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-rw-r--r--engines/glk/glulxe/detection.cpp20
1 files changed, 7 insertions, 13 deletions
diff --git a/engines/glk/glulxe/detection.cpp b/engines/glk/glulxe/detection.cpp
index d75f1b73ec..5ee6285473 100644
--- a/engines/glk/glulxe/detection.cpp
+++ b/engines/glk/glulxe/detection.cpp
@@ -81,21 +81,15 @@ bool GlulxeMetaEngine::detectGames(const Common::FSList &fslist, DetectedGames &
DetectedGame gd;
if (!p->_gameId) {
- if (gDebugLevel > 0) {
- // Print an entry suitable for putting into the detection_tables.h, using the
- // name of the parent folder the game is in as the presumed game Id
- Common::String folderName = file->getParent().getName();
- if (folderName.hasSuffix("\\"))
- folderName.deleteLastChar();
- Common::String fname = filename;
- const char *dot = strchr(fname.c_str(), '.');
- if (dot)
- fname = Common::String(fname.c_str(), dot);
-
- debug("ENTRY0(\"%s\", \"%s\", %u),", fname.c_str(), md5.c_str(), (uint)filesize);
- }
const PlainGameDescriptor &desc = GLULXE_GAME_LIST[0];
gd = DetectedGame(desc.gameId, desc.description, Common::UNK_LANG, Common::kPlatformUnknown);
+ gd.canBeAdded = true;
+ gd.hasUnknownFiles = true;
+ FileProperties fp;
+ fp.md5 = md5;
+ fp.size = filesize;
+ gd.matchedFiles[filename] = fp;
+
} else {
PlainGameDescriptor gameDesc = findGame(p->_gameId);
gd = DetectedGame(p->_gameId, gameDesc.description, p->_language, Common::kPlatformUnknown, p->_extra);