aboutsummaryrefslogtreecommitdiff
path: root/engines/fullpipe/modal.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/fullpipe/modal.cpp')
-rw-r--r--engines/fullpipe/modal.cpp645
1 files changed, 620 insertions, 25 deletions
diff --git a/engines/fullpipe/modal.cpp b/engines/fullpipe/modal.cpp
index f766be3eac..2e7b33b050 100644
--- a/engines/fullpipe/modal.cpp
+++ b/engines/fullpipe/modal.cpp
@@ -24,9 +24,15 @@
#include "fullpipe/modal.h"
#include "fullpipe/messages.h"
#include "fullpipe/constants.h"
+#include "fullpipe/motion.h"
#include "fullpipe/scenes.h"
#include "fullpipe/gameloader.h"
+#include "fullpipe/constants.h"
+
+#include "graphics/palette.h"
+#include "video/avi_decoder.h"
+
namespace Fullpipe {
ModalIntro::ModalIntro() {
@@ -40,17 +46,17 @@ ModalIntro::ModalIntro() {
_introFlags = 33;
_countDown = 150;
- PictureObject *pict = g_fullpipe->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_PIPETITLE, 0);
+ PictureObject *pict = g_fp->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_PIPETITLE, 0);
pict->setFlags(pict->_flags & 0xFFFB);
}
g_vars->sceneIntro_skipIntro = false;
- _sfxVolume = g_fullpipe->_sfxVolume;
+ _sfxVolume = g_fp->_sfxVolume;
}
ModalIntro::~ModalIntro() {
- g_fullpipe->stopAllSounds();
- g_fullpipe->_sfxVolume = _sfxVolume;
+ g_fp->stopAllSounds();
+ g_fp->_sfxVolume = _sfxVolume;
}
bool ModalIntro::handleMessage(ExCommand *message) {
@@ -84,7 +90,7 @@ bool ModalIntro::init(int counterdiff) {
}
if (_introFlags & 0x10)
- g_fullpipe->_gameLoader->updateSystems(42);
+ g_fp->_gameLoader->updateSystems(42);
_introFlags |= 2;
@@ -94,7 +100,7 @@ bool ModalIntro::init(int counterdiff) {
if (_introFlags & 4) {
ModalVideoPlayer *player = new ModalVideoPlayer();
- g_fullpipe->_modalObject = player;
+ g_fp->_modalObject = player;
player->_parentObj = this;
player->play("intro.avi");
@@ -118,7 +124,7 @@ bool ModalIntro::init(int counterdiff) {
if (_introFlags & 0x40) {
ModalVideoPlayer *player = new ModalVideoPlayer();
- g_fullpipe->_modalObject = player;
+ g_fp->_modalObject = player;
player->_parentObj = this;
player->play("intro2.avi");
@@ -151,7 +157,7 @@ bool ModalIntro::init(int counterdiff) {
_countDown = 150;
_introFlags = (_introFlags & 0xf7) | 0x21;
- g_fullpipe->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_PIPETITLE, 0)->_flags &= 0xfffb;
+ g_fp->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_PIPETITLE, 0)->_flags &= 0xfffb;
}
if (!(_introFlags & 0x20)) {
@@ -159,12 +165,12 @@ bool ModalIntro::init(int counterdiff) {
if (!_stillRunning) {
_introFlags |= 1;
- g_fullpipe->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_PIPETITLE, 0)->_flags &= 0xfffb;
- g_fullpipe->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_GAMETITLE, 0)->_flags &= 0xfffb;
