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-rw-r--r--engines/fullpipe/modal.cpp1817
1 files changed, 1817 insertions, 0 deletions
diff --git a/engines/fullpipe/modal.cpp b/engines/fullpipe/modal.cpp
new file mode 100644
index 0000000000..096323781f
--- /dev/null
+++ b/engines/fullpipe/modal.cpp
@@ -0,0 +1,1817 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "fullpipe/fullpipe.h"
+#include "fullpipe/messages.h"
+#include "fullpipe/constants.h"
+#include "fullpipe/motion.h"
+#include "fullpipe/scenes.h"
+#include "fullpipe/gameloader.h"
+#include "fullpipe/statics.h"
+#include "fullpipe/modal.h"
+
+#include "fullpipe/constants.h"
+
+#include "graphics/palette.h"
+#include "video/avi_decoder.h"
+
+#include "engines/savestate.h"
+
+namespace Fullpipe {
+
+ModalIntro::ModalIntro() {
+ _field_8 = 0;
+ _countDown = 0;
+ _stillRunning = 0;
+
+ if (g_vars->sceneIntro_skipIntro) {
+ _introFlags = 4;
+ } else {
+ _introFlags = 33;
+ _countDown = 150;
+
+ PictureObject *pict = g_fp->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_PIPETITLE, 0);
+ pict->setFlags(pict->_flags & 0xFFFB);
+ }
+
+ g_vars->sceneIntro_skipIntro = false;
+ _sfxVolume = g_fp->_sfxVolume;
+}
+
+ModalIntro::~ModalIntro() {
+ g_fp->stopAllSounds();
+ g_fp->_sfxVolume = _sfxVolume;
+}
+
+bool ModalIntro::handleMessage(ExCommand *message) {
+ if (message->_messageKind != 17)
+ return false;
+
+ if (message->_messageNum != 36)
+ return false;
+
+ if (message->_keyCode != 13 && message->_keyCode != 27 && message->_keyCode != 32)
+ return false;
+
+ if (_stillRunning) {
+ if (!(_introFlags & 0x10)) {
+ _countDown = 0;
+ g_vars->sceneIntro_needBlackout = true;
+ return true;
+ }
+ g_vars->sceneIntro_playing = false;
+ g_vars->sceneIntro_needBlackout = true;
+ }
+
+ return true;
+}
+
+bool ModalIntro::init(int counterdiff) {
+ if (!g_vars->sceneIntro_playing) {
+ if (!_stillRunning) {
+ finish();
+ return false;
+ }
+
+ if (_introFlags & 0x10)
+ g_fp->_gameLoader->updateSystems(42);
+
+ _introFlags |= 2;
+
+ return true;
+ }
+
+ if (_introFlags & 4) {
+ ModalVideoPlayer *player = new ModalVideoPlayer();
+
+ g_fp->_modalObject = player;
+ player->_parentObj = this;
+ player->play("intro.avi");
+
+ _countDown--;
+
+ if (_countDown > 0 )
+ return true;
+
+ if (_stillRunning <= 0) {
+ _countDown = 0;
+ _stillRunning = 0;
+ _introFlags = (_introFlags & 0xfb) | 0x40;
+
+ return true;
+ }
+
+ _introFlags |= 2;
+ return true;
+ }
+
+ if (_introFlags & 0x40) {
+ ModalVideoPlayer *player = new ModalVideoPlayer();
+
+ g_fp->_modalObject = player;
+ player->_parentObj = this;
+ player->play("intro2.avi");
+
+ _countDown--;
+ if (_countDown > 0)
+ return true;
+
+ if (_stillRunning <= 0) {
+ _countDown = 50;
+ _stillRunning = 0;
+ _introFlags = (_introFlags & 0xbf) | 9;
+
+ return true;
+ }
+
+ _introFlags |= 2;
+ return true;
+ }
+
+ if (_introFlags & 8) {
+ _countDown--;
+
+ if (_countDown > 0 )
+ return true;
+
+ if (_stillRunning > 0) {
+ _introFlags |= 2;
+ return true;
+ }
+
+ _countDown = 150;
+ _introFlags = (_introFlags & 0xf7) | 0x21;
+ g_fp->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_PIPETITLE, 0)->_flags &= 0xfffb;
+ }
+
+ if (!(_introFlags & 0x20)) {
+ if (_introFlags & 0x10) {
+ if (!_stillRunning) {
+ _introFlags |= 1;
+
+ g_fp->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_PIPETITLE, 0)->_flags &= 0xfffb;
+ g_fp->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_GAMETITLE, 0)->_flags &= 0xfffb;
+
+ chainQueue(QU_INTR_STARTINTRO, 1);
+ }
+ g_fp->_gameLoader->updateSystems(42);
+ }
+ return true;
+ }
+
+ _countDown--;
+
+ if (_countDown <= 0) {
+ if (_stillRunning > 0) {
+ _introFlags |= 2;
+
+ return true;
+ }
+
+ _introFlags = (_introFlags & 0xdf) | 0x10;
+
+ g_fp->accessScene(SC_INTRO1)->getPictureObjectById(PIC_IN1_GAMETITLE, 0)->_flags &= 0xfffb;
+
+ _stillRunning = 0;
+ }
+
+ return true;
+}
+
+void ModalIntro::update() {
+ if (g_fp->_currentScene) {
+ if (_introFlags & 1) {
+ g_fp->sceneFade(g_fp->_currentScene, true);
+ _stillRunning = 255;
+ _introFlags &= 0xfe;
+
+ if (_introFlags & 0x20)
+ g_fp->playSound(SND_INTR_019, 0);
+ } else if (_introFlags & 2) {
+ if (g_vars->sceneIntro_needBlackout) {
+ g_fp->drawAlphaRectangle(0, 0, 800, 600, 0);
+ g_vars->sceneIntro_needBlackout = 0;
+ _stillRunning = 0;
+ _introFlags &= 0xfd;
+ } else {
+ g_fp->sceneFade(g_fp->_currentScene, false);
+ _stillRunning = 0;
+ _introFlags &= 0xfd;
+ }
+ } else if (_stillRunning) {
+ g_fp->_currentScene->draw();
+ }
+ }
+}
+
+void ModalIntro::finish() {
+ g_fp->_gameLoader->unloadScene(SC_INTRO2);
+ g_fp->_currentScene = g_fp->accessScene(SC_INTRO1);
+ g_fp->_gameLoader->preloadScene(SC_INTRO1, TrubaDown);
+
+ if (g_fp->_currentScene)
