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Diffstat (limited to 'engines/fullpipe/gameloader.cpp')
-rw-r--r--engines/fullpipe/gameloader.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/engines/fullpipe/gameloader.cpp b/engines/fullpipe/gameloader.cpp
index 57bde97d9d..efa5f8c2c7 100644
--- a/engines/fullpipe/gameloader.cpp
+++ b/engines/fullpipe/gameloader.cpp
@@ -55,7 +55,6 @@ GameLoader::GameLoader() {
_inputController = new InputController();
_gameProject = 0;
- _gameName = 0;
addMessageHandlerByIndex(global_messageHandler2, 0, 0);
insertMessageHandler(global_messageHandler3, 0, 128);
@@ -78,7 +77,6 @@ GameLoader::GameLoader() {
}
GameLoader::~GameLoader() {
- free(_gameName);
delete _gameProject;
delete _interactionController;
delete _inputController;
@@ -112,7 +110,7 @@ bool GameLoader::load(MfcArchive &file) {
debugC(1, kDebugLoading, "GameLoader::load()");
_gameName = file.readPascalString();
- debugC(1, kDebugLoading, "_gameName: %s", _gameName);
+ debugC(1, kDebugLoading, "_gameName: %s", _gameName.c_str());
_gameProject = new GameProject();
@@ -125,7 +123,7 @@ bool GameLoader::load(MfcArchive &file) {
}
_gameName = file.readPascalString();
- debugC(1, kDebugLoading, "_gameName: %s", _gameName);
+ debugC(1, kDebugLoading, "_gameName: %s", _gameName.c_str());
_inventory.load(file);
@@ -355,6 +353,10 @@ bool preloadCallback(PreloadItem &pre, int flag) {
return true;
}
+void GameLoader::addPreloadItem(PreloadItem *item) {
+ _preloadItems.push_back(new PreloadItem(*item));
+}
+
bool GameLoader::preloadScene(int sceneId, int entranceId) {
debugC(0, kDebugLoading, "preloadScene(%d, %d), ", sceneId, entranceId);