diff options
Diffstat (limited to 'engines/fullpipe/scenes/scene14.cpp')
-rw-r--r-- | engines/fullpipe/scenes/scene14.cpp | 849 |
1 files changed, 849 insertions, 0 deletions
diff --git a/engines/fullpipe/scenes/scene14.cpp b/engines/fullpipe/scenes/scene14.cpp new file mode 100644 index 0000000000..28f054fd32 --- /dev/null +++ b/engines/fullpipe/scenes/scene14.cpp @@ -0,0 +1,849 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "fullpipe/fullpipe.h" + +#include "fullpipe/objectnames.h" +#include "fullpipe/constants.h" + +#include "fullpipe/gameloader.h" +#include "fullpipe/motion.h" +#include "fullpipe/scenes.h" +#include "fullpipe/statics.h" + +#include "fullpipe/interaction.h" +#include "fullpipe/behavior.h" +#include "fullpipe/input.h" + +namespace Fullpipe { + +void scene14_initScene(Scene *sc) { + g_vars->scene14_grandma = sc->getStaticANIObject1ById(ANI_GRANDMA, -1); + g_vars->scene14_sceneDeltaX = 200; + g_vars->scene14_sceneDeltaY = 200; + g_vars->scene14_arcadeIsOn = false; + g_vars->scene14_dudeIsKicking = false; + g_vars->scene14_ballIsFlying = false; + g_vars->scene14_dudeCanKick = false; + g_vars->scene14_sceneDiffX = 300; + g_vars->scene14_sceneDiffY = 300; + g_vars->scene14_pink = 0; + g_vars->scene14_flyingBall = 0; + g_vars->scene14_balls.clear(); + + if (g_fp->getObjectState(sO_Grandma) == g_fp->getObjectEnumState(sO_Grandma, sO_In_14)) { + g_vars->scene14_grandmaIsHere = true; + + StaticANIObject *ball = sc->getStaticANIObject1ById(ANI_BALL14, -1); + + ball->_flags &= 0xFFFB; + g_vars->scene14_balls.push_back(ball); + + for (uint i = 0; i < 3; i++) { + ball = new StaticANIObject(ball); // create a copy + + ball->_flags &= 0xFFFB; + g_vars->scene14_balls.push_back(ball); + + sc->addStaticANIObject(ball, 1); + } + } else { + g_vars->scene14_grandmaIsHere = false; + g_vars->scene14_grandma->hide(); + } + + g_fp->lift_setButton(sO_Level4, ST_LBN_4N); + g_fp->lift_init(sc, QU_SC14_ENTERLIFT, QU_SC14_EXITLIFT); + + g_fp->initArcadeKeys("SC_14"); + g_fp->setArcadeOverlay(PIC_CSR_ARCADE6); +} + +void scene14_setupMusic() { + if (!g_vars->scene14_grandmaIsHere) + g_fp->playTrack(g_fp->getGameLoaderGameVar()->getSubVarByName("SC_14"), "MUSIC2", 0); +} + +int scene14_updateCursor() { + g_fp->updateCursorCommon(); + + if (g_vars->scene14_arcadeIsOn) { + if (g_vars->scene14_dudeIsKicking) { + g_fp->_cursorId = PIC_CSR_ARCADE2_D; + } else { + if (g_fp->_aniMan != g_fp->_objectAtCursor || g_fp->_aniMan->_movement || g_fp->_cursorId != PIC_CSR_DEFAULT) { + if (g_fp->_cursorId != PIC_CSR_DEFAULT_INV && g_fp->_cursorId != PIC_CSR_ITN_INV) { + g_fp->_cursorId = PIC_CSR_DEFAULT; + } + } else { + g_fp->_cursorId = PIC_CSR_ITN; + } + } + } + + return g_fp->_cursorId; +} + +int sceneHandler14_updateScreenCallback() { + int res; + + res = g_fp->drawArcadeOverlay(g_vars->scene14_arcadeIsOn); + if (!res) + g_fp->_updateScreenCallback = 0; + + return res; +} + +void sceneHandler14_showBallGrandmaHit2() { + if (g_vars->scene14_flyingBall) { + g_vars->scene14_flyingBall->show1(g_vars->scene14_grandmaX + 223, g_vars->scene14_grandmaY + 35, MV_BAL14_SPIN, 0); + g_vars->scene14_flyingBall->_priority = 27; + + g_vars->scene14_pink = g_vars->scene14_flyingBall; + + g_vars->scene14_flyingBall = 0; + } +} + +void