+ g_fp->_gameLoader->updateSystems(42);
+}
+
+void ModalVideoPlayer::play(const char *filename) {
+ // TODO: Videos are encoded using Intel Indeo 5 (IV50), which isn't supported yet
+
+ Video::AVIDecoder *aviDecoder = new Video::AVIDecoder();
+
+ if (!aviDecoder->loadFile(filename))
+ return;
+
+ uint16 x = (g_system->getWidth() - aviDecoder->getWidth()) / 2;
+ uint16 y = (g_system->getHeight() - aviDecoder->getHeight()) / 2;
+ bool skipVideo = false;
+
+ aviDecoder->start();
+
+ while (!g_fp->shouldQuit() && !aviDecoder->endOfVideo() && !skipVideo) {
+ if (aviDecoder->needsUpdate()) {
+ const Graphics::Surface *frame = aviDecoder->decodeNextFrame();
+ if (frame) {
+ g_fp->_system->copyRectToScreen(frame->getPixels(), frame->pitch, x, y, frame->w, frame->h);
+
+ if (aviDecoder->hasDirtyPalette())
+ g_fp->_system->getPaletteManager()->setPalette(aviDecoder->getPalette(), 0, 256);
+
+ g_fp->_system->updateScreen();
+ }
+ }
+
+ Common::Event event;
+ while (g_fp->_system->getEventManager()->pollEvent(event)) {
+ if ((event.type == Common::EVENT_KEYDOWN && (event.kbd.keycode == Common::KEYCODE_ESCAPE ||
+ event.kbd.keycode == Common::KEYCODE_RETURN ||
+ event.kbd.keycode == Common::KEYCODE_SPACE))
+ || event.type == Common::EVENT_LBUTTONUP)
+ skipVideo = true;
+ }
+
+ g_fp->_system->delayMillis(aviDecoder->getTimeToNextFrame());
+ }
+}
+
+ModalMap::ModalMap() {
+ _mapScene = 0;
+ _pic = 0;
+ _isRunning = false;
+ _rect1 = g_fp->_sceneRect;
+ _x = g_fp->_currentScene->_x;
+ _y = g_fp->_currentScene->_y;
+ _flag = 0;
+ _mouseX = 0;
+ _mouseY = 0;
+ _field_38 = 0;
+ _field_3C = 0;
+ _field_40 = 12;
+ _rect2.top = 0;
+ _rect2.left = 0;
+ _rect2.bottom = 600;
+ _rect2.right = 800;
+}
+
+ModalMap::~ModalMap() {
+ g_fp->_gameLoader->unloadScene(SC_MAP);
+
+ g_fp->_sceneRect = _rect1;
+
+ g_fp->_currentScene->_x = _x;
+ g_fp->_currentScene->_y = _y;
+}
+
+bool ModalMap::init(int counterdiff) {
+ g_fp->setCursor(PIC_CSR_ITN);
+
+ if (_flag) {
+ _rect2.left = _mouseX + _field_38 - g_fp->_mouseScreenPos.x;
+ _rect2.top = _mouseY + _field_3C - g_fp->_mouseScreenPos.y;
+ _rect2.right = _rect2.left + 800;
+ _rect2.bottom = _rect2.top + 600;
+
+ g_fp->_sceneRect =_rect2;
+
+ _mapScene->updateScrolling2();
+
+ _rect2 = g_fp->_sceneRect;
+ }
+
+ _field_40--;
+
+ if (_field_40 <= 0) {
+ _field_40 = 12;
+
+ if (_pic)
+ _pic->_flags ^= 4;
+ }
+
+ return _isRunning;
+}
+
+void ModalMap::update() {
+ g_fp->_sceneRect = _rect2;
+
+ _mapScene->draw();
+
+ g_fp->drawArcadeOverlay(1);
+}
+
+bool ModalMap::handleMessage(ExCommand *cmd) {
+ if (cmd->_messageKind != 17)
+ return false;
+
+ switch (cmd->_messageNum) {
+ case 29:
+ _flag = 1;
+ _mouseX = g_fp->_mouseScreenPos.x;
+ _mouseY = g_fp->_mouseScreenPos.x;
+
+ _field_3C = _rect2.top;
+ _field_38 = _rect2.left;
+
+ break;
+
+ case 30:
+ _flag = 0;
+ break;
+
+ case 36:
+ if (cmd->_keyCode != 9 && cmd->_keyCode != 27 )
+ return false;
+
+ break;
+
+ case 107:
+ break;
+
+ default:
+ return false;
+ }
+
+ _isRunning = 0;
+
+ return true;
+}
+
+void ModalMap::initMap() {
+ _isRunning = 1;
+
+ _mapScene = g_fp->accessScene(SC_MAP);
+
+ if (!_mapScene)
+ error("ModalMap::initMap(): error accessing scene SC_MAP");
+
+ PictureObject *pic;
+
+ for (int i = 0; i < 200; i++) {
+ if (!(g_fp->_mapTable[i] >> 16))
+ break;
+
+ pic = _mapScene->getPictureObjectById(g_fp->_mapTable[i] >> 16, 0);
+
+ if ((g_fp->_mapTable[i] & 0xffff) == 1)
+ pic->_flags |= 4;
+ else
+ pic->_flags &= 0xfffb;
+ }
+
+ pic = getScenePicture();
+
+ Common::Point point;
+ Common::Point point2;
+
+ if (pic) {
+ pic->getDimensions(&point);
+
+ _rect2.left = point.x / 2 + pic->_ox - 400;
+ _rect2.top = point.y / 2 + pic->_oy - 300;
+ _rect2.right = _rect2.left + 800;
+ _rect2.bottom = _rect2.top + 600;
+
+ _mapScene->updateScrolling2();
+
+ _pic = _mapScene->getPictureObjectById(PIC_MAP_I02, 0);
+ _pic->getDimensions(&point2);
+
+ _pic->setOXY(pic->_ox + point.x / 2 - point2.x / 2, point.y - point2.y / 2 + pic->_oy - 24);
+ _pic->_flags |= 4;
+
+ _pic = _mapScene->getPictureObjectById(PIC_MAP_I01, 0);
+ _pic->getDimensions(&point2);
+
+ _pic->setOXY(pic->_ox + point.x / 2 - point2.x / 2, point.y - point2.y / 2 + pic->_oy - 25);
+ _pic->_flags |= 4;
+ }
+
+ g_fp->setArcadeOverlay(PIC_CSR_MAP);
+}
+
+PictureObject *ModalMap::getScenePicture() {
+ int picId = 0;
+
+ switch (g_fp->_currentScene->_sceneId) {
+ case SC_1:
+ picId = PIC_MAP_S01;
+ break;
+ case SC_2:
+ picId = PIC_MAP_S02;
+ break;
+ case SC_3:
+ picId = PIC_MAP_S03;
+ break;
+ case SC_4:
+ picId = PIC_MAP_S04;
+ break;
+ case SC_5:
+ picId = PIC_MAP_S05;
+ break;
+ case SC_6:
+ picId = PIC_MAP_S06;
+ break;
+ case SC_7:
+ picId = PIC_MAP_S07;
+ break;
+ case SC_8:
+ picId = PIC_MAP_S08;
+ break;
+ case SC_9:
