMousex);
- _sub(cx, data.word(kMapadx));
- ax = data.word(kMousey);
- _sub(ax, data.word(kMapady));
- ch = al;
- checkone();
- data.byte(kLastflag) = cl;
- data.byte(kLastflagex) = ch;
-}
-
void DreamGenContext::setwalk() {
STACK_CHECK;
_cmp(data.byte(kLinepointer), 254);
@@ -18776,109 +15707,6 @@ holdingreel:
data.byte(kWatchmode) = 2;
}
-void DreamGenContext::autosetwalk() {
- STACK_CHECK;
- al = data.byte(kManspath);
- _cmp(data.byte(kFinaldest), al);
- if (!flags.z())
- goto notsamealready;
- return;
-notsamealready:
- getroomspaths();
- checkdest();
- push(bx);
- al = data.byte(kManspath);
- ah = 0;
- _add(ax, ax);
- _add(ax, ax);
- _add(ax, ax);
- _add(bx, ax);
- al = es.byte(bx);
- ah = 0;
- _sub(ax, 12);
- data.word(kLinestartx) = ax;
- al = es.byte(bx+1);
- ah = 0;
- _sub(ax, 12);
- data.word(kLinestarty) = ax;
- bx = pop();
- al = data.byte(kDestination);
- ah = 0;
- _add(ax, ax);
- _add(ax, ax);
- _add(ax, ax);
- _add(bx, ax);
- al = es.byte(bx);
- ah = 0;
- _sub(ax, 12);
- data.word(kLineendx) = ax;
- al = es.byte(bx+1);
- ah = 0;
- _sub(ax, 12);
- data.word(kLineendy) = ax;
- bresenhams();
- _cmp(data.byte(kLinedirection), 0);
- if (flags.z())
- goto normalline;
- al = data.byte(kLinelength);
- _dec(al);
- data.byte(kLinepointer) = al;
- data.byte(kLinedirection) = 1;
- return;
-normalline:
- data.byte(kLinepointer) = 0;
-}
-
-void DreamGenContext::checkdest() {
- STACK_CHECK;
- push(bx);
- _add(bx, 12*8);
- ah = data.byte(kManspath);
- cl = 4;
- _shl(ah, cl);
- al = data.byte(kDestination);
- cl = 24;
- ch = data.byte(kDestination);
-checkdestloop:
- dh = es.byte(bx);
- _and(dh, 0xf0);
- dl = es.byte(bx);
- _and(dl, 0xf);
- _cmp(ax, dx);
- if (!flags.z())
- goto nextcheck;
- al = es.byte(bx+1);
- _and(al, 15);
- data.byte(kDestination) = al;
- bx = pop();
- return;
-nextcheck:
- dl = es.byte(bx);
- _and(dl, 0xf0);
- _shr(dl, 1);
- _shr(dl, 1);
- _shr(dl, 1);
- _shr(dl, 1);
- dh = es.byte(bx);
- _and(dh, 0xf);
- _shl(dh, 1);
- _shl(dh, 1);
- _shl(dh, 1);
- _shl(dh, 1);
- _cmp(ax, dx);
- if (!flags.z())
- goto nextcheck2;
- ch = es.byte(bx+1);
- _and(ch, 15);
-nextcheck2:
- _add(bx, 2);
- _dec(cl);
- if (!flags.z())
- goto checkdestloop;
- data.byte(kDestination) = ch;
- bx = pop();
-}
-
void DreamGenContext::bresenhams() {
STACK_CHECK;
workoutframes();
@@ -19094,106 +15922,6 @@ success:
data.byte(kTurndirection) = 0;
}
-void DreamGenContext::getroomspaths() {
- STACK_CHECK;
- al = data.byte(kRoomnum);
- ah = 0;
- cx = 144;
- _mul(cx);
- es = data.word(kReels);
- bx = (0);
- _add(bx, ax);
-}
-
-void DreamGenContext::copyname() {
- STACK_CHECK;
- push(di);
- findobname();
- di = pop();
- es = cs;
- cx = 28;
-make:
- _lodsb();
- _cmp(al, ':');
- if (flags.z())
- goto finishmakename;
- _cmp(al, 0);
- if (flags.z())
- goto finishmakename;
- _stosb();
- if (--cx)
- goto make;
-finishmakename:
- _inc(cx);
- al = 0;
- _stosb();
- return;
- al = 255;
- _stosb(cx, true);
-}
-
-void DreamGenContext::findobname() {
- STACK_CHECK;
- push(ax);
- ah = 0;
- _add(ax, ax);
- bx = ax;
- ax = pop();
- _cmp(ah, 5);
- if (!flags.z())
- goto notpersonname;
- push(ax);
- _and(al, 127);
- ah = 0;
- bx = 64*2;
- _mul(bx);
- si = ax;
- ds = data.word(kPeople);
- _add(si, (0+24));
- cx = (0+24+(1026*2));
- ax = ds.word(si);
- _add(ax, cx);
- si = ax;
- ax = pop();
- return;
-notpersonname:
- _cmp(ah, 4);
- if (!flags.z())
- goto notextraname;
- ds = data.word(kExtras);
- _add(bx, (0+2080+30000+(16*114)));
- ax = ds.word(bx);
- _add(ax, (0+2080+30000+(16*114)+((114+2)*2)));
- si = ax;
- return;
-notextraname:
- _cmp(ah, 2);
- if (!flags.z())
- goto notfreename;
- ds = data.word(kFreedesc);
- _add(bx, (0));
- ax = ds.word(bx);
- _add(ax, (0+(82*2)));
- si = ax;
- return;
-notfreename:
- _cmp(ah, 1);
- if (!flags.z())
- goto notsetname;
- ds = data.word(kSetdesc);
- _add(bx, (0));
- ax = ds.word(bx);
- _add(ax, (0+(130*2)));
- si = ax;
- return;
-notsetname:
- ds = data.word(kBlockdesc);
- _add(bx, (0));
- ax = ds.word(bx);
- _add(ax, (0+(98*2)));
- si = ax;
-}
-
void DreamGenContext::showicon() {
STACK_CHECK;
_cmp(data.byte(kReallocation), 50);
@@ -19298,22 +16026,6 @@ void DreamGenContext::showman() {
showframe();
}
-void DreamGenContext::showpanel() {
- STACK_CHECK;
- ds = data.word(kIcons1);
- di = 72;
- bx = 0;
- al = 19;
- ah = 0;
- showframe();
- ds = data.word(kIcons1);
- di = 192;
- bx = 0;
- al = 19;
- ah = 0;
- showframe();
-}
-
void DreamGenContext::roomname() {
STACK_CHECK;
di = 88;
@@ -19430,63 +16142,6 @@ void DreamGenContext::zoomicon() {
showframe();
}
-void DreamGenContext::showblink() {
- STACK_CHECK;
- _cmp(data.byte(kManisoffscreen), 1);
- if (flags.z())
- return /* (finblink1) */;
- _inc(data.byte(kBlinkcount));
- _cmp(data.byte(kShadeson), 0);
- if (!flags.z())
- return /* (finblink1) */;
- _cmp(data.byte(kReallocation), 50);
- if (!flags.c())
- return /* (eyesshut) */;
- al = data.byte(kBlinkcount);
- _cmp(al, 3);
- if (!flags.z())
- return /* (finblink1) */;
- data.byte(kBlinkcount) = 0;
- al = data.byte(kBlinkframe);
- _inc(al);
- data.byte(kBlinkframe) = al;
- _cmp(al, 6);
- if (flags.c())
- goto nomorethan6;
- al = 6;
-nomorethan6:
- ah = 0;
- bx = 5888;
- _add(bx, ax);
- al = cs.byte(bx);
- ds = data.word(kIcons1);
- di = 44;
- bx = 32;
- ah = 0;
- showframe();
-}
-
-void DreamGenContext::dumpblink() {
- STACK_CHECK;
- _cmp(data.byte(kShadeson), 0);
- if (!flags.z())
- return /* (nodumpeye) */;
- _cmp(data.byte(kBlinkcount), 0);
- if (!flags.z())
- return /* (nodumpeye) */;
- al = data.byte(kBlinkframe);
- _cmp(al, 6);
- if (!flags.c())
- return /* (nodumpeye) */;
- push(ds);
- di = 44;
- bx = 32;
- cl = 16;
- ch = 12;
- multidump();
- ds = pop();
-}
-
void DreamGenContext::worktoscreenm() {
STACK_CHECK;
animpointer();
@@ -19622,188 +16277,6 @@ void DreamGenContext::putunderzoom() {
multiput();
}
-void DreamGenContext::crosshair() {
- STACK_CHECK;
- _cmp(data.byte(kCommandtype), 3);
- if (flags.z())
- goto nocross;
- _cmp(data.byte(kCommandtype), 10);
- if (!flags.c())
- goto nocross;
- es = data.word(kWorkspace);
- ds = data.word(kIcons1);
- di = (8)+24;
- bx = (132)+19;
- al = 9;
- ah = 0;
- showframe();
- return;
-nocross:
- es = data.word(kWorkspace);
- ds = data.word(kIcons1);
- di = (8)+24;
- bx = (132)+19;
- al = 29;
- ah = 0;
- showframe();
-}
-
-void DreamGenContext::showpointer() {
- STACK_CHECK;
- showblink();
- di = data.word(kMousex);
- data.word(kOldpointerx) = di;
- bx = data.word(kMousey);
- data.word(kOldpointery) = bx;
- _cmp(data.byte(kPickup), 1);
- if (flags.z())
- goto itsanobject;
- push(bx);
- push(di);
- ds = data.word(kIcons1);
- al = data.byte(kPointerframe);
- _add(al, 20);
- ah = 0;
- _add(ax, ax);
- si = ax;
- _add(ax, ax);
- _add(si, ax);
- cx = ds.word(si);
- _cmp(cl, 12);
- if (!flags.c())
- goto notsmallx;
- cl = 12;
-notsmallx:
- _cmp(ch, 12);
- if (!flags.c())
- goto notsmally;
- ch = 12;
-notsmally:
- data.byte(kPointerxs) = cl;
- data.byte(kPointerys) = ch;
- push(ds);
- ds = data.word(kBuffers);
- si = (0+(228*13)+32+60);
- multiget();
- ds = pop();
- di = pop();
- bx = pop();
- push(di);
- push(bx);
- al = data.byte(kPointerframe);
- _add(al, 20);
- ah = 0;
- showframe();
- bx = pop();
- di = pop();
- return;
-itsanobject:
- al = data.byte(kItemframe);
- ds = data.word(kExtras);
- _cmp(data.byte(kObjecttype), 4);
- if (flags.z())
- goto itsfrominv;
- ds = data.word(kFreeframes);
-itsfrominv:
- cl = al;
- _add(al, al);
- _add(al, cl);
- _inc(al);
- ah = 0;
- push(ax);
- _add(ax, ax);
- si = ax;
- _add(ax, ax);
- _add(si, ax);
- ax = 2080;
- cx = ds.word(si);
- _cmp(cl, 12);
- if (!flags.c())
- goto notsmallx2;
- cl = 12;
-notsmallx2:
- _cmp(ch, 12);
- if (!flags.c())
- goto notsmally2;
- ch = 12;
-notsmally2:
- data.byte(kPointerxs) = cl;
- data.byte(kPointerys) = ch;
- ax = pop();
- push(di);
- push(bx);
- push(ax);
- push(bx);
- push(di);
- push(ds);
- al = cl;
- ah = 0;
- _shr(ax, 1);
- _sub(data.word(kOldpointerx), ax);
- _sub(di, ax);
- al = ch;
- _shr(ax, 1);
- _sub(data.word(kOldpointery), ax);
- _sub(bx, ax);
- ds = data.word(kBuffers);
- si = (0+(228*13)+32+60);
- multiget();
- ds = pop();
- di = pop();
- bx = pop();
- ax = pop();
- ah = 128;
- showframe();
- bx = pop();
- di = pop();
- ds = data.word(kIcons1);
- al = 3;
- ah = 128;
- showframe();
-}
-
-void DreamGenContext::delpointer() {
- STACK_CHECK;
- ax = data.word(kOldpointerx);
- _cmp(ax, 0x0ffff);
- if (flags.z())
- return /* (nevershown) */;
- data.word(kDelherex) = ax;
- ax = data.word(kOldpointery);
- data.word(kDelherey) = ax;
- cl = data.byte(kPointerxs);
- data.byte(kDelxs) = cl;
- ch = data.byte(kPointerys);
- data.byte(kDelys) = ch;
- ds = data.word(kBuffers);
- si = (0+(228*13)+32+60);
- di = data.word(kDelherex);
- bx = data.word(kDelherey);
- multiput();
-}
-
-void DreamGenContext::dumppointer() {
- STACK_CHECK;
- dumpblink();
- cl = data.byte(kDelxs);
- ch = data.byte(kDelys);
- di = data.word(kDelherex);
- bx = data.word(kDelherey);
- multidump();
- bx = data.word(kOldpointery);
- di = data.word(kOldpointerx);
- _cmp(di, data.word(kDelherex));
- if (!flags.z())
- goto difffound;
- _cmp(bx, data.word(kDelherey));
- if (flags.z())
- return /* (notboth) */;
-difffound:
- cl = data.byte(kPointerxs);
- ch = data.byte(kPointerys);
- multidump();
-}
-
void DreamGenContext::undertextline() {
STACK_CHECK;
di = data.word(kTextaddressx);
@@ -19820,186 +16293,6 @@ _tmp1:
multiget();
}
-void DreamGenContext::deltextline() {
- STACK_CHECK;
- di = data.word(kTextaddressx);
- bx = data.word(kTextaddressy);
- _cmp(data.byte(kForeignrelease), 0);
- if (flags.z())
- goto _tmp1;
- _sub(bx, 3);
-_tmp1:
- ds = data.word(kBuffers);
- si = (0);
- cl = (228);
- ch = (13);
- multiput();
-}
-
-void DreamGenContext::dumptextline() {
- STACK_CHECK;
- _cmp(data.byte(kNewtextline), 1);
- if (!flags.z())
- return /* (nodumptextline) */;
- data.byte(kNewtextline) = 0;
- di = data.word(kTextaddressx);
- bx = data.word(kTextaddressy);
- _cmp(data.byte(kForeignrelease), 0);
- if (flags.z())
- goto _tmp1;
- _sub(bx, 3);
-_tmp1:
- cl = (228);
- ch = (13);
- multidump();
-}
-
-void DreamGenContext::animpointer() {
- STACK_CHECK;
- _cmp(data.byte(kPointermode), 2);
- if (flags.z())
- goto combathand;
- _cmp(data.byte(kPointermode), 3);
- if (flags.z())
- goto mousehand;
- _cmp(data.word(kWatchingtime), 0);
- if (flags.z())
- goto notwatchpoint;
- data.byte(kPointerframe) = 11;
- return;
-notwatchpoint:
- data.byte(kPointerframe) = 0;
- _cmp(data.byte(kInmaparea), 0);
- if (flags.z())
- return /* (gothand) */;
- _cmp(data.byte(kPointerfirstpath), 0);
- if (flags.z())
- return /* (gothand) */;
- getflagunderp();
- _cmp(cl, 2);
- if (flags.c())
- return /* (gothand) */;
- _cmp(cl, 128);
- if (!flags.c())
- return /* (gothand) */;
- data.byte(kPointerframe) = 3;
- _test(cl, 4);
- if (!flags.z())
- return /* (gothand) */;
- data.byte(kPointerframe) = 4;
- _test(cl, 16);
- if (!flags.z())
- return /* (gothand) */;
- data.byte(kPointerframe) = 5;
- _test(cl, 2);
- if (!flags.z())
- return /* (gothand) */;
- data.byte(kPointerframe) = 6;
- _test(cl, 8);
- if (!flags.z())
- return /* (gothand) */;
- data.byte(kPointerframe) = 8;
- return;
-mousehand:
- _cmp(data.byte(kPointerspeed), 0);
- if (flags.z())
- goto rightspeed3;
- _dec(data.byte(kPointerspeed));
- goto finflashmouse;
-rightspeed3:
- data.byte(kPointerspeed) = 5;
- _inc(data.byte(kPointercount));
- _cmp(data.byte(kPointercount), 16);
- if (!flags.z())
- goto finflashmouse;
- data.byte(kPointercount) = 0;
-finflashmouse:
- al = data.byte(kPointercount);
- ah = 0;
- bx = 5895;
- _add(bx, ax);
- al = cs.byte(bx);
- data.byte(kPointerframe) = al;
- return;
-combathand:
- data.byte(kPointerframe) = 0;
- _cmp(data.byte(kReallocation), 14);
- if (!flags.z())
- return /* (notarrow) */;
- _cmp(data.byte(kCommandtype), 211);
- if (!flags.z())
- return /* (notarrow) */;
- data.byte(kPointerframe) = 5;
-}
-
-void DreamGenContext::readmouse() {
- STACK_CHECK;
- ax = data.word(kMousebutton);
- data.word(kOldbutton) = ax;
- ax = data.word(kMousex);
- data.word(kOldx) = ax;
- ax = data.word(kMousey);
- data.word(kOldy) = ax;
- mousecall();
- data.word(kMousex) = cx;
- data.word(kMousey) = dx;
- data.word(kMousebutton) = bx;
-}
-
-void DreamGenContext::readmouse1() {
- STACK_CHECK;
- ax = data.word(kMousex);
- data.word(kOldx) = ax;
- ax = data.word(kMousey);
- data.word(kOldy) = ax;
- mousecall();
- data.word(kMousex) = cx;
- data.word(kMousey) = dx;
- data.word(kMousebutton1) = bx;
-}
-
-void DreamGenContext::readmouse2() {
- STACK_CHECK;
- ax = data.word(kMousex);
- data.word(kOldx) = ax;
- ax = data.word(kMousey);
