diff options
Diffstat (limited to 'engines/fullpipe/scenes/scene04.cpp')
-rw-r--r-- | engines/fullpipe/scenes/scene04.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/fullpipe/scenes/scene04.cpp b/engines/fullpipe/scenes/scene04.cpp index ae8e5674f7..c899e46ab9 100644 --- a/engines/fullpipe/scenes/scene04.cpp +++ b/engines/fullpipe/scenes/scene04.cpp @@ -958,7 +958,7 @@ void sceneHandler04_walkKozyawka() { void sceneHandler04_bottleUpdateObjects(int off) { for (Common::List<GameObject *>::iterator it = g_vars->scene04_bottleObjList.begin(); it != g_vars->scene04_bottleObjList.end(); ++it) { if ((*it)->_objtype == kObjTypeStaticANIObject) { - StaticANIObject *st = (StaticANIObject *)*it; + StaticANIObject *st = static_cast<StaticANIObject *>(*it); st->setOXY(st->_ox, off + st->_oy); } else { @@ -1138,7 +1138,7 @@ void sceneHandler04_leaveLadder(ExCommand *ex) { if (!(g_fp->_aniMan->_flags & 0x100)) { if (getSc2MctlCompoundBySceneId(g_fp->_currentScene->_sceneId)->_objtype == kObjTypeMctlCompound) { - MctlCompound *mc = (MctlCompound *)getSc2MctlCompoundBySceneId(g_fp->_currentScene->_sceneId); + MctlCompound *mc = static_cast<MctlCompound *>(getSc2MctlCompoundBySceneId(g_fp->_currentScene->_sceneId)); if (mc->_motionControllers[0]->_movGraphReactObj->pointInRegion(g_fp->_sceneRect.left + ex->_x, g_fp->_sceneRect.top + ex->_y)) { if (g_vars->scene04_ladder->collisionDetection(g_fp->_aniMan)) { |