diff options
Diffstat (limited to 'engines/fullpipe/statics.cpp')
-rw-r--r-- | engines/fullpipe/statics.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/fullpipe/statics.cpp b/engines/fullpipe/statics.cpp index ac80e809c1..343d5e92dc 100644 --- a/engines/fullpipe/statics.cpp +++ b/engines/fullpipe/statics.cpp @@ -33,7 +33,7 @@ namespace Fullpipe { -CStepArray::CStepArray() { +StepArray::StepArray() { _points = 0; _maxPointIndex = 0; _currPointIndex = 0; @@ -41,7 +41,7 @@ CStepArray::CStepArray() { _isEos = 0; } -CStepArray::~CStepArray() { +StepArray::~StepArray() { if (_pointsCount) { for (int i = 0; i < _pointsCount; i++) delete _points[i]; @@ -52,7 +52,7 @@ CStepArray::~CStepArray() { } } -void CStepArray::clear() { +void StepArray::clear() { _currPointIndex = 0; _maxPointIndex = 0; _isEos = 0; @@ -63,7 +63,7 @@ void CStepArray::clear() { } } -Common::Point *CStepArray::getCurrPoint(Common::Point *point) { +Common::Point *StepArray::getCurrPoint(Common::Point *point) { if (_isEos || _points == 0) { point->x = 0; point->y = 0; @@ -73,7 +73,7 @@ Common::Point *CStepArray::getCurrPoint(Common::Point *point) { return point; } -bool CStepArray::gotoNextPoint() { +bool StepArray::gotoNextPoint() { if (_currPointIndex < _maxPointIndex) { _currPointIndex++; return true; @@ -547,7 +547,7 @@ void StaticANIObject::draw2() { } MovTable *StaticANIObject::countMovements() { - CGameVar *preloadSubVar = g_fullpipe->getGameLoaderGameVar()->getSubVarByName(getName())->getSubVarByName("PRELOAD"); + GameVar *preloadSubVar = g_fullpipe->getGameLoaderGameVar()->getSubVarByName(getName())->getSubVarByName("PRELOAD"); if (!preloadSubVar || preloadSubVar->getSubVarsCount() == 0) return 0; @@ -561,7 +561,7 @@ MovTable *StaticANIObject::countMovements() { GameObject *obj = (GameObject *)_movements[i]; movTable->movs[i] = 2; - for (CGameVar *sub = preloadSubVar->_subVars; sub; sub = sub->_nextVarObj) { + for (GameVar *sub = preloadSubVar->_subVars; sub; sub = sub->_nextVarObj) { if (scumm_stricmp(obj->getName(), sub->_varName) == 0) { movTable->movs[i] = 1; break; @@ -573,7 +573,7 @@ MovTable *StaticANIObject::countMovements() { } void StaticANIObject::setSpeed(int speed) { - CGameVar *var = g_fullpipe->getGameLoaderGameVar()->getSubVarByName(getName())->getSubVarByName("SpeedUp"); + GameVar *var = g_fullpipe->getGameLoaderGameVar()->getSubVarByName(getName())->getSubVarByName("SpeedUp"); if (!var) return; |