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-rw-r--r--engines/fullpipe/scenes/scene05.cpp386
1 files changed, 386 insertions, 0 deletions
diff --git a/engines/fullpipe/scenes/scene05.cpp b/engines/fullpipe/scenes/scene05.cpp
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+++ b/engines/fullpipe/scenes/scene05.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "fullpipe/fullpipe.h"
+
+#include "fullpipe/objects.h"
+#include "fullpipe/objectnames.h"
+#include "fullpipe/constants.h"
+#include "fullpipe/statics.h"
+#include "fullpipe/scene.h"
+#include "fullpipe/motion.h"
+#include "fullpipe/scenes.h"
+#include "fullpipe/messages.h"
+#include "fullpipe/floaters.h"
+#include "fullpipe/behavior.h"
+
+namespace Fullpipe {
+
+void scene05_initScene(Scene *sc) {
+ g_vars->scene05_handle = sc->getStaticANIObject1ById(ANI_HANDLE, -1);
+ g_vars->scene05_wacko = sc->getStaticANIObject1ById(ANI_OTMOROZ, -1);
+ g_vars->scene05_bigHatch = sc->getStaticANIObject1ById(ANI_BIGLUK, -1);
+
+
+ g_vars->scene05_wackoTicker = 0;
+ g_vars->scene05_handleFlipper = 1;
+ g_vars->scene05_floatersTicker = 1000;
+
+ Scene *oldscene = g_fp->_currentScene;
+
+ g_fp->_currentScene = sc;
+
+ if (g_fp->getObjectState(sO_WeirdWacko) == g_fp->getObjectEnumState(sO_WeirdWacko, sO_InGlasses)) {
+ g_vars->scene05_wacko->changeStatics2(ST_OTM_GLS_LEFT);
+ g_vars->scene05_bigHatch->changeStatics2(ST_BLK_CLOSED);
+
+ g_vars->scene05_handle->changeStatics2(ST_HDL_UP);
+ g_vars->scene05_handle->_flags |= 4;
+ } else if (g_fp->getObjectState(sO_WeirdWacko) == g_fp->getObjectEnumState(sO_WeirdWacko, sO_WithDrawer)) {
+ g_vars->scene05_wacko->changeStatics2(ST_OTM_BOX_LEFT);
+ g_vars->scene05_bigHatch->changeStatics2(ST_BLK_CLOSED);
+ g_vars->scene05_handle->changeStatics2(ST_HDL_UP);
+ g_vars->scene05_handle->_flags |= 4;
+ } else {
+ g_vars->scene05_wacko->changeStatics2(ST_OTM_VNT_LEFT);
+
+ if (g_fp->getObjectState(sO_WeirdWacko) != g_fp->getObjectEnumState(sO_WeirdWacko, sO_WithPlunger)) {
+ g_vars->scene05_handle->changeStatics2(ST_HDL_BROKEN);
+ g_vars->scene05_bigHatch->changeStatics2(ST_BLK_CLOSED);
+ }
+ }
+
+ g_fp->_currentScene = oldscene;
+}
+
+void sceneHandler05_makeManFlight() {
+ int qid;
+
+ if (!g_vars->scene05_bigHatch->_statics || g_vars->scene05_bigHatch->_statics->_staticsId != ST_BLK_OPEN)
+ qid = QU_SC5_MANBUMP;
+ else
+ qid = QU_SC5_MANFLY;
+
+ MessageQueue *mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(qid), 0, 0);
+
+ mq->setFlags(mq->getFlags() | 1);
+
+ mq->chain(0);
+}
+
+void sceneHandler05_makeWackoFeedback() {
+ int staticsId1;
+ int staticsId2;
+