+ g_fp->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_PIPETITLE, 0)->_flags &= 0xfffb;
+ g_fp->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_GAMETITLE, 0)->_flags &= 0xfffb;
chainQueue(QU_INTR_STARTINTRO, 1);
}
- g_fullpipe->_gameLoader->updateSystems(42);
+ g_fp->_gameLoader->updateSystems(42);
}
return true;
}
@@ -180,7 +186,7 @@ bool ModalIntro::init(int counterdiff) {
_introFlags = (_introFlags & 0xdf) | 0x10;
- g_fullpipe->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_GAMETITLE, 0)->_flags &= 0xfffb;
+ g_fp->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_GAMETITLE, 0)->_flags &= 0xfffb;
_stillRunning = 0;
}
@@ -189,14 +195,16 @@ bool ModalIntro::init(int counterdiff) {
}
void ModalIntro::update() {
- if (g_fullpipe->_currentScene) {
+ warning("STUB: ModalIntro::update()");
+
+ if (g_fp->_currentScene) {
if (_introFlags & 1) {
//sceneFade(virt, g_currentScene, 1);
_stillRunning = 255;
_introFlags &= 0xfe;
if (_introFlags & 0x20)
- g_fullpipe->playSound(SND_INTR_019, 0);
+ g_fp->playSound(SND_INTR_019, 0);
} else if (_introFlags & 2) {
if (g_vars->sceneIntro_needBlackout) {
//vrtRectangle(*(_DWORD *)virt, 0, 0, 0, 800, 600);
@@ -209,34 +217,621 @@ void ModalIntro::update() {
_introFlags &= 0xfd;
}
} else if (_stillRunning) {
- g_fullpipe->_currentScene->draw();
+ g_fp->_currentScene->draw();
}
}
}
void ModalIntro::finish() {
- g_fullpipe->_gameLoader->unloadScene(SC_INTRO2);
- g_fullpipe->_currentScene = g_fullpipe->accessScene(SC_INTRO1);
- g_fullpipe->_gameLoader->preloadScene(SC_INTRO1, TrubaDown);
+ g_fp->_gameLoader->unloadScene(SC_INTRO2);
+ g_fp->_currentScene = g_fp->accessScene(SC_INTRO1);
+ g_fp->_gameLoader->preloadScene(SC_INTRO1, TrubaDown);
+
+ if (g_fp->_currentScene)
+ g_fp->_gameLoader->updateSystems(42);
+}
+
+void ModalVideoPlayer::play(const char *filename) {
+ // TODO: Videos are encoded using Intel Indeo 5 (IV50), which isn't supported yet
+
+ Video::AVIDecoder *aviDecoder = new Video::AVIDecoder();
+
+ if (!aviDecoder->loadFile(filename))
+ return;
+
+ uint16 x = (g_system->getWidth() - aviDecoder->getWidth()) / 2;
+ uint16 y = (g_system->getHeight() - aviDecoder->getHeight()) / 2;
+ bool skipVideo = false;
+
+ aviDecoder->start();
+
+ while (!g_fp->shouldQuit() && !aviDecoder->endOfVideo() && !skipVideo) {
+ if (aviDecoder->needsUpdate()) {
+ const Graphics::Surface *frame = aviDecoder->decodeNextFrame();
+ if (frame) {
+ g_fp->_system->copyRectToScreen(frame->getPixels(), frame->pitch, x, y, frame->w, frame->h);
+
+ if (aviDecoder->hasDirtyPalette())
+ g_fp->_system->getPaletteManager()->setPalette(aviDecoder->getPalette(), 0, 256);
+
+ g_fp->_system->updateScreen();
+ }
+ }
+