- data.word(kOldy) = ax;
- mousecall();
- data.word(kMousex) = cx;
- data.word(kMousey) = dx;
- data.word(kMousebutton2) = bx;
-}
-
-void DreamGenContext::readmouse3() {
- STACK_CHECK;
- ax = data.word(kMousex);
- data.word(kOldx) = ax;
- ax = data.word(kMousey);
- data.word(kOldy) = ax;
- mousecall();
- data.word(kMousex) = cx;
- data.word(kMousey) = dx;
- data.word(kMousebutton3) = bx;
-}
-
-void DreamGenContext::readmouse4() {
- STACK_CHECK;
- ax = data.word(kMousebutton);
- data.word(kOldbutton) = ax;
- ax = data.word(kMousex);
- data.word(kOldx) = ax;
- ax = data.word(kMousey);
- data.word(kOldy) = ax;
- mousecall();
- data.word(kMousex) = cx;
- data.word(kMousey) = dx;
- ax = data.word(kMousebutton1);
- _or(ax, data.word(kMousebutton2));
- _or(ax, data.word(kMousebutton3));
- _or(bx, ax);
- data.word(kMousebutton) = bx;
-}
-
void DreamGenContext::readkey() {
STACK_CHECK;
bx = data.word(kBufferout);
@@ -20009,7 +16302,7 @@ void DreamGenContext::readkey() {
_inc(bx);
_and(bx, 15);
data.word(kBufferout) = bx;
- di = 5912;
+ di = offset_keybuffer;
_add(di, bx);
al = cs.byte(di);
data.byte(kCurrentkey) = al;
@@ -20333,142 +16626,6 @@ blimey:
es = pop();
}
-void DreamGenContext::startloading() {
- STACK_CHECK;
- data.byte(kCombatcount) = 0;
- al = cs.byte(bx+13);
- data.byte(kRoomssample) = al;
- al = cs.byte(bx+15);
- data.byte(kMapx) = al;
- al = cs.byte(bx+16);
- data.byte(kMapy) = al;
- al = cs.byte(bx+20);
- data.byte(kLiftflag) = al;
- al = cs.byte(bx+21);
- data.byte(kManspath) = al;
- data.byte(kDestination) = al;
- data.byte(kFinaldest) = al;
- al = cs.byte(bx+22);
- data.byte(kFacing) = al;
- data.byte(kTurntoface) = al;
- al = cs.byte(bx+23);
- data.byte(kCounttoopen) = al;
- al = cs.byte(bx+24);
- data.byte(kLiftpath) = al;
- al = cs.byte(bx+25);
- data.byte(kDoorpath) = al;
- data.byte(kLastweapon) = -1;
- al = cs.byte(bx+27);
- push(ax);
- al = cs.byte(bx+31);
- ah = data.byte(kReallocation);
- data.byte(kReallocation) = al;
- dx = bx;
- openfile();
- readheader();
- allocateload();
- ds = ax;
- data.word(kBackdrop) = ax;
- dx = (0);
- loadseg();
- ds = data.word(kWorkspace);
- dx = (0);
- cx = 132*66;
- al = 0;
- fillspace();
- loadseg();
- sortoutmap();
- allocateload();
- data.word(kSetframes) = ax;
- ds = ax;
- dx = (0);
- loadseg();
- ds = data.word(kSetdat);
- dx = 0;
- cx = (64*128);
- al = 255;
- fillspace();
- loadseg();
- allocateload();
- data.word(kReel1) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- allocateload();
- data.word(kReel2) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- allocateload();
- data.word(kReel3) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- allocateload();
- data.word(kReels) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- allocateload();
- data.word(kPeople) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- allocateload();
- data.word(kSetdesc) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- allocateload();
- data.word(kBlockdesc) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- allocateload();
- data.word(kRoomdesc) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- allocateload();
- data.word(kFreeframes) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- ds = data.word(kFreedat);
- dx = 0;
- cx = (16*80);
- al = 255;
- fillspace();
- loadseg();
- allocateload();
- data.word(kFreedesc) = ax;
- ds = ax;
- dx = (0);
- loadseg();
- closefile();
- findroominloc();
- deletetaken();
- setallchanges();
- autoappear();
- al = data.byte(kNewlocation);
- getroomdata();
- data.byte(kLastweapon) = -1;
- data.byte(kMandead) = 0;
- data.word(kLookcounter) = 160;
- data.byte(kNewlocation) = 255;
- data.byte(kLinepointer) = 254;
- ax = pop();
- _cmp(al, 255);
- if (flags.z())
- goto dontwalkin;
- data.byte(kManspath) = al;
- push(bx);
- autosetwalk();
- bx = pop();
-dontwalkin:
- findxyfrompath();
-}
-
void DreamGenContext::disablepath() {
STACK_CHECK;
push(cx);
@@ -20503,22 +16660,6 @@ lookx2:
es.byte(bx+6) = al;
}
-void DreamGenContext::findxyfrompath() {
- STACK_CHECK;
- getroomspaths();
- al = data.byte(kManspath);
- ah = 0;
- _add(ax, ax);
- _add(ax, ax);
- _add(ax, ax);
- _add(bx, ax);
- ax = es.word(bx);
- _sub(al, 12);
- _sub(ah, 12);
- data.byte(kRyanx) = al;
- data.byte(kRyany) = ah;
-}
-
void DreamGenContext::findroominloc() {
STACK_CHECK;
al = data.byte(kMapy);
@@ -20538,25 +16679,6 @@ lookx:
data.byte(kRoomnum) = cl;
}
-void DreamGenContext::getroomdata() {
- STACK_CHECK;
- ah = 0;
- cx = 32;
- _mul(cx);
- bx = 6187;
- _add(bx, ax);
-}
-
-void DreamGenContext::readheader() {
- STACK_CHECK;
- ds = cs;
- dx = 6091;
- cx = (6187-6091);
- readfromfile();
- es = cs;
- di = 6141;
-}
-
void DreamGenContext::allocateload() {
STACK_CHECK;
push(es);
@@ -20569,23 +16691,6 @@ void DreamGenContext::allocateload() {
es = pop();
}
-void DreamGenContext::fillspace() {
- STACK_CHECK;
- push(es);
- push(ds);
- push(dx);
- push(di);
- push(bx);
- di = dx;
- es = ds;
- _stosb(cx, true);
- bx = pop();
- di = pop();
- dx = pop();
- ds = pop();
- es = pop();
-}
-
void DreamGenContext::getridoftemp() {
STACK_CHECK;
es = data.word(kTempgraphics);
@@ -20656,723 +16761,1142 @@ void DreamGenContext::readsetdata() {
closefile();
}
-void DreamGenContext::makename() {
- STACK_CHECK;
- si = dx;
- di = 6061;
-transfer:
- al = cs.byte(si);
- cs.byte(di) = al;
- _inc(si);
- _inc(di);
- _cmp(al, 0);
- if (!flags.z())
- goto transfer;
- dx = 6059;
-}
-
-void DreamGenContext::dreamweb() {
- STACK_CHECK;
- seecommandtail();
- checkbasemem();
- soundstartup();
- setkeyboardint();
- setupemm();
- allocatebuffers();
- setmouse();
- fadedos();
- gettime();
- clearbuffers();
- clearpalette();
- set16colpalette();
- readsetdata();
- data.byte(kWongame) = 0;
- dx = 1909;
- loadsample();
- setsoundoff();
- scanfornames();
- _cmp(al, 0);
- if (!flags.z())
- goto dodecisions;
- setmode();
- loadpalfromiff();
- titles();
- credits();
- goto playgame;
-dodecisions:
- cls();
- setmode();
- decide();
- _cmp(data.byte(kQuitrequested), 0);
- if (!flags.z())
- return /* (exitgame) */;
- _cmp(data.byte(kGetback), 4);
- if (flags.z())
- goto mainloop;
- titles();
- _cmp(data.byte(kQuitrequested), 0);
- if (!flags.z())
- return /* (exitgame) */;
- credits();
-playgame:
- _cmp(data.byte(kQuitrequested), 0);
- if (!flags.z())
- return /* (exitgame) */;
- clearchanges();
- setmode();
- loadpalfromiff();
- data.byte(kLocation) = 255;
- data.byte(kRoomafterdream) = 1;
- data.byte(kNewlocation) = 35;
- data.byte(kVolume) = 7;
- loadroom();
- clearsprites();
- initman();
- entrytexts();
- entryanims();
- data.byte(kDestpos) = 3;
- initialinv();
- data.byte(kLastflag) = 32;
- startup1();
- data.byte(kVolumeto) = 0;
- data.byte(kVolumedirection) = -1;
- data.byte(kCommandtype) = 255;
- goto mainloop;
-loadnew:
- clearbeforeload();
- loadroom();
- clearsprites();
- initman();
- entrytexts();
- entryanims();
- data.byte(kNewlocation) = 255;
- startup();
- data.byte(kCommandtype) = 255;
- worktoscreenm();
- goto mainloop;
- data.byte(kNewlocation) = 255;
- clearsprites();
- initman();
- startup();
- data.byte(kCommandtype) = 255;
-mainloop:
- _cmp(data.byte(kQuitrequested), 0);
- if (!flags.z())
- return /* (exitgame) */;
- screenupdate();
- _cmp(data.byte(kWongame), 0);
- if (!flags.z())
- goto endofgame;
- _cmp(data.byte(kMandead), 1);
- if (flags.z())
- goto gameover;
- _cmp(data.byte(kMandead), 2);
- if (flags.z())
- goto gameover;
- _cmp(data.word(kWatchingtime), 0);
- if (flags.z())
- goto notwatching;
- al = data.byte(kFinaldest);
- _cmp(al, data.byte(kManspath));
- if (!flags.z())
- goto mainloop;
- _dec(data.word(kWatchingtime));
- if (!flags.z())
- goto mainloop;
-notwatching:
- _cmp(data.byte(kMandead), 4);
- if (flags.z())
- goto gameover;
- _cmp(data.byte(kNewlocation), 255);
- if (!flags.z())
- goto loadnew;
- goto mainloop;
-gameover:
- clearbeforeload();
- showgun();
- fadescreendown();
- cx = 100;
- hangon();
- goto dodecisions;
-endofgame:
- clearbeforeload();
- fadescreendowns();
- cx = 200;
- hangon();
- endgame();
- { quickquit2(); return; };
-}
-
void DreamGenContext::__start() {
static const uint8 src[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x13, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x0000: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x0010: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x0020: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x00, 0x00, 0x00, 0xff, 0x00,
+ //0x0030: .... .... .... ....
0xff, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x0d, 0x00, 0xb6,
+ //0x0040: ...0 .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x0050: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x0060: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x0070: .... ...h .&.. ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x0080: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x0090: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x00a0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00,
+ //0x00b0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x00c0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x00d0: .... .... .... ....
0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x00e0: .. .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x00f0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x0100: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x0110: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x0120: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x0130: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x0140: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x0150: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00,
+ //0x0160: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x01, 0xff, 0x00, 0x00, 0x00, 0x00,
+ //0x0170: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x0180: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x0190: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
+ //0x01a0: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x01b0: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x01c0: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x01d0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x01e0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x01f0: .... .... .... ....
0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x0200: .... .... .... ....
0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x01, 0x2c, 0x00, 0x14, 0x00, 0x02, 0x00, 0x01, 0x01, 0x37,
+ //0x0210: .... ..., .... ...7
0x00, 0x00, 0x00, 0x32, 0x14, 0x00, 0x18, 0x16, 0x00, 0x4a, 0x00, 0x01, 0x00, 0x00, 0x18, 0x21,
+ //0x0220: ...2 .... .J.. ...!
0x0a, 0x4b, 0x00, 0x01, 0x00, 0x01, 0x01, 0x2c, 0x00, 0x1b, 0x00, 0x02, 0x00, 0x02, 0x01, 0x2c,
+ //0x0230: .K.. ..., .... ...,
0x00, 0x60, 0x00, 0x03, 0x00, 0x04, 0x01, 0x2c, 0x00, 0x76, 0x00, 0x02, 0x00, 0x05, 0x01, 0x2c,
+ //0x0240: .`.. ..., .v.. ...,
0x0a, 0x00, 0x00, 0x02, 0x00, 0x00, 0x05, 0x16, 0x14, 0x35, 0x00, 0x03, 0x00, 0x00, 0x05, 0x16,
+ //0x0250: .... .... .5.. ....
0x14, 0x28, 0x00, 0x01, 0x00, 0x02, 0x05, 0x16, 0x14, 0x32, 0x00, 0x01, 0x00, 0x03, 0x02, 0x0b,
+ //0x0260: .(.. .... .2.. ....
0x0a, 0xc0, 0x00, 0x01, 0x00, 0x00, 0x02, 0x0b, 0x0a, 0xb6, 0x00, 0x02, 0x00, 0x01, 0x08, 0x0b,
+ //0x0270: .... .... .... ....
0x0a, 0x00, 0x00, 0x02, 0x00, 0x01, 0x17, 0x00, 0x32, 0x00, 0x00, 0x03, 0x00, 0x00, 0x1c, 0x0b,
+ //0x0280: .... .... 2... ....
0x14, 0xfa, 0x00, 0x04, 0x00, 0x00, 0x17, 0x00, 0x32, 0x2b, 0x00, 0x02, 0x00, 0x08, 0x17, 0x0b,
+ //0x0290: .... .... 2+.. ....
0x28, 0x82, 0x00, 0x02, 0x00, 0x01, 0x17, 0x16, 0x28, 0x7a, 0x00, 0x02, 0x00, 0x02, 0x17, 0x16,
+ //0x02a0: (... .... (z.. ....
0x28, 0x69, 0x00, 0x02, 0x00, 0x03, 0x17, 0x16, 0x28, 0x51, 0x00, 0x02, 0x00, 0x04, 0x17, 0x0b,
+ //0x02b0: (i.. .... (Q.. ....
0x28, 0x87, 0x00, 0x02, 0x00, 0x05, 0x17, 0x16, 0x28, 0x91, 0x00, 0x02, 0x00, 0x06, 0x04, 0x16,
+ //0x02c0: (... .... (... ....
0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x2d, 0x16, 0x1e, 0xc8, 0x00, 0x00, 0x00, 0x14, 0x2d, 0x16,
+ //0x02d0: .... ..-. .... ..-.
0x1e, 0x27, 0x00, 0x02, 0x00, 0x00, 0x2d, 0x16, 0x1e, 0x19, 0x00, 0x02, 0x00, 0x00, 0x08, 0x16,
+ //0x02e0: .'.. ..-. .... ....
0x28, 0x20, 0x00, 0x02, 0x00, 0x00, 0x07, 0x0b, 0x14, 0x40, 0x00, 0x02, 0x00, 0x00, 0x16, 0x16,
+ //0x02f0: ( .. .... .@.. ....
0x14, 0x52, 0x00, 0x02, 0x00, 0x00, 0x1b, 0x0b, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x14, 0x00,
+ //0x0300: .R.. .... .... ....
0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x0e, 0x21, 0x28, 0x15, 0x00, 0x01, 0x00, 0x00, 0x1d, 0x0b,
+ //0x0310: .... ...! (... ....
