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Diffstat (limited to 'engines/fullpipe/stateloader.cpp')
-rw-r--r--engines/fullpipe/stateloader.cpp43
1 files changed, 39 insertions, 4 deletions
diff --git a/engines/fullpipe/stateloader.cpp b/engines/fullpipe/stateloader.cpp
index e36b196517..141196c7d7 100644
--- a/engines/fullpipe/stateloader.cpp
+++ b/engines/fullpipe/stateloader.cpp
@@ -55,9 +55,8 @@ bool FullpipeEngine::loadGam(const char *fname, int scene) {
_inventory->rebuildItemRects();
- for (PtrList::iterator p = _inventory->getScene()->_picObjList.begin(); p != _inventory->getScene()->_picObjList.end(); ++p) {
- ((MemoryObject *)((PictureObject *)*p)->_picture)->load();
- }
+ for (uint i = 0; i < _inventory->getScene()->_picObjList.size(); i++)
+ ((MemoryObject *)_inventory->getScene()->_picObjList[i]->_picture)->load();
// _sceneSwitcher = sceneSwitcher; // substituted with direct call
_gameLoader->_preloadCallback = preloadCallback;
@@ -163,7 +162,43 @@ GameVar::GameVar() {
}
GameVar::~GameVar() {
- warning("STUB: GameVar::~GameVar()");
+ if (_varType == 2)
+ free(_value.stringValue);
+
+ if (_parentVarObj && !_prevVarObj ) {
+ if (_parentVarObj->_subVars == this) {
+ _parentVarObj->_subVars = _nextVarObj;
+ } else if (_parentVarObj->_field_14 == this) {
+ _parentVarObj->_field_14 = _nextVarObj;
+ } else {
+ _parentVarObj = 0;
+ }
+ }
+
+ if (_prevVarObj)
+ _prevVarObj->_nextVarObj = _nextVarObj;
+
+ if (_nextVarObj)
+ _nextVarObj->_prevVarObj = _prevVarObj;
+
+ _prevVarObj = 0;
+ _nextVarObj = 0;
+
+ GameVar *s = _subVars;
+
+ while (s) {
+ delete s;
+ s = _subVars;
+ }
+
+ s = _field_14;
+
+ while (s) {
+ delete s;
+ s = _field_14;
+ }
+
+ free(_varName);
}
bool GameVar::load(MfcArchive &file) {