+ if (g_fp->getObjectState(sO_WeirdWacko) == g_fp->getObjectEnumState(sO_WeirdWacko, sO_InGlasses)) {
+ staticsId1 = ST_OTM_GLS_LEFT;
+ staticsId2 = (g_vars->scene05_handle->_statics->_staticsId == ST_HDL_DOWN) ? MV_OTM_HANDLEUP : MV_OTM_HANDLEDOWN;
+ } else if (g_fp->getObjectState(sO_WeirdWacko) != g_fp->getObjectEnumState(sO_WeirdWacko, sO_WithDrawer)) {
+ return;
+ } else {
+ staticsId1 = ST_OTM_BOX_LEFT;
+ staticsId2 = (g_vars->scene05_handle->_statics->_staticsId == ST_HDL_DOWN) ? MV_OTM_BOXHANDLEUP : MV_OTM_BOXHANDLEDOWN;
+ }
+
+ if (g_vars->scene05_wacko->_movement)
+ g_vars->scene05_wacko->changeStatics2(g_vars->scene05_wacko->_movement->_staticsObj2->_staticsId);
+
+ if (staticsId1 == g_vars->scene05_wacko->_statics->_staticsId) {
+ g_vars->scene05_wacko->startAnim(staticsId2, 0, -1);
+ } else {
+ MessageQueue *mq = g_vars->scene05_wacko->changeStatics1(staticsId1);
+
+ if (mq) {
+ mq->setFlags(mq->getFlags() | 1);
+
+ ExCommand *ex = new ExCommand(0, 17, MSG_SC5_MAKEOTMFEEDBACK, 0, 0, 0, 1, 0, 0, 0);
+
+ ex->_excFlags |= 2;
+
+ mq->addExCommandToEnd(ex);
+ mq->_isFinished = 0;
+ }
+ }
+}
+
+void sceneHandler05_resetTicks() {
+ if (g_fp->_aniMan->_movement && (g_fp->_aniMan->_movement->_id == MV_MANHDL_HANDLEUP
+ || g_fp->_aniMan->_movement->_id == MV_MANHDL_HANDLEDOWN))
+ g_vars->scene05_wackoTicker = g_fp->_updateTicks;
+ else
+ g_vars->scene05_wackoTicker = 0;
+}
+
+void sceneHandler05_genFlies() {
+ if (g_vars->scene05_floatersTicker <= 1000)
+ return;
+
+ if (g_fp->_rnd->getRandomNumber(1)) {
+ int numFlies = g_fp->_rnd->getRandomNumber(3) + 1;
+
+ for (int i = 0; i < numFlies; i++) {
+ int x = g_fp->_rnd->getRandomNumber(55) + 538;
+ int y = g_fp->_rnd->getRandomNumber(60) + i * 30 + 520;
+
+ g_fp->_floaters->genFlies(g_fp->_currentScene, x, y, 5, 1);
+ g_fp->_floaters->_array2.back()->val2 = 585;
+ g_fp->_floaters->_array2.back()->val3 = -70;
+ g_fp->_floaters->_array2.back()->val11 = 8.0;
+ }
+ }
+
+ g_vars->scene05_floatersTicker = 0;
+}
+
+void sceneHandler05_showHandle() {
+ g_fp->_currentScene->getStaticANIObject1ById(ANI_HANDLE, -1)->show1(-1, -1, -1, 0);
+}
+
+void sceneHandler05_handleDown() {
+ StaticANIObject *hatch = g_fp->_currentScene->getStaticANIObject1ById(ANI_BIGLUK, -1);
+
+ hatch->changeStatics2(ST_BLK_CLOSED);
+ hatch->startAnim(MV_BLK_OPEN, 0, -1);
+
+ sceneHandler05_resetTicks();
+ sceneHandler05_genFlies();
+}
+
+void sceneHandler05_hideHandle() {
+ g_fp->_currentScene->getStaticANIObject1ById(ANI_HANDLE, -1)->hide();
+}
+
+void sceneHandler05_handleUp() {
+ StaticANIObject *hatch = g_fp->_currentScene->getStaticANIObject1ById(ANI_BIGLUK, -1);
+
+ hatch->changeStatics2(ST_BLK_OPEN);
