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-rw-r--r--engines/gnap/scenes/group4.cpp2799
1 files changed, 2799 insertions, 0 deletions
diff --git a/engines/gnap/scenes/group4.cpp b/engines/gnap/scenes/group4.cpp
new file mode 100644
index 0000000000..814588d9ba
--- /dev/null
+++ b/engines/gnap/scenes/group4.cpp
@@ -0,0 +1,2799 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gnap/gnap.h"
+#include "gnap/gamesys.h"
+#include "gnap/resource.h"
+#include "gnap/scenes/group4.h"
+
+namespace Gnap {
+
+Scene40::Scene40(GnapEngine *vm) : Scene(vm) {
+}
+
+int Scene40::init() {
+ GameSys& gameSys = *_vm->_gameSys;
+
+ gameSys.setAnimation(0, 0, 0);
+ gameSys.setAnimation(0, 0, 1);
+ return _vm->isFlag(kGFUnk23) ? 0x01 : 0x00;
+}
+
+void Scene40::updateHotspots() {
+ _vm->setHotspot(kHS40Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_DISABLED | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS40ExitCave, 169, 510, 264, 600, SF_EXIT_D_CURSOR, 0, 8);
+ _vm->setHotspot(kHS40ExitToyStand, 238, 297, 328, 376, SF_EXIT_L_CURSOR, 0, 8);
+ _vm->setHotspot(kHS40ExitBBQ, 328, 220, 401, 306, SF_EXIT_L_CURSOR, 0, 8);
+ _vm->setHotspot(kHS40ExitUfo, 421, 215, 501, 282, SF_EXIT_U_CURSOR, 0, 8);
+ _vm->setHotspot(kHS40ExitKissinBooth, 476, 284, 556, 345, SF_EXIT_R_CURSOR, 0, 8);
+ _vm->setHotspot(kHS40ExitDancefloor, 317, 455, 445, 600, SF_EXIT_D_CURSOR, 0, 8);
+ _vm->setHotspot(kHS40ExitShoe, 455, 346, 549, 417, SF_EXIT_D_CURSOR, 0, 8);
+ _vm->setDeviceHotspot(kHS40Device, -1, -1, -1, -1);
+ _vm->_hotspotsCount = 9;
+}
+
+void Scene40::run() {
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ _vm->queueInsertDeviceIcon();
+ _vm->endSceneInit();
+
+ while (!_vm->_sceneDone) {
+ if (!_vm->isSoundPlaying(0x1094B))
+ _vm->playSound(0x1094B, true);
+
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS40Device:
+ _vm->runMenu();
+ updateHotspots();
+ break;
+
+ case kHS40Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible(plat._pos);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playMoan1(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible(plat._pos);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS40ExitCave:
+ if (gnap._actionStatus < 0) {
+ _vm->_newSceneNum = 39;
+ _vm->_sceneDone = true;
+ }
+ break;
+
+ case kHS40ExitToyStand:
+ if (gnap._actionStatus < 0) {
+ _vm->_newSceneNum = 41;
+ _vm->_sceneDone = true;
+ }
+ break;
+
+ case kHS40ExitBBQ:
+ if (gnap._actionStatus < 0) {
+ _vm->_newSceneNum = 42;
+ _vm->_sceneDone = true;
+ }
+ break;
+
+ case kHS40ExitUfo:
+ if (gnap._actionStatus < 0) {
+ _vm->_newSceneNum = 43;
+ _vm->_sceneDone = true;
+ }
+ break;
+
+ case kHS40ExitKissinBooth:
+ if (gnap._actionStatus < 0) {
+ _vm->_newSceneNum = 44;
+ _vm->_sceneDone = true;
+ }
+ break;
+
+ case kHS40ExitDancefloor:
+ if (gnap._actionStatus < 0) {
+ _vm->_newSceneNum = 45;
+ _vm->_sceneDone = true;
+ }
+ break;
+
+ case kHS40ExitShoe:
+ if (gnap._actionStatus < 0) {
+ _vm->_newSceneNum = 46;
+ _vm->_sceneDone = true;
+ }
+ break;
+
+ default:
+ if (_vm->_mouseClickState._left && gnap._actionStatus < 0)
+ _vm->_mouseClickState._left = false;
+ break;
+
+ }
+
+ updateAnimations();
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ }
+
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene40::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ if (gnap._actionStatus)
+ gnap._actionStatus = -1;
+ else
