diff options
Diffstat (limited to 'engines/fullpipe/statics.cpp')
-rw-r--r-- | engines/fullpipe/statics.cpp | 219 |
1 files changed, 123 insertions, 96 deletions
diff --git a/engines/fullpipe/statics.cpp b/engines/fullpipe/statics.cpp index 8ee3b14d0c..ece4f43e9f 100644 --- a/engines/fullpipe/statics.cpp +++ b/engines/fullpipe/statics.cpp @@ -47,7 +47,7 @@ StepArray::~StepArray() { for (int i = 0; i < _pointsCount; i++) delete _points[i]; - delete _points; + free(_points); _points = 0; } @@ -69,7 +69,8 @@ Common::Point *StepArray::getCurrPoint(Common::Point *point) { point->x = 0; point->y = 0; } else { - point = _points[_currPointIndex]; + point->x = _points[_currPointIndex]->x; + point->y = _points[_currPointIndex]->y; } return point; } @@ -96,7 +97,7 @@ Common::Point *StepArray::getPoint(Common::Point *point, int index, int offset) } bool StepArray::gotoNextPoint() { - if (_currPointIndex < _maxPointIndex) { + if (_currPointIndex < _maxPointIndex - 1) { _currPointIndex++; return true; } else { @@ -107,20 +108,22 @@ bool StepArray::gotoNextPoint() { void StepArray::insertPoints(Common::Point **points, int pointsCount) { if (_currPointIndex + pointsCount >= _pointsCount) { - _points = (Common::Point **)realloc(_points, sizeof(Common::Point *) * (_currPointIndex + pointsCount)); + _points = (Common::Point **)realloc(_points, sizeof(Common::Point *) * (_pointsCount + pointsCount)); if (!_points) { error("Out of memory at StepArray::insertPoints()"); } + + for(int i = 0; i < pointsCount; i++) + _points[_pointsCount + i] = new Common::Point; + + _pointsCount += pointsCount; } _maxPointIndex = _currPointIndex + pointsCount; - for (int i = 0; i < pointsCount; i++) { - _points[_currPointIndex + i] = new Common::Point; - + for (int i = 0; i < pointsCount; i++) *_points[_currPointIndex + i] = *points[i]; - } } StaticANIObject::StaticANIObject() { @@ -134,8 +137,8 @@ StaticANIObject::StaticANIObject() { _movement = 0; _statics = 0; _flags = 0; - _callback1 = 0; - _callback2 = 0; + _callback1 = 0; // Really NULL + _callback2 = 0; // Really NULL _sceneId = -1; _someDynamicPhaseIndex = -1; @@ -156,7 +159,7 @@ StaticANIObject::~StaticANIObject() { _movements.clear(); - g_fp->_mgm->clear(); + g_fp->_aniHandler->detachAllObjects(); } StaticANIObject::StaticANIObject(StaticANIObject *src) : GameObject(src) { @@ -188,9 +191,9 @@ StaticANIObject::StaticANIObject(StaticANIObject *src) : GameObject(src) { Movement *newmov; if (src->_movements[i]->_currMovement) { - // WORKAROUND: Original uses weird construction here: - // new Movement(getMovementById(src->getMovementIdById(mov->_id)), this); - newmov = new Movement(src->getMovementById(src->getMovementIdById(src->_movements[i]->_id)), this); + // This is weird code. Logically it should be + // newmov = new Movement(src->getMovementById(src->getMovementIdById(src->_movements[i]->_id)), this); + newmov = new Movement(getMovementById(src->getMovementIdById(src->_movements[i]->_id)), this); newmov->_id = src->_movements[i]->_id; } else { newmov = new Movement(src->_movements[i], 0, -1, this); @@ -201,7 +204,7 @@ StaticANIObject::StaticANIObject(StaticANIObject *src) : GameObject(src) { } bool StaticANIObject::load(MfcArchive &file) { - debug(5, "StaticANIObject::load()"); + debugC(5, kDebugLoading, "StaticANIObject::load()"); GameObject::load(file); @@ -215,7 +218,7 @@ bool