+ picId = PIC_MAP_S09;
+ break;
+ case SC_10:
+ picId = PIC_MAP_S10;
+ break;
+ case SC_11:
+ picId = PIC_MAP_S11;
+ break;
+ case SC_12:
+ picId = PIC_MAP_S12;
+ break;
+ case SC_13:
+ picId = PIC_MAP_S13;
+ break;
+ case SC_14:
+ picId = PIC_MAP_S14;
+ break;
+ case SC_15:
+ picId = PIC_MAP_S15;
+ break;
+ case SC_16:
+ picId = PIC_MAP_S16;
+ break;
+ case SC_17:
+ picId = PIC_MAP_S17;
+ break;
+ case SC_18:
+ case SC_19:
+ picId = PIC_MAP_S1819;
+ break;
+ case SC_20:
+ picId = PIC_MAP_S20;
+ break;
+ case SC_21:
+ picId = PIC_MAP_S21;
+ break;
+ case SC_22:
+ picId = PIC_MAP_S22;
+ break;
+ case SC_23:
+ picId = PIC_MAP_S23_1;
+ break;
+ case SC_24:
+ picId = PIC_MAP_S24;
+ break;
+ case SC_25:
+ picId = PIC_MAP_S25;
+ break;
+ case SC_26:
+ picId = PIC_MAP_S26;
+ break;
+ case SC_27:
+ picId = PIC_MAP_S27;
+ break;
+ case SC_28:
+ picId = PIC_MAP_S28;
+ break;
+ case SC_29:
+ picId = PIC_MAP_S29;
+ break;
+ case SC_30:
+ picId = PIC_MAP_S30;
+ break;
+ case SC_31:
+ picId = PIC_MAP_S31_1;
+ break;
+ case SC_32:
+ picId = PIC_MAP_S32_1;
+ break;
+ case SC_33:
+ picId = PIC_MAP_S33;
+ break;
+ case SC_34:
+ picId = PIC_MAP_S34;
+ break;
+ case SC_35:
+ picId = PIC_MAP_S35;
+ break;
+ case SC_36:
+ picId = PIC_MAP_S36;
+ break;
+ case SC_37:
+ picId = PIC_MAP_S37;
+ break;
+ case SC_38:
+ picId = PIC_MAP_S38;
+ break;
+ case SC_FINAL1:
+ picId = PIC_MAP_S38;
+ break;
+ }
+
+ if (picId)
+ return _mapScene->getPictureObjectById(picId, 0);
+
+ error("ModalMap::getScenePicture(): Unknown scene id: %d", g_fp->_currentScene->_sceneId);
+}
+
+void FullpipeEngine::openMap() {
+ if (!_modalObject) {
+ ModalMap *map = new ModalMap;
+
+ _modalObject = map;
+
+ map->initMap();
+ }
+}
+
+ModalFinal::ModalFinal() {
+ _flags = 0;
+ _counter = 255;
+ _sfxVolume = g_fp->_sfxVolume;
+}
+
+ModalFinal::~ModalFinal() {
+ if (g_vars->sceneFinal_var01) {
+ g_fp->_gameLoader->unloadScene(SC_FINAL2);
+ g_fp->_gameLoader->unloadScene(SC_FINAL3);
+ g_fp->_gameLoader->unloadScene(SC_FINAL4);
+
+ g_fp->_currentScene = g_fp->accessScene(SC_FINAL1);
+
+ g_fp->stopAllSounds();
+
+ g_vars->sceneFinal_var01 = 0;
+ }
+
+ g_fp->_sfxVolume = _sfxVolume;
+}
+
+bool ModalFinal::init(int counterdiff) {
+ if (g_vars->sceneFinal_var01) {
+ g_fp->_gameLoader->updateSystems(42);
+
+ return true;
+ }
+
+ if (_counter > 0) {
+ _flags |= 2u;
+
+ g_fp->_gameLoader->updateSystems(42);
+
+ return true;
+ }
+
+ unloadScenes();
+
+ g_fp->_modalObject = new ModalCredits();
+
+ return true;
+}
+
+void ModalFinal::unloadScenes() {
+ g_fp->_gameLoader->unloadScene(SC_FINAL2);
+ g_fp->_gameLoader->unloadScene(SC_FINAL3);
+ g_fp->_gameLoader->unloadScene(SC_FINAL4);
+
+ g_fp->_currentScene = g_fp->accessScene(SC_FINAL1);
+
+ g_fp->stopAllSounds();
+}
+
+bool ModalFinal::handleMessage(ExCommand *cmd) {
+ if (cmd->_messageKind == 17 && cmd->_messageNum == 36 && cmd->_keyCode == 27) {
+ g_fp->_modalObject = new ModalMainMenu();
+ g_fp->_modalObject->_parentObj = this;
+
+ return true;
+ }
+
+ return false;
+}
+
+void ModalFinal::update() {
+ if (g_fp->_currentScene) {
+ g_fp->_currentScene->draw();
+
+ if (_flags & 1) {
+ g_fp->drawAlphaRectangle(0, 0, 800, 600, 0xff - _counter);
+
+ _counter += 10;
+
+ if (_counter >= 255) {
+ _counter = 255;
+ _flags &= 0xfe;
+ }
+ } else {
+ if (!(_flags & 2))
+ return;
+
+ g_fp->drawAlphaRectangle(0, 0, 800, 600, 0xff - _counter);
+ _counter -= 10;
+
+ if (_counter <= 0) {
+ _counter = 0;
+ _flags &= 0xFD;
+ }
+ }
+
+ g_fp->_sfxVolume = _counter * (_sfxVolume + 3000) / 255 - 3000;
+
+ g_fp->updateSoundVolume();
+ }
+}
+
+ModalCredits::ModalCredits() {
+ Common::Point point;
+
+ _sceneTitles = g_fp->accessScene(SC_TITLES);
+
+ _creditsPic = _sceneTitles->getPictureObjectById(PIC_TTL_CREDITS, 0);
+ _creditsPic->_flags |= 4;
+
+ _fadeIn = true;
+ _fadeOut = false;
+
+ _creditsPic->getDimensions(&point);
+
+ _countdown = point.y / 2 + 470;
+ _sfxVolume = g_fp->_sfxVolume;
+
+ _currY = 630;
+ _maxY = -1000 - point.y;
+
+ _currX = 400 - point.x / 2;
+
+ _creditsPic->setOXY(_currX, _currY);
+}
+
+ModalCredits::~ModalCredits() {
+ g_fp->_gameLoader->unloadScene(SC_TITLES);
+
+ g_fp->_sfxVolume = _sfxVolume;
+}
+
+bool ModalCredits::handleMessage(ExCommand *cmd) {
+ if (cmd->_messageKind == 17 && cmd->_messageNum == 36 && cmd->_keyCode == 27) {
+ _fadeIn = false;
+
+ return true;
+ }
+
+ return false;
+}
+
+bool ModalCredits::init(int counterdiff) {
+ if (_fadeIn || _fadeOut) {
+ _countdown--;
+
+ if (_countdown < 0)
+ _fadeIn = false;
+
+ _creditsPic->setOXY(_currX, _currY);
+
+ if (_currY > _maxY)
+ _currY -= 2;
+ } else {
+ if (_parentObj)
+ return 0;
+
+ ModalMainMenu *menu = new ModalMainMenu;
+
+ g_fp->_modalObject = menu;
+
+ menu->_mfield_34 = 1;
+ }
+
+ return true;