+ _vm->_sceneDone = true;
+ }
+}
+
+/*****************************************************************************/
+
+Scene41::Scene41(GnapEngine *vm) : Scene(vm) {
+ _currKidSequenceId = -1;
+ _nextKidSequenceId = -1;
+ _currToyVendorSequenceId = -1;
+ _nextToyVendorSequenceId = -1;
+}
+
+int Scene41::init() {
+ GameSys& gameSys = *_vm->_gameSys;
+
+ gameSys.setAnimation(0, 0, 0);
+ gameSys.setAnimation(0, 0, 1);
+ gameSys.setAnimation(0, 0, 2);
+ return 0x129;
+}
+
+void Scene41::updateHotspots() {
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->setHotspot(kHS41Platypus, 0, 0, 0, 0, SF_DISABLED);
+ _vm->setHotspot(kHS41UfoExitLeft, 0, 0, 10, 500, SF_EXIT_L_CURSOR | SF_DISABLED);
+ _vm->setHotspot(kHS41UfoExitRight, 790, 0, 799, 500, SF_EXIT_R_CURSOR);
+ _vm->setHotspot(kHS41UfoWalkArea1, 0, 0, 800, 470, SF_DISABLED);
+ _vm->setDeviceHotspot(kHS41UfoDevice, -1, -1, -1, -1);
+ _vm->_hotspotsCount = 5;
+ } else {
+ _vm->setHotspot(kHS41Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS41ExitCave, 150, 590, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ _vm->setHotspot(kHS41Exit, 0, 100, 10, 599, SF_EXIT_L_CURSOR | SF_DISABLED, 0, 8);
+ _vm->setHotspot(kHS41ExitBBQ, 790, 100, 799, 599, SF_EXIT_R_CURSOR | SF_WALKABLE, 10, 8);
+ _vm->setHotspot(kHS41ToyVendor, 320, 150, 430, 310, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS41Kid, 615, 340, 710, 460, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS41ToyUfo, 0, 0, 0, 0, SF_GRAB_CURSOR);
+ _vm->setHotspot(kHS41WalkArea1, 0, 0, 800, 470);
+ _vm->setDeviceHotspot(kHS41Device, -1, -1, -1, -1);
+ _vm->_hotspotsCount = 9;
+ }
+}
+
+void Scene41::run() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ _vm->queueInsertDeviceIcon();
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoX = 770;
+ if (_vm->_toyUfoY < 0 || _vm->_toyUfoY > 300)
+ _vm->_toyUfoY = 150;
+ if (!_vm->_timers[9])
+ gnap._actionStatus = kAS41GiveBackToyUfo;
+ } else {
+ if (!_vm->isFlag(kGFUnk16) && !_vm->isFlag(kGFJointTaken) && !_vm->isFlag(kGFUnk18) && !_vm->isFlag(kGFGroceryStoreHatTaken))
+ _vm->toyUfoSetStatus(kGFUnk16);
+ _vm->_toyUfoX = 600;
+ _vm->_toyUfoY = 200;
+ }
+
+ _vm->_toyUfoId = 0;
+ _vm->_toyUfoActionStatus = -1;
+ _vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
+ _vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
+
+ gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 2);
+ gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ gameSys.insertSequence(0x128, 0, 0, 0, kSeqLoop, 0, 0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO))
+ _currKidSequenceId = 0x11B;
+ else
+ _currKidSequenceId = 0x11D;
+
+ _nextKidSequenceId = -1;
+
+ gameSys.setAnimation(_currKidSequenceId, 1, 4);
+ gameSys.insertSequence(_currKidSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ _currToyVendorSequenceId = 0x118;
+ _nextToyVendorSequenceId = -1;
+
+ gameSys.setAnimation(0x118, 1, 3);
+ gameSys.insertSequence(_currToyVendorSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+ gameSys.insertSequence(0x127, 2, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ gnap._sequenceId = 0x120;
+ gnap._sequenceDatNum = 0;
+ gnap._idleFacing = kDirUpRight;
+ gnap._pos = Common::Point(7, 7);
+ gnap._id = 140;
+ gameSys.insertSequence(0x120, 140, 0, 0, kSeqNone, 0, 0, 0);
+ gameSys.setAnimation(makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, 0);
+ plat.initPos(8, 10, kDirBottomLeft);
