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Diffstat (limited to 'engines/gargoyle/gargoyle.cpp')
-rw-r--r-- | engines/gargoyle/gargoyle.cpp | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/engines/gargoyle/gargoyle.cpp b/engines/gargoyle/gargoyle.cpp new file mode 100644 index 0000000000..79cbaf24fd --- /dev/null +++ b/engines/gargoyle/gargoyle.cpp @@ -0,0 +1,57 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" +#include "common/config-manager.h" +#include "common/debug-channels.h" +#include "common/events.h" +#include "engines/util.h" +#include "graphics/scaler.h" +#include "graphics/thumbnail.h" +#include "gargoyle/gargoyle.h" + +namespace Gargoyle { + +GargoyleEngine::GargoyleEngine(OSystem *syst, const GargoyleGameDescription *gameDesc) + : _gameDescription(gameDesc), Engine(syst) { +} + +GargoyleEngine::~GargoyleEngine() { +} + +void GargoyleEngine::initialize() { + // Set up debug channels + DebugMan.addDebugChannel(kDebugCore, "core", "Core engine debug level"); + DebugMan.addDebugChannel(kDebugScripts, "scripts", "Game scripts"); + DebugMan.addDebugChannel(kDebugGraphics, "graphics", "Graphics handling"); + DebugMan.addDebugChannel(kDebugSound, "sound", "Sound and Music handling"); + + initGraphics(640, 480, false); +} + +Common::Error GargoyleEngine::run() { + initialize(); + + return Common::kNoError; +} + +} // End of namespace Gargoyle |