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Diffstat (limited to 'engines/gnap/scenes/group4.cpp')
-rw-r--r--engines/gnap/scenes/group4.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/gnap/scenes/group4.cpp b/engines/gnap/scenes/group4.cpp
index 7a5de8d37e..b12d2ad4a1 100644
--- a/engines/gnap/scenes/group4.cpp
+++ b/engines/gnap/scenes/group4.cpp
@@ -159,8 +159,8 @@ void Scene40::run() {
updateAnimations();
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -549,8 +549,8 @@ void Scene41::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(100) + 100;
@@ -1016,8 +1016,8 @@ void Scene42::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(20) + 30;
@@ -1472,8 +1472,8 @@ void Scene43::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(100) + 100;
@@ -1974,8 +1974,8 @@ void Scene44::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(20) + 20;
@@ -2381,8 +2381,8 @@ void Scene45::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -2731,8 +2731,8 @@ void Scene46::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}