diff options
Diffstat (limited to 'engines/gnap/menu.cpp')
-rw-r--r-- | engines/gnap/menu.cpp | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/engines/gnap/menu.cpp b/engines/gnap/menu.cpp index 1ffd7ab1c5..82e45dedbe 100644 --- a/engines/gnap/menu.cpp +++ b/engines/gnap/menu.cpp @@ -406,7 +406,7 @@ void GnapEngine::updateMenuStatusInventory() { if (_sceneClickedHotspot == _hotspotsCount - 3) { if (_grabCursorSpriteIndex == -1) { _timers[2] = 10; - playSound(0x108F4, 0); + playSound(0x108F4, false); _menuStatus = 1; Common::Rect dirtyRect(_hotspots[0]._x1, _hotspots[0]._y1, _hotspots[2]._x2, _hotspots[_hotspotsCount - 4]._y2); drawInventoryFrames(); @@ -417,11 +417,11 @@ void GnapEngine::updateMenuStatusInventory() { _gameSys->insertSpriteDrawItem(_menuSprite1, 288, 79, 262); _gameSys->insertDirtyRect(dirtyRect); } else { - playSound(0x108F5, 0); + playSound(0x108F5, false); } } else if (_sceneClickedHotspot == _hotspotsCount - 1) { _timers[2] = 10; - playSound(0x108F5, 0); + playSound(0x108F5, false); _menuDone = true; } } else if (_sceneClickedHotspot != -1 && _menuInventoryIndices[_sceneClickedHotspot] != -1 && _grabCursorSpriteIndex == -1) { @@ -448,7 +448,7 @@ void GnapEngine::updateMenuStatusInventory() { invRemove(kCombineItems[combineIndex].item1); invRemove(kCombineItems[combineIndex].item2); invAdd(kCombineItems[combineIndex].resultItem); - playSound(0x108AE, 0); + playSound(0x108AE, false); deleteSurface(&_spriteHandle); // CHECKME _spriteHandle = _gameSys->createSurface(0x10001); _gameSys->insertSpriteDrawItem(_spriteHandle, _hotspots[_menuSpritesIndex - 1]._x1, _hotspots[_menuSpritesIndex - 1]._y1, 261); @@ -457,7 +457,7 @@ void GnapEngine::updateMenuStatusInventory() { insertInventorySprites(); delayTicksCursor(5); } else { - playSound(0x108F5, 0); + playSound(0x108F5, false); } } } @@ -476,7 +476,7 @@ void GnapEngine::updateMenuStatusMainMenu() { if (_sceneClickedHotspot == 3) { // Quit _timers[2] = 10; - playSound(0x108F4, 0); + playSound(0x108F4, false); _gameSys->removeSpriteDrawItem(_menuSprite1, 262); initMenuQuitQueryHotspots(); _menuStatus = 4; @@ -485,7 +485,7 @@ void GnapEngine::updateMenuStatusMainMenu() { _gameSys->insertSpriteDrawItem(_menuQuitQuerySprite, 254, 93, 262); } else if (_sceneClickedHotspot == 4) { // Pause ? - playSound(0x108F4, 0); + playSound(0x108F4, false); Common::Rect dirtyRect(0, 0, 799, 599); hideCursor(); _largeSprite = _gameSys->allocSurface(800, 600); @@ -513,7 +513,7 @@ void GnapEngine::updateMenuStatusMainMenu() { gameUpdateTick(); } - playSound(0x108F5, 0); + playSound(0x108F5, false); _mouseClickState._left = false; clearKeyStatus1(28); clearKeyStatus1(29); @@ -527,7 +527,7 @@ void GnapEngine::updateMenuStatusMainMenu() { } else if (_hotspotsCount - 3 == _sceneClickedHotspot) { // Button _timers[2] = 10; - playSound(0x108F4, 0); + playSound(0x108F4, false); initMenuHotspots1(); /* TODO if (_mouseX < 93 || _mouseX > 638 || _mouseY < 0 || _mouseY > 600) @@ -542,14 +542,14 @@ void GnapEngine::updateMenuStatusMainMenu() { } } else { // Resume - playSound(0x108F5, 0); + playSound(0x108F5, false); _menuDone = true; } } else { // Save / Load #if 1 _timers[2] = 10; - playSound(0x108F4, 0); + playSound(0x108F4, false); if (_sceneClickedHotspot == 1) { GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Save game:"), _("Save"), true); @@ -570,16 +570,16 @@ void GnapEngine::updateMenuStatusMainMenu() { _wasSavegameLoaded = true; _menuDone = true; _sceneDone = true; - playSound(0x108F4, 0); + playSound(0x108F4, false); } else { - playSound(0x108F5, 0); + playSound(0x108F5, false); } } } #else // Original Code _timers[2] = 10; - playSound(0x108F4, 0); + playSound(0x108F4, false); _gameSys->removeSpriteDrawItem(_menuSprite1, 262); if (_menuSaveLoadSprite) deleteSurface(&_menuSaveLoadSprite); @@ -751,13 +751,13 @@ void GnapEngine::updateMenuStatusSaveGame() { if (_hotspotsCount - 3 == _sceneClickedHotspot) { // Button _timers[2] = 10; - playSound(0x108F4, 0); + playSound(0x108F4, false); _menuStatus = 1; warning("writeSavegame(_savegameIndex + 1, (int)&_savegameFilenames[30 * _savegameIndex], 1);"); } else if (_hotspotsCount - 4 == _sceneClickedHotspot) { // Cancel _timers[2] = 10; - playSound(0x108F5, 0); + playSound(0x108F5, false); _menuStatus = 1; if (strcmp(v43, _savegameFilenames[_savegameIndex]) && _savegameIndex != -1) { strcpy(_savegameFilenames[_savegameIndex], v43); @@ -772,7 +772,7 @@ void GnapEngine::updateMenuStatusSaveGame() { } else if (_hotspotsCount - 5 == _sceneClickedHotspot) { // OK _timers[2] = 10; - playSound(0x108F4, 0); + playSound(0x108F4, false); if (_savegameIndex != -1) warning("writeSavegame(_savegameIndex + 1, (int)&_savegameFilenames[30 * _savegameIndex], 1);"); _menuStatus = 1; @@ -782,7 +782,7 @@ void GnapEngine::updateMenuStatusSaveGame() { } else if (_sceneClickedHotspot != -1 && _hotspotsCount - 2 != _sceneClickedHotspot) { // Savegame name _timers[2] = 10; - playSound(0x108F4, 0); + playSound(0x108F4, false); if (strcmp(v43, _savegameFilenames[_savegameIndex]) & (_savegameIndex != -1)) { strcpy(_savegameFilenames[_savegameIndex], v43); if (_savegameSprites[_savegameIndex] != nullptr) { @@ -903,7 +903,7 @@ void GnapEngine::updateMenuStatusLoadGame() { if (_sceneClickedHotspot != -1 && _hotspotsCount - 2 != _sceneClickedHotspot) { _timers[2] = 10; if (_hotspotsCount - 4 <= _sceneClickedHotspot) { - playSound(0x108F5, 0); + playSound(0x108F5, false); _gameSys->removeSpriteDrawItem(_menuSprite2, 262); _gameSys->removeSpriteDrawItem(_menuSaveLoadSprite, 262); for (int i = 0; i < 7; ++i) @@ -916,9 +916,9 @@ void GnapEngine::updateMenuStatusLoadGame() { _gameSys->insertSpriteDrawItem(_menuSprite1, 288, 79, 262); } } else if (loadSavegame(_sceneClickedHotspot + 1)) { - playSound(0x108F5, 0); + playSound(0x108F5, false); } else { - playSound(0x108F4, 0); + playSound(0x108F4, false); _sceneDone = true; } } @@ -946,18 +946,18 @@ void GnapEngine::updateMenuStatusQueryQuit() { if (_sceneClickedHotspot == 0) { // Quit the game - playSound(0x108F5, 0); + playSound(0x108F5, false); _gameSys->removeSpriteDrawItem(_menuQuitQuerySprite, 262); _sceneDone = true; _gameDone = true; } else if (_sceneClickedHotspot == 4) { // Exit the device - playSound(0x108F4, 0); + playSound(0x108F4, false); _gameSys->removeSpriteDrawItem(_menuQuitQuerySprite, 262); _menuDone = true; } else if (_sceneClickedHotspot != -1) { // Return to the main menu - playSound(0x108F4, 0); + playSound(0x108F4, false); _gameSys->removeSpriteDrawItem(_menuQuitQuerySprite, 262); _timers[2] = 10; _menuStatus = 1; |