aboutsummaryrefslogtreecommitdiff
path: root/engines/fullpipe/scenes/scene14.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/fullpipe/scenes/scene14.cpp')
-rw-r--r--engines/fullpipe/scenes/scene14.cpp31
1 files changed, 15 insertions, 16 deletions
diff --git a/engines/fullpipe/scenes/scene14.cpp b/engines/fullpipe/scenes/scene14.cpp
index f6841a8bbe..977f3d95ac 100644
--- a/engines/fullpipe/scenes/scene14.cpp
+++ b/engines/fullpipe/scenes/scene14.cpp
@@ -306,7 +306,7 @@ void sceneHandler14_endArcade() {
void sceneHandler14_winArcade() {
if (g_vars->scene14_arcadeIsOn) {
if (g_vars->scene14_dudeIsKicking) {
- g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
+ g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT | 0x4000);
g_vars->scene14_dudeIsKicking = false;
}
@@ -424,7 +424,7 @@ void sceneHandler14_dudeDecline() {
g_vars->scene14_mouseCursorPos.y = g_fp->_mouseVirtY;
g_fp->_aniMan->_callback2 = sceneHandler14_declineCallback;
- g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
+ g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT | 0x4000);
g_fp->_aniMan->startAnim(MV_MAN14_DECLINE, 0, -1);
g_vars->scene14_dudeIsKicking = true;
@@ -481,7 +481,7 @@ bool sceneHandler14_arcadeProcessClick(ExCommand *cmd) {
void sceneHandler14_grandmaThrow() {
g_vars->scene14_grandma->changeStatics2(ST_GMA_SIT);
- MessageQueue *mq = new MessageQueue;
+ MessageQueue *mq = new MessageQueue(0);
ExCommand *ex = new ExCommand(ANI_GRANDMA, 2, 30, 0, 0, 0, 1, 0, 0, 0);
ex->_excFlags |= 2;
@@ -521,7 +521,7 @@ void sceneHandler14_passToGrandma() {
void sceneHandler14_grandmaJumpThrow() {
g_vars->scene14_grandma->changeStatics2(ST_GMA_SIT);
- MessageQueue *mq = new MessageQueue;
+ MessageQueue *mq = new MessageQueue(0);
ExCommand *ex = new ExCommand(ANI_GRANDMA, 2, 30, 0, 0, 0, 1, 0, 0, 0);
ex->_excFlags |= 2;
@@ -547,7 +547,7 @@ void sceneHandler14_dudeFall() {
if (!g_fp->_aniMan->_movement || g_fp->_aniMan->_movement->_id != MV_MAN14_FALL) {
sceneHandler14_clearCallback();
- g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
+ g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT | 0x4000);
g_fp->_aniMan->startAnim(MV_MAN14_FALL, 0, -1);
g_vars->scene14_flyingBall->stopAnim_maybe();
g_vars->scene14_flyingBall->hide();
@@ -558,7 +558,7 @@ void sceneHandler14_dudeFall() {
}
void sceneHandler14_grandmaStepForward() {
- g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
+ g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT | 0x4000);
g_fp->_aniMan->startAnim(MV_MAN14_STEPFW, 0, -1);
g_vars->scene14_dude2X -= 71;
@@ -622,17 +622,18 @@ void sceneHandler14_arcadeLogic() {
}
void sceneHandler14_animateBall() {
- int x = g_vars->scene14_ballDeltaX + g_vars->scene14_ballX;
- int y = g_vars->scene14_ballDeltaY + g_vars->scene14_ballY;
-
g_vars->scene14_ballX += g_vars->scene14_ballDeltaX;
g_vars->scene14_ballY += g_vars->scene14_ballDeltaY;
+ int x = g_vars->scene14_ballX;
+ int y = g_vars->scene14_ballY;
+
g_vars->scene14_ballDeltaY++;
- if (g_vars->scene14_ballDeltaY - 1 + g_vars->scene14_ballY > 517) {
- if (x <= g_vars->scene14_dudeX - 16 ) {
- if ( g_vars->scene14_ballDeltaX >= 0 || x >= g_vars->scene14_grandmaX + 65 || x <= g_vars->scene14_grandmaX - 135 || y <= g_vars->scene14_grandmaY - 102 ) {
+ if (g_vars->scene14_ballY <= 517) {
+ if (x <= g_vars->scene14_dudeX - 16) {
+ if (g_vars->scene14_ballDeltaX >= 0 || x >= g_vars->scene14_grandmaX + 65
+ || x <= g_vars->scene14_grandmaX - 135 || y <= g_vars->scene14_grandmaY - 102) {
if (g_vars->scene14_flyingBall->_movement)
g_vars->scene14_flyingBall->_movement->setOXY(x, y);
else
@@ -810,9 +811,7 @@ int sceneHandler14(ExCommand *cmd) {
case 29:
if (g_vars->scene14_arcadeIsOn) {
- uint32 pixel;
-
- if (g_vars->scene14_dudeCanKick && g_fp->_aniMan->getPixelAtPos(cmd->_sceneClickX, cmd->_sceneClickY, &pixel) && !g_fp->_aniMan->_movement) {
+ if (g_vars->scene14_dudeCanKick && g_fp->_aniMan->isPixelHitAtPos(cmd->_sceneClickX, cmd->_sceneClickY) && !g_fp->_aniMan->_movement) {
sceneHandler14_dudeDecline();
break;
}
@@ -832,7 +831,7 @@ int sceneHandler14(ExCommand *cmd) {
if (!pic || !canInteractAny(g_fp->_aniMan, pic, cmd->_param)) {
if ((g_fp->_sceneRect.right - cmd->_sceneClickX < 47 && g_fp->_sceneRect.right < g_fp->_sceneWidth - 1)
- || (cmd->_sceneClickX - g_fp->_sceneRect.left < 47 && g_fp->_sceneRect.left > 0)) {
+ || (cmd->_sceneClickX - g_fp->_sceneRect.left < 47 && g_fp->_sceneRect.left > 0)) {
g_fp->processArcade(cmd);
sceneHandler14_arcadeProcessClick(cmd);
break;