0x0a, 0x00, 0x00, 0x01, 0x00, 0x00, 0x02, 0x16, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x19, 0x00,
+ //0x0320: .... .... .... ....
0x32, 0x04, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x1e, 0x79, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16,
+ //0x0330: 2... ..2. .y.. ..2.
0x1e, 0x00, 0x00, 0x14, 0x00, 0x00, 0x34, 0x16, 0x1e, 0xc0, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16,
+ //0x0340: .... ..4. .... ..4.
0x1e, 0xe9, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x28, 0x68, 0x00, 0x37, 0x00, 0x00, 0x35, 0x21,
+ //0x0350: .... ..2. (h.7 ..5!
0x00, 0x63, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x28, 0x00, 0x00, 0x03, 0x00, 0x00, 0x32, 0x16,
+ //0x0360: .c.. ..2. (... ..2.
0x1e, 0xa2, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0x39, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16,
+ //0x0370: .... ..4. .9.. ..4.
0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x36, 0x00, 0x00, 0x48, 0x00, 0x03, 0x00, 0x00, 0x37, 0x2c,
+ //0x0380: .... ..6. .H.. ..7,
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x0e, 0x16,
+ //0x0390: .... .... .... ....
0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x0e, 0x16, 0x00, 0x2c, 0x01, 0x01, 0x00, 0x00, 0x0a, 0x16,
+ //0x03a0: .... .... .,.. ....
0x1e, 0xae, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x16, 0x14, 0x00, 0x00, 0x01, 0x00, 0x00, 0x0b, 0x0b,
+ //0x03b0: .... .... .... ....
0x14, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0b, 0x0b, 0x1e, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0b, 0x16,
+ //0x03c0: ...2 .... ...2 ....
0x14, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0e, 0x21, 0x28, 0x00, 0x00, 0x32, 0x14, 0x00, 0xff, 0x7c,
+ //0x03d0: ...2 ...! (..2 ...|
0xc0, 0x80, 0xc0, 0x1c, 0xc0, 0x20, 0xc0, 0x00, 0xc1, 0x10, 0xc0, 0x18, 0xc0, 0xf4, 0xc0, 0x0c,
+ //0x03e0: .... . .. .... ....
0xc0, 0x24, 0xc0, 0x28, 0xc0, 0x2c, 0xc0, 0x30, 0xc0, 0x54, 0xc0, 0x78, 0xc0, 0x50, 0xc0, 0x74,
+ //0x03f0: .$.( .,.0 .T.x .P.t
0xc0, 0x34, 0xc0, 0x38, 0xc0, 0x40, 0xc0, 0x44, 0xc0, 0x48, 0xc0, 0x3c, 0xc0, 0x14, 0xc0, 0x88,
+ //0x0400: .4.8 .@.D .H.< ....
0xc0, 0x8c, 0xc0, 0x90, 0xc0, 0x70, 0xc0, 0xfc, 0xc0, 0x6c, 0xc0, 0x58, 0xc0, 0x68, 0xc0, 0x04,
+ //0x0410: .... .p.. .l.X .h..
0xc1, 0x64, 0xc0, 0x60, 0xc0, 0x5c, 0xc0, 0x94, 0xc0, 0x04, 0xc0, 0xa4, 0xc0, 0x9c, 0xc0, 0xa0,
+ //0x0420: .d.` .... .... ....
0xc0, 0xa8, 0xc0, 0xac, 0xc0, 0x98, 0xc0, 0xb0, 0xc0, 0xb4, 0xc0, 0xc8, 0xc0, 0xcc, 0xc0, 0xd4,
+ //0x0430: .... .... .... ....
0xc0, 0xdc, 0xc0, 0xd8, 0xc0, 0x00, 0xc0, 0x08, 0xc0, 0x84, 0xc0, 0x84, 0xc0, 0x84, 0xc0, 0x84,
+ //0x0440: .... .... .... ....
0xc0, 0x00, 0x3c, 0x21, 0x47, 0x0b, 0x52, 0x16, 0x5d, 0x01, 0x2c, 0x0a, 0x10, 0x04, 0x0b, 0x1e,
+ //0x0450: ..<! G.R. ].,. ....
0x0e, 0x04, 0x16, 0x1e, 0x0e, 0x03, 0x21, 0x0a, 0x0e, 0x0a, 0x21, 0x1e, 0x0e, 0x0a, 0x16, 0x1e,
+ //0x0460: .... ..!. ..!. ....
0x18, 0x09, 0x16, 0x0a, 0x0e, 0x02, 0x21, 0x00, 0x0e, 0x02, 0x16, 0x00, 0x0e, 0x06, 0x0b, 0x1e,
+ //0x0470: .... ..!. .... ....
0x0e, 0x07, 0x0b, 0x14, 0x12, 0x07, 0x00, 0x14, 0x12, 0x07, 0x00, 0x1e, 0x12, 0x37, 0x2c, 0x00,
+ //0x0480: .... .... .... .7,.
0x0e, 0x05, 0x16, 0x1e, 0x0e, 0x08, 0x00, 0x0a, 0x12, 0x08, 0x0b, 0x0a, 0x12, 0x08, 0x16, 0x0a,
+ //0x0490: .... .... .... ....
0x12, 0x08, 0x21, 0x0a, 0x12, 0x08, 0x21, 0x14, 0x12, 0x08, 0x21, 0x1e, 0x12, 0x08, 0x21, 0x28,
+ //0x04a0: ..!. ..!. ..!. ..!(
0x12, 0x08, 0x16, 0x28, 0x12, 0x08, 0x0b, 0x28, 0x12, 0x15, 0x2c, 0x14, 0x12, 0xff, 0x2e, 0x05,
+ //0x04b0: ...( ...( ..,. ....
0x2f, 0x05, 0x33, 0x05, 0x2e, 0x05, 0x2e, 0x05, 0x2e, 0x05, 0x46, 0x05, 0x2e, 0x05, 0x4d, 0x05,
+ //0x04c0: /.3. .... ..F. ..M.
0x5d, 0x05, 0x64, 0x05, 0x68, 0x05, 0x6c, 0x05, 0x70, 0x05, 0x7d, 0x05, 0x2e, 0x05, 0x2e, 0x05,
+ //0x04d0: ].d. h.l. p.}. ....
0x2e, 0x05, 0x2e, 0x05, 0x2e, 0x05, 0x9f, 0x05, 0x2e, 0x05, 0xb5, 0x05, 0xd4, 0x05, 0x2e, 0x05,
+ //0x04e0: .... .... .... ....
0xe1, 0x05, 0xf7, 0x05, 0x0d, 0x06, 0x26, 0x06, 0x39, 0x06, 0x2e, 0x05, 0x2e, 0x05, 0x2e, 0x05,
+ //0x04f0: .... ..&. 9... ....
0x2e, 0x05, 0x2e, 0x05, 0x2e, 0x05, 0x2e, 0x05, 0x2e, 0x05, 0x2e, 0x05, 0x2e, 0x05, 0x2e, 0x05,
+ //0x0500: .... .... .... ....
0x2e, 0x05, 0x2e, 0x05, 0x2e, 0x05, 0x2e, 0x05, 0x49, 0x06, 0x50, 0x06, 0x75, 0x06, 0x2e, 0x05,
+ //0x0510: .... .... I.P. u...
0x2e, 0x05, 0x2e, 0x05, 0x2e, 0x05, 0x82, 0x06, 0x86, 0x06, 0x2e, 0x05, 0x8d, 0x06, 0xff, 0x0f,
+ //0x0520: .... .... .... ....
0x01, 0x01, 0xff, 0x0c, 0x05, 0x00, 0x0d, 0x15, 0x00, 0x0f, 0x23, 0x00, 0x11, 0x32, 0x00, 0x12,
+ //0x0530: .... .... ..#. .2..
0x67, 0x00, 0x13, 0x6c, 0x00, 0xff, 0x12, 0x13, 0x00, 0x13, 0x17, 0x00, 0xff, 0x0c, 0x33, 0x00,
+ //0x0540: g..l .... .... ..3.
0x0d, 0x35, 0x00, 0x0e, 0x0e, 0x00, 0x0f, 0x14, 0x00, 0x00, 0x4e, 0x00, 0xff, 0x0c, 0x77, 0x00,
+ //0x0550: .5.. .... ..N. ..w.
0x0c, 0x91, 0x00, 0xff, 0x0d, 0x10, 0x00, 0xff, 0x0d, 0x14, 0x00, 0xff, 0x0e, 0x10, 0x00, 0xff,
+ //0x0560: .... .... .... ....
0x0f, 0x04, 0x00, 0x10, 0x08, 0x00, 0x11, 0x86, 0x00, 0x12, 0x99, 0x00, 0xff, 0x0d, 0x6c, 0x00,
+ //0x0570: .... .... .... ..l.
0x0f, 0x46, 0x01, 0x0f, 0x4b, 0x01, 0x0f, 0x50, 0x01, 0x0f, 0x56, 0x01, 0x0f, 0x5c, 0x01, 0x0f,
+ //0x0580: .F.. K..P ..V. ....
0x62, 0x01, 0x12, 0x9f, 0x00, 0x12, 0xb2, 0x00, 0x93, 0xd9, 0x00, 0x54, 0xe4, 0x00, 0xff, 0x0d,
+ //0x0590: b... .... ...T ....
0x14, 0x00, 0x0d, 0x15, 0x00, 0x0f, 0x22, 0x00, 0x0d, 0x34, 0x00, 0x0d, 0x37, 0x00, 0x19, 0x39,
+ //0x05a0: .... ..". .4.. 7..9
0x00, 0x15, 0x49, 0x00, 0xff, 0x0d, 0xc4, 0x00, 0x0d, 0xea, 0x00, 0x0d, 0x9c, 0x00, 0x0e, 0x81,
+ //0x05b0: ..I. .... .... ....
0x00, 0x0d, 0x7c, 0x00, 0x0f, 0xa2, 0x00, 0x0f, 0xc8, 0x00, 0x0f, 0xef, 0x00, 0x11, 0x63, 0x00,
+ //0x05c0: ..|. .... .... ..c.
0x0c, 0x34, 0x00, 0xff, 0x0f, 0x38, 0x00, 0x10, 0x40, 0x00, 0x13, 0x16, 0x00, 0x14, 0x21, 0x00,
+ //0x05d0: .4.. .8.. @... ..!.
0xff, 0x14, 0x0b, 0x00, 0x14, 0x0f, 0x00, 0x0f, 0x1c, 0x00, 0x0d, 0x50, 0x00, 0x15, 0x52, 0x00,
+ //0x05e0: .... .... ...P ..R.
0x93, 0x57, 0x00, 0x57, 0x80, 0x00, 0xff, 0x0c, 0x0d, 0x00, 0x0e, 0x27, 0x00, 0x0c, 0x43, 0x00,
+ //0x05f0: .W.W .... ...' ..C.
0x0c, 0x4b, 0x00, 0x0c, 0x53, 0x00, 0x0c, 0x5b, 0x00, 0x0f, 0x66, 0x00, 0xff, 0x16, 0x24, 0x00,
+ //0x0600: .K.. S..[ ..f. ..$.
0x0d, 0x7d, 0x00, 0x12, 0x58, 0x00, 0x0f, 0x6b, 0x00, 0x0e, 0x7f, 0x00, 0x0e, 0x9a, 0x00, 0x93,
+ //0x0610: .}.. X..k .... ....
0xaa, 0x00, 0x57, 0xe8, 0x00, 0xff, 0x15, 0x10, 0x00, 0x15, 0x48, 0x00, 0x15, 0xcd, 0x00, 0x16,
+ //0x0620: ..W. .... ..H. ....
0x3f, 0x00, 0x97, 0x63, 0x00, 0x58, 0x9e, 0x00, 0xff, 0x0d, 0x15, 0x00, 0x0e, 0x18, 0x00, 0x93,
+ //0x0630: ?..c .X.. .... ....
0x32, 0x00, 0x57, 0x4b, 0x00, 0x18, 0x80, 0x00, 0xff, 0x53, 0x2e, 0x00, 0x10, 0xa7, 0x00, 0xff,
+ //0x0640: 2.WK .... .S.. ....
0x10, 0x13, 0x00, 0x0e, 0x24, 0x00, 0x10, 0x32, 0x00, 0x0e, 0x41, 0x00, 0x10, 0x51, 0x00, 0x0e,
+ //0x0650: .... $..2 ..A. .Q..
0x60, 0x00, 0x10, 0x72, 0x00, 0x0e, 0x81, 0x00, 0x10, 0x93, 0x00, 0x0e, 0xa2, 0x00, 0x10, 0xb1,
+ //0x0660: `..r .... .... ....
0x00, 0x0e, 0xbf, 0x00, 0xff, 0x0d, 0x30, 0x00, 0x0e, 0x29, 0x00, 0x0f, 0x4e, 0x00, 0x10, 0x5c,
+ //0x0670: .... ..0. .).. N...
0x00, 0xff, 0x10, 0x73, 0x00, 0xff, 0x15, 0x67, 0x00, 0x14, 0xc7, 0x00, 0xff, 0x11, 0x35, 0x00,
+ //0x0680: ...s ...g .... ..5.
0x11, 0x36, 0x00, 0x11, 0x37, 0x00, 0x11, 0x38, 0x00, 0x11, 0x39, 0x00, 0x11, 0x3a, 0x00, 0x11,
+ //0x0690: .6.. 7..8 ..9. .:..
0x3b, 0x00, 0x11, 0x3d, 0x00, 0x11, 0x3f, 0x00, 0x11, 0x40, 0x00, 0x11, 0x41, 0x00, 0xff, 0x9c,
+ //0x06a0: ;..= ..?. .@.. A...
0x9a, 0x9f, 0x9a, 0x9c, 0x9e, 0xa0, 0x9b, 0x9d, 0x99, 0x9f, 0x9e, 0x9c, 0x9a, 0x9f, 0x9a, 0x9c,
+ //0x06b0: .... .... .... ....
0x9e, 0xa0, 0x9b, 0x9d, 0x99, 0x9f, 0x9e, 0x9c, 0x9a, 0x9f, 0x9a, 0x9c, 0x9e, 0xa0, 0x9b, 0x9d,
+ //0x06c0: .... .... .... ....
0x99, 0x9f, 0x9e, 0x9c, 0x9a, 0x9f, 0x9a, 0x9c, 0x9e, 0xa0, 0x9b, 0x9d, 0x99, 0x9f, 0x9e, 0x9c,
+ //0x06d0: .... .... .... ....
0x9a, 0x9f, 0x9a, 0x9c, 0x9e, 0xa0, 0x9b, 0x9d, 0x99, 0x9f, 0x9e, 0x9c, 0x9a, 0x9f, 0x9a, 0x9c,
+ //0x06e0: .... .... .... ....
0x9e, 0xa0, 0x9b, 0x9d, 0x99, 0x9f, 0x9e, 0x9c, 0x9a, 0x9f, 0x9a, 0x9c, 0x9e, 0xa0, 0x9b, 0x9d,
+ //0x06f0: .... .... .... ....
0x99, 0x9f, 0x9e, 0x9c, 0x9a, 0x9f, 0x9a, 0x9c, 0x9e, 0xa0, 0x9b, 0x9d, 0x99, 0x9f, 0x9e, 0x9c,
+ //0x0700: .... .... .... ....
0x9a, 0x9f, 0x9a, 0x9c, 0x9e, 0xa0, 0x9b, 0x9d, 0x99, 0x9f, 0x9c, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x0710: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x53, 0x30, 0x30, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42,
+ //0x0720: WEB. S00. DREA MWEB
0x2e, 0x53, 0x30, 0x32, 0x00, 0x49, 0x4e, 0x53, 0x54, 0x41, 0x4c, 0x4c, 0x2e, 0x44, 0x41, 0x54,
+ //0x0730: .S02 .INS TALL .DAT
0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x43, 0x30, 0x30, 0x00, 0x44, 0x52,
+ //0x0740: .DRE AMWE B.C0 0.DR
0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x43, 0x30, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x0750: EAMW EB.C 01.D REAM
0x57, 0x45, 0x42, 0x2e, 0x43, 0x30, 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42,
+ //0x0760: WEB. C02. DREA MWEB
0x2e, 0x56, 0x30, 0x30, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x39,
+ //0x0770: .V00 .DRE AMWE B.V9
0x39, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x30, 0x30, 0x00, 0x44,
+ //0x0780: 9.DR EAMW EB.G 00.D
0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x30, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41,
+ //0x0790: REAM WEB. G01. DREA
0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x30, 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45,
+ //0x07a0: MWEB .G02 .DRE AMWE
0x42, 0x2e, 0x47, 0x30, 0x38, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47,
+ //0x07b0: B.G0 8.DR EAMW EB.G
0x30, 0x33, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x30, 0x37, 0x00,
+ //0x07c0: 03.D REAM WEB. G07.
