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Diffstat (limited to 'engines/fullpipe/anihandler.h')
-rw-r--r-- | engines/fullpipe/anihandler.h | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/engines/fullpipe/anihandler.h b/engines/fullpipe/anihandler.h new file mode 100644 index 0000000000..ae16f91ba8 --- /dev/null +++ b/engines/fullpipe/anihandler.h @@ -0,0 +1,95 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef FULLPIPE_ANIHANDLER_H +#define FULLPIPE_ANIHANDLER_H + +namespace Fullpipe { + +class ExCommand2; +class Movement; +class Statics; + +struct MGMSubItem { + Movement *movement; + int staticsIndex; + int field_8; + int field_C; + int x; + int y; + + MGMSubItem(); +}; + +struct MGMItem { + int16 objId; + Common::Array<MGMSubItem *> subItems; + Common::Array<Statics *> statics; + Common::Array<Movement *> movements1; + Common::Array<int> movements2; + + MGMItem(); +}; + +struct MakeQueueStruct { + StaticANIObject *ani; + int staticsId1; + int staticsId2; + int movementId; + int field_10; + int x1; + int y1; + int field_1C; + int x2; + int y2; + int flags; + + MakeQueueStruct() { memset(this, 0, sizeof(MakeQueueStruct)); } +}; + +class AniHandler : public CObject { +public: + Common::Array<MGMItem *> _items; + +public: + void detachAllObjects(); + void attachObject(int objId); + void resetData(int objId); + int getIndex(int objId); + + MessageQueue *makeRunQueue(MakeQueueStruct *mkQueue); + void putObjectToStatics(StaticANIObject *ani, int staticsId); + Common::Point *getTransitionSize(Common::Point *point, int aniId, int staticsId1, int staticsId2); + int getStaticsIndexById(int idx, int16 id); + int getStaticsIndex(int idx, Statics *st); + void clearVisitsList(int idx); + int seekWay(int idx, int st1idx, int st2idx, bool flip, bool flop); + Common::Point *getNumCycles(Common::Point *point, Movement *mov, int x, int y, int *mult, int *len, int flag); + ExCommand2 *createCommand(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len); + MessageQueue *makeQueue(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr); + int getFramesCount(int idx, int subIdx, int subOffset, int flag); + int getNumMovements(int objectId, int idx1, int idx2); +}; + +} // End of namespace Fullpipe + +#endif /* FULLPIPE_ANIHANDLER_H */ |