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-rw-r--r--engines/dreamweb/titles.cpp444
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diff --git a/engines/dreamweb/titles.cpp b/engines/dreamweb/titles.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "dreamweb/dreamweb.h"
+#include "engines/util.h"
+
+namespace DreamWeb {
+
+void DreamWebEngine::endGame() {
+ loadTempText("T83");
+ monkSpeaking();
+ if (_quitRequested)
+ return;
+ gettingShot();
+ getRidOfTempText();
+ _volumeTo = 7;
+ _volumeDirection = 1;
+ hangOn(200);
+}
+
+void DreamWebEngine::monkSpeaking() {
+ _roomsSample = 35;
+ loadRoomsSample();
+ GraphicsFile graphics;
+ loadGraphicsFile(graphics, "G15");
+ clearWork();
+ showFrame(graphics, 160, 72, 0, 128); // show monk
+ workToScreen();
+ _volume = 7;
+ _volumeDirection = -1;
+ _volumeTo = hasSpeech() ? 5 : 0;
+ playChannel0(12, 255);
+ fadeScreenUps();
+ hangOn(300);
+
+ // TODO: Subtitles+speech mode
+ if (hasSpeech()) {
+ for (int i = 40; i < 48; i++) {
+ loadSpeech('T', 83, 'T', i);
+
+ playChannel1(50 + 12);
+
+ do {
+ waitForVSync();
+ if (_quitRequested)
+ return;
+ } while (_channel1Playing != 255);
+ }
+ } else {
+ for (int i = 40; i <= 44; i++) {
+ uint8 printResult = 0;
+ const uint8 *string = getTextInFile1(i);
+
+ do {
+ uint16 y = 140;
+ printResult = printDirect(&string, 36, &y, 239, 239 & 1);
+ workToScreen();
+ clearWork();
+ showFrame(graphics, 160, 72, 0, 128); // show monk
+ hangOnP(240);
+ if (_quitRequested)
+ return;
+ } while (printResult != 0);
+ }
+ }
+
+ _volumeDirection = 1;
+ _volumeTo = 7;
+ fadeScreenDowns();
+ hangOn(300);
+ graphics.clear();
+}
+
+void DreamWebEngine::gettingShot() {
+ _newLocation = 55;
+ clearPalette();
+ loadIntroRoom();
+ fadeScreenUps();
+ _volumeTo = 0;
+ _volumeDirection = -1;
+ runEndSeq();
+ clearBeforeLoad();
+}
+
+void DreamWebEngine::bibleQuote() {
+ initGraphics(640, 480, true);
+
+ showPCX("I00");
+ fadeScreenUps();
+
+ hangOne(80);
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "biblequotearly"
+ }
+
+ hangOne(560);
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "biblequotearly"
+ }
+
+ fadeScreenDowns();
+
+ hangOne(200);
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "biblequotearly"
+ }
+
+ cancelCh0();
+
+ _lastHardKey = 0;
+}
+
+void DreamWebEngine::hangOne(uint16 delay) {
+ do {
+ vSync();
+ if (_lastHardKey == 1)
+ return; // "hangonearly"
+ } while (--delay);
+}
+
+void DreamWebEngine::intro() {
+ loadTempText("T82");
+ loadPalFromIFF();
+ setMode();
+ _newLocation = 50;
+ clearPalette();
+ loadIntroRoom();
+ _volume = 7;
+ _volumeDirection = -1;
+ _volumeTo = hasSpeech() ? 4 : 0;
+ playChannel0(12, 255);
+ fadeScreenUps();
+ runIntroSeq();
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "introearly"
+ }
+
+ clearBeforeLoad();
+ _newLocation = 52;
+ loadIntroRoom();
+ runIntroSeq();
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "introearly"
+ }
+
+ clearBeforeLoad();
+ _newLocation = 53;
+ loadIntroRoom();
+ runIntroSeq();
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "introearly"
+ }
+
+ clearBeforeLoad();
+ allPalette();
+ _newLocation = 54;
+ loadIntroRoom();
+ runIntroSeq();
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "introearly"
+ }
+
+ getRidOfTempText();