+ _vm->endSceneInit();
+ } else if (_vm->_prevSceneNum == 45) {
+ gnap.initPos(-1, 8, kDirUpRight);
+ plat.initPos(-2, 8, kDirUpLeft);
+ _vm->endSceneInit();
+ plat.walkTo(Common::Point(1, 8), -1, 0x107C2, 1);
+ gnap.walkTo(Common::Point(2, 8), -1, 0x107B9, 1);
+ } else if (_vm->_prevSceneNum == 42) {
+ gnap.initPos(11, 8, kDirUpRight);
+ plat.initPos(11, 9, kDirUpLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(8, 8), -1, 0x107BA, 1);
+ plat.walkTo(Common::Point(9, 8), -1, 0x107D2, 1);
+ } else {
+ gnap.initPos(5, 8, kDirBottomRight);
+ plat.initPos(6, 8, kDirBottomLeft);
+ _vm->endSceneInit();
+ }
+
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+
+ while (!_vm->_sceneDone) {
+ if (!_vm->isSoundPlaying(0x1094B))
+ _vm->playSound(0x1094B, true);
+
+ if (!_vm->isFlag(kGFGnapControlsToyUFO))
+ _vm->_hotspots[kHS41ToyUfo]._rect = Common::Rect(_vm->_toyUfoX - 25, _vm->_toyUfoY - 20, _vm->_toyUfoX + 25, _vm->_toyUfoY + 20);
+
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS41UfoExitLeft:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = kAS41ToyUfoLeaveScene;
+ _vm->_newSceneNum = 45;
+ _vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 2);
+ }
+ break;
+
+ case kHS41UfoExitRight:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = kAS41ToyUfoLeaveScene;
+ _vm->_newSceneNum = 42;
+ _vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 2);
+ }
+ break;
+
+ case kHS41UfoDevice:
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+ break;
+ }
+ } else {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS41Device:
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+ break;
+
+ case kHS41Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible(plat._pos);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playMoan1(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible(plat._pos);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS41ExitCave:
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS41ExitCave], 0, 0x107AE, 1);
+ gnap._actionStatus = kAS41LeaveScene;
+ _vm->_newSceneNum = 40;
+ break;
+
+ case kHS41Exit:
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS41Exit].x, -1), 0, 0x107AF, 1);
+ gnap._actionStatus = kAS41LeaveScene;
+ plat.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS41Exit].x, -1), -1, 0x107CF, 1);
+ _vm->_newSceneNum = 45;
+ break;
+
+ case kHS41ExitBBQ:
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS41ExitBBQ].x, -1), 0, 0x107AB, 1);
+ gnap._actionStatus = kAS41LeaveScene;
+ plat.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS41ExitBBQ].x, -1), -1, 0x107CD, 1);
+ _vm->_newSceneNum = 42;
+ break;
+
+ case kHS41ToyVendor:
+ if (_vm->_grabCursorSpriteIndex == kItemDiceQuarterHole) {
+ gnap._actionStatus = kAS41UseQuarterWithToyVendor;
+ gnap.walkTo(Common::Point(4, 7), 0, 0x107BB, 9);
+ gnap.playShowItem(_vm->_grabCursorSpriteIndex, 5, 0);
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(Common::Point(4, 7), 5, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playMoan1(Common::Point(5, 0));
+ break;
+ case GRAB_CURSOR:
+ gnap.playImpossible();
+ break;
+ case TALK_CURSOR:
+ gnap._idleFacing = kDirUpRight;
+ gnap.walkTo(Common::Point(4, 7), 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = kAS41TalkToyVendor;
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ break;
+
+ case kHS41Kid:
+ if (_vm->_grabCursorSpriteIndex == kItemChickenBucket) {
