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Diffstat (limited to 'engines/dreamweb/saveload.cpp')
-rw-r--r--engines/dreamweb/saveload.cpp377
1 files changed, 311 insertions, 66 deletions
diff --git a/engines/dreamweb/saveload.cpp b/engines/dreamweb/saveload.cpp
index 45a1c8ef7a..cd32e4fa34 100644
--- a/engines/dreamweb/saveload.cpp
+++ b/engines/dreamweb/saveload.cpp
@@ -22,9 +22,11 @@
#include "dreamweb/dreamweb.h"
#include "engines/metaengine.h"
+#include "graphics/thumbnail.h"
#include "gui/saveload.h"
#include "common/config-manager.h"
#include "common/translation.h"
+#include "common/serializer.h"
namespace DreamGen {
@@ -32,6 +34,16 @@ namespace DreamGen {
Room g_madeUpRoomDat;
+void syncReelRoutine(Common::Serializer &s, ReelRoutine *reel) {
+ s.syncAsByte(reel->reallocation);
+ s.syncAsByte(reel->mapX);
+ s.syncAsByte(reel->mapY);
+ s.syncAsUint16LE(reel->_reelPointer);
+ s.syncAsByte(reel->period);
+ s.syncAsByte(reel->counter);
+ s.syncAsByte(reel->b7);
+}
+
void DreamGenContext::loadGame() {
if (data.byte(kCommandtype) != 246) {
data.byte(kCommandtype) = 246;
@@ -72,7 +84,7 @@ void DreamGenContext::doLoad(int savegameId) {
{ kOpsx+176,kOpsx+192,kOpsy+60,kOpsy+76,&DreamGenContext::getBackToOps },
{ kOpsx+128,kOpsx+190,kOpsy+12,kOpsy+100,&DreamGenContext::actualLoad },
{ kOpsx+2,kOpsx+92,kOpsy+4,kOpsy+81,&DreamGenContext::selectSlot },
- { 0,320,0,200,&DreamGenContext::blank },
+ { 0,320,0,200,&DreamBase::blank },
{ 0xFFFF,0,0,0,0 }
};
checkCoords(loadlist);
@@ -121,7 +133,7 @@ void DreamGenContext::doLoad(int savegameId) {
data.word(kTextaddressy) = 182;
data.byte(kTextlen) = 240;
startup();
- workToScreen();
+ workToScreenCPP();
data.byte(kGetback) = 4;
}
@@ -168,7 +180,7 @@ void DreamGenContext::saveGame() {
{ kOpsx+176,kOpsx+192,kOpsy+60,kOpsy+76,&DreamGenContext::getBackToOps },
{ kOpsx+128,kOpsx+190,kOpsy+12,kOpsy+100,&DreamGenContext::actualSave },
{ kOpsx+2,kOpsx+92,kOpsy+4,kOpsy+81,&DreamGenContext::selectSlot },
- { 0,320,0,200,&DreamGenContext::blank },
+ { 0,320,0,200,&DreamBase::blank },
{ 0xFFFF,0,0,0,0 }
};
checkCoords(savelist);
@@ -191,20 +203,15 @@ void DreamGenContext::saveGame() {
return;
}
- // TODO: Check if this 2 is a constant
- uint8 descbuf[17] = { 2, 0 };
- strncpy((char*)descbuf+1, game_description.c_str(), 16);
+ char descbuf[17] = { 2, 0 };
+ Common::strlcpy((char*)descbuf + 1, game_description.c_str(), 16);
unsigned int desclen = game_description.size();
if (desclen > 15)
desclen = 15;
// zero terminate, and pad with ones
descbuf[++desclen] = 0;
- while (desclen < 17)
+ while (desclen < 16)
descbuf[++desclen] = 1;
- if (savegameId < 7)
- memcpy(data.ptr(kSavenames + 17*savegameId, 17), descbuf, 17);
-
- savePosition(savegameId, descbuf);
// TODO: The below is copied from actualsave
getRidOfTemp();
@@ -213,17 +220,23 @@ void DreamGenContext::saveGame() {
data.word(kTextaddressy) = 182;
data.byte(kTextlen) = 240;
redrawMainScrn();
+ workToScreenCPP(); // show the main screen without the mouse pointer
+
+ // We need to save after the scene has been redrawn, to capture the
+ // correct screen thumbnail
+ savePosition(savegameId, descbuf);
+
workToScreenM();
data.byte(kGetback) = 4;
}
}
-void DreamGenContext::namesToOld() {
- memcpy(getSegment(data.word(kBuffers)).ptr(kZoomspace, 0), data.ptr(kSavenames, 0), 17*4);
+void DreamBase::namesToOld() {
+ memcpy(_saveNamesOld, _saveNames, 17*7);
}
-void DreamGenContext::oldToNames() {