+ Common::Event event;
+ while (g_fp->_system->getEventManager()->pollEvent(event)) {
+ if ((event.type == Common::EVENT_KEYDOWN && (event.kbd.keycode == Common::KEYCODE_ESCAPE ||
+ event.kbd.keycode == Common::KEYCODE_RETURN ||
+ event.kbd.keycode == Common::KEYCODE_SPACE))
+ || event.type == Common::EVENT_LBUTTONUP)
+ skipVideo = true;
+ }
+
+ g_fp->_system->delayMillis(aviDecoder->getTimeToNextFrame());
+ }
+}
+
+ModalMap::ModalMap() {
+ _mapScene = 0;
+ _pic = 0;
+ _isRunning = false;
+ _rect1 = g_fp->_sceneRect;
+ _x = g_fp->_currentScene->_x;
+ _y = g_fp->_currentScene->_y;
+ _flag = 0;
+ _mouseX = 0;
+ _mouseY = 0;
+ _field_38 = 0;
+ _field_3C = 0;
+ _field_40 = 12;
+ _rect2.top = 0;
+ _rect2.left = 0;
+ _rect2.bottom = 600;
+ _rect2.right = 800;
+}
+
+ModalMap::~ModalMap() {
+ g_fp->_gameLoader->unloadScene(SC_MAP);
+
+ g_fp->_sceneRect = _rect1;
+
+ g_fp->_currentScene->_x = _x;
+ g_fp->_currentScene->_y = _y;
+}
+
+bool ModalMap::init(int counterdiff) {
+ g_fp->setCursor(PIC_CSR_ITN);
+
+ if (_flag) {
+ _rect2.left = _mouseX + _field_38 - g_fp->_mouseScreenPos.x;
+ _rect2.top = _mouseY + _field_3C - g_fp->_mouseScreenPos.y;;
+ _rect2.right = _rect2.left + 800;
+ _rect2.bottom = _rect2.top + 600;
+
+ g_fp->_sceneRect =_rect2;
+
+ _mapScene->updateScrolling2();
+
+ _rect2 = g_fp->_sceneRect;
+ }
+
+ _field_40--;
+
+ if (_field_40 <= 0) {
+ _field_40 = 12;
+
+ if (_pic)
+ _pic->_flags ^= 4;
+ }
+
+ return _isRunning;
+}
+
+void ModalMap::update() {
+ g_fp->_sceneRect = _rect2;
+
+ _mapScene->draw();
+
+ g_fp->drawArcadeOverlay(1);
+}
+
+bool ModalMap::handleMessage(ExCommand *cmd) {
+ if (cmd->_messageKind != 17)
+ return false;
+
+ switch (cmd->_messageNum) {
+ case 29:
+ _flag = 1;
+ _mouseX = g_fp->_mouseScreenPos.x;
+ _mouseY = g_fp->_mouseScreenPos.x;
+
+ _field_3C = _rect2.top;
+ _field_38 = _rect2.left;
+
+ break;
+
+ case 30:
+ _flag = 0;
+ break;
+
+ case 36:
+ if (cmd->_keyCode != 9 && cmd->_keyCode != 27 )
+ return false;
- if (g_fullpipe->_currentScene)
- g_fullpipe->_gameLoader->updateSystems(42);
+ break;
+
+ case 107:
+ break;
+
+ default:
+ return false;
+ }
+
+ _isRunning = 0;
+
+ return true;
}
-void ModalVideoPlayer::play(const char *fname) {
- warning("STUB: ModalVideoPlayer::play(%s)", fname);
+void ModalMap::initMap() {
+ _isRunning = 1;
+
+ _mapScene = g_fp->accessScene(SC_MAP);
+
+ if (!_mapScene)
+ error("ModalMap::initMap(): error accessing scene SC_MAP");
+
+ PictureObject *pic;
+
+ for (int i = 0; i < 200; i++) {
+ if (!(g_fp->_mapTable[i] >> 16))
+ break;
+
+ pic = _mapScene->getPictureObjectById(g_fp->_mapTable[i] >> 16, 0);
+
+ if ((g_fp->_mapTable[i] & 0xffff) == 1)
+ pic->_flags |= 4;
+ else
+ pic->_flags &= 0xfffb;
+ }
+