+ gnap.walkTo(Common::Point(7, 7), 0, 0x107BB, 1);
+ gnap._idleFacing = kDirUpRight;
+ gnap._actionStatus = kAS41UseChickenBucketWithKid;
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(Common::Point(7, 7), 8, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(9, 0));
+ break;
+ case GRAB_CURSOR:
+ gnap.walkTo(Common::Point(7, 7), 0, 0x107BB, 1);
+ gnap._idleFacing = kDirUpRight;
+ gnap._actionStatus = kAS41GrabKid;
+ break;
+ case TALK_CURSOR:
+ gnap._idleFacing = kDirUpRight;
+ gnap.walkTo(Common::Point(7, 7), 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ break;
+
+ case kHS41ToyUfo:
+ if (_vm->_grabCursorSpriteIndex == kItemGum) {
+ gnap.playPullOutDevice(Common::Point(9, 0));
+ gameSys.setAnimation(makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, 0);
+ gnap._actionStatus = kAS41UseGumWithToyUfo;
+ }
+ break;
+
+ case kHS41WalkArea1:
+ if (gnap._actionStatus < 0)
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ break;
+ }
+ }
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ if (!_vm->_timers[9] && gnap._actionStatus < 0) {
+ gnap._actionStatus = kAS41GiveBackToyUfo;
+ if (gnap._sequenceId == 0x121 || gnap._sequenceId == 0x122) {
+ gameSys.insertSequence(0x123, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
+ gnap._sequenceId = 0x123;
+ gnap._sequenceDatNum = 0;
+ gameSys.setAnimation(0x123, gnap._id, 0);
+ }
+ }
+ }
+
+ if (_vm->_mouseClickState._left && gnap._actionStatus < 0) {
+ _vm->_mouseClickState._left = false;
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ int sequenceId;
+ if (_vm->_leftClickMouseX >= 400) {
+ if (gnap._sequenceId == 0x11F || gnap._sequenceId == 0x120 || gnap._sequenceId == 0x123 || gnap._sequenceId == 0x126)
+ sequenceId = 0x120;
+ else if (_vm->_leftClickMouseX - _vm->_toyUfoX >= 400)
+ sequenceId = 0x126;
+ else
+ sequenceId = 0x123;
+ } else {
+ if (gnap._sequenceId == 0x121 || gnap._sequenceId == 0x125 || gnap._sequenceId == 0x122)
+ sequenceId = 0x122;
+ else if (_vm->_toyUfoX - _vm->_leftClickMouseX >= 400)
+ sequenceId = 0x125;
+ else
+ sequenceId = 0x121;
+ }
+ gameSys.insertSequence(sequenceId, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
+ gnap._sequenceId = sequenceId;
+ gnap._sequenceDatNum = 0;
+ gameSys.setAnimation(sequenceId, gnap._id, 0);
+ _vm->_toyUfoActionStatus = kAS41ToyUfoRefresh;
+ _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 2);
+ } else {
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ }
+ }
+
+ updateAnimations();
+
+ if (!_vm->_isLeavingScene) {
+ if (plat._actionStatus < 0)
+ plat.updateIdleSequence();
+ if (gnap._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ gnap.updateIdleSequence();
+ if (!_vm->_timers[4]) {
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ if (gnap._actionStatus < 0 && plat._actionStatus < 0 && _vm->_toyUfoActionStatus == -1 && _nextToyVendorSequenceId == -1) {
+ switch (_vm->getRandom(3)) {
+ case 0:
+ _nextToyVendorSequenceId = 0x113;
+ break;
+ case 1:
+ _nextToyVendorSequenceId = 0x117;
+ break;
+ case 2:
+ _nextToyVendorSequenceId = 0x119;
+ break;
+ }
+ if (_nextToyVendorSequenceId == _currToyVendorSequenceId)
+ _nextToyVendorSequenceId = -1;
+ }
+ }
+ if (!_vm->_timers[5]) {
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+ if (gnap._actionStatus < 0 && plat._actionStatus < 0 && _vm->_toyUfoActionStatus == -1 && _nextKidSequenceId == -1) {
