diff options
Diffstat (limited to 'engines/dreamweb/stubs.h')
-rw-r--r-- | engines/dreamweb/stubs.h | 27 |
1 files changed, 6 insertions, 21 deletions
diff --git a/engines/dreamweb/stubs.h b/engines/dreamweb/stubs.h index 481e784e4a..089272bb0b 100644 --- a/engines/dreamweb/stubs.h +++ b/engines/dreamweb/stubs.h @@ -27,16 +27,6 @@ void startup1(); void switchRyanOn(); void switchRyanOff(); - uint16 allocateMem(uint16 paragraphs); - void deallocateMem(uint16 segment); - uint16 standardLoad(const char *fileName, uint16 *outSizeInBytes = NULL); // Returns a segment handle which needs to be freed with deallocatemem for symmetry - void *standardLoadCPP(const char *fileName, uint16 *outSizeInBytes = NULL); // And this one should be 'free'd - void loadIntoTemp(); - void loadIntoTemp(const char *fileName); - void loadIntoTemp2(const char *fileName); - void loadIntoTemp3(const char *fileName); - void loadTempCharset(); - void loadTempCharset(const char *fileName); void saveLoad(); void hangOnCurs(uint16 frameCount); void hangOnCurs(); @@ -236,7 +226,6 @@ void getBlockOfPixel(); uint8 getBlockOfPixel(uint8 x, uint8 y); void examineObText(); - void sortOutMap(); void showCity(); uint16 getPersFrame(uint8 index); void convIcons(); @@ -274,11 +263,14 @@ const char *monPrint(const char *string) { return DreamBase::monPrint(string); } - void randomAccess(uint16 count); void randomAccess(); - void monMessage(uint8 index); + void randomAccess(uint16 count) { + DreamBase::randomAccess(count); + } void monMessage(); - void netError(); + void monMessage(uint8 index) { + DreamBase::monMessage(index); + } void playChannel1(); void playChannel1(uint8 index) { DreamBase::playChannel1(index); @@ -291,8 +283,6 @@ void look(); void autoLook(); void doLook(); - void useTempCharset(); - void useCharset1(); void getBackFromOb(); void getRidOfAll(); void getRidOfTemp(); @@ -307,10 +297,6 @@ void actualLoad(); void loadPosition(unsigned int slot); void savePosition(unsigned int slot, const char *descbuf); - uint16 allocateAndLoad(unsigned int size); - void clearAndLoad(uint8 *buf, uint8 c, unsigned int size, unsigned int maxSize); - void clearAndLoad(uint16 seg, uint8 c, unsigned int size, unsigned int maxSize); - void loadRoomData(const Room &room, bool skipDat); void restoreAll(); void restoreReels(); void enterSymbol(); @@ -570,7 +556,6 @@ void hangOnPQ(); void showGun(); void endGame(); - void monitorLogo(); void quitSymbol(); void diaryKeyP(); void diaryKeyN(); |