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-rw-r--r--engines/glk/frotz/windows.cpp51
-rw-r--r--engines/glk/frotz/windows.h30
-rw-r--r--engines/glk/glk_types.h1
-rw-r--r--engines/glk/window_pair.cpp30
-rw-r--r--engines/glk/window_pair.h2
-rw-r--r--engines/glk/window_text_grid.h18
-rw-r--r--engines/glk/windows.cpp4
-rw-r--r--engines/glk/windows.h15
8 files changed, 124 insertions, 27 deletions
diff --git a/engines/glk/frotz/windows.cpp b/engines/glk/frotz/windows.cpp
index fdcfcf16b1..1863e68032 100644
--- a/engines/glk/frotz/windows.cpp
+++ b/engines/glk/frotz/windows.cpp
@@ -42,10 +42,16 @@ Window &Windows::operator[](uint idx) {
/*--------------------------------------------------------------------------*/
+Window::Window() : _windows(nullptr), _win(nullptr), _tempVal(0) {}
+
+
winid_t Window::getWindow() {
if (!_win) {
// Window doesn't exist, so create it
- // TODO
+ // TODO: For now I'm assuming all the extra created windows will be graphics, since Glk requires
+ // us to specify it at creation time. Not sure if it's true or not for all V6 games
+ winid_t parent = _windows->_lower;
+ _win = g_vm->glk_window_open(parent, winmethod_OnTop | winmethod_Fixed, 0, wintype_Graphics, 0);
}
return _win;
@@ -54,9 +60,8 @@ winid_t Window::getWindow() {
void Window::setSize(const Point &newSize) {
winid_t win = getWindow();
+ win->setSize(newSize);
/* TODO
- y_size = zargs[1];
- _wp[win].x_size = zargs[2];
// Keep the cursor within the window
if (wp[win].y_cursor > zargs[1] || wp[win].x_cursor > zargs[2])
@@ -69,12 +74,44 @@ void Window::setSize(const Point &newSize) {
void Window::setPosition(const Point &newPos) {
winid_t win = getWindow();
- /* TODO
- if (win == cwin)
- update_cursor();
- */
+ win->setPosition(newPos);
+}
+
+const uint16 &Window::operator[](WindowProperty propType) {
+ _tempVal = getProperty(propType);
+ return _tempVal;
}
+uint16 Window::getProperty(WindowProperty propType) {
+ winid_t win = getWindow();
+ Point pt;
+
+ switch (propType) {
+ case Y_POS:
+ return win->_bbox.top;
+ case X_POS:
+ return win->_bbox.left;
+ case Y_SIZE:
+ return win->_bbox.height();
+ case X_SIZE:
+ return win->_bbox.width();
+ case Y_CURSOR:
+ return win->getCursor().y;
+ case X_CURSOR:
+ return win->getCursor().x;
+ default:
+ error("Read of an unimplemented property");
+ /*
+ LEFT_MARGIN = 6, RIGHT_MARGIN = 7, NEWLINE_INTERRUPT = 8, INTERRUPT_COUNTDOWN = 9,
+ TEXT_STYLE = 10, COLOUR_DATA = 11, FONT_NUMBER = 12, FONT_SIZE = 13, ATTRIBUTES = 14,
+ LINE_COUNT = 15, TRUE_FG_COLOR = 16, TRUE_BG_COLOR = 17
+ */
+ }
+}
+
+void Window::setProperty(WindowProperty propType, uint16 value) {
+ // TODO
+}
} // End of namespace Frotz
} // End of namespace Glk
diff --git a/engines/glk/frotz/windows.h b/engines/glk/frotz/windows.h
index c94a1edce3..ba277d57dc 100644
--- a/engines/glk/frotz/windows.h
+++ b/engines/glk/frotz/windows.h
@@ -31,6 +31,13 @@ namespace Frotz {
#include "glk/windows.h"
#include "glk/utils.h"
+enum WindowProperty {
+ Y_POS = 0, X_POS = 1, Y_SIZE = 2, X_SIZE = 3, Y_CURSOR = 4, X_CURSOR = 5,
+ LEFT_MARGIN = 6, RIGHT_MARGIN = 7, NEWLINE_INTERRUPT = 8, INTERRUPT_COUNTDOWN = 9,
+ TEXT_STYLE = 10, COLOUR_DATA = 11, FONT_NUMBER = 12, FONT_SIZE = 13, ATTRIBUTES = 14,
+ LINE_COUNT = 15, TRUE_FG_COLOR = 16, TRUE_BG_COLOR = 17
+};
+
class Windows;
/**
@@ -41,16 +48,27 @@ class Window {
private:
Windows *_windows;
winid_t _win;
+ uint16 _tempVal; ///< used in calls to square brackets operator
private:
/**
* Gets a reference to the window, creating a new one if one doesn't already exist
*/
winid_t getWindow();
+
+ /**
+ * Get a property value
+ */
+ uint16 getProperty(WindowProperty propType);
+
+ /**
+ * Set a property value
+ */
+ void setProperty(WindowProperty propType, uint16 value);
public:
/**
* Constructor
*/
- Window() : _win(nullptr) {}
+ Window();
/**
* Assignment operator
@@ -71,15 +89,9 @@ public:
operator bool() const { return _win != nullptr; }
/**
- * Property access. There are the following properties defined by the spec:
- * 0 y coordinate 6 left margin size 12 font number
- * 1 x coordinate 7 right margin size 13 font size
- * 2 y size 8 newline interrupt routine 14 attributes
