diff options
Diffstat (limited to 'engines/fullpipe/scenes/scene16.cpp')
-rw-r--r-- | engines/fullpipe/scenes/scene16.cpp | 484 |
1 files changed, 484 insertions, 0 deletions
diff --git a/engines/fullpipe/scenes/scene16.cpp b/engines/fullpipe/scenes/scene16.cpp new file mode 100644 index 0000000000..b1e261287a --- /dev/null +++ b/engines/fullpipe/scenes/scene16.cpp @@ -0,0 +1,484 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "fullpipe/fullpipe.h" + +#include "fullpipe/objectnames.h" +#include "fullpipe/constants.h" + +#include "fullpipe/gameloader.h" +#include "fullpipe/motion.h" +#include "fullpipe/scenes.h" +#include "fullpipe/statics.h" + +#include "fullpipe/interaction.h" +#include "fullpipe/behavior.h" + + +namespace Fullpipe { + +void scene16_initScene(Scene *sc) { + g_vars->scene16_figures.clear(); + g_vars->scene16_walkingBoy = 0; + g_vars->scene16_walkingGirl = 0; + g_vars->scene16_walkingCount = 200; + g_vars->scene16_wire = sc->getStaticANIObject1ById(ANI_WIRE16, -1); + g_vars->scene16_mug = sc->getStaticANIObject1ById(ANI_MUG, -1); + g_vars->scene16_jettie = sc->getStaticANIObject1ById(ANI_JETTIE, -1); + g_vars->scene16_boot = sc->getStaticANIObject1ById(ANI_BOOT_16, -1); + g_vars->scene16_girlIsLaughing = false; + g_vars->scene16_sound = SND_16_034; + + if (g_fp->getObjectState(sO_Bridge) == g_fp->getObjectEnumState(sO_Bridge, sO_Convoluted)) { + g_vars->scene16_placeIsOccupied = true; + + StaticANIObject *boy[2]; + boy[0] = sc->getStaticANIObject1ById(ANI_BOY, -1); + boy[0]->loadMovementsPixelData(); + + boy[1] = new StaticANIObject(boy[0]); + sc->addStaticANIObject(boy[1], 1); + + int idx = 0; + + for (int i = 0; i < 3; i++) { + g_vars->scene16_figures.push_back(boy[idx]); + + idx++; + + if (idx >= 2) + idx = 0; + } + + g_vars->scene16_figures.push_back(sc->getStaticANIObject1ById(ANI_GIRL, -1)); + + for (int i = 0; i < 4; i++) { + g_vars->scene16_figures.push_back(boy[idx]); + + idx++; + + if (idx >= 2) + idx = 0; + } + } else { + g_fp->setObjectState(sO_Girl, g_fp->getObjectEnumState(sO_Girl, sO_IsSwinging)); + + g_vars->scene16_placeIsOccupied = false; + + StaticANIObject *ani = new StaticANIObject(g_fp->accessScene(SC_COMMON)->getStaticANIObject1ById(ANI_BEARDED_CMN, -1)); + ani->_movement = 0; + ani->_statics = (Statics *)ani->_staticsList[0]; + sc->addStaticANIObject(ani, 1); + } + + if (g_fp->getObjectState(sO_Girl) == g_fp->getObjectEnumState(sO_Girl, sO_IsLaughing)) { + StaticANIObject *girl = sc->getStaticANIObject1ById(ANI_GIRL, -1); + + girl->show1(554, 432, MV_GRL_LAUGH_POPA, 0); + girl->_priority = 20; + } + + if (g_fp->getObjectState(sO_Cup) == g_fp->getObjectEnumState(sO_Cup, sO_In_16)) { + g_vars->scene16_mug->_statics = g_vars->scene16_mug->getStaticsById(ST_MUG_EMPTY); + g_vars->scene16_mug->_movement = 0; + g_vars->scene16_mug->setOXY(409, 459); + g_vars->scene16_mug->_priority = 5; + g_vars->scene16_mug->_flags |= 4; + } +} + +int scene16_updateCursor() { + g_fp->updateCursorCommon(); + + if (g_fp->_objectIdAtCursor == PIC_SC16_TUMBA) { + if (g_fp->_cursorId == PIC_CSR_DEFAULT) + g_fp->_cursorId = PIC_CSR_ITN; + } else { + if (g_fp->_objectIdAtCursor == ANI_MUG && g_fp->_cursorId == PIC_CSR_ITN && g_vars->scene16_mug->_statics->_staticsId == ST_MUG_FULL) + g_fp->_cursorId = PIC_CSR_ITN_GREEN; + } + + return g_fp->_cursorId; +} + +void sceneHandler16_laughSound() { + int snd = SND_16_035; + + switch (g_vars->scene16_sound) { + case SND_16_034: + snd = SND_16_035; + break; + + case SND_16_035: + snd = SND_16_037; + break; + + case SND_16_037: + snd = SND_16_034; + break; + } + + g_vars->scene16_sound = snd; + + g_fp->playSound(snd, 0); +} + +void sceneHandler16_showBearded() { + if (g_fp->getObjectState(sO_Bridge) == g_fp->getObjectEnumState(sO_Bridge, sO_Unconvoluted)) { + StaticANIObject *brd = g_fp->_currentScene->getStaticANIObject1ById(ANI_BEARDED_CMN, -1); + + if (!brd || !(brd->_flags & 4)) + chainQueue(QU_BRD16_STARTBEARDED, 0); + } +} + +void sceneHandler16_showMugFull() { + g_vars->scene16_mug->changeStatics2(ST_MUG_FULL); +} + +void sceneHandler16_fillMug() { + if (g_vars->scene16_mug->_flags & 4) { + g_vars->scene16_jettie->_priority = 2; + g_vars->scene16_jettie->startAnim(MV_JTI_FLOWIN, 0, -1); + + if (g_fp->_aniMan->_movement) { + if (g_fp->_aniMan->_movement->_id == MV_MAN16_TAKEMUG) { + g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT); + + g_vars->scene16_mug->show1(-1, -1, -1, 0); + + g_fp->setObjectState(sO_Cup, g_fp->getObjectEnumState(sO_Cup, sO_DudeHas)); + } + } + return; + } + + MessageQueue *mq; + + if (!(g_vars->scene16_boot->_flags & 4)) { + g_vars->scene16_jettie->_priority = 15; + g_vars->scene16_jettie->startAnim(MV_JTI_FLOWBY, 0, -1); + + if (g_vars->scene16_walkingBoy) { + mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC16_BOYOUT), 0, 1); + + mq->replaceKeyCode(-1, g_vars->scene16_walkingBoy->_okeyCode); + if (mq->chain(g_vars->scene16_walkingBoy) || !mq) + return; + } else { + if (!g_vars->scene16_walkingGirl) + return; + + mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC16_GIRLOUT), 0, 1); + + mq->replaceKeyCode(-1, g_vars->scene16_walkingGirl->_okeyCode); + if (mq->chain(g_vars->scene16_walkingGirl)) + return; + } + delete mq; + + return; + } + + g_vars->scene16_jettie->_priority = 15; + + g_vars->scene16_boot->startAnim(MV_BT16_FILL, 0, -1); + + StaticANIObject *ani; + + if (g_vars->scene16_walkingBoy) { + mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC16_BOYOUT), 0, 1); + + mq->replaceKeyCode(-1, g_vars->scene16_walkingBoy->_okeyCode); + + ani = g_vars->scene16_walkingBoy; + } else { + if (!g_vars->scene16_walkingGirl) + return; + + mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC16_GIRLOUT), 0, 1); + + mq->replaceKeyCode(-1, g_vars->scene16_walkingGirl->_okeyCode); + ani = g_vars->scene16_walkingGirl; + } + + if (!mq->chain(ani)) + delete mq; +} + +void sceneHandler16_startLaugh() { + StaticANIObject *girl = g_fp->_currentScene->getStaticANIObject1ById(ANI_GIRL, -1); + + girl->changeStatics2(ST_GRL_STAND); + + MessageQueue *mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC16_GIRLLAUGH), 0, 1); + + mq->replaceKeyCode(-1, girl->_okeyCode); + mq->setFlags(mq->getFlags() | 1); + mq->chain(0); + + g_fp->getGameLoaderGameVar()->getSubVarByName("OBJSTATES")->setSubVarAsInt(sO_DudeSwinged, 0); + + g_vars->scene16_girlIsLaughing = true; +} + +void sceneHandler16_drink() { + if (g_vars->scene16_mug->_flags & 4) { + if (!g_vars->scene16_jettie->_movement) { + if (!g_vars->scene16_walkingBoy || !g_vars->scene16_walkingBoy->_movement || g_vars->scene16_walkingBoy->_movement->_id != MV_BOY_DRINK) { + if (!g_vars->scene16_walkingGirl || !g_vars->scene16_walkingGirl->_movement || g_vars->scene16_walkingGirl->_movement->_id != MV_GRL_DRINK) { + if (g_vars->scene16_mug->_statics->_staticsId == ST_MUG_FULL) { + MessageQueue *mq; + ExCommand *ex; + + if (g_vars->scene16_walkingBoy) { + g_fp->_aniMan->_flags |= 0x180; + + g_vars->scene16_walkingBoy->changeStatics2(ST_BOY_STAND); + g_vars->scene16_walkingBoy->queueMessageQueue(0); + + mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC16_BOYKICK), 0, 1); + + mq->replaceKeyCode(-1, g_vars->scene16_walkingBoy->_okeyCode); + + ex = new ExCommand(ANI_MAN, 34, 384, 0, 0, 0, 1, 0, 0, 0); + ex->_excFlags |= 3u; + ex->_field_14 = 384; + ex->_messageNum = 0; + + mq->insertExCommandAt(2, ex); + mq->setFlags(mq->getFlags() | 1); + mq->chain(0); + } else { + g_fp->_aniMan->_flags |= 1; + + mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC16_MANDRINK), 0, 1); + + ex = new ExCommand(ANI_MAN, 34, 256, 0, 0, 0, 1, 0, 0, 0); + ex->_excFlags |= 3u; + ex->_field_14 = 256; + ex->_messageNum = 0; + + mq->addExCommandToEnd(ex); + mq->setFlags(mq->getFlags() | 1); + mq->chain(0); + + g_fp->_currentScene->getStaticANIObject1ById(ANI_GIRL, -1)->changeStatics2(ST_GRL_STAND); + } + + g_fp->_currentScene->getStaticANIObject1ById(ANI_WIRE16, -1)->show1(-1, -1, -1, 0); + } else { + chainObjQueue(g_fp->_aniMan, QU_SC16_TAKEMUG, 1); + } + } + } + } + } +} + +void sceneHandler16_mugClick() { + if (abs(310 - g_fp->_aniMan->_ox) >= 1 || abs(449 - g_fp->_aniMan->_oy) >= 1 + || g_fp->_aniMan->_movement || g_fp->_aniMan->_statics->_staticsId != ST_MAN_RIGHT) { + MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 310, 449, 1, ST_MAN_RIGHT); + + if (mq) { + ExCommand *ex = new ExCommand(0, 17, MSG_SC16_MUGCLICK, 0, 0, 0, 1, 0, 0, 0); + ex->_excFlags = 2; + mq->addExCommandToEnd(ex); + + postExCommand(g_fp->_aniMan->_id, 2, 310, 449, 0, -1); + } + } else { + sceneHandler16_drink(); + } +} + +void sceneHandler16_showMan() { + g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT); + g_fp->_aniMan->show1(-1, -1, -1, 0); + + g_vars->scene16_mug->show1(-1, -1, -1, 0); +} + +void sceneHandler16_showMug() { + chainQueue(QU_SC16_SHOWMUG, 0); +} + +void sceneHandler16_hideMan() { + g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT); + g_fp->_aniMan->hide(); + + g_vars->scene16_mug->hide(); +} + +void sceneHandler16_hideMug() { + g_vars->scene16_mug->hide(); +} + +void sceneHandler16_hideWire() { + g_vars->scene16_wire->hide(); +} + +void