+ pic = getScenePicture();
+
+ Common::Point point;
+ Common::Point point2;
+
+ if (pic) {
+ pic->getDimensions(&point);
+
+ _rect2.left = point.x / 2 + pic->_ox - 400;
+ _rect2.top = point.y / 2 + pic->_oy - 300;
+ _rect2.right = _rect2.left + 800;
+ _rect2.bottom = _rect2.top + 600;
+
+ _mapScene->updateScrolling2();
+
+ _pic = _mapScene->getPictureObjectById(PIC_MAP_I02, 0);
+ _pic->getDimensions(&point2);
+
+ _pic->setOXY(pic->_ox + point.x / 2 - point2.x / 2, point.y - point2.y / 2 + pic->_oy - 24);
+ _pic->_flags |= 4;
+
+ _pic = _mapScene->getPictureObjectById(PIC_MAP_I01, 0);
+ _pic->getDimensions(&point2);
+
+ _pic->setOXY(pic->_ox + point.x / 2 - point2.x / 2, point.y - point2.y / 2 + pic->_oy - 25);
+ _pic->_flags |= 4;
+ }
+
+ g_fp->setArcadeOverlay(PIC_CSR_MAP);
+}
+
+PictureObject *ModalMap::getScenePicture() {
+ int picId = 0;
+
+ switch (g_fp->_currentScene->_sceneId) {
+ case SC_1:
+ picId = PIC_MAP_S01;
+ break;
+ case SC_2:
+ picId = PIC_MAP_S02;
+ break;
+ case SC_3:
+ picId = PIC_MAP_S03;
+ break;
+ case SC_4:
+ picId = PIC_MAP_S04;
+ break;
+ case SC_5:
+ picId = PIC_MAP_S05;
+ break;
+ case SC_6:
+ picId = PIC_MAP_S06;
+ break;
+ case SC_7:
+ picId = PIC_MAP_S07;
+ break;
+ case SC_8:
+ picId = PIC_MAP_S08;
+ break;
+ case SC_9:
+ picId = PIC_MAP_S09;
+ break;
+ case SC_10:
+ picId = PIC_MAP_S10;
+ break;
+ case SC_11:
+ picId = PIC_MAP_S11;
+ break;
+ case SC_12:
+ picId = PIC_MAP_S12;
+ break;
+ case SC_13:
+ picId = PIC_MAP_S13;
+ break;
+ case SC_14:
+ picId = PIC_MAP_S14;
+ break;
+ case SC_15:
+ picId = PIC_MAP_S15;
+ break;
+ case SC_16:
+ picId = PIC_MAP_S16;
+ break;
+ case SC_17:
+ picId = PIC_MAP_S17;
+ break;
+ case SC_18:
+ case SC_19:
+ picId = PIC_MAP_S1819;
+ break;
+ case SC_20:
+ picId = PIC_MAP_S20;
+ break;
+ case SC_21:
+ picId = PIC_MAP_S21;
+ break;
+ case SC_22:
+ picId = PIC_MAP_S22;
+ break;
+ case SC_23:
+ picId = PIC_MAP_S23_1;
+ break;
+ case SC_24:
+ picId = PIC_MAP_S24;
+ break;
+ case SC_25:
+ picId = PIC_MAP_S25;
+ break;
+ case SC_26:
+ picId = PIC_MAP_S26;
+ break;
+ case SC_27:
+ picId = PIC_MAP_S27;
+ break;
+ case SC_28:
+ picId = PIC_MAP_S28;
+ break;
+ case SC_29:
+ picId = PIC_MAP_S29;
+ break;
+ case SC_30:
+ picId = PIC_MAP_S30;
+ break;
+ case SC_31:
+ picId = PIC_MAP_S31_1;
+ break;
+ case SC_32:
+ picId = PIC_MAP_S32_1;
+ break;
+ case SC_33:
+ picId = PIC_MAP_S33;
+ break;
+ case SC_34:
+ picId = PIC_MAP_S34;
+ break;
+ case SC_35:
+ picId = PIC_MAP_S35;
+ break;
+ case SC_36:
+ picId = PIC_MAP_S36;
+ break;
+ case SC_37:
+ picId = PIC_MAP_S37;
+ break;
+ case SC_38:
+ picId = PIC_MAP_S38;
+ break;
+ case SC_FINAL1:
+ picId = PIC_MAP_S38;
+ break;
+ }
+
+ if (picId)
+ return _mapScene->getPictureObjectById(picId, 0);
