diff options
Diffstat (limited to 'engines/fullpipe/scenes/scene21.cpp')
-rw-r--r-- | engines/fullpipe/scenes/scene21.cpp | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/engines/fullpipe/scenes/scene21.cpp b/engines/fullpipe/scenes/scene21.cpp new file mode 100644 index 0000000000..5a6509964d --- /dev/null +++ b/engines/fullpipe/scenes/scene21.cpp @@ -0,0 +1,148 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "fullpipe/fullpipe.h" + +#include "fullpipe/objectnames.h" +#include "fullpipe/constants.h" + +#include "fullpipe/gameloader.h" +#include "fullpipe/motion.h" +#include "fullpipe/scenes.h" +#include "fullpipe/statics.h" + +#include "fullpipe/interaction.h" +#include "fullpipe/behavior.h" + + +namespace Fullpipe { + +void scene21_initScene(Scene *sc) { + Scene *oldsc = g_fp->_currentScene; + + g_vars->scene21_giraffeBottom = sc->getStaticANIObject1ById(ANI_GIRAFFE_BOTTOM, -1); + g_fp->_currentScene = sc; + + if (g_fp->getObjectState(sO_LowerPipe_21) == g_fp->getObjectEnumState(sO_LowerPipe_21, sO_IsOpened)) { + g_vars->scene21_giraffeBottom->changeStatics2(ST_GRFB_HANG); + g_vars->scene21_pipeIsOpen = true; + g_vars->scene21_wigglePos = 0.0; + g_vars->scene21_giraffeBottomX = g_vars->scene21_giraffeBottom->_ox; + g_vars->scene21_giraffeBottomY = g_vars->scene21_giraffeBottom->_oy; + g_vars->scene21_wiggleTrigger = false; + } else { + g_vars->scene21_pipeIsOpen = false; + } + g_fp->_currentScene = oldsc; + g_fp->initArcadeKeys("SC_21"); +} + +int scene21_updateCursor() { + g_fp->updateCursorCommon(); + + if (g_fp->_cursorId == PIC_CSR_ITN && g_fp->_objectIdAtCursor == PIC_SC21_DTRUBA) + + g_fp->_cursorId = PIC_CSR_GOD; + + return g_fp->_cursorId; +} + +void sceneHandler21_doWiggle() { + g_vars->scene21_giraffeBottom->setOXY((int)(cos(g_vars->scene21_wigglePos) * 4.0) + g_vars->scene21_giraffeBottom->_ox, + g_vars->scene21_giraffeBottom->_oy); + + g_vars->scene21_wigglePos += 0.19635; + + if (g_vars->scene21_wigglePos > 6.2831853) { + g_vars->scene21_wigglePos = 0; + + if (!g_vars->scene21_giraffeBottom->_movement) + g_vars->scene21_giraffeBottom->setOXY(g_vars->scene21_giraffeBottomX, g_vars->scene21_giraffeBottomY); + } +} + +int sceneHandler21(ExCommand *cmd) { + if (cmd->_messageKind != 17) + return 0; + + switch (cmd->_messageNum) { + case MSG_SC21_UPDATEASS: + if (g_fp->getObjectState(sO_LowerPipe_21) == g_fp->getObjectEnumState(sO_LowerPipe_21, sO_IsOpened)) { + g_vars->scene21_giraffeBottom->changeStatics2(ST_GRFB_HANG); + g_vars->scene21_giraffeBottom->setOXY(g_vars->scene21_giraffeBottomX, g_vars->scene21_giraffeBottomY); + g_vars->scene21_giraffeBottom->changeStatics2(ST_GRFB_SIT); + + g_vars->scene21_pipeIsOpen = false; + + g_fp->setObjectState(sO_LowerPipe_21, g_fp->getObjectEnumState(sO_LowerPipe_21, sO_IsClosed)); + } + + break; + + case 29: + { + StaticANIObject *ani = g_fp->_currentScene->getStaticANIObjectAtPos(cmd->_sceneClickX, cmd->_sceneClickY); + if (!ani || !canInteractAny(g_fp->_aniMan, ani, cmd->_keyCode)) { + int picId = g_fp->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY); + + PictureObject *pic = g_fp->_currentScene->getPictureObjectById(picId, 0); + + if (!pic || !canInteractAny(g_fp->_aniMan, pic, cmd->_keyCode) ) { + if ((g_fp->_sceneRect.right - cmd->_sceneClickX < 47 && g_fp->_sceneRect.right < g_fp->_sceneWidth - 1) + || (cmd->_sceneClickX - g_fp->_sceneRect.left < 47 && g_fp->_sceneRect.left > 0)) + g_fp->processArcade(cmd); + } + } + + break; + } + + case 33: + if (g_fp->_aniMan2) { + int x = g_fp->_aniMan2->_ox; + + if (x <= g_fp->_sceneWidth - 460) { + if (x < g_fp->_sceneRect.left + 200) + g_fp->_currentScene->_x = x - 300 - g_fp->_sceneRect.left; + } else { + g_fp->_currentScene->_x = g_fp->_sceneWidth - x; + } + + if (x > g_fp->_sceneRect.right - 200) + g_fp->_currentScene->_x = x + 300 - g_fp->_sceneRect.right; + } + + if (g_vars->scene21_pipeIsOpen && !g_vars->scene21_wiggleTrigger) + sceneHandler21_doWiggle(); + + g_vars->scene21_wiggleTrigger = !g_vars->scene21_wiggleTrigger; + + g_fp->_behaviorManager->updateBehaviors(); + g_fp->startSceneTrack(); + + break; + } + + return 0; +} + +} // End of namespace Fullpipe |