+}
+
+void ModalCredits::update() {
+ if (_fadeOut) {
+ if (_fadeIn) {
+ _sceneTitles->draw();
+
+ return;
+ }
+ } else if (_fadeIn) {
+ g_fp->sceneFade(_sceneTitles, true);
+ _fadeOut = 1;
+
+ return;
+ }
+
+ if (_fadeOut) {
+ g_fp->sceneFade(_sceneTitles, false);
+ _fadeOut = 0;
+ return;
+ }
+
+ _sceneTitles->draw();
+}
+
+ModalMainMenu::ModalMainMenu() {
+ _areas.clear();
+
+ _lastArea = 0;
+ _hoverAreaId = 0;
+ _mfield_34 = 0;
+ _scene = g_fp->accessScene(SC_MAINMENU);
+ _debugKeyCount = 0;
+ _sliderOffset = 0;
+ _screct.left = g_fp->_sceneRect.left;
+ _screct.top = g_fp->_sceneRect.top;
+ _screct.right = g_fp->_sceneRect.right;
+ _screct.bottom = g_fp->_sceneRect.bottom;
+
+ if (g_fp->_currentScene) {
+ _bgX = g_fp->_currentScene->_x;
+ _bgY = g_fp->_currentScene->_y;
+ } else {
+ _bgX = 0;
+ _bgY = 0;
+ }
+
+ g_fp->_sceneRect.top = 0;
+ g_fp->_sceneRect.left = 0;
+ g_fp->_sceneRect.right = 800;
+ g_fp->_sceneRect.bottom = 600;
+
+ MenuArea *area;
+
+ area = new MenuArea();
+ area->picIdL = PIC_MNU_EXIT_L;
+ area->picObjD = 0;
+ area->picObjL = _scene->getPictureObjectById(area->picIdL, 0);
+ area->picObjL->_flags &= 0xFFFB;
+ _areas.push_back(area);
+
+ area = new MenuArea();
+ area->picIdL = PIC_MNU_CONTINUE_L;
+ area->picObjD = 0;
+ area->picObjL = _scene->getPictureObjectById(area->picIdL, 0);
+ area->picObjL->_flags &= 0xFFFB;
+ _areas.push_back(area);
+
+ if (isSaveAllowed()) {
+ area = new MenuArea();
+ area->picIdL = PIC_MNU_SAVE_L;
+ area->picObjD = 0;
+ area->picObjL = _scene->getPictureObjectById(area->picIdL, 0);
+ area->picObjL->_flags &= 0xFFFB;
+ _areas.push_back(area);
+ }
+
+ area = new MenuArea();
+ area->picIdL = PIC_MNU_LOAD_L;
+ area->picObjD = 0;
+ area->picObjL = _scene->getPictureObjectById(area->picIdL, 0);
+ area->picObjL->_flags &= 0xFFFB;
+ _areas.push_back(area);
+
+ area = new MenuArea();
+ area->picIdL = PIC_MNU_RESTART_L;
+ area->picObjD = 0;
+ area->picObjL = _scene->getPictureObjectById(area->picIdL, 0);
+ area->picObjL->_flags &= 0xFFFB;
+ _areas.push_back(area);
+
+ area = new MenuArea();
+ area->picIdL = PIC_MNU_AUTHORS_L;
+ area->picObjD = 0;
+ area->picObjL = _scene->getPictureObjectById(area->picIdL, 0);
+ area->picObjL->_flags &= 0xFFFB;
+ _areas.push_back(area);
+
+ area = new MenuArea();
+ area->picIdL = PIC_MNU_SLIDER_L;
+ area->picObjD = _scene->getPictureObjectById(PIC_MNU_SLIDER_D, 0);
+ area->picObjD->_flags |= 4;
+ area->picObjL = _scene->getPictureObjectById(area->picIdL, 0);
+ area->picObjL->_flags &= 0xFFFB;
+ _areas.push_back(area);
+ _menuSliderIdx = _areas.size() - 1;
+
+ area = new MenuArea();
+ area->picIdL = PIC_MNU_MUSICSLIDER_L;
+ area->picObjD = _scene->getPictureObjectById(PIC_MNU_MUSICSLIDER_D, 0);
+ area->picObjD->_flags |= 4;
+ area->picObjL = _scene->getPictureObjectById(area->picIdL, 0);
+ area->picObjL->_flags &= 0xFFFB;
+ _areas.push_back(area);
+ _musicSliderIdx = _areas.size() - 1;
+
+ if (g_fp->_mainMenu_debugEnabled)
+ enableDebugMenuButton();
+
+ setSliderPos();
+}
+
+void ModalMainMenu::update() {
+ _scene->draw();
+}
+
+bool ModalMainMenu::handleMessage(ExCommand *message) {
+ if (message->_messageKind != 17)
+ return false;
+
+ Common::Point point;
+
+ if (message->_messageNum == 29) {
+ point.x = message->_x;
+ point.y = message->_y;
+
+ int numarea = checkHover(point);
+
+ if (numarea >= 0) {
+ if (numarea == _menuSliderIdx) {
+ _lastArea = _areas[_menuSliderIdx];
+ _sliderOffset = _lastArea->picObjL->_ox - point.x;
+
+ return false;
+ }
+
+ if (numarea == _musicSliderIdx) {
+ _lastArea = _areas[_musicSliderIdx];
+ _sliderOffset = _lastArea->picObjL->_ox - point.x;
+
+ return false;
+ }
+
+ _hoverAreaId = _areas[numarea]->picIdL;
+ }
+
+ return false;
+ }
+
+ if (message->_messageNum == 30) {
+ if (_lastArea)
+ _lastArea = 0;
+
+ return false;
+ }
+
+ if (message->_messageNum != 36)
+ return false;
+
+ if (message->_keyCode == 27)
+ _hoverAreaId = PIC_MNU_CONTINUE_L;
+ else
+ enableDebugMenu(message->_keyCode);
+
+ return false;
+}
+
+bool ModalMainMenu::init(int counterdiff) {
+ switch (_hoverAreaId) {
+ case PIC_MNU_RESTART_L:
+ g_fp->restartGame();
+
+ if (this == g_fp->_modalObject)
+ return false;
+
+ delete this;
+ break;
+
+ case PIC_MNU_EXIT_L:
+ {
+ ModalQuery *mq = new ModalQuery();
+
+ g_fp->_modalObject = mq;
+
+ mq->_parentObj = this;
+ mq->create(_scene, _scene, PIC_MEX_BGR);
+
+ _hoverAreaId = 0;
+
+ return true;
+ }
+
+ case PIC_MNU_DEBUG_L:
+ g_fp->_gameLoader->unloadScene(SC_MAINMENU);
+ g_fp->_sceneRect = _screct;
+
+ if (!g_fp->_currentScene)
+ error("ModalMainMenu::init: Bad state");
+
+ g_fp->_currentScene->_x = _bgX;
+ g_fp->_currentScene->_y = _bgY;
+
+ g_fp->_gameLoader->preloadScene(g_fp->_currentScene->_sceneId, SC_DBGMENU);