+ if (_vm->isFlag(kGFGnapControlsToyUFO))
+ _nextKidSequenceId = 0x11B;
+ else if (_vm->getRandom(3) != 0)
+ _nextKidSequenceId = 0x11D;
+ else
+ _nextKidSequenceId = 0x11E;
+ }
+ }
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+ }
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene41::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ switch (gnap._actionStatus) {
+ case kAS41LeaveScene:
+ gameSys.setAnimation(0, 0, 0);
+ _vm->_sceneDone = true;
+ gnap._actionStatus = -1;
+ break;
+ case kAS41UseQuarterWithToyVendor:
+ gameSys.setAnimation(0, 0, 0);
+ _nextToyVendorSequenceId = 0x114;
+ gnap._actionStatus = -1;
+ break;
+ case kAS41TalkToyVendor:
+ gameSys.setAnimation(0, 0, 0);
+ _nextToyVendorSequenceId = 0x116;
+ gnap._actionStatus = -1;
+ break;
+ case kAS41UseGumWithToyUfo:
+ gameSys.setAnimation(0, 0, 0);
+ gnap.playUseDevice(Common::Point(9, 0));
+ gnap._actionStatus = -1;
+ _vm->setGrabCursorSprite(-1);
+ _vm->invRemove(kItemGum);
+ _vm->_toyUfoActionStatus = kAS41UfoGumAttached;
+ break;
+ case kAS41UseChickenBucketWithKid:
+ if (gameSys.getAnimationStatus(4) == 2) {
+ _vm->_timers[2] = _vm->getRandom(30) + 20;
+ _vm->_timers[3] = _vm->getRandom(50) + 200;
+ _vm->setGrabCursorSprite(-1);
+ gameSys.insertSequence(0x11F, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
+ gnap._sequenceId = 0x11F;
+ gnap._sequenceDatNum = 0;
+ gameSys.setAnimation(0x11F, gnap._id, 0);
+ _nextKidSequenceId = 0x11A;
+ gameSys.insertSequence(0x11A, 1, _currKidSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextKidSequenceId, 1, 4);
+ _currKidSequenceId = _nextKidSequenceId;
+ _nextKidSequenceId = 0x11B;
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+ gnap._actionStatus = -1;
+ _vm->setFlag(kGFGnapControlsToyUFO);
+ updateHotspots();
+ _vm->_timers[9] = 600;
+ }
+ break;
+ case kAS41GrabKid:
+ if (gameSys.getAnimationStatus(3) == 2 && gameSys.getAnimationStatus(4) == 2) {
+ _vm->_timers[2] = _vm->getRandom(30) + 20;
+ _vm->_timers[3] = _vm->getRandom(50) + 200;
+ gameSys.insertSequence(0x110, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
+ gnap._sequenceId = 0x110;
+ gnap._sequenceDatNum = 0;
+ gameSys.setAnimation(0x110, gnap._id, 0);
+ _nextToyVendorSequenceId = 0x111;
+ gameSys.insertSequence(0x111, 1, _currToyVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextToyVendorSequenceId, 1, 3);
+ _currToyVendorSequenceId = _nextToyVendorSequenceId;
+ _nextToyVendorSequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ _nextKidSequenceId = 0x10F;
+ gameSys.insertSequence(0x10F, 1, _currKidSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextKidSequenceId, 1, 4);
+ _currKidSequenceId = _nextKidSequenceId;
+ _nextKidSequenceId = -1;
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+ gnap._actionStatus = -1;
+ }
+ break;
+ case kAS41GiveBackToyUfo:
+ if (gameSys.getAnimationStatus(3) == 2 && gameSys.getAnimationStatus(4) == 2) {
+ _vm->_timers[2] = _vm->getRandom(30) + 20;
+ _vm->_timers[3] = _vm->getRandom(50) + 200;
+ gameSys.insertSequence(0x124, gnap._id,
+ makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id,
+ kSeqSyncWait, 0, 0, 0);
+ gnap._sequenceId = 0x124;
+ gnap._sequenceDatNum = 0;
+ gameSys.setAnimation(0x124, gnap._id, 0);
+ _nextToyVendorSequenceId = 0x112;
+ gameSys.insertSequence(0x112, 1, _currToyVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextToyVendorSequenceId, 1, 3);