- memcpy(data.ptr(kSavenames, 0), getSegment(data.word(kBuffers)).ptr(kZoomspace, 0), 17*4);
+void DreamBase::oldToNames() {
+ memcpy(_saveNames, _saveNamesOld, 17*7);
}
void DreamGenContext::saveLoad() {
@@ -239,13 +252,77 @@ void DreamGenContext::saveLoad() {
doSaveLoad();
}
-void DreamGenContext::showMainOps() {
+void DreamGenContext::doSaveLoad() {
+ data.byte(kPointerframe) = 0;
+ data.word(kTextaddressx) = 70;
+ data.word(kTextaddressy) = 182-8;
+ data.byte(kTextlen) = 181;
+ data.byte(kManisoffscreen) = 1;
+ clearWork();
+ createPanel2();
+ underTextLine();
+ getRidOfAll();
+ loadSaveBox();
+ showOpBox();
+ showMainOps();
+ workToScreenCPP();
+
+ RectWithCallback opsList[] = {
+ { kOpsx+59,kOpsx+114,kOpsy+30,kOpsy+76,&DreamGenContext::getBackFromOps },
+ { kOpsx+10,kOpsx+77,kOpsy+10,kOpsy+59,&DreamBase::DOSReturn },
+ { kOpsx+128,kOpsx+190,kOpsy+16,kOpsy+100,&DreamGenContext::discOps },
+ { 0,320,0,200,&DreamBase::blank },
+ { 0xFFFF,0,0,0,0 }
+ };
+
+ bool firstOps = true;
+
+ do { // restart ops
+ if (firstOps) {
+ firstOps = false;
+ } else {
+ showOpBox();
+ showMainOps();
+ workToScreenM();
+ }
+ data.byte(kGetback) = 0;
+
+ do { // wait ops
+ if (data.byte(kQuitrequested)) {
+ data.byte(kManisoffscreen) = 0;
+ return;
+ }
+
+ readMouse();
+ showPointer();
+ vSync();
+ dumpPointer();
+ dumpTextLine();
+ delPointer();
+ checkCoords(opsList);
+ } while (!data.byte(kGetback));
+ } while (data.byte(kGetback) == 2);
+
+ data.word(kTextaddressx) = 13;
+ data.word(kTextaddressy) = 182;
+ data.byte(kTextlen) = 240;
+ if (data.byte(kGetback) != 4) {
+ getRidOfTemp();
+ restoreAll();
+ redrawMainScrn();
+ workToScreenM();
+ data.byte(kCommandtype) = 200;
+ }
+ data.byte(kManisoffscreen) = 0;
+}
+
+void DreamBase::showMainOps() {
showFrame(tempGraphics(), kOpsx+10, kOpsy+10, 8, 0);
showFrame(tempGraphics(), kOpsx+59, kOpsy+30, 7, 0);
showFrame(tempGraphics(), kOpsx+128+4, kOpsy+12, 1, 0);
}
-void DreamGenContext::showDiscOps() {
+void DreamBase::showDiscOps() {
showFrame(tempGraphics(), kOpsx+128+4, kOpsy+12, 1, 0);
showFrame(tempGraphics(), kOpsx+10, kOpsy+10, 9, 0);
showFrame(tempGraphics(), kOpsx+59, kOpsy+30, 10, 0);
@@ -263,7 +340,7 @@ void DreamGenContext::actualSave() {
unsigned int slot = data.byte(kCurrentslot);
- const uint8 *desc = data.ptr(kSavenames + 17*slot, 16);
+ const char *desc = &_saveNames[17*slot];
if (desc[1] == 0) // The actual description string starts at desc[1]
return;
@@ -290,7 +367,7 @@ void DreamGenContext::actualLoad() {
unsigned int slot = data.byte(kCurrentslot);
- const uint8 *desc = data.ptr(kSavenames + 17*slot, 16);
+ const char *desc = &_saveNames[17*slot];
if (desc[1] == 0) // The actual description string starts at desc[1]
return;
@@ -298,7 +375,7 @@ void DreamGenContext::actualLoad() {
data.byte(kGetback) = 1;
}
-void DreamGenContext::savePosition(unsigned int slot, const uint8 *descbuf) {
+void DreamBase::savePosition(unsigned int slot, const char *descbuf) {
const Room &currentRoom = g_roomData[data.byte(kLocation)];
@@ -311,7 +388,11 @@ void DreamGenContext::savePosition(unsigned int slot, const uint8 *descbuf) {
madeUpRoom.facing = data.byte(kFacing);
madeUpRoom.b27 = 255;
- openForSave(slot);
+ Common::String filename = engine->getSavegameFilename(slot);
+ debug(1, "savePosition: slot %d filename %s", slot, filename.c_str());
+ Common::OutSaveFile *outSaveFile = engine->getSaveFileManager()->openForSaving(filename);
+ if (!outSaveFile) // TODO: Do proper error handling!
