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Diffstat (limited to 'engines/dreamweb/stubs.h')
-rw-r--r--engines/dreamweb/stubs.h27
1 files changed, 6 insertions, 21 deletions
diff --git a/engines/dreamweb/stubs.h b/engines/dreamweb/stubs.h
index 481e784e4a..089272bb0b 100644
--- a/engines/dreamweb/stubs.h
+++ b/engines/dreamweb/stubs.h
@@ -27,16 +27,6 @@
void startup1();
void switchRyanOn();
void switchRyanOff();
- uint16 allocateMem(uint16 paragraphs);
- void deallocateMem(uint16 segment);
- uint16 standardLoad(const char *fileName, uint16 *outSizeInBytes = NULL); // Returns a segment handle which needs to be freed with deallocatemem for symmetry
- void *standardLoadCPP(const char *fileName, uint16 *outSizeInBytes = NULL); // And this one should be 'free'd
- void loadIntoTemp();
- void loadIntoTemp(const char *fileName);
- void loadIntoTemp2(const char *fileName);
- void loadIntoTemp3(const char *fileName);
- void loadTempCharset();
- void loadTempCharset(const char *fileName);
void saveLoad();
void hangOnCurs(uint16 frameCount);
void hangOnCurs();
@@ -236,7 +226,6 @@
void getBlockOfPixel();
uint8 getBlockOfPixel(uint8 x, uint8 y);
void examineObText();
- void sortOutMap();
void showCity();
uint16 getPersFrame(uint8 index);
void convIcons();
@@ -274,11 +263,14 @@
const char *monPrint(const char *string) {
return DreamBase::monPrint(string);
}
- void randomAccess(uint16 count);
void randomAccess();
- void monMessage(uint8 index);
+ void randomAccess(uint16 count) {
+ DreamBase::randomAccess(count);
+ }
void monMessage();
- void netError();
+ void monMessage(uint8 index) {
+ DreamBase::monMessage(index);
+ }
void playChannel1();
void playChannel1(uint8 index) {
DreamBase::playChannel1(index);
@@ -291,8 +283,6 @@
void look();
void autoLook();
void doLook();
- void useTempCharset();
- void useCharset1();
void getBackFromOb();
void getRidOfAll();
void getRidOfTemp();
@@ -307,10 +297,6 @@
void actualLoad();
void loadPosition(unsigned int slot);
void savePosition(unsigned int slot, const char *descbuf);
- uint16 allocateAndLoad(unsigned int size);
- void clearAndLoad(uint8 *buf, uint8 c, unsigned int size, unsigned int maxSize);
- void clearAndLoad(uint16 seg, uint8 c, unsigned int size, unsigned int maxSize);
- void loadRoomData(const Room &room, bool skipDat);
void restoreAll();
void restoreReels();
void enterSymbol();
@@ -570,7 +556,6 @@
void hangOnPQ();
void showGun();
void endGame();
- void monitorLogo();
void quitSymbol();
void diaryKeyP();
void diaryKeyN();