+
+ return false;
+
+ case PIC_MNU_CONTINUE_L:
+ if (!_mfield_34) {
+ g_fp->_gameLoader->unloadScene(SC_MAINMENU);
+ g_fp->_sceneRect = _screct;
+
+ if (g_fp->_currentScene) {
+ g_fp->_currentScene->_x = _bgX;
+ g_fp->_currentScene->_y = _bgY;
+ }
+
+ return false;
+ }
+
+ g_fp->restartGame();
+
+ if (this == g_fp->_modalObject)
+ return false;
+
+ delete this;
+ break;
+
+ case PIC_MNU_AUTHORS_L:
+ g_fp->_modalObject = new ModalCredits();
+ g_fp->_modalObject->_parentObj = this;
+
+ _hoverAreaId = 0;
+
+ return true;
+
+ case PIC_MNU_SAVE_L:
+ case PIC_MNU_LOAD_L:
+ {
+ ModalSaveGame *sg = new ModalSaveGame();
+
+ g_fp->_modalObject = sg;
+ g_fp->_modalObject->_parentObj = _parentObj;
+
+ int mode = 0;
+ if (_hoverAreaId == PIC_MNU_SAVE_L)
+ mode = 1;
+
+ sg->setup(g_fp->accessScene(SC_MAINMENU), mode);
+ sg->setScene(g_fp->accessScene(SC_MAINMENU));
+
+ sg->_rect = _screct;
+ sg->_oldBgX = _bgX;
+ sg->_oldBgY = _bgY;
+
+ delete this;
+ }
+
+ break;
+
+ default:
+ if (_lastArea) {
+ updateSliderPos();
+ } else {
+ g_fp->_cursorId = PIC_CSR_DEFAULT;
+
+ int idx = checkHover(g_fp->_mouseScreenPos);
+
+ if (idx < 0)
+ goto LABEL_40;
+
+ g_fp->_cursorId = PIC_CSR_DEFAULT;
+
+ if (idx != this->_menuSliderIdx && idx != this->_musicSliderIdx )
+ goto LABEL_40;
+ }
+
+ g_fp->_cursorId = PIC_CSR_LIFT;
+
+ LABEL_40:
+ g_fp->setCursor(g_fp->_cursorId);
+
+ updateVolume();
+
+ return true;
+ }
+
+ return true;
+}
+
+void ModalMainMenu::updateVolume() {
+ if (g_fp->_soundEnabled ) {
+ for (int s = 0; s < g_fp->_currSoundListCount; s++)
+ for (int i = 0; i < g_fp->_currSoundList1[s]->getCount(); i++) {
+ updateSoundVolume(g_fp->_currSoundList1[s]->getSoundByIndex(i));
+ }
+ }
+}
+
+void ModalMainMenu::updateSoundVolume(Sound *snd) {
+ if (!snd->_objectId)
+ return;
+
+ StaticANIObject *ani = g_fp->_currentScene->getStaticANIObject1ById(snd->_objectId, -1);
+ if (!ani)
+ return;
+
+ int a, b;
+
+ if (ani->_ox >= _screct.left) {
+ int par, pan;
+
+ if (ani->_ox <= _screct.right) {
+ int dx;
+
+ if (ani->_oy <= _screct.bottom) {
+ if (ani->_oy >= _screct.top) {
+ snd->setPanAndVolume(g_fp->_sfxVolume, 0);
+
+ return;
+ }
+ dx = _screct.top - ani->_oy;
+ } else {
+ dx = ani->_oy - _screct.bottom;
+ }
+
+ par = 0;
+
+ if (dx > 800) {
+ snd->setPanAndVolume(-3500, 0);
+ return;
+ }
+
+ pan = -3500;
+ a = g_fp->_sfxVolume - (-3500);
+ b = 800 - dx;
+ } else {
+ int dx = ani->_ox - _screct.right;
+
+ if (dx > 800) {
+ snd->setPanAndVolume(-3500, 0);
+ return;
+ }
+
+ pan = -3500;
+ par = dx * (-3500) / -800;
+ a = g_fp->_sfxVolume - (-3500);
+ b = 800 - dx;
+ }
+
+ int32 pp = b * a;
+
+ snd->setPanAndVolume(pan + pp / 800, par);
+
+ return;
+ }
+
+ int dx = _screct.left - ani->_ox;
+ if (dx <= 800) {
+ int32 s = (800 - dx) * (g_fp->_sfxVolume - (-3500));
+ int32 p = -3500 + s / 800;
+
+ if (p > g_fp->_sfxVolume)
+ p = g_fp->_sfxVolume;
+
+ snd->setPanAndVolume(p, dx * (-3500) / 800);
+ } else {
+ snd->setPanAndVolume(-3500, 0);
+ }
+}
+
+void ModalMainMenu::updateSliderPos() {
+ if (_lastArea->picIdL == PIC_MNU_SLIDER_L) {
+ int x = g_fp->_mouseScreenPos.x + _sliderOffset;
+
+ if (x >= 65) {
+ if (x > 238)
+ x = 238;
+ } else {
+ x = 65;
+ }
+
+ _lastArea->picObjD->setOXY(x, _lastArea->picObjD->_oy);
+ _lastArea->picObjL->setOXY(x, _lastArea->picObjD->_oy);
+
+ int vol = 1000 * (3 * x - 195);
+ g_fp->_sfxVolume = vol / 173 - 3000;
+
+ if (!(vol / 173))
+ g_fp->_sfxVolume = -10000;
+
+ g_fp->updateSoundVolume();
+ } else if (_lastArea->picIdL == PIC_MNU_MUSICSLIDER_L) {
+ int x = g_fp->_mouseScreenPos.x + _sliderOffset;
+
+ if (x >= 65) {
+ if (x > 238)
+ x = 238;
+ } else {
+ x = 65;
+ }
+
+ _lastArea->picObjD->setOXY(x, _lastArea->picObjD->_oy);
+ _lastArea->picObjL->setOXY(x, _lastArea->picObjD->_oy);
+
+ g_fp->setMusicVolume(255 * (x - 65) / 173);
+ }
+}
+
+int ModalMainMenu::checkHover(Common::Point &point) {
+ for (uint i = 0; i < _areas.size(); i++) {
+ if (_areas[i]->picObjL->isPixelHitAtPos(point.x, point.y)) {
+ _areas[i]->picObjL->_flags |= 4;
+
+ return i;
+ } else {
+ _areas[i]->picObjL->_flags &= 0xFFFB;
+ }
+ }
+
+ if (isOverArea(_areas[_menuSliderIdx]->picObjL, &point)) {
+ _areas[_menuSliderIdx]->picObjL->_flags |= 4;
+
+ return _menuSliderIdx;
+ }
+
+ if (isOverArea(_areas[_musicSliderIdx]->picObjL, &point)) {
+ _areas[_musicSliderIdx]->picObjL->_flags |= 4;
+
+ return _musicSliderIdx;
+ }
+
+ return -1;
+}
+
+bool ModalMainMenu::isOverArea(PictureObject *obj, Common::Point *point) {
+ Common::Point p;
+
+ obj->getDimensions(&p);
+
+ int left = point->x - 8;
+ int right = point->x + 12;
+ int down = point->y - 11;
+ int up = point->y + 9;
+
+ if (left >= obj->_ox && right < obj->_ox + p.x && down >= obj->_oy && up < obj->_oy + p.y)