sceneHandler14_showBallGrandmaDive() { + if (g_vars->scene14_flyingBall) { + g_vars->scene14_flyingBall->show1(g_vars->scene14_grandmaX + 506, g_vars->scene14_grandmaY - 29, -1, 0); + + g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall); + g_vars->scene14_flyingBall = 0; + } + + g_fp->_aniMan2 = g_fp->_aniMan; +} + +void sceneHandler14_showBallGrandmaHit() { + if (g_vars->scene14_flyingBall) { + g_vars->scene14_flyingBall->show1(g_vars->scene14_grandmaX + 190, g_vars->scene14_grandmaY + 56, MV_BAL14_TOGMA, 0); + g_vars->scene14_flyingBall->_priority = 27; + + MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact()); + ExCommand *ex = new ExCommand(ANI_BALL14, 1, MV_BAL14_TOGMA, 0, 0, 0, 1, 0, 0, 0); + + ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode; + ex->_excFlags |= 2; + ex->_field_24 = 1; + mq->addExCommandToEnd(ex); + + ex = new ExCommand(ANI_BALL14, 6, 0, 0, 0, 0, 1, 0, 0, 0); + ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode; + ex->_excFlags |= 3; + mq->addExCommandToEnd(ex); + mq->chain(0); + + g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall); + g_vars->scene14_flyingBall = 0; + } +} + +void sceneHandler14_exitScene() { + g_vars->scene14_arcadeIsOn = false; + + if (g_fp->_aniMan->_movement) + g_fp->_aniMan->_movement->gotoLastFrame(); + + g_fp->_aniMan->stopAnim_maybe(); + + handleObjectInteraction(g_fp->_aniMan, g_fp->_currentScene->getPictureObjectById(PIC_SC14_RTRUBA, 0), 0); + + g_vars->scene14_grandma->changeStatics2(ST_GMA_SIT); + + chainQueue(QU_SC14_ENDARCADE, 0); + + getGameLoaderInteractionController()->disableFlag24(); + getCurrSceneSc2MotionController()->clearEnabled(); +} + +void sceneHandler14_showBallMan() { + if (g_vars->scene14_flyingBall) { + g_vars->scene14_flyingBall->show1(g_vars->scene14_dudeX - 166, g_vars->scene14_dudeY + 40, MV_BAL14_TOGMA, 0); + g_vars->scene14_flyingBall->_priority = 27; + + MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact()); + ExCommand *ex = new ExCommand(ANI_BALL14, 1, MV_BAL14_TOGMA, 0, 0, 0, 1, 0, 0, 0); + + ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode; + ex->_excFlags |= 2; + ex->_field_24 = 1; + mq->addExCommandToEnd(ex); + + ex = new ExCommand(ANI_BALL14, 6, 0, 0, 0, 0, 1, 0, 0, 0); + ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode; + ex->_excFlags |= 3; + mq->addExCommandToEnd(ex); + mq->chain(0); + + g_vars->scene14_flyingBall->startAnim(MV_BAL14_TOGMA, 0, -1); + + g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall); + g_vars->scene14_flyingBall = 0; + + if (g_vars->scene14_dudeX >= 1300) + sceneHandler14_exitScene(); + } +} + +void sceneHandler14_manKickBall() { + int val = (g_vars->scene14_grandmaX + 65 - (g_vars->scene14_dudeX - 85)) / -32; + int den = val; + + g_vars->scene14_ballX = g_vars->scene14_dudeX - 85; + g_vars->scene14_ballY = g_vars->scene14_dudeY - 76; + g_vars->scene14_ballDeltaX = -32; + + if (!val) + den = 1; + + g_vars->scene14_ballDeltaY = (g_vars->scene14_grandmaY - 102 - val * val / 2 - (g_vars->scene14_dudeY - 76)) / den; + + g_vars->scene14_flyingBall->show1(g_vars->scene14_dudeX - 85, g_vars->scene14_dudeY - 76, -1, 0); + g_vars->scene14_flyingBall->startAnim(MV_BAL14_SPIN, 0, -1); + g_vars->scene14_flyingBall->_priority = 