+
+ error("ModalMap::getScenePicture(): Unknown scene id: %d", g_fp->_currentScene->_sceneId);
}
void FullpipeEngine::openMap() {
- warning("STUB: FullpipeEngine::openMap()");
+ if (!_modalObject) {
+ ModalMap *map = new ModalMap;
+
+ _modalObject = map;
+
+ map->initMap();
+ }
+}
+
+ModalFinal::ModalFinal() {
+ _flags = 0;
+ _counter = 255;
+ _sfxVolume = g_fp->_sfxVolume;
+}
+
+ModalFinal::~ModalFinal() {
+ if (g_vars->sceneFinal_var01) {
+ g_fp->_gameLoader->unloadScene(SC_FINAL2);
+ g_fp->_gameLoader->unloadScene(SC_FINAL3);
+ g_fp->_gameLoader->unloadScene(SC_FINAL4);
+
+ g_fp->_currentScene = g_fp->accessScene(SC_FINAL1);
+
+ g_fp->stopAllSounds();
+
+ g_vars->sceneFinal_var01 = 0;
+ }
+
+ g_fp->_sfxVolume = _sfxVolume;
+}
+
+bool ModalFinal::init(int counterdiff) {
+ if (g_vars->sceneFinal_var01) {
+ g_fp->_gameLoader->updateSystems(42);
+
+ return true;
+ }
+
+ if (_counter > 0) {
+ _flags |= 2u;
+
+ g_fp->_gameLoader->updateSystems(42);
+
+ return true;
+ }
+
+ unloadScenes();
+
+ g_fp->_modalObject = new ModalCredits();
+
+ return true;
+}
+
+void ModalFinal::unloadScenes() {
+ g_fp->_gameLoader->unloadScene(SC_FINAL2);
+ g_fp->_gameLoader->unloadScene(SC_FINAL3);
+ g_fp->_gameLoader->unloadScene(SC_FINAL4);
+
+ g_fp->_currentScene = g_fp->accessScene(SC_FINAL1);
+
+ g_fp->stopAllSounds();
+}
+
+bool ModalFinal::handleMessage(ExCommand *cmd) {
+ if (cmd->_messageKind == 17 && cmd->_messageNum == 36 && cmd->_keyCode == 27) {
+ g_fp->_modalObject = new ModalMainMenu();
+ g_fp->_modalObject->_parentObj = this;
+
+ return true;
+ }
+
+ return false;
+}
+
+void ModalFinal::update() {
+ if (g_fp->_currentScene) {
+ g_fp->_currentScene->draw();
+
+ if (_flags & 1) {
+ g_fp->drawAlphaRectangle(0, 0, 800, 600, 0xff - _counter);
+
+ _counter += 10;
+
+ if (_counter >= 255) {
+ _counter = 255;
+ _flags &= 0xfe;
+ }
+ } else {
+ if (!(_flags & 2))
+ return;
+
+ g_fp->drawAlphaRectangle(0, 0, 800, 600, 0xff - _counter);
+ _counter -= 10;
+
+ if (_counter <= 0) {
+ _counter = 0;
+ _flags &= 0xFD;
+ }
+ }
+
+ g_fp->_sfxVolume = _counter * (_sfxVolume + 3000) / 255 - 3000;
+
+ g_fp->updateSoundVolume();
+ }
+}
+
+ModalCredits::ModalCredits() {
+ Common::Point point;
+
+ _sceneTitles = g_fp->accessScene(SC_TITLES);
+
+ _creditsPic = _sceneTitles->getPictureObjectById(PIC_TTL_CREDITS, 0);
+ _creditsPic->_flags |= 4;
+
+ _fadeIn = true;
+ _fadeOut = false;
+
+ _creditsPic->getDimensions(&point);
+
+ _countdown = point.y / 2 + 470;
+ _sfxVolume = g_fp->_sfxVolume;
+
+ _currY = 630;
+ _maxY = -1000 - point.y;
+
+ _currX = 400 - point.x / 2;
+
+ _creditsPic->setOXY(_currX, _currY);
+}
+
+ModalCredits::~ModalCredits() {
+ g_fp->_gameLoader->unloadScene(SC_TITLES);
+
+ g_fp->_sfxVolume = _sfxVolume;
