diff options
Diffstat (limited to 'engines/fullpipe/scenes/scene24.cpp')
-rw-r--r-- | engines/fullpipe/scenes/scene24.cpp | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/engines/fullpipe/scenes/scene24.cpp b/engines/fullpipe/scenes/scene24.cpp new file mode 100644 index 0000000000..3123e9e596 --- /dev/null +++ b/engines/fullpipe/scenes/scene24.cpp @@ -0,0 +1,84 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "fullpipe/fullpipe.h" + +#include "fullpipe/objectnames.h" +#include "fullpipe/constants.h" + +#include "fullpipe/gameloader.h" +#include "fullpipe/motion.h" +#include "fullpipe/scenes.h" +#include "fullpipe/statics.h" + +#include "fullpipe/interaction.h" +#include "fullpipe/behavior.h" + + +namespace Fullpipe { + +void scene24_initScene(Scene *sc) { + g_vars->scene24_var01 = 200; + g_vars->scene24_var02 = 200; + g_vars->scene24_var03 = 300; + g_vars->scene24_var04 = 300; + + g_vars->scene24_water = sc->getStaticANIObject1ById(ANI_WATER24, -1); + g_vars->scene24_jet = sc->getStaticANIObject1ById(ANI_JET24, -1); + g_vars->scene24_drop = sc->getStaticANIObject1ById(ANI_DROP_24, -1); + + g_vars->scene24_water->setAlpha(0xa0); + g_vars->scene24_jet->setAlpha(0xa0); + g_vars->scene24_drop->setAlpha(0xa0); + + Scene *oldsc = g_fp->_currentScene; + g_fp->_currentScene = sc; + + if (g_fp->getObjectState(sO_Pool) == g_fp->getObjectEnumState(sO_Pool, sO_Overfull)) { + g_vars->scene24_var05 = 1; + g_vars->scene24_var06 = 0; + } else { + g_vars->scene24_jet->hide(); + + g_vars->scene24_var05 = 0; + + g_vars->scene24_water->changeStatics2(ST_WTR24_FLOWLOWER); + + g_vars->scene24_var06 = 1; + } + + if (g_fp->getObjectState(sO_Pool) < g_fp->getObjectEnumState(sO_Pool, sO_Full)) { + g_vars->scene24_var07 = 0; + + g_vars->scene24_water->hide(); + + g_fp->setObjectState(sO_StairsDown_24, g_fp->getObjectEnumState(sO_StairsDown_24, sO_IsOpened)) + } else { + g_vars->scene24_var07 = 1; + + g_fp->setObjectState(sO_StairsDown_24, g_fp->getObjectEnumState(sO_StairsDown_24, sO_IsClosed)) + } + + g_fp->_currentScene = oldsc; +} + +} // End of namespace Fullpipe |