5; + + g_vars->scene14_ballIsFlying = true; +} + +void sceneHandler14_showBallFly() { + if (g_vars->scene14_balls.size()) { + g_vars->scene14_flyingBall = g_vars->scene14_balls.front(); + g_vars->scene14_balls.pop_front(); + } + + int x, y; + + if (g_vars->scene14_grandma->_movement) { + x = g_vars->scene14_grandma->_movement->_ox; + g_vars->scene14_ballX = x; + y = g_vars->scene14_grandma->_movement->_oy; + } else { + x = g_vars->scene14_grandmaX; + y = g_vars->scene14_grandmaY; + } + + x = x + 38; + y = y - 77; + + g_vars->scene14_ballDeltaX = 32; + + int dist = (g_vars->scene14_dudeX - 16 - x) / 32; + int den = dist; + + if (!dist) + den = 1; + + g_vars->scene14_ballX = x + 32; + g_vars->scene14_ballDeltaY = (g_vars->scene14_dudeY - 40 - dist * dist / 2 - y) / den; + g_vars->scene14_ballY = g_vars->scene14_ballDeltaY + y; + + g_vars->scene14_flyingBall->show1(x + 32, g_vars->scene14_ballDeltaY + y, MV_BAL14_SPIN, 0); + g_vars->scene14_flyingBall->_priority = 5; + g_vars->scene14_flyingBall->startAnim(MV_BAL14_SPIN, 0, -1); + + g_vars->scene14_ballIsFlying = true; +} + +void sceneHandler14_grandmaJump() { + BehaviorEntryInfo *beh1 = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_JUMPFW); + BehaviorEntryInfo *beh2 = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_JUMPBK); + + if (beh1) { + if (beh2) { + int p = beh1->_percent; + beh1->_percent = beh2->_percent; + beh2->_percent = p; + } + } +} + +void sceneHandler14_endArcade() { + g_vars->scene14_arcadeIsOn = false; + + setInputDisabled(0); + + getGameLoaderInteractionController()->enableFlag24(); + getCurrSceneSc2MotionController()->setEnabled(); + + BehaviorEntryInfo *beh = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_BLINK); + if (beh) + beh->_percent = 327; + + beh = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_THROW); + if (beh) + beh->_percent = 0; + + g_vars->scene14_sceneDeltaX = 200; + g_vars->scene14_sceneDeltaY = 200; + + g_fp->_aniMan2 = g_fp->_aniMan; + + g_vars->scene14_sceneDiffX = 300; + g_vars->scene14_sceneDiffY = 300; +} + +void sceneHandler14_winArcade() { + if (g_vars->scene14_arcadeIsOn) { + if (g_vars->scene14_dudeIsKicking) { + g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000); + + g_vars->scene14_dudeIsKicking = false; + } + + if (g_vars->scene14_flyingBall) { + g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall); + + g_vars->scene14_flyingBall->_flags &= 0xFFFB; + g_vars->scene14_flyingBall = 0; + } + + g_vars->scene14_ballIsFlying = false; + + sceneHandler14_endArcade(); + + g_vars->scene14_grandmaIsHere = false; + + if (g_fp->getObjectState(sO_Grandma) == g_fp->getObjectEnumState(sO_Grandma, sO_In_14)) { + g_fp->setObjectState(sO_Grandma, g_fp->getObjectEnumState(sO_Grandma, sO_In_15)); + g_vars->scene14_grandma->changeStatics2(ST_GMA_SIT); + g_vars->scene14_grandma->_flags &= 0xFFFB; + } + + if (g_fp->_currentScene->_messageQueueId) { + MessageQueue *mq = g_fp->_globalMessageQueueList->getMessageQueueById(g_fp->_currentScene->_messageQueueId); + if (mq) + delete mq; + + g_fp->_currentScene->_messageQueueId = 0; + } + } +} + +void sceneHandler14_showBallLast() { + if (g_vars->scene14_pink) { + g_vars->scene14_pink->show1(693, 491, MV_BAL14_SPIN, 0); + g_vars->scene14_pink->_priority = 27; + } +} + +void sceneHandler14_hideBallLast() { + if (g_vars->scene14_pink) { + g_vars->scene14_pink->hide(); + g_vars->scene14_balls.push_back(g_vars->scene14_pink); + g_vars->scene14_pink = 0; + } +} + +void sceneHandler14_startArcade() { + g_vars->scene14_arcadeIsOn = true; + g_vars->scene14_dudeCanKick = true; + + if (g_fp->_aniMan->_movement) { + g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT | 0x4000); + g_fp->_aniMan->setOXY(1237, 451); + g_fp->_aniMan->_priority = 25; + } + + getCurrSceneSc2MotionController()->clearEnabled(); + getGameLoaderInteractionController()->disableFlag24(); + + g_fp->_aniMan2 = 0; + g_vars->scene14_sceneDeltaX = 50; + g_vars->scene14_sceneDiffX = 100; + g_vars->scene14_hitsLeft = 4; + g_vars->scene14_pink = 0; + + chainQueue(QU_SC14_STARTARCADE, 0); + + g_fp->_updateScreenCallback = sceneHandler14_updateScreenCallback; +} + +void sceneHandler14_clearCallback() { + g_fp->_aniMan->_callback2 = 0; + g_vars->scene14_dudeIsKicking = false; +} + +void sceneHandler14_kickAnimation() { + if (g_fp->_aniMan->_movement) { + sceneHandler14_clearCallback(); + + if (g_vars->scene14_flyingBall && g_vars->scene14_dudeX - g_vars->scene14_flyingBall->_ox < 180) { + g_fp->_aniMan->changeStatics2(g_fp->_aniMan->_movement->_staticsObj2->_staticsId); + g_fp->_aniMan->startAnim(MV_MAN14_KICK, 0, -1); + + g_vars->scene14_ballIsFlying = false; + + g_vars->scene14_flyingBall->stopAnim_maybe(); + g_vars->scene14_flyingBall->hide(); + } else { + g_fp->_aniMan->changeStatics2(g_fp->_aniMan->_movement->_staticsObj2->_staticsId); + g_fp->_aniMan->startAnim(MV_MAN14_KICKAIR, 0, -1); + } + } +} + +void sceneHandler14_declineCallback(int *arg) { + Common::Point point; + + if (g_vars->scene14_dudeIsKicking) { + *arg = (int)(sqrt((double)(g_fp->_mouseVirtY - g_vars->scene14_mouseCursorPos.y) + * (g_fp->_mouseVirtY - g_vars->scene14_mouseCursorPos.y) + + (g_fp->_mouseVirtX - g_vars->scene14_mouseCursorPos.x) + * (g_fp->_mouseVirtX - g_vars->scene14_mouseCursorPos.x)) * 0.1); + + if (*arg > 11) + *arg = 11; + } else { + ++*arg; + } +} + +void sceneHandler14_dudeDecline() { + g_vars->scene14_mouseCursorPos.x = g_fp->_mouseVirtX; + g_vars->scene14_mouseCursorPos.y = g_fp->_mouseVirtY; + + g_fp->_aniMan->_callback2 = sceneHandler14_declineCallback; + g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000); + g_fp->_aniMan->startAnim(MV_MAN14_DECLINE, 0, -1); + + g_vars->scene14_dudeIsKicking = true; +} + +bool sceneHandler14_arcadeProcessClick(ExCommand *cmd) { + if (!getCurrSceneSc2MotionController()->_isEnabled) + return 0; + + if (!g_vars->scene14_grandmaIsHere) { + if (!cmd->_keyCode) { + if (g_vars->scene14_pink) { + if (g_vars->scene14_pink->_flags & 4) { + if (cmd->_sceneClickX < g_vars->scene14_pink->_ox + 40) { + handleObjectInteraction(g_fp->_aniMan, g_vars->scene14_pink, 0); + cmd->_messageKind = 0; + return true; + } + } + } + } + return false; + } + + if (getCurrSceneSc2MotionController()->_objtype != kObjTypeMctlCompound) + return false; + + if (!getCurrSceneSc2MotionController()->_motionControllers[0]->_movGraphReactObj->pointInRegion(cmd->_sceneClickX, cmd->_sceneClickY)) + return false; + + if (cmd->_sceneClickX > 1237) + return false; + + MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 