StaticANIObject::load(MfcArchive &file) { } count = file.readUint16LE(); - debug(7, "Movements: %d", count); + debugC(7, kDebugLoading, "Movements: %d", count); for (int i = 0; i < count; i++) { int movNum = file.readUint16LE(); @@ -394,6 +397,9 @@ void StaticANIObject::startMQIfIdle(int qId, int flag) { } bool StaticANIObject::isIdle() { + if (_objtype != kObjTypeStaticANIObject) + return true; + if (_messageQueueId) { MessageQueue *m = g_fp->_globalMessageQueueList->getMessageQueueById(_messageQueueId); @@ -434,7 +440,7 @@ int StaticANIObject::getMovementIdById(int itemId) { if (mov->_currMovement) { if (mov->_id == itemId) - return mov->_id; + return mov->_currMovement->_id; if (mov->_currMovement->_id == itemId) return mov->_id; @@ -452,7 +458,11 @@ Movement *StaticANIObject::getMovementByName(char *name) { return 0; } -bool StaticANIObject::getPixelAtPos(int x, int y, int *pixel) { +bool StaticANIObject::isPixelHitAtPos(int x, int y) { + return getPixelAtPos(x, y, 0, true); +} + +bool StaticANIObject::getPixelAtPos(int x, int y, uint32 *pixel, bool hitOnly) { bool res = false; Picture *pic; @@ -498,6 +508,10 @@ bool StaticANIObject::getPixelAtPos(int x, int y, int *pixel) { y = pic->_y; pic->_x = 0; pic->_y = 0; + + if (hitOnly) + return pic->isPixelHitAtPos(xtarget, ytarget); + if (pic->isPixelHitAtPos(xtarget, ytarget)) { *pixel = pic->getPixelAtPos(xtarget, ytarget); @@ -512,7 +526,7 @@ bool StaticANIObject::getPixelAtPos(int x, int y, int *pixel) { } void Movement::draw(bool flipFlag, int angle) { - debug(3, "Movement::draw(%d, %d)", flipFlag, angle); + debugC(3, kDebugDrawing, "Movement::draw(%d, %d)", flipFlag, angle); Common::Point point; @@ -524,11 +538,6 @@ void Movement::draw(bool flipFlag, int angle) { if (_currDynamicPhase->getPaletteData()) g_fp->_globalPalette = _currDynamicPhase->getPaletteData(); - if (_currDynamicPhase->getAlpha() < 0xFF) { - warning("Movement::draw: alpha < 0xff: %d", _currDynamicPhase->getAlpha()); - //vrtSetAlphaBlendMode(g_vrtDrawHandle, 1, _currDynamicPhase->getAlpha()); - } - Bitmap *bmp; if (_currMovement) { bmp = _currDynamicPhase->getPixelData()->reverseImage(); @@ -538,7 +547,7 @@ void Movement::draw(bool flipFlag, int angle) { if (flipFlag) { bmp->flipVertical()->drawShaded(1, x, y + 30 + _currDynamicPhase->_rect->bottom, _currDynamicPhase->_paletteData, _currDynamicPhase->_alpha); - } if (angle) { + } else if (angle) { bmp->drawRotated(x, y, angle, _currDynamicPhase->_paletteData, _currDynamicPhase->_alpha); } else { bmp->putDib(x, y, (int32 *)_currDynamicPhase->_paletteData, _currDynamicPhase->_alpha); @@ -594,7 +603,7 @@ void StaticANIObject::draw() { Common::Point point; Common::Rect rect; - debug(6, "StaticANIObject::draw() (%s) [%d] [%d, %d]", transCyrillic((byte *)_objectName), _id, _ox, _oy); + debugC(6, kDebugDrawing, "StaticANIObject::draw() (%s) [%d] [%d, %d]", transCyrillic((byte *)_objectName), _id, _ox, _oy); if (_shadowsOn && g_fp->_currentScene && g_fp->_currentScene->_shadows && (getCurrDimensions(point)->x != 1 || getCurrDimensions(point)->y != 1)) { @@ -654,7 +663,7 @@ void StaticANIObject::draw() { } void StaticANIObject::draw2() { - debug(6, "StatciANIObject::draw2(): id: (%s) %d [%d, %d]", transCyrillic((byte *)_objectName), _id, _ox, _oy); + debugC(6, kDebugDrawing, "StatciANIObject::draw2(): id: (%s) %d [%d, %d]", transCyrillic((byte *)_objectName), _id, _ox, _oy); if ((_flags & 4) && (_flags & 0x10)) { if (_movement) { @@ -779,7 +788,7 @@ Common::Point *StaticANIObject::getSomeXY(Common::Point &p) { void StaticANIObject::update(int counterdiff) { int mqid; - debug(6, "StaticANIObject::update() (%s) [%d] [%d, %d] fl: %x", transCyrillic((byte *)_objectName), _id, _ox, _oy, _flags); + debugC(6, kDebugAnimation, "StaticANIObject::update() (%s) [%d] [%d, %d] fl: %x", transCyrillic((byte *)_objectName), _id, _ox, _oy, _flags); if (_flags & 2) { _messageNum--; @@ -821,7 +830,7 @@ void StaticANIObject::update(int counterdiff) { newex->_excFlags |= 2; if (newex->_messageKind == 17) { newex->_parentId = _id; - newex->_keyCode = _okeyCode; + newex->_param = _odelay; } newex->sendMessage(); @@ -830,10 +839,10 @@ void StaticANIObject::update(int counterdiff) { } } - if (dyn->_initialCountdown != dyn->_countdown || dyn->_field_68 == 0) { + if (dyn->_initialCountdown == dyn->_countdown && dyn->_field_68 != 0) { newex = new ExCommand(_id, 17, dyn->_field_68, 0, 0, 0, 1, 0, 0, 0); newex->_excFlags = 2; - newex->_keyCode = _okeyCode; + newex->_param = _odelay; newex->sendMessage(); if (!_movement) @@ -856,15 +865,15 @@ void StaticANIObject::update(int counterdiff) { } } } - if (!_movement) - return; - - _stepArray.getCurrPoint(&point); - setOXY(point.x + _ox, point.y + _oy); - _stepArray.gotoNextPoint(); - if (_someDynamicPhaseIndex == _movement->_currDynamicPhaseIndex) - adjustSomeXY(); } + if (!_movement) + return; + + _stepArray.getCurrPoint(&point); + setOXY(point.x + _ox, point.y + _oy); + _stepArray.gotoNextPoint(); + if (_someDynamicPhaseIndex == _movement->_currDynamicPhaseIndex) + adjustSomeXY(); } else if (_flags & 0x20) { _flags ^= 0x20; _flags |= 1; @@ -951,7 +960,7 @@ Common::Point *StaticANIObject::calcNextStep(Common::Point *pRes) { } void StaticANIObject::stopAnim_maybe() { - debug(6, "StaticANIObject::stopAnim_maybe()"); + debugC(2, kDebugAnimation, "StaticANIObject::stopAnim_maybe()"); if (!(_flags & 1)) return; @@ -966,7 +975,10 @@ void StaticANIObject::stopAnim_maybe() { setOXY(_movement->_ox, _movement->_oy); if (_flags & 0x40) { - if (!_movement->_currMovement && !_movement->_currDynamicPhaseIndex) { + if (!_movement->_currMovement) { + if (_movement->_currDynamicPhaseIndex) + goto L11; +L8: _statics = _movement->_staticsObj1; _movement->getCurrDynamicPhaseXY(point); _ox -= point.x; @@ -984,13 +996,14 @@ void StaticANIObject::stopAnim_maybe() { _ox += point.x; _oy += point.y; } - } else { - _statics = _movement->_staticsObj2; + goto L12; } - } else { - _statics = _movement->_staticsObj2; + if (!_movement->_currDynamicPhaseIndex) + goto L8; } - +L11: + _statics = _movement->_staticsObj2; +L12: _statics->getSomeXY(point); _statics->_x = _ox - point.x; @@ -999,7 +1012,7 @@ void StaticANIObject::stopAnim_maybe() { _movement = 0; ExCommand *ex = new ExCommand(_id, 17, 24, 0, 0, 0, 1, 0, 0, 0); - ex->_keyCode = _okeyCode; + ex->_param = _odelay; ex->_excFlags = 2; ex->postMessage(); } @@ -1040,9 +1053,9 @@ void StaticANIObject::adjustSomeXY() { } MessageQueue *StaticANIObject::changeStatics1(int msgNum) { - g_fp->_mgm->addItem(_id); + g_fp->_aniHandler->attachObject(_id); - MessageQueue *mq = g_fp->_mgm->genMQ(this, msgNum, 0, 0, 0); + MessageQueue *mq = g_fp->_aniHandler->makeQueue(this, msgNum, 0, 0, 0); if (!mq) return 0; @@ -1071,8 +1084,8 @@ void