+ hatch->startAnim(MV_BLK_CLOSE, 0, -1);
+
+ sceneHandler05_resetTicks();
+}
+
+void sceneHandler05_testHatch(ExCommand *inex) {
+ ExCommand *ex;
+
+ if (g_fp->_currentScene->getStaticANIObject1ById(ANI_BIGLUK, -1)->_statics->_staticsId == ST_BLK_CLOSED) {
+ ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
+ ex->_keyCode = TrubaLeft;
+ ex->_excFlags |= 2;
+ ex->postMessage();
+
+ return;
+ }
+
+ StaticANIObject *wacko = g_fp->_currentScene->getStaticANIObject1ById(ANI_OTMOROZ, -1);
+
+ if (wacko->_movement)
+ wacko->changeStatics2(wacko->_movement->_staticsObj2->_staticsId);
+
+ if (g_fp->getObjectState(sO_WeirdWacko) == g_fp->getObjectEnumState(sO_WeirdWacko, sO_InGlasses)) {
+ MessageQueue *mq = g_fp->_globalMessageQueueList->getMessageQueueById(inex->_parId);
+
+ if (mq)
+ mq->deleteExCommandByIndex(mq->getCount() - 1, 1);
+
+ if (wacko->_statics->_staticsId != ST_OTM_GLS_LEFT) {
+ mq = wacko->changeStatics1(ST_OTM_GLS_LEFT);
+
+ if (!mq) {
+ wacko->changeStatics2(ST_OTM_GLS_LEFT);
+ mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
+ }
+
+ mq->setFlags(mq->getFlags() | 1);
+
+ ex = new ExCommand(ANI_OTMOROZ, 1, MV_OTM_HANDLEUP, 0, 0, 0, 1, 0, 0, 0);
+ ex->_excFlags |= 2u;
+ mq->addExCommandToEnd(ex);
+
+ ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
+ ex->_keyCode = TrubaLeft;
+ ex->_excFlags |= 2;
+ mq->addExCommandToEnd(ex);
+
+ mq->_isFinished = 0;
+ return;
+ }
+
+ mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
+ mq->setFlags(mq->getFlags() | 1);
+
+ ex = new ExCommand(ANI_OTMOROZ, 1, MV_OTM_HANDLEUP, 0, 0, 0, 1, 0, 0, 0);
+ ex->_excFlags |= 2;
+ mq->addExCommandToEnd(ex);
+
+ ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
+ ex->_keyCode = TrubaLeft;
+ ex->_excFlags |= 2;
+ mq->addExCommandToEnd(ex);
+
+ if (!mq->chain(wacko))
+ delete mq;
+ } else if (g_fp->getObjectState(sO_WeirdWacko) == g_fp->getObjectEnumState(sO_WeirdWacko, sO_WithDrawer)) {
+ MessageQueue *mq = g_fp->_globalMessageQueueList->getMessageQueueById(inex->_parId);
+
+ if (mq)
+ mq->deleteExCommandByIndex(mq->getCount() - 1, 1);
+
+ if (wacko->_statics->_staticsId != ST_OTM_BOX_LEFT) {
+ mq = wacko->changeStatics1(ST_OTM_BOX_LEFT);
+ if (!mq) {
+ wacko->changeStatics2(ST_OTM_BOX_LEFT);
+ mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
+ }
+
+ mq->setFlags(mq->getFlags() | 1);
+
+ ex = new ExCommand(ANI_OTMOROZ, 1, MV_OTM_BOXHANDLEUP, 0, 0, 0, 1, 0, 0, 0);
+ ex->_excFlags |= 2;
+ mq->addExCommandToEnd(ex);
+
+ ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
+ ex->_keyCode = TrubaLeft;
+ ex->_excFlags |= 2;
+ mq->addExCommandToEnd(ex);
+
+ mq->_isFinished = 0;
+