+ return true;
+
+ return false;
+}
+
+bool ModalMainMenu::isSaveAllowed() {
+ if (!g_fp->_isSaveAllowed)
+ return false;
+
+ if (g_fp->_aniMan->_flags & 0x100)
+ return false;
+
+ for (Common::Array<MessageQueue *>::iterator s = g_fp->_globalMessageQueueList->begin(); s != g_fp->_globalMessageQueueList->end(); ++s) {
+ if (!(*s)->_isFinished && ((*s)->getFlags() & 1))
+ return false;
+ }
+
+ return true;
+}
+
+void ModalMainMenu::enableDebugMenu(char c) {
+ const char deb[] = "DEBUGER";
+
+ if (c == deb[_debugKeyCount]) {
+ _debugKeyCount++;
+
+ if (deb[_debugKeyCount] )
+ return;
+
+ enableDebugMenuButton();
+ }
+
+ _debugKeyCount = 0;
+}
+
+void ModalMainMenu::enableDebugMenuButton() {
+ MenuArea *area;
+
+ for (uint i = 0; i < _areas.size(); i++)
+ if (_areas[i]->picIdL == PIC_MNU_DEBUG_L)
+ return;
+
+ area = new MenuArea();
+ area->picIdL = PIC_MNU_DEBUG_L;
+ area->picObjD = 0;
+ area->picObjL = _scene->getPictureObjectById(area->picIdL, 0);
+ area->picObjL->_flags &= 0xFFFB;
+ _areas.push_back(area);
+}
+
+void ModalMainMenu::setSliderPos() {
+ int x = 173 * (g_fp->_sfxVolume + 3000) / 3000 + 65;
+ PictureObject *obj = _areas[_menuSliderIdx]->picObjD;
+
+ if (x >= 65) {
+ if (x > 238)
+ x = 238;
+ } else {
+ x = 65;
+ }
+
+ obj->setOXY(x, obj->_oy);
+ _areas[_menuSliderIdx]->picObjL->setOXY(x, obj->_oy);
+
+ x = 173 * g_fp->_musicVolume / 255 + 65;
+ obj = _areas[_musicSliderIdx]->picObjD;
+
+ if (x >= 65) {
+ if (x > 238)
+ x = 238;
+ } else {
+ x = 65;
+ }
+
+ obj->setOXY(x, obj->_oy);
+ _areas[_musicSliderIdx]->picObjL->setOXY(x, obj->_oy);
+}
+
+ModalHelp::ModalHelp() {
+ _mainMenuScene = 0;
+ _bg = 0;
+ _isRunning = false;
+ _rect = g_fp->_sceneRect;
+ _hx = g_fp->_currentScene->_x;
+ _hy = g_fp->_currentScene->_y;
+
+ g_fp->_sceneRect.left = 0;
+ g_fp->_sceneRect.bottom = 600;
+ g_fp->_sceneRect.top = 0;
+ g_fp->_sceneRect.right = 800;
+}
+
+ModalHelp::~ModalHelp() {
+ g_fp->_gameLoader->unloadScene(SC_MAINMENU);
+
+ g_fp->_sceneRect = _rect;
+
+ g_fp->_currentScene->_x = _hx;
+ g_fp->_currentScene->_y = _hy;
+}
+
+bool ModalHelp::handleMessage(ExCommand *cmd) {
+ if (cmd->_messageKind == 17) {
+ int msg = cmd->_messageNum;
+
+ if (msg == 29 || msg == 36 || msg == 107) {
+ _isRunning = 0;
+
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool ModalHelp::init(int counterdiff) {
+ g_fp->setCursor(PIC_CSR_DEFAULT);
+
+ return _isRunning;
+}
+
+void ModalHelp::update() {
+ g_fp->_sceneRect.left = 0;
+ g_fp->_sceneRect.top = 0;
+ g_fp->_sceneRect.right = 800;
+ g_fp->_sceneRect.bottom = 600;
+
+ _bg->draw(0, 0, 0, 0);
+}
+
+void ModalHelp::launch() {
+ _mainMenuScene = g_fp->accessScene(SC_MAINMENU);
+
+ if (_mainMenuScene) {
+ _bg = _mainMenuScene->getPictureObjectById(PIC_HLP_BGR, 0)->_picture;
+ _isRunning = 1;
+ }
+}
+
+ModalQuery::ModalQuery() {
+ _bgScene = 0;
+ _bg = 0;
+ _okBtn = 0;
+ _cancelBtn = 0;
+ _queryResult = -1;
+}
+
+ModalQuery::~ModalQuery() {
+ _bg->_flags &= 0xFFFB;
+ _cancelBtn->_flags &= 0xFFFB;
+ _okBtn->_flags &= 0xFFFB;
+}
+
+bool ModalQuery::create(Scene *sc, Scene *bgScene, int id) {
+ if (id == PIC_MEX_BGR) {
+ _bg = sc->getPictureObjectById(PIC_MEX_BGR, 0);
+
+ if (!_bg)
+ return false;
+
+ _okBtn = sc->getPictureObjectById(PIC_MEX_OK, 0);
+
+ if (!_okBtn)
+ return false;
+
+ _cancelBtn = sc->getPictureObjectById(PIC_MEX_CANCEL, 0);
+
+ if (!_cancelBtn)
+ return 0;
+ } else {
+ if (id != PIC_MOV_BGR)
+ return false;
+
+ _bg = sc->getPictureObjectById(PIC_MOV_BGR, 0);
+
+ if (!_bg)
+ return false;
+
+ _okBtn = sc->getPictureObjectById(PIC_MOV_OK, 0);
+
+ if (!_okBtn)
+ return false;
+
+ _cancelBtn = sc->getPictureObjectById(PIC_MOV_CANCEL, 0);
+
+ if (!_cancelBtn)
+ return false;
+ }
+
+ _queryResult = -1;
+ _bgScene = bgScene;
+
+ return true;
+}
+
+void ModalQuery::update() {
+ if (_bgScene)
+ _bgScene->draw();
+
+ _bg->draw();
+
+ if (_okBtn->_flags & 4)
+ _okBtn->draw();
+
+ if (_cancelBtn->_flags & 4)
+ _cancelBtn->draw();
+}
+
+bool ModalQuery::handleMessage(ExCommand *cmd) {
+ if (cmd->_messageKind == 17) {
+ if (cmd->_messageNum == 29) {
+ if (_okBtn->isPointInside(g_fp->_mouseScreenPos.x, g_fp->_mouseScreenPos.y)) {
+ _queryResult = 1;
+
+ return false;
+ }
+
+ if (_cancelBtn->isPointInside(g_fp->_mouseScreenPos.x, g_fp->_mouseScreenPos.y))
+ _queryResult = 0;
+ } else if (cmd->_messageNum == 36 && cmd->_keyCode == 27) {
+ _queryResult = 0;
+
+ return false;
+ }
+ }
+
+ return false;
+}
+
+bool ModalQuery::init(int counterdiff) {
+ if (_okBtn->isPointInside(g_fp->_mouseScreenPos.x, g_fp->_mouseScreenPos.y))
+ _okBtn->_flags |= 4;
+ else
+ _okBtn->_flags &= 0xFFFB;
+
+ if (_cancelBtn->isPointInside(g_fp->_mouseScreenPos.x, g_fp->_mouseScreenPos.y))
+ _cancelBtn->_flags |= 4;
+ else