0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x30, 0x34, 0x00, 0x44, 0x52, 0x45,
+ //0x07d0: DREA MWEB .G04 .DRE
0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x30, 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57,
+ //0x07e0: AMWE B.G0 5.DR EAMW
0x45, 0x42, 0x2e, 0x47, 0x30, 0x36, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e,
+ //0x07f0: EB.G 06.D REAM WEB.
0x47, 0x31, 0x34, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x30, 0x31,
+ //0x0800: G14. DREA MWEB .T01
0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x30, 0x32, 0x00, 0x44, 0x52,
+ //0x0810: .DRE AMWE B.T0 2.DR
0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x31, 0x30, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x0820: EAMW EB.T 10.D REAM
0x57, 0x45, 0x42, 0x2e, 0x54, 0x31, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42,
+ //0x0830: WEB. T11. DREA MWEB
0x2e, 0x54, 0x31, 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x31,
+ //0x0840: .T12 .DRE AMWE B.T1
0x33, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x32, 0x30, 0x00, 0x44,
+ //0x0850: 3.DR EAMW EB.T 20.D
0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x32, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41,
+ //0x0860: REAM WEB. T21. DREA
0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x32, 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45,
+ //0x0870: MWEB .T22 .DRE AMWE
0x42, 0x2e, 0x54, 0x32, 0x33, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54,
+ //0x0880: B.T2 3.DR EAMW EB.T
0x32, 0x34, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x35, 0x30, 0x00,
+ //0x0890: 24.D REAM WEB. T50.
0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x35, 0x31, 0x00, 0x44, 0x52, 0x45,
+ //0x08a0: DREA MWEB .T51 .DRE
0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x38, 0x30, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57,
+ //0x08b0: AMWE B.T8 0.DR EAMW
0x45, 0x42, 0x2e, 0x54, 0x38, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e,
+ //0x08c0: EB.T 81.D REAM WEB.
0x54, 0x38, 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x38, 0x33,
+ //0x08d0: T82. DREA MWEB .T83
0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x54, 0x38, 0x34, 0x00, 0x44, 0x52,
+ //0x08e0: .DRE AMWE B.T8 4.DR
0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x4f, 0x4c, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x08f0: EAMW EB.V OL.D REAM
0x57, 0x45, 0x42, 0x2e, 0x47, 0x30, 0x39, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42,
+ //0x0900: WEB. G09. DREA MWEB
0x2e, 0x47, 0x31, 0x30, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x31,
+ //0x0910: .G10 .DRE AMWE B.G1
0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x31, 0x32, 0x00, 0x44,
+ //0x0920: 1.DR EAMW EB.G 12.D
0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x31, 0x33, 0x00, 0x44, 0x52, 0x45, 0x41,
+ //0x0930: REAM WEB. G13. DREA
0x4d, 0x57, 0x45, 0x42, 0x2e, 0x47, 0x31, 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45,
+ //0x0940: MWEB .G15 .DRE AMWE
0x42, 0x2e, 0x49, 0x30, 0x30, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49,
+ //0x0950: B.I0 0.DR EAMW EB.I
0x30, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x32, 0x00,
+ //0x0960: 01.D REAM WEB. I02.
0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x33, 0x00, 0x44, 0x52, 0x45,
+ //0x0970: DREA MWEB .I03 .DRE
0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x34, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57,
+ //0x0980: AMWE B.I0 4.DR EAMW
0x45, 0x42, 0x2e, 0x49, 0x30, 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e,
+ //0x0990: EB.I 05.D REAM WEB.
0x49, 0x30, 0x36, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x49, 0x30, 0x37,
+ //0x09a0: I06. DREA MWEB .I07
0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x50, 0x41, 0x4c, 0x00, 0x11, 0x01,
+ //0x09b0: .DRE AMWE B.PA L...
0x40, 0x01, 0x9d, 0x00, 0xc6, 0x00, 0x44, 0xc3, 0x04, 0x01, 0x2c, 0x01, 0x00, 0x00, 0x2c, 0x00,
+ //0x09c0: @... ..D. ..,. ..,.
0x80, 0xc5, 0xd2, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x2c, 0x00, 0xdc, 0xc3, 0x90, 0x00, 0xb0, 0x00,
+ //0x09d0: .... .... ,... ....
0x40, 0x00, 0x60, 0x00, 0x80, 0xc3, 0x00, 0x00, 0x32, 0x00, 0x32, 0x00, 0xc8, 0x00, 0x84, 0xc3,
+ //0x09e0: @.`. .... 2.2. ....
0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x11, 0x01, 0x40, 0x01,
+ //0x09f0: ..@. .... .... ..@.
0x9d, 0x00, 0xc6, 0x00, 0x44, 0xc3, 0xff, 0x00, 0x26, 0x01, 0x00, 0x00, 0x18, 0x00, 0xc8, 0xc3,
+ //0x0a00: .... D... &... ....
0xf7, 0x00, 0x2d, 0x01, 0x28, 0x00, 0x38, 0x00, 0x48, 0xc3, 0x50, 0x00, 0x00, 0x01, 0x9e, 0x00,
+ //0x0a10: ..-. (.8. H.P. ....
0xca, 0x00, 0xe0, 0xc3, 0x50, 0x00, 0x2c, 0x01, 0x3a, 0x00, 0x92, 0x00, 0x98, 0xc3, 0x00, 0x00,
+ //0x0a20: .... P.,. :... ....
0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x11, 0x01, 0x40, 0x01, 0x9d, 0x00,
+ //0x0a30: @... .... .... @...
0xc6, 0x00, 0x44, 0xc3, 0xf7, 0x00, 0x2d, 0x01, 0x28, 0x00, 0x38, 0x00, 0x48, 0xc3, 0x50, 0x00,
+ //0x0a40: ..D. ..-. (.8. H.P.
0x2c, 0x01, 0x3a, 0x00, 0x92, 0x00, 0xbc, 0xc6, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00,
+ //0x0a50: ,.:. .... ..@. ....
0xa0, 0xca, 0xff, 0xff, 0x11, 0x01, 0x40, 0x01, 0x9d, 0x00, 0xc6, 0x00, 0x7c, 0xc4, 0xf0, 0x00,
+ //0x0a60: .... ..@. .... |...
0x22, 0x01, 0x02, 0x00, 0x2c, 0x00, 0x94, 0xc4, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00,
+ //0x0a70: "... ,... ..@. ....
0xa0, 0xca, 0xff, 0xff, 0x11, 0x01, 0x40, 0x01, 0x9d, 0x00, 0xc6, 0x00, 0x7c, 0xc4, 0x00, 0x00,
+ //0x0a80: .... ..@. .... |...
0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0xee, 0x00, 0x02, 0x01, 0x04, 0x00,
+ //0x0a90: @... .... .... ....
0x2c, 0x00, 0xc8, 0xc4, 0x68, 0x00, 0x7c, 0x00, 0x04, 0x00, 0x2c, 0x00, 0xcc, 0xc4, 0x18, 0x01,
+ //0x0aa0: ,... h.|. ..,. ....
0x34, 0x01, 0x04, 0x00, 0x2c, 0x00, 0xb0, 0xc4, 0x68, 0x00, 0xd8, 0x00, 0x8a, 0x00, 0xc0, 0x00,
+ //0x0ab0: 4... ,... h... ....
0xd0, 0xc4, 0x11, 0x01, 0x40, 0x01, 0x9d, 0x00, 0xc6, 0x00, 0x7c, 0xc4, 0x00, 0x00, 0x40, 0x01,
+ //0x0ac0: .... @... ..|. ..@.
0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x45, 0x58, 0x49, 0x54, 0x20, 0x20, 0x20, 0x20,
+ //0x0ad0: .... .... EXIT
0x20, 0x20, 0x48, 0x45, 0x4c, 0x50, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x49, 0x53, 0x54,
+ //0x0ae0: HE LP LIST
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x52, 0x45, 0x41, 0x44, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ //0x0af0: RE AD
0x4c, 0x4f, 0x47, 0x4f, 0x4e, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4b, 0x45, 0x59, 0x53, 0x20, 0x20,
+ //0x0b00: LOGO N KE YS
0x20, 0x20, 0x20, 0x20, 0x01, 0x00, 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20,
+ //0x0b10: ..PU BLIC
0x20, 0x20, 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00,
+ //0x0b20: PU BLIC ...
0x42, 0x4c, 0x41, 0x43, 0x4b, 0x44, 0x52, 0x41, 0x47, 0x4f, 0x4e, 0x20, 0x52, 0x59, 0x41, 0x4e,
+ //0x0b30: BLAC KDRA GON RYAN
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x48, 0x45, 0x4e, 0x44, 0x52, 0x49,
+ //0x0b40: . ..HE NDRI
0x58, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x55, 0x49, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20,
+ //0x0b50: X LO UIS
0x20, 0x00, 0x00, 0x00, 0x53, 0x45, 0x50, 0x54, 0x49, 0x4d, 0x55, 0x53, 0x20, 0x20, 0x20, 0x20,
+ //0x0b60: ... SEPT IMUS
0x42, 0x45, 0x43, 0x4b, 0x45, 0x54, 0x54, 0x20, 0x20, 0x20, 0x20, 0x00, 0xff, 0xff, 0x20, 0x20,
+ //0x0b70: BECK ETT . ..
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x52, 0x4f, 0x4f,
+ //0x0b80: . "ROO
0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x20, 0x20, 0x20, 0x20, 0x20,
+ //0x0b90: T ."
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x4e, 0x45, 0x54, 0x57, 0xe8, 0xc4, 0x45, 0x4c,
+ //0x0ba0: . NETW ..EL
0x56, 0x41, 0x8c, 0xc6, 0x45, 0x4c, 0x56, 0x42, 0x9c, 0xc6, 0x45, 0x4c, 0x56, 0x43, 0x94, 0xc6,
+ //0x0bb0: VA.. ELVB ..EL VC..
0x45, 0x4c, 0x56, 0x45, 0x98, 0xc6, 0x45, 0x4c, 0x56, 0x46, 0xa0, 0xc6, 0x43, 0x47, 0x41, 0x54,
+ //0x0bc0: ELVE ..EL VF.. CGAT
0x30, 0xc7, 0x52, 0x45, 0x4d, 0x4f, 0xa8, 0xc6, 0x42, 0x55, 0x54, 0x41, 0x3c, 0xc7, 0x43, 0x42,
+ //0x0bd0: 0.RE MO.. BUTA <.CB
0x4f, 0x58, 0x44, 0xc7, 0x4c, 0x49, 0x54, 0x45, 0x5c, 0xc6, 0x50, 0x4c, 0x41, 0x54, 0x40, 0xc7,
+ //0x0be0: OXD. LITE ..PL AT@.
0x4c, 0x49, 0x46, 0x54, 0x7c, 0xc6, 0x57, 0x49, 0x52, 0x45, 0x84, 0xc6, 0x48, 0x4e, 0x44, 0x4c,
+ //0x0bf0: LIFT |.WI RE.. HNDL
0x88, 0xc6, 0x48, 0x41, 0x43, 0x48, 0x80, 0xc6, 0x44, 0x4f, 0x4f, 0x52, 0xb4, 0xc6, 0x43, 0x53,
+ //0x0c00: ..HA CH.. DOOR ..CS
0x48, 0x52, 0x70, 0xc6, 0x47, 0x55, 0x4e, 0x41, 0x34, 0xc7, 0x43, 0x52, 0x41, 0x41, 0x64, 0xc6,
+ //0x0c10: HRp. GUNA 4.CR AAd.
0x43, 0x52, 0x42, 0x42, 0x68, 0xc6, 0x43, 0x52, 0x43, 0x43, 0x6c, 0xc6, 0x53, 0x45, 0x41, 0x54,
+ //0x0c20: CRBB h.CR CCl. SEAT
0xf8, 0xc5, 0x4d, 0x45, 0x4e, 0x55, 0x98, 0xc7, 0x43, 0x4f, 0x4f, 0x4b, 0xac, 0xc6, 0x45, 0x4c,
+ //0x0c30: ..ME NU.. COOK ..EL
0x43, 0x41, 0x4c, 0xc6, 0x45, 0x44, 0x43, 0x41, 0x50, 0xc6, 0x44, 0x44, 0x43, 0x41, 0x54, 0xc6,
+ //0x0c40: CAL. EDCA P.DD CAT.
0x41, 0x4c, 0x54, 0x52, 0x04, 0xc6, 0x4c, 0x4f, 0x4b, 0x41, 0x3c, 0xc6, 0x4c, 0x4f, 0x4b, 0x42,
+ //0x0c50: ALTR ..LO KA<. LOKB
0x40, 0xc6, 0x45, 0x4e, 0x54, 0x41, 0x10, 0xc6, 0x45, 0x4e, 0x54, 0x42, 0x24, 0xc6, 0x45, 0x4e,
+ //0x0c60: @.EN TA.. ENTB $.EN
0x54, 0x45, 0x28, 0xc6, 0x45, 0x4e, 0x54, 0x43, 0x18, 0xc6, 0x45, 0x4e, 0x54, 0x44, 0x2c, 0xc6,
+ //0x0c70: TE(. ENTC ..EN TD,.
0x45, 0x4e, 0x54, 0x48, 0x30, 0xc6, 0x57, 0x57, 0x41, 0x54, 0xf0, 0xc5, 0x50, 0x4f, 0x4f, 0x4c,
+ //0x0c80: ENTH 0.WW AT.. POOL
0x58, 0xc6, 0x57, 0x53, 0x48, 0x44, 0xf4, 0xc5, 0x47, 0x52, 0x41, 0x46, 0x44, 0xc6, 0x54, 0x52,
+ //0x0c90: X.WS HD.. GRAF D.TR
0x41, 0x50, 0x48, 0xc6, 0x43, 0x44, 0x50, 0x45, 0x28, 0xc7, 0x44, 0x4c, 0x4f, 0x4b, 0x08, 0xc6,
+ //0x0ca0: APH. CDPE (.DL OK..
0x48, 0x4f, 0x4c, 0x45, 0x00, 0xc6, 0x44, 0x52, 0x59, 0x52, 0x0c, 0xc6, 0x48, 0x4f, 0x4c, 0x59,
+ //0x0cb0: HOLE ..DR YR.. HOLY
0xfc, 0xc5, 0x57, 0x41, 0x4c, 0x4c, 0x2c, 0xc7, 0x42, 0x4f, 0x4f, 0x4b, 0x08, 0xc8, 0x41, 0x58,
+ //0x0cc0: ..WA LL,. BOOK ..AX
0x45, 0x44, 0xb0, 0xc6, 0x53, 0x48, 0x4c, 0x44, 0x38, 0xc7, 0x42, 0x43, 0x4e, 0x59, 0xe8, 0xc5,
+ //0x0cd0: ED.. SHLD 8.BC NY..
0x4c, 0x49, 0x44, 0x43, 0xe4, 0xc5, 0x4c, 0x49, 0x44, 0x55, 0xe0, 0xc5, 0x4c, 0x49, 0x44, 0x4f,
+ //0x0ce0: LIDC ..LI DU.. LIDO
0xec, 0xc5, 0x50, 0x49, 0x50, 0x45, 0xa8, 0xc5, 0x42, 0x41, 0x4c, 0x43, 0x20, 0xc6, 0x57, 0x49,
+ //0x0cf0: ..PI PE.. BALC .WI
0x4e, 0x44, 0x1c, 0xc6, 0x50, 0x41, 0x50, 0x52, 0xb4, 0xc7, 0x55, 0x57, 0x54, 0x41, 0xa0, 0xc5,
+ //0x0d00: ND.. PAPR ..UW TA..
0x55, 0x57, 0x54, 0x42, 0xa0, 0xc5, 0x53, 0x54, 0x41, 0x54, 0xd8, 0xc7, 0x54, 0x4c, 0x49, 0x44,
+ //0x0d10: UWTB ..ST AT.. TLID
0x9c, 0xc5, 0x53, 0x4c, 0x41, 0x42, 0xd8, 0xc5, 0x43, 0x41, 0x52, 0x54, 0xdc, 0xc5, 0x46, 0x43,
+ //0x0d20: ..SL AB.. CART ..FC
0x41, 0x52, 0xac, 0xc5, 0x53, 0x4c, 0x42, 0x41, 0xc0, 0xc5, 0x53, 0x4c, 0x42, 0x42, 0xc4, 0xc5,
+ //0x0d30: AR.. SLBA ..SL BB..
