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-rw-r--r--engines/glk/frotz/detection.cpp18
1 files changed, 5 insertions, 13 deletions
diff --git a/engines/glk/frotz/detection.cpp b/engines/glk/frotz/detection.cpp
index 4502fc66af..d4ffee33a3 100644
--- a/engines/glk/frotz/detection.cpp
+++ b/engines/glk/frotz/detection.cpp
@@ -114,29 +114,21 @@ bool FrotzMetaEngine::detectGames(const Common::FSList &fslist, DetectedGames &g
(filesize != p->_filesize && isBlorb)))
++p;
- DetectedGame gd;
if (!p->_gameId) {
// Generic .dat/.zip files don't get reported as matches unless they have a known md5
if (filename.hasSuffixIgnoreCase(".dat") || filename.hasSuffixIgnoreCase(".zip") || emptyBlorb)
continue;
const PlainGameDescriptor &desc = ZCODE_GAME_LIST[0];
- gd = DetectedGame(desc.gameId, desc.description, Common::UNK_LANG, Common::kPlatformUnknown);
- gd.canBeAdded = true;
- gd.hasUnknownFiles = true;
- FileProperties fp;
- fp.md5 = md5;
- fp.size = filesize;
- gd.matchedFiles[filename] = fp;
-
+ gameList.push_back(GlkDetectedGame(desc.gameId, desc.description, filename, md5, filesize));
} else {
GameDescriptor gameDesc = findGame(p->_gameId);
- gd = DetectedGame(p->_gameId, gameDesc._description, p->_language, Common::kPlatformUnknown, p->_extra);
+ DetectedGame gd = DetectedGame(p->_gameId, gameDesc._description, p->_language, Common::kPlatformUnknown, p->_extra);
gd.setGUIOptions(p->_guiOptions);
- }
- gd.addExtraEntry("filename", filename);
- gameList.push_back(gd);
+ gd.addExtraEntry("filename", filename);
+ gameList.push_back(gd);
+ }
}
return !gameList.empty();