+ error("save could not be opened for writing");
// Initialize new header
FileHeader header;
@@ -325,33 +406,68 @@ void DreamGenContext::savePosition(unsigned int slot, const uint8 *descbuf) {
// fill length fields in savegame file header
uint16 len[6] = { 17, kLengthofvars, kLengthofextra,
- 4*kNumchanges, 48, kLenofreelrouts };
+ 4*kNumchanges, 48, kNumReelRoutines*8+1 };
for (int i = 0; i < 6; ++i)
header.setLen(i, len[i]);
- engine->writeToSaveFile((const uint8 *)&header, sizeof(FileHeader));
- engine->writeToSaveFile(descbuf, len[0]);
- engine->writeToSaveFile(data.ptr(kStartvars, len[1]), len[1]);
- engine->writeToSaveFile(getSegment(data.word(kExtras)).ptr(kExframedata, len[2]), len[2]);
- engine->writeToSaveFile(getSegment(data.word(kBuffers)).ptr(kListofchanges, len[3]), len[3]);
+ // Write a new section with data that we need for ScummVM (version,
+ // thumbnail, played time etc). We don't really care for its size,
+ // so we just set it to a magic number.
+ header.setLen(6, SCUMMVM_BLOCK_MAGIC_SIZE);
+
+ outSaveFile->write((const uint8 *)&header, sizeof(FileHeader));
+ outSaveFile->write(descbuf, len[0]);
+ outSaveFile->write(data.ptr(kStartvars, len[1]), len[1]);
+ outSaveFile->write(getSegment(data.word(kExtras)).ptr(kExframedata, len[2]), len[2]);
+ outSaveFile->write(getSegment(data.word(kBuffers)).ptr(kListofchanges, len[3]), len[3]);
// len[4] == 48, which is sizeof(Room) plus 16 for 'Roomscango'
- engine->writeToSaveFile((const uint8 *)&madeUpRoom, sizeof(Room));
- engine->writeToSaveFile(data.ptr(kRoomscango, 16), 16);
+ outSaveFile->write((const uint8 *)&madeUpRoom, sizeof(Room));
+ outSaveFile->write(data.ptr(kRoomscango, 16), 16);
+
+ // TODO: Convert more to serializer?
+ Common::Serializer s(0, outSaveFile);
+ for (unsigned int i = 0; i < kNumReelRoutines; ++i) {
+ syncReelRoutine(s, &_reelRoutines[i]);
+ }
+ // Terminator
+ s.syncAsByte(_reelRoutines[kNumReelRoutines].reallocation);
+
+ // ScummVM data block
+ outSaveFile->writeUint32BE(SCUMMVM_HEADER);
+ outSaveFile->writeByte(SAVEGAME_VERSION);
+ TimeDate curTime;
+ g_system->getTimeAndDate(curTime);
+ uint32 saveDate = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF);
+ uint32 saveTime = ((curTime.tm_hour & 0xFF) << 16) | (((curTime.tm_min) & 0xFF) << 8) | ((curTime.tm_sec) & 0xFF);
+ uint32 playTime = g_engine->getTotalPlayTime() / 1000;
+ outSaveFile->writeUint32LE(saveDate);
+ outSaveFile->writeUint32LE(saveTime);
+ outSaveFile->writeUint32LE(playTime);
+ Graphics::saveThumbnail(*outSaveFile);
+
+ outSaveFile->finalize();
+ if (outSaveFile->err()) {
+ // TODO: Do proper error handling
+ warning("an error occurred while writing the savegame");
+ }
- engine->writeToSaveFile(data.ptr(kReelroutines, len[5]), len[5]);
- closeFile();
+ delete outSaveFile;
}
-void DreamGenContext::loadPosition(unsigned int slot) {
+void DreamBase::loadPosition(unsigned int slot) {
data.word(kTimecount) = 0;
clearChanges();
- openForLoad(slot);
+ Common::String filename = engine->getSavegameFilename(slot);
+ debug(1, "loadPosition: slot %d filename %s", slot, filename.c_str());
+ Common::InSaveFile *inSaveFile = engine->getSaveFileManager()->openForLoading(filename);
+ if (!inSaveFile) // TODO: Do proper error handling!