0x53, 0x4c, 0x42, 0x43, 0xcc, 0xc5, 0x53, 0x4c, 0x42, 0x44, 0xc8, 0xc5, 0x53, 0x4c, 0x42, 0x45,
+ //0x0d40: SLBC ..SL BD.. SLBE
0xd0, 0xc5, 0x53, 0x4c, 0x42, 0x46, 0xd4, 0xc5, 0x50, 0x4c, 0x49, 0x4e, 0xb0, 0xc5, 0x4c, 0x41,
+ //0x0d50: ..SL BF.. PLIN ..LA
0x44, 0x44, 0xb8, 0xc5, 0x4c, 0x41, 0x44, 0x42, 0xbc, 0xc5, 0x47, 0x55, 0x4d, 0x41, 0xb4, 0xc5,
+ //0x0d60: DD.. LADB ..GU MA..
0x53, 0x51, 0x45, 0x45, 0x88, 0xc5, 0x54, 0x41, 0x50, 0x50, 0x8c, 0xc5, 0x47, 0x55, 0x49, 0x54,
+ //0x0d70: SQEE ..TA PP.. GUIT
0x90, 0xc5, 0x43, 0x4f, 0x4e, 0x54, 0x94, 0xc5, 0x42, 0x45, 0x4c, 0x4c, 0x98, 0xc5, 0x8c, 0x8c,
+ //0x0d80: ..CO NT.. BELL ....
0x8c, 0x8c, 0x30, 0x30, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x9d, 0x00, 0xb2, 0x00, 0x51, 0x00,
+ //0x0d90: ..00 00.0 0... ..Q.
0x5e, 0x00, 0x58, 0xc7, 0xb3, 0x00, 0xc8, 0x00, 0x51, 0x00, 0x5e, 0x00, 0x5c, 0xc7, 0xc9, 0x00,
+ //0x0da0: ^.X. .... Q.^. ....
0xde, 0x00, 0x51, 0x00, 0x5e, 0x00, 0x60, 0xc7, 0x9d, 0x00, 0xb2, 0x00, 0x5f, 0x00, 0x70, 0x00,
+ //0x0db0: ..Q. ^.`. .... _.p.
0x64, 0xc7, 0xb3, 0x00, 0xc8, 0x00, 0x5f, 0x00, 0x70, 0x00, 0x68, 0xc7, 0xc9, 0x00, 0xde, 0x00,
+ //0x0dc0: d... .._. p.h. ....
0x5f, 0x00, 0x70, 0x00, 0x6c, 0xc7, 0x9d, 0x00, 0xb2, 0x00, 0x71, 0x00, 0x82, 0x00, 0x70, 0xc7,
+ //0x0dd0: _.p. l... ..q. ..p.
0xb3, 0x00, 0xc8, 0x00, 0x71, 0x00, 0x82, 0x00, 0x74, 0xc7, 0xc9, 0x00, 0xde, 0x00, 0x71, 0x00,
+ //0x0de0: .... q... t... ..q.
0x82, 0x00, 0x78, 0xc7, 0x9d, 0x00, 0xb2, 0x00, 0x83, 0x00, 0x91, 0x00, 0x7c, 0xc7, 0xb3, 0x00,
+ //0x0df0: ..x. .... .... |...
0xde, 0x00, 0x83, 0x00, 0x91, 0x00, 0x80, 0xc7, 0xdc, 0x00, 0xea, 0x00, 0x98, 0x00, 0xa6, 0x00,
+ //0x0e00: .... .... .... ....
0x50, 0xc7, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0xae, 0x00,
+ //0x0e10: P... @... .... ....
0xbc, 0x00, 0x84, 0x00, 0x94, 0x00, 0x50, 0xc7, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00,
+ //0x0e20: .... ..P. ..@. ....
0xa0, 0xca, 0xff, 0xff, 0x18, 0x01, 0x40, 0x01, 0xa0, 0x00, 0xc8, 0x00, 0x50, 0xc7, 0x8f, 0x00,
+ //0x0e30: .... ..@. .... P...
0x2c, 0x01, 0x06, 0x00, 0xc2, 0x00, 0xb8, 0xc7, 0x00, 0x00, 0x8f, 0x00, 0x06, 0x00, 0xc2, 0x00,
+ //0x0e40: ,... .... .... ....
0xc0, 0xc7, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x68, 0x00,
+ //0x0e50: .... @... .... ..h.
0x80, 0x00, 0x3a, 0x00, 0x48, 0x00, 0xdc, 0xc7, 0x40, 0x00, 0x74, 0x00, 0x4c, 0x00, 0x6a, 0x00,
+ //0x0e60: ..:. H... @.t. L.j.
0xe0, 0xc7, 0x74, 0x00, 0xa8, 0x00, 0x4c, 0x00, 0x6a, 0x00, 0xe4, 0xc7, 0x40, 0x00, 0x74, 0x00,
+ //0x0e70: ..t. ..L. j... @.t.
0x6a, 0x00, 0x88, 0x00, 0xe8, 0xc7, 0x74, 0x00, 0xa8, 0x00, 0x6a, 0x00, 0x88, 0x00, 0xec, 0xc7,
+ //0x0e80: j... ..t. ..j. ....
0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0xba, 0x00, 0xca, 0x00,
+ //0x0e90: ..@. .... .... ....
0x9d, 0x00, 0xad, 0x00, 0x1c, 0xc8, 0xf3, 0x00, 0x03, 0x01, 0x83, 0x00, 0x93, 0x00, 0x18, 0xc8,
+ //0x0ea0: .... .... .... ....
0x0c, 0x01, 0x1c, 0x01, 0xa8, 0x00, 0xb8, 0x00, 0x50, 0xc7, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00,
+ //0x0eb0: .... .... P... @...
0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x77, 0x00, 0xae, 0x00, 0x52, 0x00, 0x80, 0x00, 0x34, 0xc8,
+ //0x0ec0: .... ..w. ..R. ..4.
0x46, 0x00, 0x89, 0x00, 0x3e, 0x00, 0x6f, 0x00, 0x80, 0xc8, 0xbc, 0x00, 0xfa, 0x00, 0x44, 0x00,
+ //0x0ed0: F... >.o. .... ..D.
0x98, 0x00, 0x4c, 0xc8, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff,
+ //0x0ee0: ..L. ..@. .... ....
0xec, 0x00, 0xfc, 0x00, 0x70, 0x00, 0x80, 0x00, 0x48, 0xc8, 0xbc, 0x00, 0xfa, 0x00, 0x40, 0x00,
+ //0x0ef0: .... p... H... ..@.
0x98, 0x00, 0x58, 0xc8, 0x3e, 0x00, 0x98, 0x00, 0x38, 0x00, 0x85, 0x00, 0x74, 0xc8, 0x00, 0x00,
+ //0x0f00: ..X. >... 8... t...
0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x77, 0x00, 0xae, 0x00, 0x52, 0x00,
+ //0x0f10: @... .... ..w. ..R.
0x80, 0x00, 0x44, 0xc8, 0x46, 0x00, 0x8b, 0x00, 0x3e, 0x00, 0x6f, 0x00, 0x50, 0xc8, 0xec, 0x00,
+ //0x0f20: ..D. F... >.o. P...
0xfc, 0x00, 0x70, 0x00, 0x80, 0x00, 0x48, 0xc8, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00,
+ //0x0f30: ..p. ..H. ..@. ....
0xa0, 0xca, 0xff, 0xff, 0xec, 0x00, 0xfc, 0x00, 0x70, 0x00, 0x80, 0x00, 0x48, 0xc8, 0xbc, 0x00,
+ //0x0f40: .... .... p... H...
0xfa, 0x00, 0x40, 0x00, 0x98, 0x00, 0x54, 0xc8, 0x3e, 0x00, 0x98, 0x00, 0x38, 0x00, 0x85, 0x00,
+ //0x0f50: ..@. ..T. >... 8...
0x74, 0xc8, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x0d, 0x0a,
+ //0x0f60: t... @... .... ....
0x0d, 0x0a, 0x44, 0x72, 0x65, 0x61, 0x6d, 0x77, 0x65, 0x62, 0x20, 0x68, 0x61, 0x73, 0x20, 0x61,
+ //0x0f70: ..Dr eamw eb h as a
0x6e, 0x20, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x3a, 0x0d, 0x0a, 0x55, 0x6e, 0x61, 0x62, 0x6c, 0x65,
+ //0x0f80: n Er ror: ..Un able
0x20, 0x74, 0x6f, 0x20, 0x61, 0x6c, 0x6c, 0x6f, 0x63, 0x61, 0x74, 0x65, 0x20, 0x45, 0x78, 0x70,
+ //0x0f90: to allo cate Exp
0x61, 0x6e, 0x64, 0x65, 0x64, 0x20, 0x4d, 0x65, 0x6d, 0x6f, 0x72, 0x79, 0x2e, 0x0d, 0x0a, 0x0d,
+ //0x0fa0: ande d Me mory ....
0x0a, 0x24, 0x0d, 0x0a, 0x0d, 0x0a, 0x44, 0x72, 0x65, 0x61, 0x6d, 0x77, 0x65, 0x62, 0x20, 0x68,
+ //0x0fb0: .$.. ..Dr eamw eb h
0x61, 0x73, 0x20, 0x61, 0x6e, 0x20, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x3a, 0x0d, 0x0a, 0x53, 0x6f,
+ //0x0fc0: as a n Er ror: ..So
0x75, 0x6e, 0x64, 0x20, 0x42, 0x6c, 0x61, 0x73, 0x74, 0x65, 0x72, 0x20, 0x63, 0x61, 0x72, 0x64,
+ //0x0fd0: und Blas ter card
0x20, 0x6e, 0x6f, 0x74, 0x20, 0x66, 0x6f, 0x75, 0x6e, 0x64, 0x20, 0x61, 0x74, 0x20, 0x61, 0x64,
+ //0x0fe0: not fou nd a t ad
0x64, 0x72, 0x65, 0x73, 0x73, 0x20, 0x32, 0x32, 0x30, 0x20, 0x48, 0x65, 0x78, 0x2e, 0x0d, 0x0a,
+ //0x0ff0: dres s 22 0 He x...
0x0d, 0x0a, 0x24, 0x0d, 0x0a, 0x0d, 0x0a, 0x44, 0x72, 0x65, 0x61, 0x6d, 0x77, 0x65, 0x62, 0x20,
+ //0x1000: ..$. ...D ream web
0x68, 0x61, 0x73, 0x20, 0x61, 0x6e, 0x20, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x3a, 0x0d, 0x0a, 0x4f,
+ //0x1010: has an E rror :..O
0x75, 0x74, 0x20, 0x6f, 0x66, 0x20, 0x42, 0x61, 0x73, 0x65, 0x20, 0x4d, 0x65, 0x6d, 0x6f, 0x72,
+ //0x1020: ut o f Ba se M emor
0x79, 0x2e, 0x0d, 0x0a, 0x0d, 0x0a, 0x24, 0x0d, 0x0a, 0x0d, 0x0a, 0x44, 0x72, 0x65, 0x61, 0x6d,
+ //0x1030: y... ..$. ...D ream
0x77, 0x65, 0x62, 0x20, 0x68, 0x61, 0x73, 0x20, 0x61, 0x6e, 0x20, 0x45, 0x72, 0x72, 0x6f, 0x72,
+ //0x1040: web has an E rror
0x3a, 0x0d, 0x0a, 0x4d, 0x65, 0x6d, 0x6f, 0x72, 0x79, 0x20, 0x44, 0x65, 0x61, 0x6c, 0x6c, 0x6f,
+ //0x1050: :..M emor y De allo
0x63, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x70, 0x72, 0x6f, 0x62, 0x6c, 0x65, 0x6d, 0x2e, 0x0d,
+ //0x1060: cati on p robl em..
0x0a, 0x0d, 0x0a, 0x24, 0x0d, 0x0a, 0x0d, 0x0a, 0x44, 0x72, 0x65, 0x61, 0x6d, 0x77, 0x65, 0x62,
+ //0x1070: ...$ .... Drea mweb
0x20, 0x68, 0x61, 0x73, 0x20, 0x61, 0x6e, 0x20, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x3a, 0x0d, 0x0a,
+ //0x1080: has an Erro r:..
0x41, 0x74, 0x20, 0x6c, 0x65, 0x61, 0x73, 0x74, 0x20, 0x35, 0x39, 0x30, 0x4b, 0x20, 0x6f, 0x66,
+ //0x1090: At l east 590 K of
0x20, 0x62, 0x61, 0x73, 0x65, 0x20, 0x6d, 0x65, 0x6d, 0x6f, 0x72, 0x79, 0x20, 0x69, 0x73, 0x20,
+ //0x10a0: bas e me mory is
0x72, 0x65, 0x71, 0x75, 0x69, 0x72, 0x65, 0x64, 0x2e, 0x0d, 0x0a, 0x0d, 0x0a, 0x24, 0x0d, 0x0a,
+ //0x10b0: requ ired .... .$..
0x0d, 0x0a, 0x44, 0x72, 0x65, 0x61, 0x6d, 0x77, 0x65, 0x62, 0x20, 0x68, 0x61, 0x73, 0x20, 0x61,
+ //0x10c0: ..Dr eamw eb h as a
0x6e, 0x20, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x3a, 0x0d, 0x0a, 0x53, 0x6f, 0x75, 0x6e, 0x64, 0x20,
+ //0x10d0: n Er ror: ..So und
0x42, 0x6c, 0x61, 0x73, 0x74, 0x65, 0x72, 0x20, 0x6e, 0x6f, 0x74, 0x20, 0x66, 0x6f, 0x75, 0x6e,
+ //0x10e0: Blas ter not foun
0x64, 0x20, 0x6f, 0x6e, 0x20, 0x69, 0x6e, 0x74, 0x65, 0x72, 0x75, 0x70, 0x74, 0x20, 0x30, 0x0d,
+ //0x10f0: d on int erup t 0.
0x0a, 0x0d, 0x0a, 0x24, 0x0d, 0x0a, 0x0d, 0x0a, 0x44, 0x72, 0x65, 0x61, 0x6d, 0x77, 0x65, 0x62,
+ //0x1100: ...$ .... Drea mweb
0x20, 0x68, 0x61, 0x73, 0x20, 0x61, 0x6e, 0x20, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x3a, 0x0d, 0x0a,
+ //0x1110: has an Erro r:..
0x55, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x20, 0x74, 0x6f, 0x20, 0x73, 0x65, 0x6c, 0x65, 0x63, 0x74,
+ //0x1120: Unab le t o se lect
0x20, 0x45, 0x4d, 0x4d, 0x20, 0x70, 0x61, 0x67, 0x65, 0x2e, 0x0d, 0x0a, 0x0d, 0x0a, 0x24, 0x0d,
+ //0x1130: EMM pag e... ..$.
0x0a, 0x0d, 0x0a, 0x44, 0x72, 0x65, 0x61, 0x6d, 0x77, 0x65, 0x62, 0x20, 0x68, 0x61, 0x73, 0x20,
+ //0x1140: ...D ream web has
0x61, 0x6e, 0x20, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x3a, 0x0d, 0x0a, 0x46, 0x69, 0x6c, 0x65, 0x20,
+ //0x1150: an E rror :..F ile
0x6e, 0x6f, 0x74, 0x20, 0x66, 0x6f, 0x75, 0x6e, 0x64, 0x2e, 0x63, 0x0d, 0x0a, 0x0d, 0x0a, 0x24,
+ //0x1160: not foun d.c. ...$
0x44, 0x72, 0x65, 0x61, 0x6d, 0x77, 0x65, 0x62, 0x20, 0x6c, 0x6f, 0x6f, 0x6b, 0x73, 0x20, 0x66,
+ //0x1170: Drea mweb loo ks f
0x6f, 0x72, 0x20, 0x53, 0x6f, 0x75, 0x6e, 0x64, 0x20, 0x42, 0x6c, 0x61, 0x73, 0x74, 0x65, 0x72,
+ //0x1180: or S ound Bla ster
0x20, 0x69, 0x6e, 0x66, 0x6f, 0x72, 0x6d, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x69, 0x6e, 0x0d,
+ //0x1190: inf orma tion in.
