diff options
Diffstat (limited to 'engines/fullpipe/scenes/scene13.cpp')
-rw-r--r-- | engines/fullpipe/scenes/scene13.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/fullpipe/scenes/scene13.cpp b/engines/fullpipe/scenes/scene13.cpp index c7b3c96b93..1397248bd5 100644 --- a/engines/fullpipe/scenes/scene13.cpp +++ b/engines/fullpipe/scenes/scene13.cpp @@ -178,14 +178,14 @@ void sceneHandler13_openFast() { } void sceneHandler13_uneatGum() { - BehaviorEntryInfo *beh = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene13_guard, ST_STR_RIGHT, QU_STR_CHEW); + BehaviorMove *beh = g_fp->_behaviorManager->getBehaviorMoveByMessageQueueDataId(g_vars->scene13_guard, ST_STR_RIGHT, QU_STR_CHEW); if (beh) { beh->_percent = 0; beh->_delay = 36; } - beh = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene13_guard, ST_STR_RIGHT, QU_STR_PLUU); + beh = g_fp->_behaviorManager->getBehaviorMoveByMessageQueueDataId(g_vars->scene13_guard, ST_STR_RIGHT, QU_STR_PLUU); if (beh) { beh->_percent = 0; beh->_delay = 36; @@ -193,7 +193,7 @@ void sceneHandler13_uneatGum() { } void sceneHandler13_eatGum() { - BehaviorEntryInfo *beh = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene13_guard, ST_STR_RIGHT, QU_STR_CHEW); + BehaviorMove *beh = g_fp->_behaviorManager->getBehaviorMoveByMessageQueueDataId(g_vars->scene13_guard, ST_STR_RIGHT, QU_STR_CHEW); if (beh) { beh->_percent = 10922; @@ -216,7 +216,7 @@ void sceneHandler13_showGum() { chainQueue(QU_SC13_SHOWGUM, 0); } -void sceneHandler13_setBehFlag(BehaviorEntryInfo *beh, bool flag) { +void sceneHandler13_setBehFlag(BehaviorMove *beh, bool flag) { if (!flag) { beh->_percent = 327; beh->_flags |= 1; @@ -229,11 +229,11 @@ void sceneHandler13_setBehFlag(BehaviorEntryInfo *beh, bool flag) { } void sceneHandler13_walkForward(bool flag) { - BehaviorEntryInfo *beh = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene13_guard, ST_STR_RIGHT, QU_STR_RTOL); + BehaviorMove *beh = g_fp->_behaviorManager->getBehaviorMoveByMessageQueueDataId(g_vars->scene13_guard, ST_STR_RIGHT, QU_STR_RTOL); sceneHandler13_setBehFlag(beh, flag); - beh = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene13_guard, ST_STR_LEFT, QU_STR_TURNR); + beh = g_fp->_behaviorManager->getBehaviorMoveByMessageQueueDataId(g_vars->scene13_guard, ST_STR_LEFT, QU_STR_TURNR); sceneHandler13_setBehFlag(beh, flag); @@ -241,11 +241,11 @@ void sceneHandler13_walkForward(bool flag) { } void sceneHandler13_walkBackward(bool flag) { - BehaviorEntryInfo *beh = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene13_guard, ST_STR_RIGHT|0x4000, QU_STR_LTOR); + BehaviorMove *beh = g_fp->_behaviorManager->getBehaviorMoveByMessageQueueDataId(g_vars->scene13_guard, ST_STR_RIGHT|0x4000, QU_STR_LTOR); sceneHandler13_setBehFlag(beh, flag); - beh = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene13_guard, ST_STR_LEFT|0x4000, QU_STR_TURNR_L); + beh = g_fp->_behaviorManager->getBehaviorMoveByMessageQueueDataId(g_vars->scene13_guard, ST_STR_LEFT|0x4000, QU_STR_TURNR_L); sceneHandler13_setBehFlag(beh, flag); |