- * 3 x size 9 interrupt countdown 15 line count
- * 4 y cursor 10 text style 16 true foreground colour
- * 5 x cursor 11 colour data 17 true background colour
+ * Property accessor
*/
- //zword &operator[](uint idx);
+ const uint16 &operator[](WindowProperty propType);
/**
* Set the window size
diff --git a/engines/glk/glk_types.h b/engines/glk/glk_types.h
index aa573e2e29..2e23aec018 100644
--- a/engines/glk/glk_types.h
+++ b/engines/glk/glk_types.h
@@ -154,6 +154,7 @@ enum WinMethod {
winmethod_Right = 0x01,
winmethod_Above = 0x02,
winmethod_Below = 0x03,
+ winmethod_OnTop = 0x04, ///< Newly introduced for ScummGlk
winmethod_DirMask = 0x0f,
winmethod_Fixed = 0x10,
diff --git a/engines/glk/window_pair.cpp b/engines/glk/window_pair.cpp
index 6fdeb93635..c90f389eac 100644
--- a/engines/glk/window_pair.cpp
+++ b/engines/glk/window_pair.cpp
@@ -50,6 +50,28 @@ void PairWindow::rearrange(const Rect &box) {
_bbox = box;
+ if (!_backward) {
+ ch1 = _child1;
+ ch2 = _child2;
+ } else {
+ ch1 = _child2;
+ ch2 = _child1;
+ }
+
+
+ if (_dir == winmethod_OnTop) {
+ // ch2 is on top of ch1
+ ch1->rearrange(box1);
+ if (!ch2->_bbox.isEmpty() && !ch2->_bbox.contains(box)) {
+ // ch2 is outside new bounds, so clip it to the new dimensions
+ Rect subRect = ch2->_bbox;
+ subRect.clip(box);
+ ch2->rearrange(subRect);
+ }
+
+ return;
+ }
+
if (_vertical) {
min = _bbox.left;
max = _bbox.right;
@@ -113,14 +135,6 @@ void PairWindow::rearrange(const Rect &box) {
box2.right = _bbox.right;
}
- if (!_backward) {
- ch1 = _child1;
- ch2 = _child2;
- } else {
- ch1 = _child2;
- ch2 = _child1;
- }
-
ch1->rearrange(box1);
ch2->rearrange(box2);
}
diff --git a/engines/glk/window_pair.h b/engines/glk/window_pair.h
index ebd2d01ac0..83cbcc884a 100644
--- a/engines/glk/window_pair.h
+++ b/engines/glk/window_pair.h
@@ -35,7 +35,7 @@ public:
Window *_child1, *_child2;
// split info...
- uint _dir; ///< winmethod_Left, Right, Above, or Below
+ uint _dir; ///< winmethod_Left, Right, Above, Below, or OnTop
bool _vertical, _backward; ///< flags
uint _division; ///< winmethod_Fixed or winmethod_Proportional
Window *_key; ///< nullptr or a leaf-descendant (not a Pair)
diff --git a/engines/glk/window_text_grid.h b/engines/glk/window_text_grid.h
index 1081df81b0..f5568cd24f 100644
--- a/engines/glk/window_text_grid.h
+++ b/engines/glk/window_text_grid.h
@@ -96,6 +96,24 @@ public:
virtual FontInfo *getFontInfo() override { return &_font; }
/**
+ * Set the size of a window
+ */
+ virtual void setSize(const Point &newSize) {
+ Window::setSize(newSize);
+ _curX = CLIP((int16)_curX, _bbox.left, _bbox.right);
+ _curY = CLIP((int16)_curY, _bbox.top, _bbox.bottom);
+ }
+
+ /**
+ * Sets the position of a window
+ */
+ virtual void setPosition(const Point &newPos) {
+ _bbox.moveTo(newPos);
+ _curX = CLIP((int16)_curX, _bbox.left, _bbox.right);
+ _curY = CLIP((int16)_curY, _bbox.top, _bbox.bottom);
+ }
+
+ /**
* Rearranges the window
*/
virtual void rearrange(const Rect &box) override;
diff --git a/engines/glk/windows.cpp b/engines/glk/windows.cpp
index 0e59ebcf48..de8fa52385 100644
--- a/engines/glk/windows.cpp
+++ b/engines/glk/windows.cpp
@@ -103,8 +103,8 @@ Window *Windows::windowOpen(Window *splitwin, uint method, uint size,
}
val = (method & winmethod_DirMask);
- if (val != winmethod_Above && val != winmethod_Below
- && val != winmethod_Left && val != winmethod_Right) {
+ if (val != winmethod_Above && val != winmethod_Below && val != winmethod_Left
+ && val != winmethod_Right && val != winmethod_OnTop) {
warning("window_open: invalid method (bad direction)");
return nullptr;
}
diff --git a/engines/glk/windows.h b/engines/glk/windows.h
index 703fc5589a..dab521901e 100644
--- a/engines/glk/windows.h
+++ b/engines/glk/windows.h
@@ -427,6 +427,21 @@ public:
}
/**
+ * Set the size of a window
+ */
+ virtual void setSize(const Point &newSize) {
+ _bbox.setWidth(newSize.x);
+ _bbox.setHeight(newSize.y);
+ }
+
+ /**
+ * Sets the position of a window
+ */
+ virtual void setPosition(const Point &newPos) {
+ _bbox.moveTo(newPos);
+ }
+
+ /**
* Get window split size within parent pair window
*/
virtual uint getSplit(uint size, bool vertical) const {