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Diffstat (limited to 'engines/fullpipe/detection.cpp')
-rw-r--r-- | engines/fullpipe/detection.cpp | 170 |
1 files changed, 170 insertions, 0 deletions
diff --git a/engines/fullpipe/detection.cpp b/engines/fullpipe/detection.cpp new file mode 100644 index 0000000000..de0ed04d25 --- /dev/null +++ b/engines/fullpipe/detection.cpp @@ -0,0 +1,170 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "base/plugins.h" + +#include "engines/advancedDetector.h" +#include "common/file.h" + +#include "fullpipe/fullpipe.h" +#include "fullpipe/gameloader.h" + + +namespace Fullpipe { + +const char *FullpipeEngine::getGameId() const { + return _gameDescription->gameid; +} + +} + +static const PlainGameDescriptor fullpipeGames[] = { + {"fullpipe", "Full Pipe"}, + {0, 0} +}; + +namespace Fullpipe { + +static const ADGameDescription gameDescriptions[] = { + + // Fullpipe Russian version + { + "fullpipe", + 0, + AD_ENTRY1s("0654.sc2", "099f54f86d33ad2395f3b854b7e05058", 2272), + Common::RU_RUS, + Common::kPlatformWindows, + ADGF_DROPPLATFORM, + GUIO1(GUIO_NONE) + }, + + // Fullpipe German version + { + "fullpipe", + 0, + AD_ENTRY1s("0654.sc2", "d8743351fc53d205f42d91f6d791e51b", 2272), + Common::RU_RUS, + Common::kPlatformWindows, + ADGF_DROPPLATFORM, + GUIO1(GUIO_NONE) + }, + + AD_TABLE_END_MARKER +}; + +} // End of namespace Fullpipe + +class FullpipeMetaEngine : public AdvancedMetaEngine { +public: + FullpipeMetaEngine() : AdvancedMetaEngine(Fullpipe::gameDescriptions, sizeof(ADGameDescription), fullpipeGames) { + _singleid = "fullpipe"; + } + + virtual const char *getName() const { + return "Fullpipe Engine"; + } + + virtual const char *getOriginalCopyright() const { + return "Fullpipe Engine (C) Pipe Studio"; + } + + virtual bool hasFeature(MetaEngineFeature f) const; + virtual int getMaximumSaveSlot() const { return 8; } + virtual SaveStateList listSaves(const char *target) const; + virtual void removeSaveState(const char *target, int slot) const; + virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; +}; + +bool FullpipeMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsListSaves) || + (f == kSupportsDeleteSave) || + (f == kSavesSupportMetaInfo) || + (f == kSavesSupportThumbnail) || + (f == kSavesSupportCreationDate) || + (f == kSupportsLoadingDuringStartup); +} + +SaveStateList FullpipeMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringArray filenames; + Common::String pattern("fullpipe.s??"); + + filenames = saveFileMan->listSavefiles(pattern); + sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + SaveStateList saveList; + for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + // Obtain the last 2 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 2); + + if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) { + Common::InSaveFile *in = saveFileMan->openForLoading(*file); + if (in) { + Fullpipe::FullpipeSavegameHeader header; + Fullpipe::readSavegameHeader(in, header); + saveList.push_back(SaveStateDescriptor(slotNum, header.saveName)); + delete header.thumbnail; + delete in; + } + } + } + + return saveList; +} + +void FullpipeMetaEngine::removeSaveState(const char *target, int slot) const { + g_system->getSavefileManager()->removeSavefile(Fullpipe::getSavegameFile(slot)); +} + +SaveStateDescriptor FullpipeMetaEngine::querySaveMetaInfos(const char *target, int slot) const { + Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading( + Fullpipe::getSavegameFile(slot)); + + if (f) { + Fullpipe::FullpipeSavegameHeader header; + Fullpipe::readSavegameHeader(f, header); + delete f; + + // Create the return descriptor + SaveStateDescriptor desc(slot, header.saveName); + desc.setThumbnail(header.thumbnail); + + return desc; + } + + return SaveStateDescriptor(); +} + +bool FullpipeMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { + if (desc) { + *engine = new Fullpipe::FullpipeEngine(syst, desc); + } + return desc != 0; +} + +#if PLUGIN_ENABLED_DYNAMIC(FULLPIPE) + REGISTER_PLUGIN_DYNAMIC(FULLPIPE, PLUGIN_TYPE_ENGINE, FullpipeMetaEngine); +#else + REGISTER_PLUGIN_STATIC(FULLPIPE, PLUGIN_TYPE_ENGINE, FullpipeMetaEngine); +#endif |