+ _currToyVendorSequenceId = _nextToyVendorSequenceId;
+ _nextToyVendorSequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ _nextKidSequenceId = 0x11C;
+ gameSys.insertSequence(0x11C, 1, _currKidSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextKidSequenceId, 1, 4);
+ _currKidSequenceId = _nextKidSequenceId;
+ _nextKidSequenceId = -1;
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+ gnap._actionStatus = -1;
+ _vm->clearFlag(kGFGnapControlsToyUFO);
+ updateHotspots();
+ }
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(2) == 2) {
+ switch (_vm->_toyUfoActionStatus) {
+ case kAS41ToyUfoLeaveScene:
+ _vm->_sceneDone = true;
+ break;
+ case kAS41UfoGumAttached:
+ _vm->_toyUfoNextSequenceId = 0x873;
+ gameSys.insertSequence(0x10873, _vm->_toyUfoId, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
+ kSeqSyncWait, 0, _vm->_toyUfoX - 365, _vm->_toyUfoY - 128);
+ _vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
+ gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 2);
+ _vm->toyUfoSetStatus(kGFJointTaken);
+ break;
+ default:
+ _vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
+ gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
+ kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
+ ++_vm->_toyUfoId;
+ gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 2);
+ break;
+ }
+ _vm->_toyUfoActionStatus = -1;
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2 && _nextToyVendorSequenceId != -1) {
+ gameSys.insertSequence(_nextToyVendorSequenceId, 1, _currToyVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextToyVendorSequenceId, 1, 3);
+ _currToyVendorSequenceId = _nextToyVendorSequenceId;
+ _nextToyVendorSequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ }
+
+ if (gameSys.getAnimationStatus(4) == 2 && _nextKidSequenceId != -1) {
+ gameSys.insertSequence(_nextKidSequenceId, 1, _currKidSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextKidSequenceId, 1, 4);
+ _currKidSequenceId = _nextKidSequenceId;
+ _nextKidSequenceId = -1;
+ _vm->_timers[5] = _vm->getRandom(30) + 20;
+ if (_currKidSequenceId == 0x11E) {
+ _vm->_toyUfoActionStatus = kAS41ToyUfoRefresh;
+ _vm->toyUfoFlyTo(_vm->getRandom(300) + 500, _vm->getRandom(225) + 75, 0, 799, 0, 300, 2);
+ }
+ }
+}
+
+/*****************************************************************************/
+
+Scene42::Scene42(GnapEngine *vm) : Scene(vm) {
+ _currBBQVendorSequenceId = -1;
+ _nextBBQVendorSequenceId = -1;
+}
+
+int Scene42::init() {
+ GameSys& gameSys = *_vm->_gameSys;
+
+ gameSys.setAnimation(0, 0, 0);
+ gameSys.setAnimation(0, 0, 1);
+ gameSys.setAnimation(0, 0, 2);
+ if (_vm->isFlag(kGFPictureTaken) || (_vm->isFlag(kGFUnk18) && _vm->isFlag(kGFUnk23)))
+ return 0x153;
+ return 0x152;
+}
+
+void Scene42::updateHotspots() {
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->setHotspot(kHS42Platypus, 0, 0, 0, 0, SF_DISABLED);
+ _vm->setHotspot(kHS42UfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
+ _vm->setHotspot(kHS42UfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
+ _vm->setHotspot(kHS42UfoHotSauce, 335, 110, 440, 175, SF_DISABLED);
+ _vm->setDeviceHotspot(kHS42UfoDevice, -1, 534, -1, 599);
+ if ((_vm->isFlag(kGFPictureTaken) || _vm->isFlag(kGFUnk18)) && _vm->isFlag(kGFUnk23) && !_vm->isFlag(kGFUnk24))
+ _vm->_hotspots[kHS42UfoHotSauce]._flags = SF_GRAB_CURSOR;
+ _vm->_hotspotsCount = 5;
+ } else {
