aboutsummaryrefslogtreecommitdiff
path: root/engines/fullpipe/statesaver.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/fullpipe/statesaver.cpp')
-rw-r--r--engines/fullpipe/statesaver.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/fullpipe/statesaver.cpp b/engines/fullpipe/statesaver.cpp
index 5eb08fe213..d06bd9c593 100644
--- a/engines/fullpipe/statesaver.cpp
+++ b/engines/fullpipe/statesaver.cpp
@@ -88,13 +88,13 @@ bool GameLoader::writeSavegame(Scene *sc, const char *fname) {
debugC(3, kDebugLoading, "Saving %d infos", _sc2array.size());
for (uint i = 0; i < _sc2array.size(); i++) {
- archive->writeUint32LE(_sc2array[i]._picAniInfosCount);
+ archive->writeUint32LE(_sc2array[i]._picAniInfos.size());
- if (_sc2array[i]._picAniInfosCount)
- debugC(3, kDebugLoading, "Count %d: %d", i, _sc2array[i]._picAniInfosCount);
+ if (_sc2array[i]._picAniInfos.size())
+ debugC(3, kDebugLoading, "Count %d: %d", i, _sc2array[i]._picAniInfos.size());
- for (int j = 0; j < _sc2array[i]._picAniInfosCount; j++) {
- _sc2array[i]._picAniInfos[j]->save(*archive);
+ for (uint j = 0; j < _sc2array[i]._picAniInfos.size(); j++) {
+ _sc2array[i]._picAniInfos[j].save(*archive);
}
}