+ clearBeforeLoad();
+
+ _lastHardKey = 0;
+}
+
+void DreamWebEngine::runIntroSeq() {
+ _getBack = 0;
+
+ do {
+ vSync();
+
+ if (_lastHardKey == 1)
+ break;
+
+ spriteUpdate();
+ vSync();
+
+ if (_lastHardKey == 1)
+ break;
+
+ delEverything();
+ printSprites();
+ reelsOnScreen();
+ afterIntroRoom();
+ useTimedText();
+ vSync();
+
+ if (_lastHardKey == 1)
+ break;
+
+ dumpMap();
+ dumpTimedText();
+ vSync();
+
+ if (_lastHardKey == 1)
+ break;
+
+ } while (_getBack != 1);
+
+
+ if (_lastHardKey == 1) {
+ getRidOfTempText();
+ clearBeforeLoad();
+ }
+
+ // These were not called in this program arc
+ // in the original code.. Bug?
+ //getRidOfTempText();
+ //clearBeforeLoad();
+}
+
+void DreamWebEngine::runEndSeq() {
+ atmospheres();
+ _getBack = 0;
+
+ do {
+ vSync();
+ spriteUpdate();
+ vSync();
+ delEverything();
+ printSprites();
+ reelsOnScreen();
+ afterIntroRoom();
+ useTimedText();
+ vSync();
+ dumpMap();
+ dumpTimedText();
+ vSync();
+ } while (_getBack != 1 && !_quitRequested);
+}
+
+void DreamWebEngine::loadIntroRoom() {
+ _introCount = 0;
+ _vars._location = 255;
+ loadRoom();
+ _mapOffsetX = 72;
+ _mapOffsetY = 16;
+ clearSprites();
+ _vars._throughDoor = 0;
+ _currentKey = '0';
+ _mainMode = 0;
+ clearWork();
+ _vars._newObs = 1;
+ drawFloor();
+ reelsOnScreen();
+ spriteUpdate();
+ printSprites();
+ workToScreen();
+}
+
+void DreamWebEngine::set16ColPalette() {
+}
+
+void DreamWebEngine::realCredits() {
+ _roomsSample = 33;
+ loadRoomsSample();
+ _volume = 0;
+
+ initGraphics(640, 480, true);
+ hangOn(35);
+
+ showPCX("I01");
+ playChannel0(12, 0);
+
+ hangOne(2);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ allPalette();
+ hangOne(80);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ fadeScreenDowns();
+ hangOne(256);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ showPCX("I02");
+ playChannel0(12, 0);
+ hangOne(2);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ allPalette();
+ hangOne(80);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ fadeScreenDowns();
+ hangOne(256);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ showPCX("I03");
+ playChannel0(12, 0);
+ hangOne(2);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ allPalette();
+ hangOne(80);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ fadeScreenDowns();
+ hangOne(256);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ showPCX("I04");
+ playChannel0(12, 0);
+ hangOne(2);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ allPalette();
+ hangOne(80);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ fadeScreenDowns();
+ hangOne(256);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ showPCX("I05");
+ playChannel0(12, 0);
+ hangOne(2);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ allPalette();
+ hangOne(80);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ fadeScreenDowns();
+ hangOne(256);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ showPCX("I06");
+ fadeScreenUps();
+ hangOne(60);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ playChannel0(13, 0);
+ hangOne(350);
+
+ if (_lastHardKey == 1) {
+ _lastHardKey = 0;
+ return; // "realcreditsearly"
+ }
+
+ fadeScreenDowns();
+ hangOne(256);
+
+ _lastHardKey = 0;
+}
+
+} // End of namespace DreamWeb