+ _vm->setHotspot(kHS42Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS42ExitUfoParty, 150, 585, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ _vm->setHotspot(kHS42ExitToyStand, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
+ _vm->setHotspot(kHS42ExitUfo, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
+ _vm->setHotspot(kHS42BBQVendor, 410, 200, 520, 365, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 4, 8);
+ _vm->setHotspot(kHS42ChickenLeg, 530, 340, 620, 430, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 8, 7);
+ _vm->setHotspot(kHS42WalkArea1, 0, 0, 800, 445);
+ _vm->setHotspot(kHS42WalkArea2, 240, 0, 550, 495);
+ _vm->setDeviceHotspot(kHS42Device, -1, -1, -1, -1);
+ _vm->_hotspotsCount = 9;
+ }
+}
+
+void Scene42::run() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ _vm->queueInsertDeviceIcon();
+
+ _currBBQVendorSequenceId = 0x14A;
+ _nextBBQVendorSequenceId = -1;
+
+ gameSys.setAnimation(0x14A, 1, 2);
+ gameSys.insertSequence(_currBBQVendorSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoId = 0;
+ _vm->_toyUfoActionStatus = -1;
+ if (_vm->_prevSceneNum == 43 && _vm->isFlag(kGFUnk18)) {
+ _vm->_toyUfoSequenceId = 0x872;
+ _vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
+ gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, 0, 0);
+ _vm->_toyUfoX = 317;
+ _vm->_toyUfoY = 61;
+ _vm->toyUfoSetStatus(kGFJointTaken);
+ _vm->setFlag(kGFPictureTaken);
+ _vm->_timers[9] = 600;
+ } else {
+ _vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
+ _vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
+ if (_vm->_prevSceneNum == 41)
+ _vm->_toyUfoX = 30;
+ else
+ _vm->_toyUfoX = 770;
+ gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ }
+ gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 3);
+ _vm->endSceneInit();
+ if (_vm->_toyUfoSequenceId == 0x872)
+ _vm->setGrabCursorSprite(-1);
+ } else if (_vm->_prevSceneNum == 41) {
+ gnap.initPos(-1, 8, kDirUpRight);
+ plat.initPos(-1, 9, kDirUpLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(2, 8), -1, 0x107B9, 1);
+ plat.walkTo(Common::Point(1, 8), -1, 0x107C2, 1);
+ } else if (_vm->_prevSceneNum == 43) {
+ gnap.initPos(11, 8, kDirUpRight);
+ plat.initPos(11, 9, kDirUpLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(8, 8), -1, 0x107BA, 1);
+ plat.walkTo(Common::Point(9, 8), -1, 0x107D2, 1);
+ } else {
+ gnap.initPos(5, 11, kDirUpRight);
+ plat.initPos(6, 11, kDirUpLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(5, 8), -1, 0x107BA, 1);
+ plat.walkTo(Common::Point(6, 8), -1, 0x107C2, 1);
+ }
+
+ while (!_vm->_sceneDone) {
+ if (!_vm->isSoundPlaying(0x1094B))
+ _vm->playSound(0x1094B, true);
+
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS42UfoExitLeft:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = kAS42ToyUfoLeaveScene;
+ _vm->_newSceneNum = 41;
+ _vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3);
+ }
+ break;
+
+ case kHS42UfoExitRight:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = kAS42ToyUfoLeaveScene;
+ _vm->_newSceneNum = 43;
+ _vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3);
+ }
+ break;
+
+ case kHS42UfoHotSauce:
+ if (_vm->isFlag(kGFJointTaken)) {
+ _vm->_toyUfoActionStatus = kAS42ToyUfoPickUpHotSauce;
+ _vm->toyUfoFlyTo(384, 77, 0, 799, 0, 300, 3);
+ _vm->_timers[9] = 600;
+ } else {
+ _vm->_toyUfoActionStatus = kAS42ToyUfoRefresh;
+ _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