+ error("save could not be opened for reading");
FileHeader header;
- engine->readFromSaveFile((uint8 *)&header, sizeof(FileHeader));
+ inSaveFile->read((uint8 *)&header, sizeof(FileHeader));
// read segment lengths from savegame file header
int len[6];
@@ -361,56 +477,92 @@ void DreamGenContext::loadPosition(unsigned int slot) {
::error("Error loading save: description buffer isn't 17 bytes");
if (slot < 7) {
- engine->readFromSaveFile(data.ptr(kSavenames + 17*slot, len[0]), len[0]);
+ inSaveFile->read(&_saveNames[17*slot], len[0]);
} else {
// The savenames buffer only has room for 7 descriptions
uint8 namebuf[17];
- engine->readFromSaveFile(namebuf, 17);
+ inSaveFile->read(namebuf, 17);
}
- engine->readFromSaveFile(data.ptr(kStartvars, len[1]), len[1]);
- engine->readFromSaveFile(getSegment(data.word(kExtras)).ptr(kExframedata, len[2]), len[2]);
- engine->readFromSaveFile(getSegment(data.word(kBuffers)).ptr(kListofchanges, len[3]), len[3]);
+ inSaveFile->read(data.ptr(kStartvars, len[1]), len[1]);
+ inSaveFile->read(getSegment(data.word(kExtras)).ptr(kExframedata, len[2]), len[2]);
+ inSaveFile->read(getSegment(data.word(kBuffers)).ptr(kListofchanges, len[3]), len[3]);
// len[4] == 48, which is sizeof(Room) plus 16 for 'Roomscango'
// Note: the values read into g_madeUpRoomDat are only used in actualLoad,
// which is (almost) immediately called after this function
- engine->readFromSaveFile((uint8 *)&g_madeUpRoomDat, sizeof(Room));
- engine->readFromSaveFile(data.ptr(kRoomscango, 16), 16);
+ inSaveFile->read((uint8 *)&g_madeUpRoomDat, sizeof(Room));
+ inSaveFile->read(data.ptr(kRoomscango, 16), 16);
- engine->readFromSaveFile(data.ptr(kReelroutines, len[5]), len[5]);
-
- closeFile();
-}
-
-// Count number of save files, and load their descriptions into kSavenames
-unsigned int DreamGenContext::scanForNames() {
- unsigned int count = 0;
-
- FileHeader header;
-
- for (unsigned int slot = 0; slot < 7; ++slot) {
+ // TODO: Use serializer for more
+ Common::Serializer s(inSaveFile, 0);
+ for (unsigned int i = 0; i < kNumReelRoutines; ++i) {
+ syncReelRoutine(s, &_reelRoutines[i]);
+ }
+ // Terminator
+ s.syncAsByte(_reelRoutines[kNumReelRoutines].reallocation);
+
+ // Check if there's a ScummVM data block
+ if (header.len(6) == SCUMMVM_BLOCK_MAGIC_SIZE) {
+ uint32 tag = inSaveFile->readUint32BE();
+ if (tag != SCUMMVM_HEADER) {
+ warning("ScummVM data block found, but the block header is incorrect - skipping");
+ delete inSaveFile;
+ return;
+ }
- if (!openForLoad(slot)) continue;
+ byte version = inSaveFile->readByte();
+ if (version > SAVEGAME_VERSION) {
+ warning("ScummVM data block found, but it has been saved with a newer version of ScummVM - skipping");
+ delete inSaveFile;
+ return;
+ }
- ++count;
+ inSaveFile->skip(4); // saveDate
+ inSaveFile->skip(4); // saveTime
+ uint32 playTime = inSaveFile->readUint32LE();
+ g_engine->setTotalPlayTime(playTime * 1000);
- engine->readFromSaveFile((uint8 *)&header, sizeof(FileHeader));
+ // The thumbnail data follows, but we don't need it here
+ }
- if (header.len(0) != 17) {
- ::warning("Error loading save: description buffer isn't 17 bytes");
- closeFile();
- continue;
- }
+ delete inSaveFile;
+}
- // NB: Only possible if slot < 7
- engine->readFromSaveFile(data.ptr(kSavenames + 17*slot, 17), 17);
+// Count number of save files, and load their descriptions into _saveNames
+unsigned int DreamGenContext::scanForNames() {
+ // Initialize the first 7 slots (like the original code expects)
+ for (unsigned int slot = 0; slot < 7; ++slot) {