1237, 451, 1, 0); + + if (!mq) + return false; + + ExCommand *ex = new ExCommand(0, 17, MSG_SC14_STARTARCADE, 0, 0, 0, 1, 0, 0, 0); + + ex->_excFlags |= 3; + mq->addExCommandToEnd(ex); + mq->setFlags(mq->getFlags() | 1); + + postExCommand(g_fp->_aniMan->_id, 2, 1237, 451, 0, -1); + + cmd->_messageKind = 0; + + getCurrSceneSc2MotionController()->clearEnabled(); + getGameLoaderInteractionController()->disableFlag24(); + return true; +} + +void sceneHandler14_grandmaThrow() { + g_vars->scene14_grandma->changeStatics2(ST_GMA_SIT); + + MessageQueue *mq = new MessageQueue; + ExCommand *ex = new ExCommand(ANI_GRANDMA, 2, 30, 0, 0, 0, 1, 0, 0, 0); + + ex->_excFlags |= 2; + mq->addExCommandToEnd(ex); + + ex = new ExCommand(ANI_GRANDMA, 1, MV_GMA_THROW, 0, 0, 0, 1, 0, 0, 0); + ex->_excFlags |= 2; + mq->addExCommandToEnd(ex); + + mq->chain(0); +} + +void sceneHandler14_passToGrandma() { + g_vars->scene14_flyingBall->stopAnim_maybe(); + g_vars->scene14_flyingBall->_priority = 27; + + MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact()); + ExCommand *ex = new ExCommand(ANI_BALL14, 1, MV_BAL14_FALL, 0, 0, 0, 1, 0, 0, 0); + + ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode; + ex->_excFlags |= 2; + ex->_field_24 = 1; + mq->addExCommandToEnd(ex); + + ex = new ExCommand(ANI_BALL14, 6, 0, 0, 0, 0, 1, 0, 0, 0); + ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode; + ex->_excFlags |= 3; + mq->addExCommandToEnd(ex); + mq->chain(0); + + g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall); + g_vars->scene14_flyingBall = 0; + + sceneHandler14_grandmaThrow(); +} + +void sceneHandler14_grandmaJumpThrow() { + g_vars->scene14_grandma->changeStatics2(ST_GMA_SIT); + + MessageQueue *mq = new MessageQueue; + ExCommand *ex = new ExCommand(ANI_GRANDMA, 2, 30, 0, 0, 0, 1, 0, 0, 0); + + ex->_excFlags |= 2; + mq->addExCommandToEnd(ex); + + ex = new ExCommand(ANI_GRANDMA, 1, MV_GMA_JUMPFW, 0, 0, 0, 1, 0, 0, 0); + ex->_excFlags |= 2; + mq->addExCommandToEnd(ex); + + ex = new ExCommand(ANI_GRANDMA, 1, MV_GMA_THROW, 0, 0, 0, 1, 0, 0, 0); + ex->_excFlags |= 2; + mq->addExCommandToEnd(ex); + + mq->chain(0); + + g_vars->scene14_dude2X += 71; + g_fp->_currentScene->_x = 71; + + g_fp->_aniMan2 = g_fp->_aniMan; +} + +void sceneHandler14_dudeFall() { + if (!g_fp->_aniMan->_movement || g_fp->_aniMan->_movement->_id != MV_MAN14_FALL) { + sceneHandler14_clearCallback(); + + g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000); + g_fp->_aniMan->startAnim(MV_MAN14_FALL, 0, -1); + g_vars->scene14_flyingBall->stopAnim_maybe(); + g_vars->scene14_flyingBall->hide(); + + sceneHandler14_grandmaJumpThrow(); + } + ++g_vars->scene14_hitsLeft; +} + +void sceneHandler14_grandmaStepForward() { + g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000); + g_fp->_aniMan->startAnim(MV_MAN14_STEPFW, 0, -1); + + g_vars->scene14_dude2X -= 71; + + g_fp->_currentScene->_x = -71; + g_fp->_aniMan2 = g_vars->scene14_grandma; +} + +void sceneHandler14_arcadeLogic() { + g_vars->scene14_flyingBall->stopAnim_maybe(); + g_vars->scene14_flyingBall->hide(); + + if (g_vars->scene14_dudeIsKicking) + sceneHandler14_clearCallback(); + + if (g_vars->scene14_hitsLeft <= 