0x0a, 0x74, 0x68, 0x65, 0x20, 0x42, 0x4c, 0x41, 0x53, 0x54, 0x45, 0x52, 0x20, 0x65, 0x6e, 0x76,
+ //0x11a0: .the BLA STER env
0x69, 0x72, 0x6f, 0x6e, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x76, 0x61, 0x72, 0x69, 0x61, 0x62, 0x6c,
+ //0x11b0: iron ment var iabl
0x65, 0x20, 0x28, 0x69, 0x6e, 0x20, 0x79, 0x6f, 0x75, 0x72, 0x20, 0x41, 0x55, 0x54, 0x4f, 0x45,
+ //0x11c0: e (i n yo ur A UTOE
0x58, 0x45, 0x43, 0x2e, 0x42, 0x41, 0x54, 0x29, 0x0d, 0x0a, 0x0d, 0x0a, 0x49, 0x66, 0x20, 0x74,
+ //0x11d0: XEC. BAT) .... If t
0x68, 0x69, 0x73, 0x20, 0x69, 0x73, 0x20, 0x6e, 0x6f, 0x74, 0x20, 0x66, 0x6f, 0x75, 0x6e, 0x64,
+ //0x11e0: his is n ot f ound
0x20, 0x74, 0x68, 0x65, 0x6e, 0x20, 0x49, 0x52, 0x51, 0x20, 0x37, 0x2c, 0x20, 0x44, 0x4d, 0x41,
+ //0x11f0: the n IR Q 7, DMA
0x20, 0x63, 0x68, 0x61, 0x6e, 0x6e, 0x65, 0x6c, 0x20, 0x31, 0x20, 0x61, 0x6e, 0x64, 0x20, 0x62,
+ //0x1200: cha nnel 1 a nd b
0x61, 0x73, 0x65, 0x0d, 0x0a, 0x61, 0x64, 0x64, 0x72, 0x65, 0x73, 0x73, 0x20, 0x32, 0x32, 0x30,
+ //0x1210: ase. .add ress 220
0x68, 0x20, 0x61, 0x72, 0x65, 0x20, 0x61, 0x73, 0x73, 0x75, 0x6d, 0x65, 0x64, 0x2e, 0x0d, 0x0a,
+ //0x1220: h ar e as sume d...
0x0d, 0x0a, 0x54, 0x6f, 0x20, 0x61, 0x6c, 0x74, 0x65, 0x72, 0x20, 0x61, 0x6e, 0x79, 0x20, 0x6f,
+ //0x1230: ..To alt er a ny o
0x72, 0x20, 0x61, 0x6c, 0x6c, 0x20, 0x6f, 0x66, 0x20, 0x74, 0x68, 0x65, 0x73, 0x65, 0x20, 0x73,
+ //0x1240: r al l of the se s
0x65, 0x74, 0x74, 0x69, 0x6e, 0x67, 0x73, 0x20, 0x79, 0x6f, 0x75, 0x20, 0x63, 0x61, 0x6e, 0x20,
+ //0x1250: etti ngs you can
0x73, 0x70, 0x65, 0x63, 0x69, 0x66, 0x79, 0x20, 0x74, 0x68, 0x65, 0x6d, 0x0d, 0x0a, 0x6f, 0x6e,
+ //0x1260: spec ify them ..on
0x20, 0x74, 0x68, 0x65, 0x20, 0x63, 0x6f, 0x6d, 0x6d, 0x61, 0x6e, 0x64, 0x20, 0x6c, 0x69, 0x6e,
+ //0x1270: the com mand lin
0x65, 0x2e, 0x20, 0x46, 0x6f, 0x72, 0x20, 0x65, 0x78, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x3a, 0x0d,
+ //0x1280: e. F or e xamp le:.
0x0a, 0x0d, 0x0a, 0x54, 0x79, 0x70, 0x65, 0x20, 0x20, 0x20, 0x20, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1290: ...T ype D REAM
0x57, 0x45, 0x42, 0x20, 0x49, 0x37, 0x20, 0x41, 0x32, 0x32, 0x30, 0x20, 0x44, 0x31, 0x20, 0x20,
+ //0x12a0: WEB I7 A 220 D1
0x20, 0x20, 0x74, 0x6f, 0x20, 0x72, 0x75, 0x6e, 0x20, 0x44, 0x72, 0x65, 0x61, 0x6d, 0x77, 0x65,
+ //0x12b0: to run Dre amwe
0x62, 0x20, 0x6f, 0x6e, 0x20, 0x49, 0x52, 0x51, 0x20, 0x37, 0x2c, 0x20, 0x44, 0x4d, 0x41, 0x0d,
+ //0x12c0: b on IRQ 7, DMA.
0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ //0x12d0: .
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ //0x12e0:
0x63, 0x68, 0x61, 0x6e, 0x6e, 0x65, 0x6c, 0x20, 0x31, 0x20, 0x61, 0x6e, 0x64, 0x20, 0x62, 0x61,
+ //0x12f0: chan nel 1 an d ba
0x73, 0x65, 0x20, 0x61, 0x64, 0x64, 0x72, 0x65, 0x73, 0x73, 0x20, 0x32, 0x32, 0x30, 0x68, 0x0d,
+ //0x1300: se a ddre ss 2 20h.
0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45,
+ //0x1310: . DRE AMWE
0x42, 0x20, 0x49, 0x35, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ //0x1320: B I5
0x74, 0x6f, 0x20, 0x72, 0x75, 0x6e, 0x20, 0x44, 0x72, 0x65, 0x61, 0x6d, 0x77, 0x65, 0x62, 0x20,
+ //0x1330: to r un D ream web
0x6f, 0x6e, 0x20, 0x49, 0x52, 0x51, 0x20, 0x35, 0x20, 0x61, 0x6e, 0x64, 0x0d, 0x0a, 0x20, 0x20,
+ //0x1340: on I RQ 5 and ..
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ //0x1350:
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x64, 0x65, 0x66,
+ //0x1360: def
0x61, 0x75, 0x6c, 0x74, 0x20, 0x61, 0x64, 0x64, 0x72, 0x65, 0x73, 0x73, 0x20, 0x6f, 0x66, 0x20,
+ //0x1370: ault add ress of
0x32, 0x32, 0x30, 0x68, 0x2c, 0x20, 0x44, 0x4d, 0x41, 0x20, 0x31, 0x0d, 0x0a, 0x0d, 0x0a, 0x24,
+ //0x1380: 220h , DM A 1. ...$
0x0d, 0x0a, 0x0d, 0x0a, 0x54, 0x72, 0x79, 0x20, 0x74, 0x68, 0x65, 0x20, 0x44, 0x72, 0x65, 0x61,
+ //0x1390: .... Try the Drea
0x6d, 0x77, 0x65, 0x62, 0x20, 0x43, 0x44, 0x20, 0x69, 0x6e, 0x20, 0x79, 0x6f, 0x75, 0x72, 0x20,
+ //0x13a0: mweb CD in y our
0x73, 0x74, 0x65, 0x72, 0x65, 0x6f, 0x2e, 0x2e, 0x2e, 0x2e, 0x0d, 0x0a, 0x0d, 0x0a, 0x0d, 0x0a,
+ //0x13b0: ster eo.. .... ....
0x24, 0x81, 0x00, 0xb8, 0x00, 0x52, 0x00, 0x80, 0x00, 0xc0, 0xc8, 0x50, 0x00, 0x93, 0x00, 0x3e,
+ //0x13c0: $... .R.. ...P ...>
0x00, 0x6f, 0x00, 0x80, 0xc8, 0xb7, 0x00, 0xfa, 0x00, 0x3e, 0x00, 0x6f, 0x00, 0xc4, 0xc8, 0x00,
+ //0x13d0: .o.. .... .>.o ....
0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xa0, 0xca, 0xff, 0xff, 0x53, 0x50, 0x45, 0x45, 0x43,
+ //0x13e0: .@.. .... ...S PEEC
0x48, 0x52, 0x32, 0x34, 0x43, 0x30, 0x30, 0x30, 0x35, 0x2e, 0x52, 0x41, 0x57, 0x00, 0x87, 0x83,
+ //0x13f0: HR24 C000 5.RA W...
0x81, 0x82, 0x2c, 0x00, 0x46, 0x00, 0x20, 0x00, 0x2e, 0x00, 0x70, 0xc4, 0x00, 0x00, 0x32, 0x00,
+ //0x1400: ..,. F. . ..p. ..2.
0x00, 0x00, 0xb4, 0x00, 0x7c, 0xc3, 0xe2, 0x00, 0xf4, 0x00, 0x0a, 0x00, 0x1a, 0x00, 0x28, 0xc8,
+ //0x1410: .... |... .... ..(.
0xe2, 0x00, 0xf4, 0x00, 0x1a, 0x00, 0x28, 0x00, 0x2c, 0xc8, 0xf0, 0x00, 0x04, 0x01, 0x64, 0x00,
+ //0x1420: .... ..(. ,... ..d.
0x7c, 0x00, 0xcc, 0xc9, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xd4, 0xc9, 0xff, 0xff,
+ //0x1430: |... ..@. .... ....
0x2c, 0x00, 0x46, 0x00, 0x20, 0x00, 0x2e, 0x00, 0x70, 0xc4, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00,
+ //0x1440: ,.F. ... p... 2...
0xb4, 0x00, 0x7c, 0xc3, 0x12, 0x01, 0x24, 0x01, 0x0a, 0x00, 0x1a, 0x00, 0x28, 0xc8, 0x12, 0x01,
+ //0x1450: ..|. ..$. .... (...
0x24, 0x01, 0x1a, 0x00, 0x28, 0x00, 0x2c, 0xc8, 0xf0, 0x00, 0x04, 0x01, 0x64, 0x00, 0x7c, 0x00,
+ //0x1460: $... (.,. .... d.|.
0xcc, 0xc9, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0xc8, 0x00, 0xd4, 0xc9, 0xff, 0xff, 0x00, 0x21,
+ //0x1470: .... @... .... ...!
0x0a, 0x0f, 0xff, 0x00, 0x16, 0x0a, 0x0f, 0xff, 0x00, 0x16, 0x00, 0x0f, 0xff, 0x00, 0x0b, 0x00,
+ //0x1480: .... .... .... ....
0x0f, 0xff, 0x00, 0x0b, 0x0a, 0x0f, 0xff, 0x00, 0x00, 0x0a, 0x0f, 0xff, 0x01, 0x2c, 0x0a, 0x06,
+ //0x1490: .... .... .... .,..
0xff, 0x01, 0x2c, 0x00, 0x0d, 0xff, 0x02, 0x21, 0x00, 0x06, 0xff, 0x02, 0x16, 0x00, 0x05, 0xff,
+ //0x14a0: ..,. ...! .... ....
0x02, 0x16, 0x0a, 0x10, 0xff, 0x02, 0x0b, 0x0a, 0x10, 0xff, 0x03, 0x2c, 0x00, 0x0f, 0xff, 0x03,
+ //0x14b0: .... .... ..., ....
0x21, 0x0a, 0x06, 0xff, 0x03, 0x21, 0x00, 0x05, 0xff, 0x04, 0x0b, 0x1e, 0x06, 0xff, 0x04, 0x16,
+ //0x14c0: !... .!.. .... ....
0x1e, 0x05, 0xff, 0x04, 0x16, 0x14, 0x0d, 0xff, 0x0a, 0x21, 0x1e, 0x06, 0xff, 0x0a, 0x16, 0x1e,
+ //0x14d0: .... .... .!.. ....
0x06, 0xff, 0x09, 0x16, 0x0a, 0x06, 0xff, 0x09, 0x16, 0x14, 0x10, 0xff, 0x09, 0x16, 0x1e, 0x10,
+ //0x14e0: .... .... .... ....
0xff, 0x09, 0x16, 0x28, 0x10, 0xff, 0x09, 0x16, 0x32, 0x10, 0xff, 0x06, 0x0b, 0x1e, 0x06, 0xff,
+ //0x14f0: ...( .... 2... ....
0x06, 0x00, 0x0a, 0x0f, 0xff, 0x06, 0x00, 0x14, 0x0f, 0xff, 0x06, 0x0b, 0x14, 0x0f, 0xff, 0x06,
+ //0x1500: .... .... .... ....
0x16, 0x14, 0x0f, 0xff, 0x07, 0x0b, 0x14, 0x06, 0xff, 0x07, 0x00, 0x14, 0x06, 0xff, 0x07, 0x00,
+ //0x1510: .... .... .... ....
0x1e, 0x06, 0xff, 0x37, 0x2c, 0x00, 0x05, 0xff, 0x37, 0x2c, 0x0a, 0x05, 0xff, 0x05, 0x16, 0x1e,
+ //0x1520: ...7 ,... 7,.. ....
0x06, 0xff, 0x05, 0x16, 0x14, 0x0f, 0xff, 0x05, 0x16, 0x0a, 0x0f, 0xff, 0x18, 0x16, 0x00, 0x0f,
+ //0x1530: .... .... .... ....
0xff, 0x18, 0x21, 0x00, 0x0f, 0xff, 0x18, 0x2c, 0x00, 0x0f, 0xff, 0x18, 0x21, 0x0a, 0x0f, 0xff,
+ //0x1540: ..!. ..., .... !...
0x08, 0x00, 0x0a, 0x06, 0xff, 0x08, 0x0b, 0x0a, 0x06, 0xff, 0x08, 0x16, 0x0a, 0x06, 0xff, 0x08,
+ //0x1550: .... .... .... ....
0x21, 0x0a, 0x06, 0xff, 0x08, 0x21, 0x14, 0x06, 0xff, 0x08, 0x21, 0x1e, 0x06, 0xff, 0x08, 0x21,
+ //0x1560: !... .!.. ..!. ...!
0x28, 0x06, 0xff, 0x08, 0x16, 0x28, 0x06, 0xff, 0x08, 0x0b, 0x28, 0x06, 0xff, 0x0b, 0x0b, 0x14,
+ //0x1570: (... .(.. ..(. ....
0x0c, 0xff, 0x0b, 0x0b, 0x1e, 0x0c, 0xff, 0x0b, 0x16, 0x14, 0x0c, 0xff, 0x0b, 0x16, 0x1e, 0x0c,
+ //0x1580: .... .... .... ....
0xff, 0x0c, 0x16, 0x14, 0x0c, 0xff, 0x0d, 0x16, 0x14, 0x0c, 0xff, 0x0d, 0x21, 0x14, 0x0c, 0xff,
+ //0x1590: .... .... .... !...
0x0e, 0x2c, 0x14, 0x0c, 0xff, 0x0e, 0x21, 0x00, 0x0c, 0xff, 0x0e, 0x21, 0x0a, 0x0c, 0xff, 0x0e,
+ //0x15a0: .,.. ..!. ...! ....
0x21, 0x14, 0x0c, 0xff, 0x0e, 0x21, 0x1e, 0x0c, 0xff, 0x0e, 0x21, 0x28, 0x0c, 0xff, 0x0e, 0x16,
+ //0x15b0: !... .!.. ..!( ....
0x00, 0x10, 0xff, 0x13, 0x00, 0x00, 0x0c, 0xff, 0x14, 0x00, 0x14, 0x10, 0xff, 0x14, 0x00, 0x1e,
+ //0x15c0: .... .... .... ....
0x10, 0xff, 0x14, 0x0b, 0x1e, 0x10, 0xff, 0x14, 0x00, 0x28, 0x10, 0xff, 0x14, 0x0b, 0x28, 0x10,
+ //0x15d0: .... .... .(.. ..(.
0xff, 0x15, 0x0b, 0x0a, 0x0f, 0xff, 0x15, 0x0b, 0x14, 0x0f, 0xff, 0x15, 0x00, 0x14, 0x0f, 0xff,
+ //0x15e0: .... .... .... ....
0x15, 0x16, 0x14, 0x0f, 0xff, 0x15, 0x21, 0x14, 0x0f, 0xff, 0x15, 0x2c, 0x14, 0x0f, 0xff, 0x15,
+ //0x15f0: .... ..!. ..., ....
0x2c, 0x0a, 0x0f, 0xff, 0x16, 0x16, 0x0a, 0x10, 0xff, 0x16, 0x16, 0x14, 0x10, 0xff, 0x17, 0x16,
+ //0x1600: ,... .... .... ....
0x1e, 0x0d, 0xff, 0x17, 0x16, 0x28, 0x0d, 0xff, 0x17, 0x21, 0x28, 0x0d, 0xff, 0x17, 0x0b, 0x28,
+ //0x1610: .... .(.. .!(. ...(
0x0d, 0xff, 0x17, 0x00, 0x28, 0x0d, 0xff, 0x17, 0x00, 0x32, 0x0d, 0xff, 0x19, 0x0b, 0x28, 0x10,
+ //0x1620: .... (... .2.. ..(.