+ _saveNames[17 * slot + 0] = 2;
+ _saveNames[17 * slot + 1] = 0;
+ for (int i = 2; i < 17; ++i)
+ _saveNames[17 * slot + i] = 1; // initialize with 1's
+ }
- closeFile();
+ Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
+ Common::StringArray files = saveFileMan->listSavefiles("DREAMWEB.D??");
+ Common::sort(files.begin(), files.end());
+
+ SaveStateList saveList;
+ for (uint i = 0; i < files.size(); ++i) {
+ const Common::String &file = files[i];
+ Common::InSaveFile *stream = saveFileMan->openForLoading(file);
+ if (!stream)
+ error("cannot open save file %s", file.c_str());
+ char name[17] = {};
+ stream->seek(0x61);
+ stream->read(name, sizeof(name) - 1);
+ delete stream;
+
+ int slotNum = atoi(file.c_str() + file.size() - 2);
+ SaveStateDescriptor sd(slotNum, name);
+ saveList.push_back(sd);
+ if (slotNum < 7)
+ Common::strlcpy(&_saveNames[17 * slotNum + 1], name, 16); // the first character is unused
}
- al = (uint8)count;
+ al = saveList.size() <= 7 ? (uint8)saveList.size() : 7;
- return count;
+ return saveList.size();
}
void DreamGenContext::loadOld() {
@@ -436,4 +588,97 @@ void DreamGenContext::loadSaveBox() {
loadIntoTemp("DREAMWEB.G08");
}
+// show savegame names (original interface), and set kCursorpos
+void DreamBase::showNames() {
+ for (int slot = 0; slot < 7; ++slot) {
+ // The first character of the savegame name is unused
+ Common::String name(&_saveNames[17*slot + 1]);
+
+ if (slot != data.byte(kCurrentslot)) {
+ printDirect((const uint8 *)name.c_str(), kOpsx + 21, kOpsy + 10*slot + 10, 200, false);
+ continue;
+ }
+ if (data.byte(kLoadingorsave) != 2) {
+ data.word(kCharshift) = 91;
+ printDirect((const uint8 *)name.c_str(), kOpsx + 21, kOpsy + 10*slot + 10, 200, false);
+ data.word(kCharshift) = 0;
+ continue;
+ }
+
+ int pos = name.size();
+ data.byte(kCursorpos) = pos;
+ name += '/'; // cursor character
+ printDirect((const uint8 *)name.c_str(), kOpsx + 21, kOpsy + 10*slot + 10, 200, false);
+ }
+}
+
+void DreamGenContext::checkInput() {
+ if (data.byte(kLoadingorsave) == 3)
+ return;
+
+ readKey();
+
+ // The first character of the savegame name is unused
+ char *name = &_saveNames[17*data.byte(kCurrentslot) + 1];
+
+ if (data.byte(kCurrentkey) == 0) {
+ return;
+ } else if (data.byte(kCurrentkey) == 13) {
+ data.byte(kLoadingorsave) = 3;
+ } else if (data.byte(kCurrentkey) == 8) {
+ if (data.byte(kCursorpos) == 0)
+ return;
+
+ --data.byte(kCursorpos);
+ name[data.byte(kCursorpos)] = 0;
+ name[data.byte(kCursorpos)+1] = 1;
+ } else {
+ if (data.byte(kCursorpos) == 14)
+ return;
+
+ name[data.byte(kCursorpos)] = data.byte(kCurrentkey);
+ name[data.byte(kCursorpos)+1] = 0;
+ name[data.byte(kCursorpos)+2] = 1;
+ ++data.byte(kCursorpos);
+ }
+
+ showOpBox();
+ showNames();
+ showSlots();
+ showSaveOps();
+ workToScreenM();
+}
+
+void DreamGenContext::selectSlot() {
+ if (data.byte(kCommandtype) != 244) {
+ data.byte(kCommandtype) = 244;
+ commandOnly(45);
+ }
+
+ if (data.word(kMousebutton) != 1 || data.word(kMousebutton) == data.word(kOldbutton))
+ return; // noselslot
+ if (data.byte(kLoadingorsave) == 3)
+ data.byte(kLoadingorsave)--;
+
+ oldToNames();
+ int y = data.word(kMousey) - (kOpsy + 4);
+ if (y < 11)
+ data.byte(kCurrentslot) = 0;
+ else
+ data.byte(kCurrentslot) = y / 11;
+
+ delPointer();
+ showOpBox();
+ showSlots();
+ showNames();
+ if (data.byte(kLoadingorsave) == 1)
+ showLoadOps();
+ else
+ showSaveOps();
+ readMouse();
+ showPointer();
+ workToScreen();
+ delPointer();
+}
+
} // End of namespace DreamGen