diff options
Diffstat (limited to 'engines/fullpipe/motion.h')
-rw-r--r-- | engines/fullpipe/motion.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/fullpipe/motion.h b/engines/fullpipe/motion.h index 9089cca520..eedc292561 100644 --- a/engines/fullpipe/motion.h +++ b/engines/fullpipe/motion.h @@ -58,7 +58,7 @@ public: virtual int method40() { return 0; } virtual int method44() { return 0; } virtual int method48() { return -1; } - virtual MessageQueue *method4C(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId) { return 0; } + virtual MessageQueue *doWalkTo(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId) { return 0; } }; class MovGraphReact : public CObject { @@ -107,7 +107,7 @@ class MctlCompound : public MotionController { virtual int removeObject(StaticANIObject *obj); virtual void freeItems(); virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId); - virtual MessageQueue *method4C(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId); + virtual MessageQueue *doWalkTo(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId); void initMovGraph2(); MctlConnectionPoint *findClosestConnectionPoint(int ox, int oy, int destIndex, int connectionX, int connectionY, int sourceIndex, int *minDistancePtr); @@ -251,7 +251,7 @@ class MovGraph : public MotionController { virtual int changeCallback(); virtual int method3C(); virtual int method44(); - virtual MessageQueue *method4C(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId); + virtual MessageQueue *doWalkTo(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId); virtual int method50(); double calcDistance(Common::Point *point, MovGraphLink *link, int fuzzyMatch); @@ -308,7 +308,7 @@ public: virtual int removeObject(StaticANIObject *obj); virtual void freeItems(); virtual MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId); - virtual MessageQueue *method4C(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId); + virtual MessageQueue *doWalkTo(StaticANIObject *subj, int xpos, int ypos, int fuzzyMatch, int staticsId); int getItemIndexByGameObjectId(int objectId); int getItemSubIndexByStaticsId(int index, int staticsId); |