diff options
Diffstat (limited to 'engines/fullpipe/statics.cpp')
-rw-r--r-- | engines/fullpipe/statics.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/fullpipe/statics.cpp b/engines/fullpipe/statics.cpp index 0539edd047..620cb50788 100644 --- a/engines/fullpipe/statics.cpp +++ b/engines/fullpipe/statics.cpp @@ -191,9 +191,9 @@ StaticANIObject::StaticANIObject(StaticANIObject *src) : GameObject(src) { Movement *newmov; if (src->_movements[i]->_currMovement) { - // WORKAROUND: Original uses weird construction here: - // new Movement(getMovementById(src->getMovementIdById(mov->_id)), this); - newmov = new Movement(src->getMovementById(src->getMovementIdById(src->_movements[i]->_id)), this); + // This is weird code. Logically it should be + // newmov = new Movement(src->getMovementById(src->getMovementIdById(src->_movements[i]->_id)), this); + newmov = new Movement(getMovementById(src->getMovementIdById(src->_movements[i]->_id)), this); newmov->_id = src->_movements[i]->_id; } else { newmov = new Movement(src->_movements[i], 0, -1, this); @@ -440,7 +440,7 @@ int StaticANIObject::getMovementIdById(int itemId) { if (mov->_currMovement) { if (mov->_id == itemId) - return mov->_id; + return mov->_currMovement->_id; if (mov->_currMovement->_id == itemId) return mov->_id; |