1) { + setInputDisabled(1); + + sceneHandler14_clearCallback(); + + g_vars->scene14_dudeCanKick = false; + g_fp->_aniMan2 = 0; + + chainQueue(QU_SC14_WINARCADE, 1); + + --g_vars->scene14_hitsLeft; + } else { + ExCommand *ex; + + g_vars->scene14_grandma->changeStatics2(ST_GMA_SIT); + + if (g_vars->scene14_hitsLeft != 3 || g_vars->scene14_pink) { + MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact()); + + ex = new ExCommand(ANI_GRANDMA, 1, MV_GMA_BACKOFF, 0, 0, 0, 1, 0, 0, 0); + ex->_excFlags |= 2; + mq->addExCommandToEnd(ex); + + ex = new ExCommand(ANI_GRANDMA, 1, MV_GMA_THROW, 0, 0, 0, 1, 0, 0, 0); + ex->_excFlags |= 2; + mq->addExCommandToEnd(ex); + + mq->chain(0); + } else { + MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact()); + + ex = new ExCommand(ANI_GRANDMA, 1, MV_GMA_BACKOFF2, 0, 0, 0, 1, 0, 0, 0); + ex->_excFlags |= 2; + mq->addExCommandToEnd(ex); + + ex = new ExCommand(ANI_GRANDMA, 1, MV_GMA_THROW, 0, 0, 0, 1, 0, 0, 0); + ex->_excFlags |= 2; + mq->addExCommandToEnd(ex); + + mq->chain(0); + } + + sceneHandler14_grandmaStepForward(); + --g_vars->scene14_hitsLeft; + } +} + +void sceneHandler14_animateBall() { + int x = g_vars->scene14_ballDeltaX + g_vars->scene14_ballX; + int y = g_vars->scene14_ballDeltaY + g_vars->scene14_ballY; + + g_vars->scene14_ballX += g_vars->scene14_ballDeltaX; + g_vars->scene14_ballY += g_vars->scene14_ballDeltaY; + + g_vars->scene14_ballDeltaY++; + + if (g_vars->scene14_ballDeltaY - 1 + g_vars->scene14_ballY > 517) { + if (x <= g_vars->scene14_dudeX - 16 ) { + if ( g_vars->scene14_ballDeltaX >= 0 || x >= g_vars->scene14_grandmaX + 65 || x <= g_vars->scene14_grandmaX - 135 || y <= g_vars->scene14_grandmaY - 102 ) { + if (g_vars->scene14_flyingBall->_movement) + g_vars->scene14_flyingBall->_movement->setOXY(x, y); + else + g_vars->scene14_flyingBall->setOXY(x, y); + } else { + sceneHandler14_arcadeLogic(); + g_vars->scene14_ballIsFlying = false; + } + } else { + sceneHandler14_dudeFall(); + g_vars->scene14_ballIsFlying = false; + } + } else { + sceneHandler14_passToGrandma(); + g_vars->scene14_ballIsFlying = false; + } +} + +int sceneHandler14(ExCommand *cmd) { + if (cmd->_messageKind != 17) + return 0; + + switch(cmd->_messageNum) { + case MSG_SC14_SHOWBALLGMAHIT2: + sceneHandler14_showBallGrandmaHit2(); + break; + + case MSG_SC14_SHOWBALLGMADIVE: + sceneHandler14_showBallGrandmaDive(); + break; + + case MSG_LIFT_CLICKBUTTON: + g_fp->lift_clickButton(); + break; + + case MSG_SC14_SHOWBALLGMAHIT: + sceneHandler14_showBallGrandmaHit(); + break; + + case MSG_SC14_SHOWBALLMAN: + sceneHandler14_showBallMan(); + break; + + case MSG_SC14_MANKICKBALL: + sceneHandler14_manKickBall(); + break; + + case MSG_SC14_SHOWBALLFLY: + sceneHandler14_showBallFly(); + break; + + case MSG_LIFT_GO: + g_fp->lift_goAnimation(); + break; + + case MSG_SC14_GMAJUMP: + sceneHandler14_grandmaJump(); + break; + + case MSG_LIFT_CLOSEDOOR: + g_fp->lift_closedoorSeq(); + break; + + case MSG_LIFT_EXITLIFT: + g_fp->lift_exitSeq(cmd); + break; + + case MSG_LIFT_STARTEXITQUEUE: + g_fp->lift_startExitQueue(); + break; + + case MSG_SC14_RESTORESCROLL: + g_fp->_aniMan2 = g_fp->_aniMan; + g_fp->_scrollSpeed = 8; + break; + + case MSG_CMN_WINARCADE: + sceneHandler14_winArcade(); + break; + + case MSG_SC14_SCROLLLEFT: + g_fp->_aniMan2 = 0; + g_fp->_currentScene->_x = -g_fp->_sceneRect.left; + g_fp->_scrollSpeed = 24; + break; + + case MSG_SC14_SHOWBALLLAST: + sceneHandler14_showBallLast(); + break; + + case MSG_SC14_HIDEBALLLAST: + sceneHandler14_hideBallLast(); + break; + + case MSG_SC14_HIDEPINK: + if (!g_vars->scene14_pink) + break; + + g_vars->scene14_pink->hide(); + break; + + case MSG_SC14_GMATOTRUBA: + g_fp->_currentScene->_x = -g_fp->_sceneRect.left; + break; + + case MSG_SC14_STARTARCADE: + sceneHandler14_startArcade(); + break; + + case MSG_SC14_ENDARCADE: + sceneHandler14_endArcade(); + + g_vars->scene14_grandmaIsHere = false; + break; + + case 64: + g_fp->lift_hoverButton(cmd); + break; + + case 33: + { + Movement *mov = g_fp->_aniMan->_movement; + + if (mov) { + g_vars->scene14_dudeX = mov->_ox; + g_vars->scene14_dudeY = mov->_oy; + + if (mov->_id == MV_MAN14_KICK) + g_vars->scene14_dudeX = mov->_ox + 2 * g_fp->_aniMan->_movement->_currDynamicPhaseIndex; + } else { + g_vars->scene14_dudeX = g_fp->_aniMan->_ox; + g_vars->scene14_dudeY = g_fp->_aniMan->_oy; + } + + mov = g_vars->scene14_grandma->_movement; + if (mov) { + g_vars->scene14_grandmaX = mov->_ox; + g_vars->scene14_grandmaY = mov->_oy; + } else { + g_vars->scene14_grandmaX = g_vars->scene14_grandma->_ox; + g_vars->scene14_grandmaY = g_vars->scene14_grandma->_oy; + } + + if (g_fp->_aniMan2) { + int x = g_fp->_aniMan2->_ox; + g_vars->scene14_dude2X = x; + + if (x < g_fp->_sceneRect.left + g_vars->scene14_sceneDeltaX) { + g_fp->_currentScene->_x = x - g_vars->scene14_sceneDiffX - g_fp->_sceneRect.left; + x = g_vars->scene14_dude2X; + } + + if (x > g_fp->_sceneRect.right - g_vars->scene14_sceneDeltaX) + g_fp->_currentScene->_x = x + g_vars->scene14_sceneDiffX - g_fp->_sceneRect.right; + } + + if (g_vars->scene14_ballIsFlying) + sceneHandler14_animateBall(); + + g_fp->_behaviorManager->updateBehaviors(); + g_fp->startSceneTrack(); + break; + } + + case 30: + if (g_vars->scene14_dudeIsKicking) { + sceneHandler14_kickAnimation(); + break; + } + + if (!g_vars->scene14_arcadeIsOn) { + break; + } + break; + + case 29: + if (g_vars->scene14_arcadeIsOn) { + int pixel; + + if (g_vars->scene14_dudeCanKick && g_fp->_aniMan->getPixelAtPos(cmd->_sceneClickX, cmd->_sceneClickY, &pixel) && !g_fp->_aniMan->_movement) { + sceneHandler14_dudeDecline(); + break; + } + } else { + StaticANIObject *ani = g_fp->_currentScene->getStaticANIObjectAtPos(cmd->_sceneClickX, cmd->_sceneClickY); + + if (ani && ani->_id == ANI_LIFTBUTTON) { + g_fp->lift_animateButton(ani); + cmd->_messageKind = 0; + break; + } + + if (!sceneHandler14_arcadeProcessClick(cmd) && (!ani || !canInteractAny(g_fp->_aniMan, ani, cmd->_keyCode))) { + int picId = g_fp->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY); + + PictureObject *pic = g_fp->_currentScene->getPictureObjectById(picId, 0); + + if (!pic || !canInteractAny(g_fp->_aniMan, pic, cmd->_keyCode)) { + if ((g_fp->_sceneRect.right - cmd->_sceneClickX < 47 && g_fp->_sceneRect.right < g_fp->_sceneWidth - 1) + || (cmd->_sceneClickX - g_fp->_sceneRect.left < 47 && g_fp->_sceneRect.left > 0)) { + g_fp->processArcade(cmd); + sceneHandler14_arcadeProcessClick(cmd); + break; + } + } + } + } + break; + } + + return 0; +} + +} // End of namespace Fullpipe |