diff options
Diffstat (limited to 'engines/fullpipe/scenes/scene22.cpp')
-rw-r--r-- | engines/fullpipe/scenes/scene22.cpp | 395 |
1 files changed, 395 insertions, 0 deletions
diff --git a/engines/fullpipe/scenes/scene22.cpp b/engines/fullpipe/scenes/scene22.cpp new file mode 100644 index 0000000000..542834b51a --- /dev/null +++ b/engines/fullpipe/scenes/scene22.cpp @@ -0,0 +1,395 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "fullpipe/fullpipe.h" + +#include "fullpipe/objectnames.h" +#include "fullpipe/constants.h" + +#include "fullpipe/gameloader.h" +#include "fullpipe/motion.h" +#include "fullpipe/scenes.h" +#include "fullpipe/statics.h" + +#include "fullpipe/interaction.h" +#include "fullpipe/behavior.h" + + +namespace Fullpipe { + +void scene22_initScene(Scene *sc) { + g_vars->scene22_bag = sc->getStaticANIObject1ById(ANI_MESHOK, -1); + + Scene *oldsc = g_fp->_currentScene; + g_fp->_currentScene = sc; + + g_vars->scene22_giraffeMiddle = sc->getStaticANIObject1ById(ANI_GIRAFFE_MIDDLE, -1); + g_vars->scene22_dudeIsOnStool = false; + g_vars->scene22_interactionIsDisabled = false; + g_vars->scene22_craneIsOut = true; + + if (g_fp->getObjectState(sO_Bag_22) == g_fp->getObjectEnumState(sO_Bag_22, sO_NotFallen)) + g_vars->scene22_numBagFalls = 0; + else if (g_fp->getObjectState(sO_Bag_22) == g_fp->getObjectEnumState(sO_Bag_22, sO_FallenOnce)) + g_vars->scene22_numBagFalls = 1; + else if ( g_fp->getObjectState(sO_Bag_22) == g_fp->getObjectEnumState(sO_Bag_22, sO_FallenTwice)) + g_vars->scene22_numBagFalls = 2; + else { + g_vars->scene22_numBagFalls = 3; + g_vars->scene22_craneIsOut = false; + } + + + if ( g_fp->getObjectState(sO_LowerPipe_21) == g_fp->getObjectEnumState(sO_LowerPipe_21, sO_IsOpened)) + g_vars->scene22_giraffeMiddle->changeStatics2(ST_GRFM_AFTER); + else + g_vars->scene22_giraffeMiddle->changeStatics2(ST_GRFM_NORM); + + g_fp->_currentScene = oldsc; + + g_fp->initArcadeKeys("SC_22"); +} + +int scene22_updateCursor() { + g_fp->updateCursorCommon(); + + if (g_fp->_objectIdAtCursor != ANI_HANDLE_L) + return g_fp->_cursorId; + + int sel = g_fp->_inventory->getSelectedItemId(); + + if (!sel) { + g_fp->_cursorId = PIC_CSR_ITN; + return g_fp->_cursorId; + } + + if (g_vars->scene22_dudeIsOnStool || (sel != ANI_INV_STOOL && sel != ANI_INV_BOX)) + ; //empty + else + g_fp->_cursorId = PIC_CSR_ITN_INV; + + return g_fp->_cursorId; +} + +void scene22_setBagState() { + if (g_vars->scene22_craneIsOut) { + g_fp->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_CRANEOUT, 1); + g_fp->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_MOVE, 0); + } else { + g_fp->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_CRANEOUT, 0); + g_fp->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_MOVE, 1); + } +} + +void sceneHandler22_showStool() { + chainQueue(QU_SC22_SHOWSTOOL, 0); +} + +void sceneHandler22_hideStool() { + g_fp->_currentScene->getStaticANIObject1ById(ANI_TABURETTE, -1)->hide(); +} + +void sceneHandler22_handleDown() { + if (g_vars->scene22_bag->_statics->_staticsId == ST_MSH_SIT) { + chainQueue(QU_MSH_CRANEOUT, 1); + g_vars->scene22_interactionIsDisabled = false; + } else { + ++g_vars->scene22_numBagFalls; + + int qid; + + if (g_vars->scene22_numBagFalls == 3) { + chainQueue(QU_SC22_FALLSACK_GMA, 1); + qid = QU_SC22_FALLBROOM; + } else { + qid = QU_SC22_FALLSACK; + } + + chainQueue(qid, 1); + + int state; + + if (g_vars->scene22_numBagFalls) { + if (g_vars->scene22_numBagFalls == 1) { + state = g_fp->getObjectEnumState(sO_Bag_22, sO_FallenOnce); + } else if (g_vars->scene22_numBagFalls == 2) { + state = g_fp->getObjectEnumState(sO_Bag_22, sO_FallenTwice); + } else { + state = g_fp->getObjectEnumState(sO_Bag_22, sO_BrushHasFallen); + } + } else { + state = g_fp->getObjectEnumState(sO_Bag_22, sO_NotFallen); + } + + g_fp->setObjectState(sO_Bag_22, state); + } + + g_vars->scene22_craneIsOut = true; + + g_fp->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_CRANEOUT, 1); + g_fp->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_MOVE, 0); +} + +void sceneHandler22_fromStool(ExCommand *cmd) { + if (g_fp->_aniMan->isIdle() && !(g_fp->_aniMan->_flags & 0x100)) { + MessageQueue *mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC22_FROMSTOOL), 0, 0); + + mq->addExCommandToEnd(cmd->createClone()); + mq->setFlags(mq->getFlags() | 1); + mq->chain(0); + } +} + +void sceneHandler22_stoolLogic(ExCommand *cmd) { + StaticANIObject *ani; + MessageQueue *mq; + int xpos; + int manId; + + if (g_fp->_aniMan->isIdle() && !(g_fp->_aniMan->_flags & 0x100)) { + if (cmd->_keyCode == ANI_INV_STOOL) { + if (abs(841 - g_fp->_aniMan->_ox) <= 1) { + if (abs(449 - g_fp->_aniMan->_oy) <= 1) { + chainQueue(QU_SC22_PUTSTOOL, 1); + g_vars->scene22_interactionIsDisabled = true; + + return; + } + } + goto LABEL_13; + } + + if (cmd->_keyCode == ANI_INV_BOX) { + ani = g_fp->_currentScene->getStaticANIObject1ById(ANI_TABURETTE, -1); + if (!ani || !(ani->_flags & 4)) { + if (abs(841 - g_fp->_aniMan->_ox) <= 1) { + if (abs(449 - g_fp->_aniMan->_oy) <= 1) { + chainObjQueue(g_fp->_aniMan, QU_SC22_TRYBOX, 1); + return; + } + } + LABEL_13: + xpos = 841; + manId = ST_MAN_RIGHT; + LABEL_31: + mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, xpos, 449, 1, manId); + + if (!mq) + return; + + mq->addExCommandToEnd(cmd->createClone()); + + postExCommand(g_fp->_aniMan->_id, 2, 841, 449, 0, -1); + return; + } + } else { + if (cmd->_keyCode) + return; + + if (g_vars->scene22_dudeIsOnStool) { + if (g_fp->_aniMan->_movement) + return; + + chainQueue(QU_SC22_HANDLEDOWN, 1); + + g_vars->scene22_interactionIsDisabled = true; + return; + } + + ani = g_fp->_currentScene->getStaticANIObject1ById(ANI_TABURETTE, -1); + if (ani && (ani->_flags & 4)) { + int x = g_fp->_aniMan->_ox; + int y = g_fp->_aniMan->_ox; + + if (sqrt((double)((841 - x) * (841 - x) + (449 - y) * (449 - y))) + < sqrt((double)((1075 - x) * (1075 - x) + (449 - y) * (449 - y)))) { + if (abs(841 - x) <= 1) { + if (abs(449 - y) <= 1) { + chainQueue(QU_SC22_TOSTOOL, 1); + + g_vars->scene22_interactionIsDisabled = true; + return; + } + } + goto LABEL_13; + } + + if (abs(1075 - x) > 1 || abs(449 - y) > 1) { + xpos = 1075; + manId = ST_MAN_RIGHT | 0x4000; + goto LABEL_31; + } + + MGM mgm; + MGMInfo mgminfo; + + mgm.addItem(ANI_MAN); + mgminfo.ani = g_fp->_aniMan; + mgminfo.staticsId2 = ST_MAN_RIGHT; + mgminfo.x1 = 934; + mgminfo.y1 = 391; + mgminfo.field_1C = 10; + mgminfo.staticsId1 = 0x4145; + mgminfo.x2 = 981; + mgminfo.y2 = 390; + mgminfo.field_10 = 1; + mgminfo.flags = 127; + mgminfo.movementId = rMV_MAN_TURN_SRL; + + mq = mgm.genMovement(&mgminfo); + + ExCommand *ex = mq->getExCommandByIndex(0); + + mq->deleteExCommandByIndex(0, 0); + + delete mq; + + mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC22_TOSTOOL_R), 0, 0); + + mq->insertExCommandAt(2, ex); + mq->setFlags(mq->getFlags() | 1); + mq->chain(0); + + g_vars->scene22_interactionIsDisabled = true; + } else { + if (abs(1010 - g_fp->_aniMan->_ox) <= 1) { + if (abs(443 - g_fp->_aniMan->_oy) <= 1) { + chainQueue(QU_SC22_TRYHANDLE, 1); + return; + } + } + + mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 1010, 443, 1, ST_MAN_UP); + + if (mq) { + mq->addExCommandToEnd(cmd->createClone()); + + postExCommand(g_fp->_aniMan->_id, 2, 1010, 443, 0, -1); + return; + } + } + } + } +} + +int sceneHandler22(ExCommand *cmd) { + if (cmd->_messageKind != 17) + return 0; + + switch (cmd->_messageNum) { + case MSG_SC22_CRANEOUT_GMA: + chainQueue(QU_MSH_CRANEOUT_GMA, 1); + break; + + case MSG_SC22_CHECKGMABOOT: + if (g_fp->getObjectState(sO_Grandma) == g_fp->getObjectEnumState(sO_Grandma, sO_In_15)) + g_fp->setObjectState(sO_Boot_15, g_fp->getObjectEnumState(sO_Boot_15, sO_IsPresent)); + + break; + + case MSG_SC22_SHOWSTOOL: + sceneHandler22_showStool(); + break; + + case MSG_SC22_HIDESTOOL: + sceneHandler22_hideStool(); + break; + + case MSG_SC22_FROMSTOOL: + g_vars->scene22_dudeIsOnStool = false; + g_vars->scene22_interactionIsDisabled = false; + + getCurrSceneSc2MotionController()->setEnabled(); + g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 1); + break; + + case MSG_SC22_ONSTOOL: + g_vars->scene22_dudeIsOnStool = true; + getCurrSceneSc2MotionController()->clearEnabled(); + g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 0); + break; + + case MSG_SC22_HANDLEDOWN: + sceneHandler22_handleDown(); + break; + + case 29: + if (!g_vars->scene22_interactionIsDisabled) { + StaticANIObject *ani = g_fp->_currentScene->getStaticANIObjectAtPos(cmd->_sceneClickX, cmd->_sceneClickY); + + if (ani && ani->_id == ANI_HANDLE_L) { + sceneHandler22_stoolLogic(cmd); + return 0; + } + + if (!g_vars->scene22_dudeIsOnStool) { + if (!ani || !canInteractAny(g_fp->_aniMan, ani, cmd->_keyCode)) { + int picId = g_fp->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY); + PictureObject *pic = g_fp->_currentScene->getPictureObjectById(picId, 0); + + if (!pic || !canInteractAny(g_fp->_aniMan, pic, cmd->_keyCode)) { + if ((g_fp->_sceneRect.right - cmd->_sceneClickX < 47 && g_fp->_sceneRect.right < g_fp->_sceneWidth - 1) + || (cmd->_sceneClickX - g_fp->_sceneRect.left < 47 && g_fp->_sceneRect.left > 0)) { + g_fp->processArcade(cmd); + return 0; + } + } + } + return 0; + } + + if (g_fp->_aniMan->_statics->_staticsId == ST_MAN_RIGHT && !g_fp->_aniMan->_movement) { + sceneHandler22_fromStool(cmd); + + return 0; + } + } + + cmd->_messageKind = 0; + break; + + case 33: + if (g_fp->_aniMan2) { + int x = g_fp->_aniMan2->_ox; + + if (x <= g_fp->_sceneWidth - 460) { + if (x < g_fp->_sceneRect.left + 200) + g_fp->_currentScene->_x = x - 300 - g_fp->_sceneRect.left; + } else { + g_fp->_currentScene->_x = g_fp->_sceneWidth - x; + } + + if (x > g_fp->_sceneRect.right - 200) + g_fp->_currentScene->_x = x + 300 - g_fp->_sceneRect.right; + + g_fp->_behaviorManager->updateBehaviors(); + + g_fp->startSceneTrack(); + } + + break; + } + + return 0; +} + +} // End of namespace Fullpipe |