aboutsummaryrefslogtreecommitdiff
path: root/engines/glk/tads/tads2/post_compilation.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/glk/tads/tads2/post_compilation.h')
-rw-r--r--engines/glk/tads/tads2/post_compilation.h96
1 files changed, 96 insertions, 0 deletions
diff --git a/engines/glk/tads/tads2/post_compilation.h b/engines/glk/tads/tads2/post_compilation.h
new file mode 100644
index 0000000000..1dde838d02
--- /dev/null
+++ b/engines/glk/tads/tads2/post_compilation.h
@@ -0,0 +1,96 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/* definitions for post-compilation setup
+ *
+ * Does post-compilation setup, such as setting up contents lists
+ * faster run-time performance, but run - time errors could be disastrous.
+ */
+
+#ifndef GLK_TADS_TADS2_POST_COMPILATION
+#define GLK_TADS_TADS2_POST_COMPILATION
+
+#include "glk/tads/tads2/run.h"
+#include "glk/tads/tads2/tokenizer.h"
+#include "glk/tads/tads2/vocabulary.h"
+
+namespace Glk {
+namespace TADS {
+namespace TADS2 {
+
+/* setup context */
+struct supcxdef {
+ errcxdef *supcxerr;
+ mcmcxdef *supcxmem; /* memory manager client context */
+ voccxdef *supcxvoc; /* player command parsing context */
+ tokthdef *supcxtab; /* top-level symbol table */
+ runcxdef *supcxrun; /* execution context */
+ uchar *supcxbuf; /* space for building a list */
+ ushort supcxlen; /* size of buffer */
+};
+
+/* set up contents list for one object for demand-on-load */
+void supcont(void *ctx, objnum obj, prpnum prp);
+
+/* set up inherited vocabulary (called before executing game) */
+void supivoc(supcxdef *ctx);
+
+/* find required objects/functions */
+void supfind(errcxdef *ctx, tokthdef *tab, voccxdef *voc,
+ objnum *preinit, int warnlevel, int casefold);
+
+/* set up reserved words */
+void suprsrv(supcxdef *sup, void (*bif[])(struct bifcxdef *, int),
+ toktdef *tab, int fncntmax, int v1compat, char *new_do,
+ int casefold);
+
+/* set up built-in functions without symbol table (for run-time) */
+void supbif(supcxdef *sup, void (*bif[])(struct bifcxdef *, int),
+ int bifsiz);
+
+/* log an undefined-object error */
+void sup_log_undefobj(mcmcxdef *mctx, errcxdef *ec, int err,
+ char *sym_name, int sym_name_len, objnum objn);
+
+/* set up inherited vocabulary for a particular object */
+void supivoc1(supcxdef *sup, voccxdef *ctx, vocidef *v, objnum target,
+ int inh_from_obj, int flags);
+
+/* get name of an object out of symbol table */
+void supgnam(char *buf, tokthdef *tab, objnum objn);
+
+/* table of built-in functions */
+typedef struct supbidef supbidef;
+struct supbidef
+{
+ char *supbinam; /* name of function */
+ void (*supbifn)(struct bifcxdef *, int); /* C routine to call */
+};
+
+/* external definition for special token table */
+extern tokldef supsctab[];
+
+} // End of namespace TADS2
+} // End of namespace TADS
+} // End of namespace Glk
+
+#endif