StaticANIObject::changeStatics2(int objId) { deleteFromGlobalMessageQueue(); if (_movement || _statics) { - g_fp->_mgm->addItem(_id); - g_fp->_mgm->updateAnimStatics(this, objId); + g_fp->_aniHandler->attachObject(_id); + g_fp->_aniHandler->putObjectToStatics(this, objId); } else { _statics = getStaticsById(objId); } @@ -1093,7 +1106,7 @@ void StaticANIObject::hide() { } void StaticANIObject::show1(int x, int y, int movId, int mqId) { - debug(6, "StaticANIObject::show1(%d, %d, %d, %d)", x, y, movId, mqId); + debugC(6, kDebugAnimation, "StaticANIObject::show1(%d, %d, %d, %d)", x, y, movId, mqId); if (_messageQueueId) return; @@ -1267,7 +1280,7 @@ void StaticANIObject::startAnimSteps(int movementId, int messageQueueId, int x, ExCommand *ex = new ExCommand(_id, 17, 23, 0, 0, movementId, 1, 0, 0, 0); - ex->_keyCode = _okeyCode; + ex->_param = _odelay; ex->_excFlags = 2; ex->postMessage(); } @@ -1285,7 +1298,7 @@ bool StaticANIObject::startAnim(int movementId, int messageQueueId, int dynPhase if (_flags & 0x80) return false; - debug(4, "StaticANIObject::startAnim(%d, %d, %d) (%s [%d]) [%d, %d]", movementId, messageQueueId, dynPhaseIdx, transCyrillic((byte *)_objectName), _id, _ox, _oy); + debugC(4, kDebugAnimation, "StaticANIObject::startAnim(%d, %d, %d) (%s [%d]) [%d, %d]", movementId, messageQueueId, dynPhaseIdx, transCyrillic((byte *)_objectName), _id, _ox, _oy); if (_messageQueueId) { updateGlobalMessageQueue(messageQueueId, _id); @@ -1379,7 +1392,7 @@ bool StaticANIObject::startAnim(int movementId, int messageQueueId, int dynPhase ExCommand *newex = new ExCommand(_id, 17, 23, 0, 0, movementId, 1, 0, 0, 0); - newex->_keyCode = _okeyCode; + newex->_param = _odelay; newex->_excFlags = 2; newex->postMessage(); @@ -1444,14 +1457,14 @@ Statics::Statics(Statics *src, bool reverse) : DynamicPhase(src, reverse) { } bool Statics::load(MfcArchive &file) { - debug(5, "Statics::load()"); + debugC(5, kDebugLoading, "Statics::load()"); DynamicPhase::load(file); _staticsId = file.readUint16LE(); _staticsName = file.readPascalString(); - debug(7, "statics: <%s> id: %d (%x)", transCyrillic((byte *)_staticsName), _staticsId, _staticsId); + debugC(7, kDebugLoading, "statics: <%s> id: %d (%x)", transCyrillic((byte *)_staticsName), _staticsId, _staticsId); _picture = new Picture(); _picture->load(file); @@ -1462,8 +1475,13 @@ bool Statics::load(MfcArchive &file) { void Statics::init() { Picture::init(); - if (_staticsId & 0x4000) - _bitmap->reverseImage(); + if (_staticsId & 0x4000) { + Bitmap *reversed = _bitmap->reverseImage(); + freePixelData(); + // TODO: properly dispose old _bitmap + _bitmap = reversed; + // _data = ... // useless? + } } Common::Point *Statics::getSomeXY(Common::Point &p) { @@ -1576,6 +1594,9 @@ Movement::Movement(Movement *src, int *oldIdxs, int newSize, StaticANIObject *an _m2x = 0; _m2y = 0; + _counter = 0; + _counterMax = 0; + _field_78 = 0; _framePosOffsets = 0; _field_84 = 0; @@ -1667,7 +1688,7 @@ bool Movement::load(MfcArchive &file, StaticANIObject *ani) { int dynCount = file.readUint16LE(); - debug(7, "dynCount: %d _id: %d", dynCount, _id); + debugC(7, kDebugLoading, "dynCount: %d _id: %d", dynCount, _id); if (dynCount != 0xffff || _id == MV_MAN_TURN_LU) { _framePosOffsets = (Common::Point **)calloc(dynCount + 2, sizeof(Common::Point *)); @@ -1693,8 +1714,8 @@ bool Movement::load(MfcArchive &file, StaticANIObject *ani) { _staticsObj1 = ani->addReverseStatics(s); } - _mx = file.readUint32LE(); - _my = file.readUint32LE(); + _mx = file.readSint32LE(); + _my = file.readSint32LE(); staticsid = file.readUint16LE(); @@ -1705,8 +1726,8 @@ bool Movement::load(MfcArchive &file, StaticANIObject *ani) { _staticsObj2 = ani->addReverseStatics(s); } - _m2x = file.readUint32LE(); - _m2y = file.readUint32LE(); + _m2x = file.readSint32LE(); + _m2y = file.readSint32LE(); if (_staticsObj2) { _dynamicPhases.push_back(_staticsObj2); @@ -1763,8 +1784,8 @@ Common::Point *Movement::calcSomeXY(Common::Point &p, int idx, int dynidx) { Common::Point point; _staticsObj1->getSomeXY(point); - int y1 = _my - point.y; int x1 = _mx - point.x; + int y1 = _my - point.y; setDynamicPhaseIndex(0); @@ -1823,7 +1844,7 @@ void Movement::initStatics(StaticANIObject *ani) { if (!_currMovement) return; - debug(7, "Movement::initStatics()"); + debugC(7, kDebugAnimation, "Movement::initStatics()"); _staticsObj2 = ani->addReverseStatics(_currMovement->_staticsObj2); _staticsObj1 = ani->addReverseStatics(_currMovement->_staticsObj1); @@ -1850,7 +1871,7 @@ void Movement::initStatics(StaticANIObject *ani) { } void Movement::updateCurrDynamicPhase() { - debug(7, "Movement::updateCurrDynamicPhase()"); + debugC(7, kDebugAnimation, "Movement::updateCurrDynamicPhase()"); if (_currMovement) { if (_currMovement->_dynamicPhases.size() == 0 || (uint)_currDynamicPhaseIndex >= _currMovement->_dynamicPhases.size()) @@ -1872,11 +1893,11 @@ int Movement::calcDuration() { if (_currMovement) for (uint i = 0; i < _currMovement->_dynamicPhases.size(); i++) { - res += _currMovement->_dynamicPhases[i]->_initialCountdown; + res += _currMovement->_dynamicPhases[i]->_initialCountdown + 1; } else for (uint i = 0; i < _dynamicPhases.size(); i++) { - res += _dynamicPhases[i]->_initialCountdown; + res += _dynamicPhases[i]->_initialCountdown + 1; } return res; @@ -1902,7 +1923,7 @@ int Movement::countPhasesWithFlag(int maxidx, int flag) { } void Movement::setDynamicPhaseIndex(int index) { - debug(7, "Movement::setDynamicPhaseIndex(%d)", index); + debugC(7, kDebugAnimation, "Movement::setDynamicPhaseIndex(%d)", index); while (_currDynamicPhaseIndex < index) gotoNextFrame(0, 0); @@ -1911,7 +1932,7 @@ void Movement::setDynamicPhaseIndex(int index) { } DynamicPhase *Movement::getDynamicPhaseByIndex(int idx) { - debug(7, "Movement::updateCurrDynamicPhase()"); + debugC(7, kDebugAnimation, "Movement::updateCurrDynamicPhase()"); if (_currMovement) { if (_currMovement->_dynamicPhases.size() == 0 || (uint)idx >= _currMovement->_dynamicPhases.size()) @@ -1928,12 +1949,12 @@ DynamicPhase *Movement::getDynamicPhaseByIndex(int idx) { void Movement::loadPixelData() { Movement *mov = this; - for (Movement *i = _currMovement; i; i = i->_currMovement) - mov = i; + while (mov->_currMovement) + mov = mov->_currMovement; - for (uint i = 0; i < _dynamicPhases.size(); i++) { - if ((Statics *)_dynamicPhases[i] != mov->_staticsObj2 || !(mov->_staticsObj2->_staticsId & 0x4000)) - _dynamicPhases[i]->getPixelData(); + for (uint i = 0; i < mov->_dynamicPhases.size(); i++) { + if ((Statics *)mov->_dynamicPhases[i] != mov->_staticsObj2 || !(mov->_staticsObj2->_staticsId & 0x4000)) + mov->_dynamicPhases[i]->getPixelData(); } if (!