sceneHandler16_showWire() { + g_vars->scene16_wire->show1(-1, -1, -1, 0); +} + +void sceneHandler16_putOnWheel() { + StaticANIObject *ani = g_vars->scene16_walkingBoy; + + if (!ani) + ani = g_vars->scene16_walkingGirl; + + if (ani) + g_vars->scene16_figures.push_back(ani); + + ani = g_vars->scene16_figures.front(); + + g_vars->scene16_figures.pop_front(); + + if (ani) { + MessageQueue *mq; + + if (ani->_id == ANI_BOY) { + mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC16_GOBOY), 0, 1); + + mq->replaceKeyCode(-1, ani->_okeyCode); + mq->chain(0); + + g_vars->scene16_walkingBoy = ani; + g_vars->scene16_walkingGirl = 0; + } else if (ani->_id == ANI_GIRL) { + if (g_fp->getObjectState(sO_Girl) == g_fp->getObjectEnumState(sO_Girl, sO_IsSwinging)) { + mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC16_GOGIRL), 0, 1); + + mq->replaceKeyCode(-1, ani->_okeyCode); + mq->chain(0); + + g_vars->scene16_walkingBoy = 0; + g_vars->scene16_walkingGirl = ani; + } + } + } +} + +void sceneHandler16_girlROTFL() { + StaticANIObject *girl = g_fp->_currentScene->getStaticANIObject1ById(ANI_GIRL, -1); + + girl->changeStatics2(ST_GRL_LAUGH); + girl->startAnim(MV_GRL_FALL, 0, -1); + + g_vars->scene16_girlIsLaughing = false; +} + +int sceneHandler16(ExCommand *cmd) { + if (cmd->_messageKind != 17) + return 0; + + switch(cmd->_messageNum) { + case MSG_SC16_LAUGHSOUND: + sceneHandler16_laughSound(); + break; + + case MSG_SC16_SHOWBEARDED: + sceneHandler16_showBearded(); + break; + + case MSG_SC16_SHOWMUGFULL: + sceneHandler16_showMugFull(); + break; + + case MSG_SC16_FILLMUG: + sceneHandler16_fillMug(); + break; + + case MSG_SC16_STARTLAUGH: + sceneHandler16_startLaugh(); + break; + + case MSG_SC16_MUGCLICK: + if (!g_fp->_aniMan->isIdle() || g_fp->_aniMan->_flags & 0x100) + cmd->_messageKind = 0; + else + sceneHandler16_mugClick(); + + break; + + case MSG_SC16_SHOWMAN: + sceneHandler16_showMan(); + break; + + case MSG_SC16_SHOWMUG: + sceneHandler16_showMug(); + break; + + case MSG_SC16_HIDEMAN: + sceneHandler16_hideMan(); + break; + + case MSG_SC16_HIDEMUG: + sceneHandler16_hideMug(); + break; + + case MSG_SC16_HIDEWIRE: + sceneHandler16_hideWire(); + break; + + case MSG_SC16_SHOWWIRE: + sceneHandler16_showWire(); + break; + + case 33: + if (g_fp->_aniMan2) { + int x = g_fp->_aniMan2->_ox; + + if (x < g_fp->_sceneRect.left + 200) + g_fp->_currentScene->_x = x - 300 - g_fp->_sceneRect.left; + + if (x > g_fp->_sceneRect.right - 200) + g_fp->_currentScene->_x = x + 300 - g_fp->_sceneRect.right; + } + + if (g_vars->scene16_placeIsOccupied) { + g_vars->scene16_walkingCount++; + + if (g_vars->scene16_walkingCount < 280) { + sceneHandler16_putOnWheel(); + + g_vars->scene16_walkingCount = 0; + } + } + + if (g_vars->scene16_girlIsLaughing) { + if (g_fp->_aniMan->_movement) + if (g_fp->_aniMan->_movement->_id == MV_MAN_TURN_RL) + sceneHandler16_girlROTFL(); + } + + g_fp->_behaviorManager->updateBehaviors(); + g_fp->startSceneTrack(); + + } + + return 0; +} + +} // End of namespace Fullpipe |