+ _cancelBtn->_flags &= 0xFFFB;
+
+ if (_queryResult == -1) {
+ return true;
+ } else {
+ if (_bg->_id == PIC_MEX_BGR) {
+ _cancelBtn->_flags &= 0xFFFB;
+ _okBtn->_flags &= 0xFFFB;
+
+ if (_queryResult == 1) {
+ if (_bgScene)
+ g_fp->sceneFade(_bgScene, false);
+
+ warning("STUB: ModalQuery::init()");
+
+ // Quit game
+ //if (inputArFlag) {
+ // g_needRestart = 1;
+ // return 0;
+ //}
+ //SendMessageA(hwndCallback, WM_DESTROY, 0, 0);
+ }
+ }
+ }
+
+ return false;
+}
+
+ModalSaveGame::ModalSaveGame() {
+ _oldBgX = 0;
+ _oldBgY = 0;
+
+ _bgr = 0;
+ _okD = 0;
+ _okL = 0;
+ _cancelD = 0;
+ _cancelL = 0;
+ _emptyD = 0;
+ _emptyL = 0;
+ _fullD = 0;
+ _fullL = 0;
+ _menuScene = 0;
+ _queryRes = -1;
+ _rect = g_fp->_sceneRect;
+ _queryDlg = 0;
+ _mode = 1;
+
+ _objtype = kObjTypeModalSaveGame;
+}
+
+ModalSaveGame::~ModalSaveGame() {
+ g_fp->_sceneRect = _rect;
+
+ _arrayD.clear();
+ _arrayL.clear();
+
+ for (uint i = 0; i < _files.size(); i++)
+ free(_files[i]);
+
+ _files.clear();
+}
+
+void ModalSaveGame::setScene(Scene *sc) {
+ _queryRes = -1;
+ _menuScene = sc;
+}
+
+void ModalSaveGame::processKey(int key) {
+ if (key == 27)
+ _queryRes = 0;
+}
+
+bool ModalSaveGame::init(int counterdiff) {
+ if (_queryDlg) {
+ if (!_queryDlg->init(counterdiff)) {
+ if (!_queryDlg->getQueryResult())
+ _queryRes = -1;
+
+ delete _queryDlg;
+ _queryDlg = 0;
+ }
+
+ return true;
+ }
+
+ if (_queryRes == -1)
+ return true;
+
+ g_fp->_sceneRect = _rect;
+
+ if (g_fp->_currentScene) {
+ g_fp->_currentScene->_x = _oldBgX;
+ g_fp->_currentScene->_y = _oldBgY;
+ }
+
+ if (!_queryRes) {
+ ModalMainMenu *m = new ModalMainMenu;
+
+ g_fp->_modalObject = m;
+
+ m->_parentObj = _parentObj;
+ m->_screct = _rect;
+ m->_bgX = _oldBgX;
+ m->_bgY = _oldBgY;
+
+ delete this;
+
+ return true;
+ }
+
+ return false;
+}
+
+void ModalSaveGame::setup(Scene *sc, int mode) {
+ _files.clear();
+ _arrayL.clear();
+ _arrayD.clear();
+ _mode = mode;
+
+ if (mode) {
+ _bgr = sc->getPictureObjectById(PIC_MSV_BGR, 0);
+ _cancelD = sc->getPictureObjectById(PIC_MSV_CANCEL_D, 0);
+ _cancelL = sc->getPictureObjectById(PIC_MSV_CANCEL_L, 0);
+ _okD = sc->getPictureObjectById(PIC_MSV_OK_D, 0);
+ _okL = sc->getPictureObjectById(PIC_MSV_OK_L, 0);
+ _emptyD = sc->getPictureObjectById(PIC_MSV_EMPTY_D, 0);
+ _emptyL = sc->getPictureObjectById(PIC_MSV_EMPTY_L, 0);
+ } else {
+ _bgr = sc->getPictureObjectById(PIC_MLD_BGR, 0);
+ _cancelD = sc->getPictureObjectById(PIC_MLD_CANCEL_D, 0);
+ _cancelL = sc->getPictureObjectById(PIC_MLD_CANCEL_L, 0);
+ _okD = sc->getPictureObjectById(PIC_MLD_OK_D, 0);
+ _okL = sc->getPictureObjectById(PIC_MLD_OK_L, 0);
+ _emptyD = sc->getPictureObjectById(PIC_MSV_EMPTY_D, 0);
+ _emptyL = sc->getPictureObjectById(PIC_MSV_EMPTY_D, 0);
+ }
+
+ _fullD = sc->getPictureObjectById(PIC_MSV_FULL_D, 0);
+ _fullL = sc->getPictureObjectById(PIC_MSV_FULL_L, 0);
+ _queryRes = -1;
+
+ _arrayL.push_back(sc->getPictureObjectById(PIC_MSV_0_D, 0));
+ _arrayD.push_back(sc->getPictureObjectById(PIC_MSV_0_L, 0));
+ _arrayL.push_back(sc->getPictureObjectById(PIC_MSV_1_D, 0));
+ _arrayD.push_back(sc->getPictureObjectById(PIC_MSV_1_L, 0));
+ _arrayL.push_back(sc->getPictureObjectById(PIC_MSV_2_D, 0));
+ _arrayD.push_back(sc->getPictureObjectById(PIC_MSV_2_L, 0));
+ _arrayL.push_back(sc->getPictureObjectById(PIC_MSV_3_D, 0));
+ _arrayD.push_back(sc->getPictureObjectById(PIC_MSV_3_L, 0));
+ _arrayL.push_back(sc->getPictureObjectById(PIC_MSV_4_D, 0));
+ _arrayD.push_back(sc->getPictureObjectById(PIC_MSV_4_L, 0));
+ _arrayL.push_back(sc->getPictureObjectById(PIC_MSV_5_D, 0));
+ _arrayD.push_back(sc->getPictureObjectById(PIC_MSV_5_L, 0));
+ _arrayL.push_back(sc->getPictureObjectById(PIC_MSV_6_D, 0));
+ _arrayD.push_back(sc->getPictureObjectById(PIC_MSV_6_L, 0));
+ _arrayL.push_back(sc->getPictureObjectById(PIC_MSV_7_D, 0));
+ _arrayD.push_back(sc->getPictureObjectById(PIC_MSV_7_L, 0));
+ _arrayL.push_back(sc->getPictureObjectById(PIC_MSV_8_D, 0));
+ _arrayD.push_back(sc->getPictureObjectById(PIC_MSV_8_L, 0));
+ _arrayL.push_back(sc->getPictureObjectById(PIC_MSV_9_D, 0));
+ _arrayD.push_back(sc->getPictureObjectById(PIC_MSV_9_L, 0));
+ _arrayL.push_back(sc->getPictureObjectById(PIC_MSV_DOTS_D, 0));
+ _arrayD.push_back(sc->getPictureObjectById(PIC_MSV_DOTS_L, 0));
+ _arrayL.push_back(sc->getPictureObjectById(PIC_MSV_DOT_D, 0));
+ _arrayD.push_back(sc->getPictureObjectById(PIC_MSV_DOT_L, 0));
+ _arrayL.push_back(sc->getPictureObjectById(PIC_MSV_SPACE_D, 0));
+ _arrayD.push_back(sc->getPictureObjectById(PIC_MSV_SPACE_L, 0));
+
+ Common::Point point;
+
+ int x = _bgr->_ox + _bgr->getDimensions(&point)->x / 2;
+ int y = _bgr->_oy + 90;
+ int w;
+ FileInfo *fileinfo;
+
+ for (int i = 0; i < 7; i++) {
+ fileinfo = new FileInfo;
