diff options
Diffstat (limited to 'engines/glk/frotz/screen.cpp')
| -rw-r--r-- | engines/glk/frotz/screen.cpp | 6 | 
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/glk/frotz/screen.cpp b/engines/glk/frotz/screen.cpp index 06b36167e8..f364a23142 100644 --- a/engines/glk/frotz/screen.cpp +++ b/engines/glk/frotz/screen.cpp @@ -42,9 +42,9 @@ void FrotzScreen::loadFonts(Common::Archive *archive) {  	byte version = g_vm->_gameFile.readByte();  	if (version == 6) { -		// For graphical games, force both mono and proportinate fonts to be the same size. -		// This simplifies calculation of pixels when setting window position and sizes -		g_conf->_monoInfo._size = g_conf->_propInfo._size = MAX(g_conf->_monoInfo._size, g_conf->_propInfo._size); +		// For graphical games, ignore any font configurations and force their size +		g_conf->_monoInfo._size = g_conf->_propInfo._size = 7; +		g_conf->_monoInfo._aspect = g_conf->_propInfo._aspect = 1.0;  	}  	// Load the basic fonts  | 