0xff, 0x19, 0x0b, 0x32, 0x10, 0xff, 0x19, 0x00, 0x32, 0x10, 0xff, 0x1b, 0x0b, 0x14, 0x10, 0xff,
+ //0x1630: ...2 .... 2... ....
0x1b, 0x0b, 0x1e, 0x10, 0xff, 0x1d, 0x0b, 0x0a, 0x10, 0xff, 0x2d, 0x16, 0x1e, 0x0c, 0xff, 0x2d,
+ //0x1640: .... .... ..-. ...-
0x16, 0x28, 0x0c, 0xff, 0x2d, 0x16, 0x32, 0x0c, 0xff, 0x2e, 0x16, 0x28, 0x0c, 0xff, 0x2e, 0x0b,
+ //0x1650: .(.. -.2. ...( ....
0x32, 0x0c, 0xff, 0x2e, 0x16, 0x32, 0x0c, 0xff, 0x2e, 0x21, 0x32, 0x0c, 0xff, 0x2f, 0x00, 0x00,
+ //0x1660: 2... .2.. .!2. ./..
0x0c, 0xff, 0x1a, 0x16, 0x14, 0x10, 0xff, 0x1a, 0x21, 0x0a, 0x10, 0xff, 0x1a, 0x21, 0x14, 0x10,
+ //0x1670: .... .... !... .!..
0xff, 0x1a, 0x21, 0x1e, 0x10, 0xff, 0x1a, 0x2c, 0x1e, 0x10, 0xff, 0x1a, 0x16, 0x1e, 0x10, 0xff,
+ //0x1680: ..!. ..., .... ....
0x1a, 0x0b, 0x1e, 0x10, 0xff, 0x1a, 0x0b, 0x14, 0x10, 0xff, 0x1a, 0x00, 0x14, 0x10, 0xff, 0x1a,
+ //0x1690: .... .... .... ....
0x0b, 0x28, 0x10, 0xff, 0x1a, 0x00, 0x28, 0x10, 0xff, 0x1a, 0x16, 0x28, 0x10, 0xff, 0x1a, 0x0b,
+ //0x16a0: .(.. ..(. ...( ....
0x32, 0x10, 0xff, 0x1c, 0x00, 0x1e, 0x0f, 0xff, 0x1c, 0x00, 0x14, 0x0f, 0xff, 0x1c, 0x00, 0x28,
+ //0x16b0: 2... .... .... ...(
0x0f, 0xff, 0x1c, 0x0b, 0x1e, 0x0f, 0xff, 0x1c, 0x0b, 0x14, 0x0f, 0xff, 0x1c, 0x16, 0x1e, 0x0f,
+ //0x16c0: .... .... .... ....
0xff, 0x1c, 0x16, 0x14, 0x0f, 0xff, 0xff, 0x4f, 0x42, 0x4a, 0x45, 0x43, 0x54, 0x20, 0x4e, 0x41,
+ //0x16d0: .... ...O BJEC T NA
0x4d, 0x45, 0x20, 0x4f, 0x4e, 0x45, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ //0x16e0: ME O NE
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00,
+ //0x16f0: .
0x10, 0x12, 0x12, 0x11, 0x10, 0x10, 0x10, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
+ //0x1700: .... .... .... ....
0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1710: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36,
+ //0x1720: .... .... ..12 3456
0x37, 0x38, 0x39, 0x30, 0x2d, 0x00, 0x08, 0x00, 0x51, 0x57, 0x45, 0x52, 0x54, 0x59, 0x55, 0x49,
+ //0x1730: 7890 -... QWER TYUI
0x4f, 0x50, 0x00, 0x00, 0x0d, 0x00, 0x41, 0x53, 0x44, 0x46, 0x47, 0x48, 0x4a, 0x4b, 0x4c, 0x00,
+ //0x1740: OP.. ..AS DFGH JKL.
0x00, 0x00, 0x00, 0x00, 0x5a, 0x58, 0x43, 0x56, 0x42, 0x4e, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1750: .... ZXCV BNM. ....
0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1760: . .. .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1770: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1780: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1790: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x44, 0x3a, 0x00, 0x00, 0x00,
+ //0x17a0: .... .... ...D :...
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x17b0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x17c0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x20, 0x44, 0x41, 0x54, 0x41, 0x20, 0x46, 0x49, 0x4c, 0x45, 0x20, 0x43, 0x4f,
+ //0x17d0: WEB DATA FIL E CO
0x50, 0x59, 0x52, 0x49, 0x47, 0x48, 0x54, 0x20, 0x31, 0x39, 0x39, 0x32, 0x20, 0x43, 0x52, 0x45,
+ //0x17e0: PYRI GHT 1992 CRE
0x41, 0x54, 0x49, 0x56, 0x45, 0x20, 0x52, 0x45, 0x41, 0x4c, 0x49, 0x54, 0x59, 0x00, 0x00, 0x00,
+ //0x17f0: ATIV E RE ALIT Y...
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1800: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1810: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1820: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x30, 0x30, 0x00, 0x05, 0xff, 0x21, 0x0a, 0xff, 0xff, 0xff, 0x00,
+ //0x1830: WEB. R00. ..!. ....
0x01, 0x06, 0x02, 0xff, 0x03, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1840: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x30, 0x31, 0x00, 0x01, 0xff, 0x2c, 0x0a, 0xff, 0xff, 0xff, 0x00,
+ //0x1850: WEB. R01. ..,. ....
0x07, 0x02, 0xff, 0xff, 0xff, 0xff, 0x06, 0xff, 0xff, 0xff, 0x01, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1860: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x30, 0x32, 0x00, 0x02, 0xff, 0x21, 0x00, 0xff, 0xff, 0xff, 0x00,
+ //0x1870: WEB. R02. ..!. ....
0x01, 0x00, 0xff, 0xff, 0x01, 0xff, 0x03, 0xff, 0xff, 0xff, 0x02, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1880: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x30, 0x33, 0x00, 0x05, 0xff, 0x21, 0x0a, 0xff, 0xff, 0xff, 0x00,
+ //0x1890: WEB. R03. ..!. ....
0x02, 0x02, 0x00, 0x02, 0x04, 0xff, 0x00, 0xff, 0xff, 0xff, 0x03, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x18a0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x30, 0x34, 0x00, 0x17, 0xff, 0x0b, 0x1e, 0xff, 0xff, 0xff, 0x00,
+ //0x18b0: WEB. R04. .... ....
0x01, 0x04, 0x00, 0x05, 0xff, 0xff, 0x03, 0xff, 0xff, 0xff, 0x04, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x18c0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x30, 0x35, 0x00, 0x05, 0xff, 0x16, 0x1e, 0xff, 0xff, 0xff, 0x00,
+ //0x18d0: WEB. R05. .... ....
0x01, 0x02, 0x00, 0x04, 0xff, 0xff, 0x03, 0xff, 0xff, 0xff, 0x05, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x18e0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x30, 0x36, 0x00, 0x05, 0xff, 0x0b, 0x1e, 0xff, 0xff, 0xff, 0x00,
+ //0x18f0: WEB. R06. .... ....
0x01, 0x00, 0x00, 0x01, 0x02, 0xff, 0x00, 0xff, 0xff, 0xff, 0x06, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1900: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x30, 0x37, 0x00, 0xff, 0xff, 0x00, 0x14, 0xff, 0xff, 0xff, 0x00,
+ //0x1910: WEB. R07. .... ....
0x02, 0x02, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x07, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1920: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x30, 0x38, 0x00, 0x08, 0xff, 0x00, 0x0a, 0xff, 0xff, 0xff, 0x00,
+ //0x1930: WEB. R08. .... ....
0x01, 0x02, 0xff, 0xff, 0xff, 0xff, 0x00, 0x0b, 0x28, 0x00, 0x08, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1940: .... .... (..D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x30, 0x39, 0x00, 0x09, 0xff, 0x16, 0x0a, 0xff, 0xff, 0xff, 0x00,
+ //0x1950: WEB. R09. .... ....
0x04, 0x06, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x09, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1960: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x31, 0x30, 0x00, 0x0a, 0xff, 0x21, 0x1e, 0xff, 0xff, 0xff, 0x00,
+ //0x1970: WEB. R10. ..!. ....
0x02, 0x00, 0xff, 0xff, 0x02, 0x02, 0x04, 0x16, 0x1e, 0xff, 0x0a, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1980: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x31, 0x31, 0x00, 0x0b, 0xff, 0x0b, 0x14, 0xff, 0xff, 0xff, 0x00,
+ //0x1990: WEB. R11. .... ....
0x00, 0x04, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0b, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x19a0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x31, 0x32, 0x00, 0x0c, 0xff, 0x16, 0x14, 0xff, 0xff, 0xff, 0x00,
+ //0x19b0: WEB. R12. .... ....
0x01, 0x04, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0c, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x19c0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x31, 0x33, 0x00, 0x0c, 0xff, 0x16, 0x14, 0xff, 0xff, 0xff, 0x00,
+ //0x19d0: WEB. R13. .... ....
0x01, 0x04, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0d, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x19e0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x31, 0x34, 0x00, 0x0e, 0xff, 0x2c, 0x14, 0xff, 0xff, 0xff, 0x00,
+ //0x19f0: WEB. R14. ..,. ....
0x00, 0x06, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1a00: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1a10: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1a20: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1a30: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1a40: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1a50: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1a60: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1a70: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1a80: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x31, 0x39, 0x00, 0x13, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ //0x1a90: WEB. R19. .... ....
0x00, 0x04, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x13, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1aa0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x32, 0x30, 0x00, 0x16, 0xff, 0x00, 0x14, 0xff, 0xff, 0xff, 0x00,
+ //0x1ab0: WEB. R20. .... ....
0x01, 0x04, 0x02, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x14, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1ac0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x32, 0x31, 0x00, 0x05, 0xff, 0x0b, 0x0a, 0xff, 0xff, 0xff, 0x00,
+ //0x1ad0: WEB. R21. .... ....
0x01, 0x04, 0x02, 0x0f, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff, 0x15, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1ae0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x32, 0x32, 0x00, 0x16, 0xff, 0x16, 0x0a, 0xff, 0xff, 0xff, 0x00,
+ //0x1af0: WEB. R22. .... ....
0x00, 0x04, 0xff, 0xff, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff, 0x16, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1b00: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x32, 0x33, 0x00, 0x17, 0xff, 0x16, 0x1e, 0xff, 0xff, 0xff, 0x00,
+ //0x1b10: WEB. R23. .... ....
0x01, 0x04, 0x02, 0x0f, 0x03, 0xff, 0xff, 0xff, 0xff, 0xff, 0x17, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1b20: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x32, 0x34, 0x00, 0x05, 0xff, 0x2c, 0x00, 0xff, 0xff, 0xff, 0x00,
+ //0x1b30: WEB. R24. ..,. ....
0x01, 0x06, 0x02, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x18, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1b40: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x32, 0x35, 0x00, 0x16, 0xff, 0x0b, 0x28, 0xff, 0xff, 0xff, 0x00,
+ //0x1b50: WEB. R25. ...( ....
0x01, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x19, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1b60: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x32, 0x36, 0x00, 0x09, 0xff, 0x16, 0x14, 0xff, 0xff, 0xff, 0x00,
+ //0x1b70: WEB. R26. .... ....
0x04, 0x02, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1a, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1b80: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x32, 0x37, 0x00, 0x16, 0xff, 0x0b, 0x14, 0xff, 0xff, 0xff, 0x00,
+ //0x1b90: WEB. R27. .... ....
0x00, 0x06, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1b, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1ba0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x32, 0x38, 0x00, 0x05, 0xff, 0x0b, 0x1e, 0xff, 0xff, 0xff, 0x00,
+ //0x1bb0: WEB. R28. .... ....
0x00, 0x00, 0xff, 0xff, 0x02, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1c, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1bc0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x32, 0x39, 0x00, 0x16, 0xff, 0x0b, 0x0a, 0xff, 0xff, 0xff, 0x00,
+ //0x1bd0: WEB. R29. .... ....
0x00, 0x02, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1d, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1be0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x30, 0x35, 0x00, 0x05, 0xff, 0x16, 0x0a, 0xff, 0xff, 0xff, 0x00,
+ //0x1bf0: WEB. R05. .... ....
0x01, 0x04, 0x01, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x05, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1c00: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x30, 0x34, 0x00, 0x17, 0xff, 0x16, 0x14, 0xff, 0xff, 0xff, 0x00,
+ //0x1c10: WEB. R04. .... ....
0x01, 0x04, 0x02, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x04, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1c20: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x31, 0x30, 0x00, 0x0a, 0xff, 0x16, 0x1e, 0xff, 0xff, 0xff, 0x00,
+ //0x1c30: WEB. R10. .... ....
0x03, 0x06, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0a, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1c40: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x31, 0x32, 0x00, 0x0c, 0xff, 0x16, 0x14, 0xff, 0xff, 0xff, 0x00,
+ //0x1c50: WEB. R12. .... ....
0x00, 0x02, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0c, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1c60: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x30, 0x33, 0x00, 0x05, 0xff, 0x2c, 0x00, 0xff, 0xff, 0xff, 0x00,
+ //0x1c70: WEB. R03. ..,. ....
0x01, 0x06, 0x02, 0xff, 0x04, 0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1c80: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x32, 0x34, 0x00, 0x05, 0xff, 0x16, 0x00, 0xff, 0xff, 0xff, 0x00,
+ //0x1c90: WEB. R24. .... ....
0x03, 0x06, 0x00, 0xff, 0xff, 0xff, 0xff, 0x21, 0x00, 0x03, 0x18, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1ca0: .... ...! ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x32, 0x32, 0x00, 0x16, 0xff, 0x16, 0x14, 0xff, 0xff, 0xff, 0x00,
+ //0x1cb0: WEB. R22. .... ....
0x01, 0x04, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x16, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1cc0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x32, 0x32, 0x00, 0x16, 0xff, 0x16, 0x14, 0xff, 0xff, 0xff, 0x00,
+ //0x1cd0: WEB. R22. .... ....
0x00, 0x02, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x16, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1ce0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x31, 0x31, 0x00, 0x0b, 0xff, 0x16, 0x1e, 0xff, 0xff, 0xff, 0x00,
+ //0x1cf0: WEB. R11. .... ....
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0b, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1d00: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x32, 0x38, 0x00, 0x05, 0xff, 0x0b, 0x14, 0xff, 0xff, 0xff, 0x00,
+ //0x1d10: WEB. R28. .... ....
0x00, 0x06, 0xff, 0xff, 0x02, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1c, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1d20: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x32, 0x31, 0x00, 0x05, 0xff, 0x0b, 0x0a, 0xff, 0xff, 0xff, 0x00,
+ //0x1d30: WEB. R21. .... ....
0x01, 0x04, 0x02, 0x0f, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff, 0x15, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1d40: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x32, 0x36, 0x00, 0x09, 0xff, 0x00, 0x28, 0xff, 0xff, 0xff, 0x00,
+ //0x1d50: WEB. R26. ...( ....
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1a, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1d60: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x31, 0x39, 0x00, 0x13, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ //0x1d70: WEB. R19. .... ....
0x02, 0x02, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x13, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1d80: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x30, 0x38, 0x00, 0x08, 0xff, 0x0b, 0x28, 0xff, 0xff, 0xff, 0x00,
+ //0x1d90: WEB. R08. ...( ....
0x00, 0x04, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x08, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1da0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x30, 0x31, 0x00, 0x01, 0xff, 0x2c, 0x0a, 0xff, 0xff, 0xff, 0x00,
+ //0x1db0: WEB. R01. ..,. ....
0x03, 0x06, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1dc0: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x34, 0x35, 0x00, 0x23, 0xff, 0x16, 0x1e, 0xff, 0xff, 0xff, 0x00,
+ //0x1dd0: WEB. R45. #... ....
0x00, 0x06, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2d, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1de0: .... .... ..-D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x34, 0x36, 0x00, 0x23, 0xff, 0x16, 0x28, 0xff, 0xff, 0xff, 0x00,
+ //0x1df0: WEB. R46. #..( ....
0x00, 0x04, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1e00: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x34, 0x37, 0x00, 0x23, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ //0x1e10: WEB. R47. #... ....