+ return;
+ }
+
+ mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
+ mq->setFlags(mq->getFlags() | 1);
+
+ ex = new ExCommand(ANI_OTMOROZ, 1, MV_OTM_BOXHANDLEUP, 0, 0, 0, 1, 0, 0, 0);
+ ex->_excFlags |= 2;
+ mq->addExCommandToEnd(ex);
+
+ ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
+ ex->_keyCode = TrubaLeft;
+ ex->_excFlags |= 2;
+ mq->addExCommandToEnd(ex);
+
+ if (!mq->chain(wacko))
+ delete mq;
+
+ return;
+ } else {
+ ex = new ExCommand(SC_5, 17, 61, 0, 0, 0, 1, 0, 0, 0);
+ ex->_keyCode = TrubaLeft;
+ ex->_excFlags |= 2;
+ ex->postMessage();
+
+ return;
+ }
+}
+
+
+int sceneHandler05(ExCommand *ex) {
+ if (ex->_messageKind != 17)
+ return 0;
+
+ switch (ex->_messageNum) {
+ case MSG_SC5_BGRSOUNDOFF:
+ g_fp->stopAllSoundInstances(SND_5_026);
+ break;
+
+ case MSG_SC5_BGRSOUNDON:
+ g_fp->playSound(SND_5_026, 1);
+ break;
+
+ case MSG_SC5_MAKEMANFLIGHT:
+ sceneHandler05_makeManFlight();
+ break;
+
+ case MSG_SC5_MAKEOTMFEEDBACK:
+ if (!g_fp->_aniMan->_movement || (g_fp->_aniMan->_movement->_id != MV_MANHDL_HANDLEUP
+ && g_fp->_aniMan->_movement->_id != MV_MANHDL_HANDLEDOWN)) {
+ sceneHandler05_makeWackoFeedback();
+ g_vars->scene05_wackoTicker = 0;
+ }
+ break;
+
+ case MSG_SC5_SHOWHANDLE:
+ sceneHandler05_showHandle();
+ break;
+
+ case MSG_SC5_HANDLEDOWN:
+ g_vars->scene05_handle->changeStatics2(ST_HDL_DOWN);
+ sceneHandler05_handleDown();
+ break;
+
+ case MSG_SC5_HIDEHANDLE:
+ sceneHandler05_hideHandle();
+ break;
+
+ case MSG_SC5_HANDLEUP:
+ g_vars->scene05_handle->changeStatics2(ST_HDL_UP);
+ sceneHandler05_handleUp();
+ break;
+
+ case MSG_SC5_TESTLUK:
+ sceneHandler05_testHatch(ex);
+ break;
+
+ case 33:
+ {
+ int res = 0;
+ if (g_fp->_aniMan2) {
+ if (g_fp->_aniMan2->_ox < g_fp->_sceneRect.left + 200)
+ g_fp->_currentScene->_x = g_fp->_aniMan2->_ox - g_fp->_sceneRect.left - 300;
+
+ if (g_fp->_aniMan2->_ox > g_fp->_sceneRect.right - 200)
+ g_fp->_currentScene->_x = g_fp->_aniMan2->_ox - g_fp->_sceneRect.right + 300;
+
+ res = 1;
+ }
+
+ if (g_vars->scene05_wackoTicker) {
+ if ((g_fp->_updateTicks - g_vars->scene05_wackoTicker) > 62) {
+ if (!g_fp->_aniMan->_movement || (g_fp->_aniMan->_movement->_id != MV_MANHDL_HANDLEUP
+ && g_fp->_aniMan->_movement->_id != MV_MANHDL_HANDLEDOWN)) {
+ if (g_vars->scene05_handleFlipper % 2)
+ sceneHandler05_makeWackoFeedback();
+
+ g_vars->scene05_wackoTicker = 0;
+
+ ++g_vars->scene05_handleFlipper;
+ }
+ }
+ }
+
+ ++g_vars->scene05_floatersTicker;
+
+ g_fp->_floaters->update();
+
+ g_fp->_behaviorManager->updateBehaviors();
+
+ g_fp->startSceneTrack();
+
+ return res;
+ }
+ }
+
+ return 0;
+}
+
+} // End of namespace Fullpipe