+}
+
+bool ModalCredits::handleMessage(ExCommand *cmd) {
+ if (cmd->_messageKind == 17 && cmd->_messageNum == 36 && cmd->_keyCode == 27) {
+ _fadeIn = false;
+
+ return true;
+ }
+
+ return false;
+}
+
+bool ModalCredits::init(int counterdiff) {
+ if (_fadeIn || _fadeOut) {
+ _countdown--;
+
+ if (_countdown < 0)
+ _fadeIn = false;
+
+ _creditsPic->setOXY(_currX, _currY);
+
+ if (_currY > _maxY)
+ _currY -= 2;
+ } else {
+ if (_parentObj)
+ return 0;
+
+ ModalMainMenu *menu = new ModalMainMenu;
+
+ g_fp->_modalObject = menu;
+
+ menu->_field_34 = 1;
+ }
+
+ return true;
+}
+
+void ModalCredits::update() {
+ warning("STUB: ModalCredits::update()");
+
+ if (_fadeOut) {
+ if (_fadeIn) {
+ _sceneTitles->draw();
+
+ return;
+ }
+ } else if (_fadeIn) {
+ //sceneFade(virt, this->_sceneTitles, 1); // TODO
+ _fadeOut = 1;
+
+ return;
+ }
+
+ if (_fadeOut) {
+ //sceneFade(virt, this->_sceneTitles, 0); // TODO
+ _fadeOut = 0;
+ return;
+ }
+
+ _sceneTitles->draw();
+}
+
+ModalMainMenu::ModalMainMenu() {
+ warning("STUB: ModalMainMenu::ModalMainMenu()");
+
+ _field_34 = 0;
+}
+
+ModalHelp::ModalHelp() {
+ _mainMenuScene = 0;
+ _bg = 0;
+ _isRunning = false;
+ _rect = g_fp->_sceneRect;
+ _hx = g_fp->_currentScene->_x;
+ _hy = g_fp->_currentScene->_y;
+
+ g_fp->_sceneRect.left = 0;
+ g_fp->_sceneRect.bottom = 600;
+ g_fp->_sceneRect.top = 0;
+ g_fp->_sceneRect.right = 800;
+}
+
+ModalHelp::~ModalHelp() {
+ g_fp->_gameLoader->unloadScene(SC_MAINMENU);
+
+ g_fp->_sceneRect = _rect;
+
+ g_fp->_currentScene->_x = _hx;
+ g_fp->_currentScene->_y = _hy;
+}
+
+bool ModalHelp::handleMessage(ExCommand *cmd) {
+ if (cmd->_messageKind == 17) {
+ int msg = cmd->_messageNum;
+
+ if (msg == 29 || msg == 36 || msg == 107) {
+ _isRunning = 0;
+
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool ModalHelp::init(int counterdiff) {
+ g_fp->setCursor(PIC_CSR_DEFAULT);
+
+ return _isRunning;
+}
+
+void ModalHelp::update() {
+ g_fp->_sceneRect.left = 0;
+ g_fp->_sceneRect.top = 0;
+ g_fp->_sceneRect.right = 800;
+ g_fp->_sceneRect.bottom = 600;
+
+ _bg->draw(0, 0, 0, 0);
+}
+
+void ModalHelp::launch() {
+ _mainMenuScene = g_fp->accessScene(SC_MAINMENU);
+
+ if (_mainMenuScene) {
+ _bg = _mainMenuScene->getPictureObjectById(PIC_HLP_BGR, 0)->_picture;
+ _isRunning = 1;
+ }
}
void FullpipeEngine::openHelp() {
- warning("STUB: FullpipeEngine::openHelp()");
+ if (!_modalObject) {
+ ModalHelp *help = new ModalHelp;
+
+ _modalObject = help;
+
+ help->launch();
+ }
}
void FullpipeEngine::openMainMenu() {
- warning("STUB: FullpipeEngine::openMainMenu()");
+ ModalMainMenu *menu = new ModalMainMenu;
+
+ menu->_parentObj = g_fp->_modalObject;
+
+ g_fp->_modalObject = menu;
}
} // End of namespace Fullpipe