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2f, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1e20: .... .... ../D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x34, 0x35, 0x00, 0x23, 0xff, 0x16, 0x1e, 0xff, 0xff, 0xff, 0x00,
+ //0x1e30: WEB. R45. #... ....
0x04, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2d, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1e40: .... .... ..-D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x34, 0x36, 0x00, 0x23, 0xff, 0x16, 0x32, 0xff, 0xff, 0xff, 0x00,
+ //0x1e50: WEB. R46. #..2 ....
0x00, 0x04, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1e60: .... .... ...D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x35, 0x30, 0x00, 0x23, 0xff, 0x16, 0x1e, 0xff, 0xff, 0xff, 0x00,
+ //0x1e70: WEB. R50. #... ....
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x32, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1e80: .... .... ..2D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x35, 0x31, 0x00, 0x23, 0xff, 0x0b, 0x1e, 0xff, 0xff, 0xff, 0x00,
+ //0x1e90: WEB. R51. #... ....
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x33, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1ea0: .... .... ..3D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x35, 0x32, 0x00, 0x23, 0xff, 0x16, 0x1e, 0xff, 0xff, 0xff, 0x00,
+ //0x1eb0: WEB. R52. #... ....
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x34, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1ec0: .... .... ..4D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x35, 0x33, 0x00, 0x23, 0xff, 0x21, 0x00, 0xff, 0xff, 0xff, 0x00,
+ //0x1ed0: WEB. R53. #.!. ....
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x35, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1ee0: .... .... ..5D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x35, 0x34, 0x00, 0x23, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00,
+ //0x1ef0: WEB. R54. #... ....
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x36, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x1f00: .... .... ..6D REAM
0x57, 0x45, 0x42, 0x2e, 0x52, 0x35, 0x35, 0x00, 0x0e, 0xff, 0x2c, 0x00, 0xff, 0xff, 0xff, 0x00,
+ //0x1f10: WEB. R55. ..,. ....
0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1f20: .... .... ..7. ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1f30: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x01, 0x00,
+ //0x1f40: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x02, 0x04,
+ //0x1f50: .... .... .... ....
0x01, 0x0a, 0x09, 0x08, 0x06, 0x0b, 0x04, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1f60: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1f70: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1f80: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1f90: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1fa0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1fb0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1fc0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x1fd0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
+ //0x1fe0: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x1ff0: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2000: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2010: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2020: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2030: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2040: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2050: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2060: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2070: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2080: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2090: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x20a0: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x20b0: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x20c0: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x20d0: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x20e0: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x20f0: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2100: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2110: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2120: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2130: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2140: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2150: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2160: .... .... .... ....
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ //0x2170: .... .... .... ....
0xff, 0xff, 0xff, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
+ //0x2180: .... .... .... ....
0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
+ //0x2190: .... .... .... ....
0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
+ //0x21a0: .... .... .... ....
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
+ //0x21b0: .... .... .... ....
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
+ //0x21c0: .... .... .... ....
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
+ //0x21d0: .... .... .... ....
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01,
+ //0x21e0: .... .... .... ....
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57,
+ //0x21f0: .... .... ..DR EAMW
0x45, 0x42, 0x2e, 0x44, 0x30, 0x30, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e,
+ //0x2200: EB.D 00.D REAM WEB.
0x44, 0x30, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x32,
+ //0x2210: D01. DREA MWEB .D02
0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x33, 0x00, 0x44, 0x52,
+ //0x2220: .DRE AMWE B.D0 3.DR
0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x34, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d,
+ //0x2230: EAMW EB.D 04.D REAM
0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x35, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42,
+ //0x2240: WEB. D05. DREA MWEB
0x2e, 0x44, 0x30, 0x36, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x45,
+ //0x2250: .D06 .DRE AMWE B.DE
0x4d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x2260: M... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x2270: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x2280: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x2290: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x22a0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x22b0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x22c0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x22d0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x22e0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x22f0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x2300: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x2310: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x2320: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x2330: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x2340: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ //0x2350: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, };
ds.assign(src, src + sizeof(src));
dreamweb();
@@ -21436,8 +17960,6 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_priest: priest(); break;
case addr_madmanstelly: madmanstelly(); break;
case addr_madman: madman(); break;
- case addr_madmantext: madmantext(); break;
- case addr_madmode: madmode(); break;
case addr_priesttext: priesttext(); break;
case addr_textforend: textforend(); break;
case addr_textformonk: textformonk(); break;
@@ -21447,14 +17969,9 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_sparky: sparky(); break;
case addr_train: train(); break;
case addr_addtopeoplelist: addtopeoplelist(); break;
- case addr_showgamereel: showgamereel(); break;
case addr_checkspeed: checkspeed(); break;
case addr_delsprite: delsprite(); break;
- case addr_checkone: checkone(); break;
- case addr_findsource: findsource(); break;
case addr_mainman: mainman(); break;
- case addr_aboutturn: aboutturn(); break;
- case addr_facerightway: facerightway(); break;
case addr_checkforexit: checkforexit(); break;
case addr_adjustdown: adjustdown(); break;
case addr_adjustup: adjustup(); break;
@@ -21464,28 +17981,16 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_initrain: initrain(); break;
case addr_splitintolines: splitintolines(); break;
case addr_getblockofpixel: getblockofpixel(); break;
- case addr_showrain: showrain(); break;
case addr_backobject: backobject(); break;
case addr_liftnoise: liftnoise(); break;
case addr_random: random(); break;
case addr_steady: steady(); break;
case addr_constant: constant(); break;
- case addr_doorway: doorway(); break;
- case addr_widedoor: widedoor(); break;
- case addr_lockeddoorway: lockeddoorway(); break;
- case addr_updatepeople: updatepeople(); break;
- case addr_getreelframeax: getreelframeax(); break;
case addr_reelsonscreen: reelsonscreen(); break;
- case addr_plotreel: plotreel(); break;
case addr_soundonreels: soundonreels(); break;
case addr_reconstruct: reconstruct(); break;
- case addr_dealwithspecial: dealwithspecial(); break;
- case addr_movemap: movemap(); break;
- case addr_getreelstart: getreelstart(); break;
- case addr_showreelframe: showreelframe(); break;
case addr_deleverything: deleverything(); break;
case addr_dumpeverything: dumpeverything(); break;
- case addr_allocatework: allocatework(); break;
case addr_showpcx: showpcx(); break;
case addr_loadpalfromiff: loadpalfromiff(); break;
case addr_setmode: setmode(); break;
@@ -21495,12 +18000,9 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_pixelcheckset: pixelcheckset(); break;
case addr_createpanel: createpanel(); break;
case addr_createpanel2: createpanel2(); break;
- case addr_clearwork: clearwork(); break;
case addr_vsync: vsync(); break;
case addr_doshake: doshake(); break;
- case addr_zoom: zoom(); break;
case addr_delthisone: delthisone(); break;
- case addr_doblocks: doblocks(); break;
case addr_transferinv: transferinv(); break;
case addr_transfermap: transfermap(); break;
case addr_fadedos: fadedos(); break;
@@ -21548,13 +18050,7 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_mode640x480: mode640x480(); break;
case addr_set16colpalette: set16colpalette(); break;
case addr_realcredits: realcredits(); break;
- case addr_printchar: printchar(); break;
- case addr_printslow: printslow(); break;
- case addr_waitframes: waitframes(); break;
- case addr_printboth: printboth(); break;
- case addr_printdirect: printdirect(); break;
case addr_monprint: monprint(); break;
- case addr_getnumber: getnumber(); break;
case addr_fillryan: fillryan(); break;
case addr_fillopen: fillopen(); break;
case addr_findallryan: findallryan(); break;
@@ -21586,7 +18082,6 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_swapwithinv: swapwithinv(); break;
case addr_swapwithopen: swapwithopen(); break;
case addr_intoinv: intoinv(); break;
- case addr_deletetaken: deletetaken(); break;
case addr_outofinv: outofinv(); break;
case addr_getfreead: getfreead(); break;
case addr_getexad: getexad(); break;
@@ -21622,21 +18117,7 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_deleteextext: deleteextext(); break;
case addr_blockget: blockget(); break;
case addr_drawfloor: drawfloor(); break;
- case addr_calcmapad: calcmapad(); break;
- case addr_getdimension: getdimension(); break;
- case addr_addalong: addalong(); break;
- case addr_addlength: addlength(); break;
- case addr_drawflags: drawflags(); break;
- case addr_showallobs: showallobs(); break;
- case addr_makebackob: makebackob(); break;
- case addr_showallfree: showallfree(); break;
case addr_showallex: showallex(); break;
- case addr_calcfrframe: calcfrframe(); break;
- case addr_finalframe: finalframe(); break;
- case addr_adjustlen: adjustlen(); break;
- case addr_getmapad: getmapad(); break;
- case addr_getxad: getxad(); break;
- case addr_getyad: getyad(); break;
case addr_autolook: autolook(); break;
case addr_look: look(); break;
case addr_dolook: dolook(); break;
@@ -21794,23 +18275,13 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_putbackobstuff: putbackobstuff(); break;
case addr_showpuztext: showpuztext(); break;
case addr_findpuztext: findpuztext(); break;
- case addr_placesetobject: placesetobject(); break;
- case addr_removesetobject: removesetobject(); break;
case addr_issetobonmap: issetobonmap(); break;
case addr_placefreeobject: placefreeobject(); break;
case addr_removefreeobject: removefreeobject(); break;
- case addr_findormake: findormake(); break;
case addr_switchryanon: switchryanon(); break;
case addr_switchryanoff: switchryanoff(); break;
- case addr_setallchanges: setallchanges(); break;
- case addr_dochange: dochange(); break;
case addr_autoappear: autoappear(); break;
- case addr_getundertimed: getundertimed(); break;
- case addr_putundertimed: putundertimed(); break;
- case addr_dumptimedtext: dumptimedtext(); break;
case addr_setuptimeduse: setuptimeduse(); break;
- case addr_setuptimedtemp: setuptimedtemp(); break;
- case addr_usetimedtext: usetimedtext(); break;
case addr_edenscdplayer: edenscdplayer(); break;
case addr_usewall: usewall(); break;
case addr_usechurchgate: usechurchgate(); break;
@@ -21909,7 +18380,6 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_makeheader: makeheader(); break;
case addr_storeit: storeit(); break;
case addr_saveseg: saveseg(); break;
- case addr_findlen: findlen(); break;
case addr_scanfornames: scanfornames(); break;
case addr_decide: decide(); break;
case addr_showdecisions: showdecisions(); break;
@@ -21930,16 +18400,12 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_out22c: out22c(); break;
case addr_playchannel0: playchannel0(); break;
case addr_playchannel1: playchannel1(); break;
- case addr_makenextblock: makenextblock(); break;
case addr_volumeadjust: volumeadjust(); break;
- case addr_loopchannel0: loopchannel0(); break;
case addr_channel0only: channel0only(); break;
case addr_channel1only: channel1only(); break;
- case addr_channel0tran: channel0tran(); break;
case addr_bothchannels: bothchannels(); break;
case addr_saveems: saveems(); break;
case addr_restoreems: restoreems(); break;
- case addr_domix: domix(); break;
case addr_dmaend: dmaend(); break;
case addr_startdmablock: startdmablock(); break;
case addr_setuppit: setuppit(); break;
@@ -21962,7 +18428,6 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_clearrest: clearrest(); break;
case addr_deallocatemem: deallocatemem(); break;
case addr_allocatemem: allocatemem(); break;
- case addr_parseblaster: parseblaster(); break;
case addr_startup: startup(); break;
case addr_startup1: startup1(); break;
case addr_screenupdate: screenupdate(); break;
@@ -21978,12 +18443,9 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_convnum: convnum(); break;
case addr_mainscreen: mainscreen(); break;
case addr_madmanrun: madmanrun(); break;
- case addr_checkcoords: checkcoords(); break;
case addr_identifyob: identifyob(); break;
- case addr_checkifperson: checkifperson(); break;
case addr_checkifset: checkifset(); break;
case addr_checkifex: checkifex(); break;
- case addr_checkiffree: checkiffree(); break;
case addr_isitdescribed: isitdescribed(); break;
case addr_findpathofpoint: findpathofpoint(); break;
case addr_findfirstpath: findfirstpath(); break;
@@ -21996,29 +18458,15 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_atmospheres: atmospheres(); break;
case addr_walkintoroom: walkintoroom(); break;
case addr_afterintroroom: afterintroroom(); break;
- case addr_obname: obname(); break;
- case addr_finishedwalking: finishedwalking(); break;
case addr_examineobtext: examineobtext(); break;
- case addr_commandwithob: commandwithob(); break;
- case addr_commandonly: commandonly(); break;
case addr_printmessage: printmessage(); break;
case addr_printmessage2: printmessage2(); break;
- case addr_blocknametext: blocknametext(); break;
- case addr_personnametext: personnametext(); break;
- case addr_walktotext: walktotext(); break;
- case addr_getflagunderp: getflagunderp(); break;
case addr_setwalk: setwalk(); break;
- case addr_autosetwalk: autosetwalk(); break;
- case addr_checkdest: checkdest(); break;
case addr_bresenhams: bresenhams(); break;
case addr_workoutframes: workoutframes(); break;
- case addr_getroomspaths: getroomspaths(); break;
- case addr_copyname: copyname(); break;
- case addr_findobname: findobname(); break;
case addr_showicon: showicon(); break;
case addr_middlepanel: middlepanel(); break;
case addr_showman: showman(); break;
- case addr_showpanel: showpanel(); break;
case addr_roomname: roomname(); break;
case addr_usecharset1: usecharset1(); break;
case addr_usetempcharset: usetempcharset(); break;
@@ -22027,8 +18475,6 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_showwatch: showwatch(); break;
case addr_gettime: gettime(); break;
case addr_zoomicon: zoomicon(); break;
- case addr_showblink: showblink(); break;
- case addr_dumpblink: dumpblink(); break;
case addr_worktoscreenm: worktoscreenm(); break;
case addr_blank: blank(); break;
case addr_allpointer: allpointer(); break;
@@ -22038,21 +18484,9 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_getunderzoom: getunderzoom(); break;
case addr_dumpzoom: dumpzoom(); break;
case addr_putunderzoom: putunderzoom(); break;
- case addr_crosshair: crosshair(); break;
- case addr_showpointer: showpointer(); break;
- case addr_delpointer: delpointer(); break;
- case addr_dumppointer: dumppointer(); break;
case addr_undertextline: undertextline(); break;
- case addr_deltextline: deltextline(); break;
- case addr_dumptextline: dumptextline(); break;
- case addr_animpointer: animpointer(); break;
case addr_setmouse: setmouse(); break;
- case addr_readmouse: readmouse(); break;
case addr_mousecall: mousecall(); break;
- case addr_readmouse1: readmouse1(); break;
- case addr_readmouse2: readmouse2(); break;
- case addr_readmouse3: readmouse3(); break;
- case addr_readmouse4: readmouse4(); break;
case addr_readkey: readkey(); break;
case addr_randomnum1: randomnum1(); break;
case addr_randomnum2: randomnum2(); break;
@@ -22071,15 +18505,10 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_restorereels: restorereels(); break;
case addr_restoreall: restoreall(); break;
case addr_sortoutmap: sortoutmap(); break;
- case addr_startloading: startloading(); break;
case addr_disablepath: disablepath(); break;
- case addr_findxyfrompath: findxyfrompath(); break;
case addr_findroominloc: findroominloc(); break;
- case addr_getroomdata: getroomdata(); break;
- case addr_readheader: readheader(); break;
case addr_dontloadseg: dontloadseg(); break;
case addr_allocateload: allocateload(); break;
- case addr_fillspace: fillspace(); break;
case addr_getridoftemp: getridoftemp(); break;
case addr_getridoftemptext: getridoftemptext(); break;
case addr_getridoftemp2: getridoftemp2(); break;
@@ -22090,7 +18519,6 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_createfile: createfile(); break;
case addr_openfile: openfile(); break;
case addr_openfilefromc: openfilefromc(); break;
- case addr_makename: makename(); break;
case addr_openfilenocheck: openfilenocheck(); break;
case addr_openforsave: openforsave(); break;
case addr_closefile: closefile(); break;
@@ -22098,7 +18526,6 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_setkeyboardint: setkeyboardint(); break;
case addr_resetkeyboard: resetkeyboard(); break;
case addr_keyboardread: keyboardread(); break;
- case addr_walkandexamine: walkandexamine(); break;
case addr_doload: doload(); break;
case addr_generalerror: generalerror(); break;
default: ::error("invalid call to %04x dispatched", (uint16)ax);