(mov->_staticsObj1->_staticsId & 0x4000)) @@ -1958,8 +1979,8 @@ void Movement::removeFirstPhase() { _dynamicPhases.remove_at(0); for (uint i = 0; i < _dynamicPhases.size(); i++) { - _framePosOffsets[i - 1]->x = _framePosOffsets[i]->x; - _framePosOffsets[i - 1]->y = _framePosOffsets[i]->y; + _framePosOffsets[i]->x = _framePosOffsets[i + 1]->x; + _framePosOffsets[i]->y = _framePosOffsets[i + 1]->y; } } _currDynamicPhaseIndex--; @@ -1970,7 +1991,7 @@ void Movement::removeFirstPhase() { } bool Movement::gotoNextFrame(void (*callback1)(int, Common::Point *point, int, int), void (*callback2)(int *)) { - debug(8, "Movement::gotoNextFrame()"); + debugC(8, kDebugAnimation, "Movement::gotoNextFrame()"); if (!callback2) { if (_currMovement) { @@ -1979,7 +2000,7 @@ bool Movement::gotoNextFrame(void (*callback1)(int, Common::Point *point, int, i return false; } } else if ((uint)_currDynamicPhaseIndex == _dynamicPhases.size() - 1 - && !(_dynamicPhases.back()->_countdown)) { + && !(_dynamicPhases.back()->_countdown)) { return false; } } @@ -2091,7 +2112,7 @@ bool Movement::gotoNextFrame(void (*callback1)(int, Common::Point *point, int, i } bool Movement::gotoPrevFrame() { - debug(8, "Movement::gotoPrevFrame()"); + debugC(8, kDebugAnimation, "Movement::gotoPrevFrame()"); if (!_currDynamicPhaseIndex) { gotoLastFrame(); @@ -2144,11 +2165,17 @@ void Movement::gotoFirstFrame() { void Movement::gotoLastFrame() { if (_currMovement) { - while ((uint)_currDynamicPhaseIndex != _currMovement->_dynamicPhases.size() - 1) - gotoNextFrame(0, 0); + if ((uint)_currDynamicPhaseIndex != _currMovement->_dynamicPhases.size() - 1) { + do { + gotoNextFrame(0, 0); + } while ((uint)_currDynamicPhaseIndex != _currMovement->_dynamicPhases.size() - 1); + } } else { - while ((uint)_currDynamicPhaseIndex != _dynamicPhases.size() - 1) - gotoNextFrame(0, 0); + if ((uint)_currDynamicPhaseIndex != _dynamicPhases.size() - 1) { + do { + gotoNextFrame(0, 0); + } while ((uint)_currDynamicPhaseIndex != _dynamicPhases.size() - 1); + } } } @@ -2189,7 +2216,7 @@ DynamicPhase::DynamicPhase(DynamicPhase *src, bool reverse) { _field_7E = 0; _rect = new Common::Rect(); - debug(1, "DynamicPhase::DynamicPhase(src, %d)", reverse); + debugC(1, kDebugAnimation, "DynamicPhase::DynamicPhase(src, %d)", reverse); if (reverse) { if (!src->_bitmap) @@ -2251,23 +2278,23 @@ DynamicPhase::DynamicPhase(DynamicPhase *src, bool reverse) { } bool DynamicPhase::load(MfcArchive &file) { - debug(5, "DynamicPhase::load()"); + debugC(5, kDebugLoading, "DynamicPhase::load()"); StaticPhase::load(file); _field_7C = file.readUint16LE(); _rect = new Common::Rect(); - _rect->left = file.readUint32LE(); - _rect->top = file.readUint32LE(); - _rect->right = file.readUint32LE(); - _rect->bottom = file.readUint32LE(); + _rect->left = file.readSint32LE(); + _rect->top = file.readSint32LE(); + _rect->right = file.readSint32LE(); + _rect->bottom = file.readSint32LE(); - assert (g_fp->_gameProjectVersion >= 1); + assert(g_fp->_gameProjectVersion >= 1); - _someX = file.readUint32LE(); - _someY = file.readUint32LE(); + _someX = file.readSint32LE(); + _someY = file.readSint32LE(); - assert (g_fp->_gameProjectVersion >= 12); + assert(g_fp->_gameProjectVersion >= 12); _dynFlags = file.readUint32LE(); @@ -2287,7 +2314,7 @@ StaticPhase::~StaticPhase() { } bool StaticPhase::load(MfcArchive &file) { - debug(5, "StaticPhase::load()"); + debugC(5, kDebugLoading, "StaticPhase::load()"); Picture::load(file); |