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Diffstat (limited to 'engines/dreamweb/vgagrafx.cpp')
-rw-r--r--engines/dreamweb/vgagrafx.cpp150
1 files changed, 59 insertions, 91 deletions
diff --git a/engines/dreamweb/vgagrafx.cpp b/engines/dreamweb/vgagrafx.cpp
index ec306c4924..d8984d312b 100644
--- a/engines/dreamweb/vgagrafx.cpp
+++ b/engines/dreamweb/vgagrafx.cpp
@@ -23,6 +23,7 @@
#include "dreamweb/dreamweb.h"
#include "engines/util.h"
#include "graphics/surface.h"
+#include "graphics/decoders/pcx.h"
namespace DreamWeb {
@@ -30,14 +31,16 @@ const uint16 kZoomx = 8;
const uint16 kZoomy = 132;
void DreamWebEngine::multiGet(uint8 *dst, uint16 x, uint16 y, uint8 w, uint8 h) {
- assert(x < 320);
- assert(y < 200);
+ assert(x < kScreenwidth);
+ assert(y < kScreenheight);
+
const uint8 *src = workspace() + x + y * kScreenwidth;
- if (y + h > 200)
- h = 200 - y;
- if (x + w > 320)
- w = 320 - x;
- //debug(1, "multiGet %u,%u %ux%u -> segment: %04x->%04x", x, y, w, h, (uint16)ds, (uint16)es);
+
+ if (y + h > kScreenheight)
+ h = kScreenheight - y;
+ if (x + w > kScreenwidth)
+ w = kScreenwidth - x;
+
for (unsigned l = 0; l < h; ++l) {
const uint8 *src_p = src + kScreenwidth * l;
uint8 *dst_p = dst + w * l;
@@ -46,14 +49,16 @@ void DreamWebEngine::multiGet(uint8 *dst, uint16 x, uint16 y, uint8 w, uint8 h)
}
void DreamWebEngine::multiPut(const uint8 *src, uint16 x, uint16 y, uint8 w, uint8 h) {
- assert(x < 320);
- assert(y < 200);
+ assert(x < kScreenwidth);
+ assert(y < kScreenheight);
+
uint8 *dst = workspace() + x + y * kScreenwidth;
- if (y + h > 200)
- h = 200 - y;
- if (x + w > 320)
- w = 320 - x;
- //debug(1, "multiPut %ux%u -> segment: %04x->%04x", w, h, (uint16)ds, (uint16)es);
+
+ if (y + h > kScreenheight)
+ h = kScreenheight - y;
+ if (x + w > kScreenwidth)
+ w = kScreenwidth - x;
+
for (unsigned l = 0; l < h; ++l) {
const uint8 *src_p = src + w * l;
uint8 *dst_p = dst + kScreenwidth * l;
@@ -63,12 +68,11 @@ void DreamWebEngine::multiPut(const uint8 *src, uint16 x, uint16 y, uint8 w, uin
void DreamWebEngine::multiDump(uint16 x, uint16 y, uint8 width, uint8 height) {
unsigned offset = x + y * kScreenwidth;
- //debug(1, "multiDump %ux%u(segment: %04x) -> %d,%d(address: %d)", w, h, (uint16)ds, x, y, offset);
blit(workspace() + offset, kScreenwidth, x, y, width, height);
}
void DreamWebEngine::workToScreen() {
- blit(workspace(), 320, 0, 0, 320, 200);
+ blit(workspace(), kScreenwidth, 0, 0, kScreenwidth, kScreenheight);
}
void DreamWebEngine::frameOutNm(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) {
@@ -146,82 +150,45 @@ void DreamWebEngine::doShake() {
void DreamWebEngine::setMode() {
waitForVSync();
- initGraphics(320, 200, false);
+ initGraphics(kScreenwidth, kScreenheight, false);
}
void DreamWebEngine::showPCX(const Common::String &suffix) {
Common::String name = getDatafilePrefix() + suffix;
Common::File pcxFile;
-
if (!pcxFile.open(name)) {
warning("showpcx: Could not open '%s'", name.c_str());
return;
}
- uint8 *mainGamePal;
- int i, j;
+ Graphics::PCXDecoder pcx;
+ if (!pcx.loadStream(pcxFile)) {
+ warning("showpcx: Could not process '%s'", name.c_str());
+ return;
+ }
// Read the 16-color palette into the 'maingamepal' buffer. Note that
// the color components have to be adjusted from 8 to 6 bits.
-
- pcxFile.seek(16, SEEK_SET);
- mainGamePal = _mainPal;
- pcxFile.read(mainGamePal, 48);
-
- memset(mainGamePal + 48, 0xff, 720);
- for (i = 0; i < 48; i++) {
- mainGamePal[i] >>= 2;
+ memset(_mainPal, 0xff, 256 * 3);
+ memcpy(_mainPal, pcx.getPalette(), 48);
+ for (int i = 0; i < 48; i++) {
+ _mainPal[i] >>= 2;
}
- // Decode the image data.
-
Graphics::Surface *s = g_system->lockScreen();
- Common::Rect rect(640, 480);
-
- s->fillRect(rect, 0);
- pcxFile.seek(128, SEEK_SET);
-
- for (int y = 0; y < 480; y++) {
- byte *dst = (byte *)s->getBasePtr(0, y);
- int decoded = 0;
-
- while (decoded < 320) {
- byte col = pcxFile.readByte();
- byte len;
-
- if ((col & 0xc0) == 0xc0) {
- len = col & 0x3f;
- col = pcxFile.readByte();
- } else {
- len = 1;
- }
-
- // The image uses 16 colors and is stored as four bit
- // planes, one for each bit of the color, least
- // significant bit plane first.