+ memset(fileinfo, 0, sizeof(FileInfo));
+
+ Common::strlcpy(fileinfo->filename, getSavegameFile(i), 160);
+
+ if (!getFileInfo(i, fileinfo)) {
+ fileinfo->empty = true;
+ w = _emptyD->getDimensions(&point)->x;
+ } else {
+ w = 0;
+
+ for (int j = 0; j < 16; j++) {
+ _arrayL[j]->getDimensions(&point);
+ w += point.x + 2;
+ }
+ }
+
+ fileinfo->fx1 = x - w / 2;
+ fileinfo->fx2 = x + w / 2;
+ fileinfo->fy1 = y;
+ fileinfo->fy2 = y + _emptyD->getDimensions(&point)->y;
+
+ _files.push_back(fileinfo);
+
+ y = fileinfo->fy2 + 3;
+ }
+}
+
+char *ModalSaveGame::getSaveName() {
+ if (_queryRes < 0)
+ return 0;
+
+ return _files[_queryRes]->filename;
+}
+
+bool ModalSaveGame::getFileInfo(int slot, FileInfo *fileinfo) {
+ Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(
+ Fullpipe::getSavegameFile(slot));
+
+ if (!f)
+ return false;
+
+ Fullpipe::FullpipeSavegameHeader header;
+ Fullpipe::readSavegameHeader(f, header);
+ delete f;
+
+ // Create the return descriptor
+ SaveStateDescriptor desc(slot, header.saveName);
+ char res[17];
+
+ snprintf(res, 17, "%s %s", desc.getSaveDate().c_str(), desc.getSaveTime().c_str());
+
+ for (int i = 0; i < 16; i++) {
+ switch(res[i]) {
+ case '.':
+ fileinfo->date[i] = 11;
+ break;
+ case ' ':
+ fileinfo->date[i] = 12;
+ break;
+ case ':':
+ fileinfo->date[i] = 10;
+ break;
+ case '0':
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ case '5':
+ case '6':
+ case '7':
+ case '8':
+ case '9':
+ fileinfo->date[i] = res[i] - '0';
+ break;
+ default:
+ error("Incorrect date format: %s", res);
+ }
+ }
+
+ return true;
+}
+
+void ModalSaveGame::update() {
+ if (_menuScene)
+ _menuScene->draw();
+
+ _bgr->draw();
+
+ if (_queryDlg) {
+ _queryDlg->update();
+
+ return;
+ }
+
+ g_fp->_cursorId = PIC_CSR_DEFAULT;
+
+ g_fp->setCursor(g_fp->_cursorId);
+
+ Common::Point point;
+
+ for (uint i = 0; i < _files.size(); i++) {
+ if (g_fp->_mouseScreenPos.x < _files[i]->fx1 || g_fp->_mouseScreenPos.x > _files[i]->fx2 ||
+ g_fp->_mouseScreenPos.y < _files[i]->fy1 || g_fp->_mouseScreenPos.y > _files[i]->fy2 ) {
+ if (_files[i]->empty) {
+ _emptyD->setOXY(_files[i]->fx1, _files[i]->fy1);
+ _emptyD->draw();
+ } else {
+ int x = _files[i]->fx1;
+
+ for (int j = 0; j < 16; j++) {
+ _arrayL[_files[i]->date[j]]->setOXY(x + 1, _files[i]->fy1);
+ _arrayL[_files[i]->date[j]]->draw();
+
+ x += _arrayL[_files[i]->date[j]]->getDimensions(&point)->x + 2;
+ }
+ }
+ } else {
+ if (_files[i]->empty) {
+ _emptyL->setOXY(_files[i]->fx1, _files[i]->fy1);
+ _emptyL->draw();
+ } else {
+ int x = _files[i]->fx1;
+
+ for (int j = 0; j < 16; j++) {
+ _arrayD[_files[i]->date[j]]->setOXY(x + 1, _files[i]->fy1);
+ _arrayD[_files[i]->date[j]]->draw();
+
+ x += _arrayD[_files[i]->date[j]]->getDimensions(&point)->x + 2;
+ }
+ }
+ }
+ }
+ if (_cancelL->isPixelHitAtPos(g_fp->_mouseScreenPos.x, g_fp->_mouseScreenPos.y))
+ _cancelL->draw();
+ else if (_okL->isPixelHitAtPos(g_fp->_mouseScreenPos.x, g_fp->_mouseScreenPos.y))
+ _okL->draw();
+}
+
+bool ModalSaveGame::handleMessage(ExCommand *cmd) {
+ if (_queryDlg)
+ return _queryDlg->handleMessage(cmd);
+
+ if (cmd->_messageNum == 29)
+ processMouse(cmd->_x, cmd->_y);
+ else if (cmd->_messageNum == 36)
+ processKey(cmd->_keyCode);
+
+ return false;
+}
+
+void ModalSaveGame::processMouse(int x, int y) {
+ for (uint i = 0; i < _files.size(); i++) {
+ if (x >= _files[i]->fx1 && x <= _files[i]->fx2 && y >= _files[i]->fy1 && y <= _files[i]->fy2) {
+ _queryRes = i + 1;
+
+ if (_mode) {
+ if (!_files[i]->empty) {
+ _queryDlg = new ModalQuery;
+
+ _queryDlg->create(_menuScene, 0, PIC_MOV_BGR);
+ }
+ }
+
+ return;
+ }
+ }
+
+ if (_cancelL->isPixelHitAtPos(x, y))
+ _queryRes = 0;
+}
+
+void ModalSaveGame::saveload() {
+ if (_objtype != kObjTypeModalSaveGame)
+ return;
+
+ if (_mode) {
+ if (getSaveName()) {
+ bool allowed = true;
+
+ for (Common::Array<MessageQueue *>::iterator s = g_fp->_globalMessageQueueList->begin(); s != g_fp->_globalMessageQueueList->end(); ++s) {
+ if (!(*s)->_isFinished && ((*s)->getFlags() & 1))
+ allowed = false;
+ }
+
+ if (g_fp->_isSaveAllowed && allowed)
+ g_fp->_gameLoader->writeSavegame(g_fp->_currentScene, getSaveName());
+ }
+ } else {
+ if (getSaveName()) {
+ if (_parentObj) {
+ delete _parentObj;
+
+ _parentObj = 0;
+ }
+
+ g_fp->stopAllSoundStreams();
+ g_fp->stopSoundStream2();
+
+ g_fp->_gameLoader->readSavegame(getSaveName());
+ }
+ }
+}
+
+void FullpipeEngine::openHelp() {
+ if (!_modalObject) {
+ ModalHelp *help = new ModalHelp;
+
+ _modalObject = help;
+
+ help->launch();
+ }
+}
+
+void FullpipeEngine::openMainMenu() {
+ ModalMainMenu *menu = new ModalMainMenu;
+
+ menu->_parentObj = g_fp->_modalObject;
+
+ g_fp->_modalObject = menu;
+}
+
+} // End of namespace Fullpipe