-
- for (i = 0; i < len; i++) {
- int plane = decoded / 80;
- int pos = decoded % 80;
-
- for (j = 0; j < 8; j++) {
- byte bit = (col >> (7 - j)) & 1;
- dst[8 * pos + j] |= (bit << plane);
- }
-
- decoded++;
- }
- }
- }
-
+ s->fillRect(Common::Rect(640, 480), 0);
+ const Graphics::Surface *pcxSurface = pcx.getSurface();
+ if (pcxSurface->format.bytesPerPixel != 1)
+ error("Invalid bytes per pixel in PCX surface (%d)", pcxSurface->format.bytesPerPixel);
+ for (uint16 y = 0; y < pcxSurface->h; y++)
+ memcpy((byte *)s->getBasePtr(0, y), pcxSurface->getBasePtr(0, y), pcxSurface->w);
g_system->unlockScreen();
- pcxFile.close();
}
void DreamWebEngine::frameOutV(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, int16 x, int16 y) {
// NB : These resilience checks were not in the original engine, but did they result in undefined behaviour
// or was something broken during porting to C++?
- assert(pitch == 320);
+ assert(pitch == kScreenwidth);
if (x < 0) {
assert(width >= -x);
@@ -235,15 +202,16 @@ void DreamWebEngine::frameOutV(uint8 *dst, const uint8 *src, uint16 pitch, uint1
src += (-y) * width;
y = 0;
}
- if (x >= 320)
+
+ if ((uint16)x >= kScreenwidth)
return;
- if (y >= 200)
+ if ((uint16)y >= kScreenheight)
return;
- if (x + width > 320) {
- width = 320 - x;
+ if ((uint16)x + width > kScreenwidth) {
+ width = kScreenwidth - x;
}
- if (y + height > 200) {
- height = 200 - y;
+ if ((uint16)y + height > kScreenheight) {
+ height = kScreenheight - y;
}
uint16 stride = pitch - width;
@@ -282,20 +250,20 @@ void DreamWebEngine::showFrameInternal(const uint8 *pSrc, uint16 x, uint16 y, ui
//addToPrintList(x - _mapAdX, y - _mapAdY); // NB: Commented in the original asm
}
if (effectsFlag & 4) { // flippedX
- frameOutFx(workspace(), pSrc, 320, width, height, x, y);
+ frameOutFx(workspace(), pSrc, kScreenwidth, width, height, x, y);
return;
}
if (effectsFlag & 2) { // noMask
- frameOutNm(workspace(), pSrc, 320, width, height, x, y);
+ frameOutNm(workspace(), pSrc, kScreenwidth, width, height, x, y);
return;
}
if (effectsFlag & 32) {
- frameOutBh(workspace(), pSrc, 320, width, height, x, y);
+ frameOutBh(workspace(), pSrc, kScreenwidth, width, height, x, y);
return;
}
}
// "noEffects"
- frameOutV(workspace(), pSrc, 320, width, height, x, y);
+ frameOutV(workspace(), pSrc, kScreenwidth, width, height, x, y);
}
void DreamWebEngine::showFrame(const GraphicsFile &frameData, uint16 x, uint16 y, uint16 frameNumber, uint8 effectsFlag, uint8 *width, uint8 *height) {
@@ -321,7 +289,7 @@ void DreamWebEngine::showFrame(const GraphicsFile &frameData, uint16 x, uint16 y
}
void DreamWebEngine::clearWork() {
- memset(workspace(), 0, 320*200);
+ memset(workspace(), 0, kScreenwidth*kScreenheight);
}
void DreamWebEngine::dumpZoom() {
@@ -362,20 +330,20 @@ void DreamWebEngine::zoom() {
putUnderZoom();
return;
}
- uint16 srcOffset = (_oldPointerY - 9) * 320 + (_oldPointerX - 11);
- uint16 dstOffset = (kZoomy + 4) * 320 + (kZoomx + 5);
+ uint16 srcOffset = (_oldPointerY - 9) * kScreenwidth + (_oldPointerX - 11);
+ uint16 dstOffset = (kZoomy + 4) * kScreenwidth + (kZoomx + 5);
const uint8 *src = workspace() + srcOffset;
uint8 *dst = workspace() + dstOffset;
- for (size_t i = 0; i < 20; ++i) {
- for (size_t j = 0; j < 23; ++j) {
+ for (uint i = 0; i < 20; ++i) {
+ for (uint j = 0; j < 23; ++j) {
uint8 v = src[j];
dst[2*j+0] = v;
- dst[2*j+1] = v;
- dst[2*j+320] = v;
- dst[2*j+321] = v;
+ dst[2*j+1] = v;
+ dst[2*j+kScreenwidth] = v;
+ dst[2*j+kScreenwidth+1] = v;
}
- src += 320;
- dst += 320*2;
+ src += kScreenwidth;
+ dst += kScreenwidth*2;
}
crosshair();
_didZoom = 1;
@@ -411,7 +379,7 @@ void DreamWebEngine::loadPalFromIFF() {
const uint8 *src = buf + 0x30;
uint8 *dst = _mainPal;
- for (size_t i = 0; i < 256*3; ++i) {
+ for (uint i = 0; i < 256*3; ++i) {
uint8 c = src[i] / 4;
if (_brightPalette) {
if (c) {