+ }
+ break;
+
+ case kHS42UfoDevice:
+ _vm->runMenu();
+ updateHotspots();
+ break;
+ }
+ } else {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS42Device:
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(20) + 30;
+ break;
+
+ case kHS42Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible(plat._pos);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playMoan1(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible(plat._pos);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS42ExitUfoParty:
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(Common::Point(gnap._pos.x, _vm->_hotspotsWalkPos[kHS42ExitUfoParty].y), 0, 0x107AE, 1);
+ gnap._actionStatus = kAS42LeaveScene;
+ plat.walkTo(Common::Point(plat._pos.x, _vm->_hotspotsWalkPos[kHS42ExitUfoParty].y), -1, 0x107C7, 1);
+ _vm->_newSceneNum = 40;
+ break;
+
+ case kHS42ExitToyStand:
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS42ExitToyStand].x, gnap._pos.y), 0, 0x107AF, 1);
+ gnap._actionStatus = kAS42LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS42ExitToyStand], -1, 0x107CF, 1);
+ _vm->_newSceneNum = 41;
+ break;
+
+ case kHS42ExitUfo:
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS42ExitUfo].x, gnap._pos.y), 0, 0x107AB, 1);
+ gnap._actionStatus = kAS42LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS42ExitUfo], -1, 0x107CD, 1);
+ _vm->_newSceneNum = 43;
+ break;
+
+ case kHS42BBQVendor:
+ if (_vm->_grabCursorSpriteIndex == kItemDiceQuarterHole) {
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS42BBQVendor], 0, 0x107BB, 1);
+ gnap._actionStatus = kAS42UseQuarterWithBBQVendor;
+ if (plat._pos.y < 9)
+ plat.walkTo(Common::Point(plat._pos.x, 9), -1, -1, 1);
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS42BBQVendor], _vm->_hotspotsWalkPos[kHS42BBQVendor].x + 1, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(_vm->_hotspotsWalkPos[kHS42BBQVendor].x - 1, 0));
+ break;
+ case TALK_CURSOR:
+ gnap._idleFacing = kDirUpRight;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS42BBQVendor], 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = kAS42TalkBBQVendor;
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ break;
+
+ case kHS42ChickenLeg:
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS42ChickenLeg], _vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(_vm->_hotspotsWalkPos[kHS42ChickenLeg].x - 1, 0));
+ break;
+ case GRAB_CURSOR:
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS42ChickenLeg], 0, 0x107BC, 1);
+ gnap._actionStatus = kAS42GrabChickenLeg;
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ break;
+
+ case kHS42WalkArea1:
+ case kHS42WalkArea2:
+ if (gnap._actionStatus < 0)
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ break;
+
+ }
+ }
+
+ if (_vm->_mouseClickState._left && gnap._actionStatus < 0) {
+ _vm->_mouseClickState._left = false;
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoActionStatus = kAS42ToyUfoRefresh;
+ _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
+ } else {
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ }
+ }
+
+ updateAnimations();
+
+ _vm->toyUfoCheckTimer();
+
+ if (!_vm->_isLeavingScene) {
+ if (plat._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ plat.updateIdleSequence();
+ if (gnap._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ gnap.updateIdleSequence();
+ if (!_vm->_timers[4]) {
+ _vm->_timers[4] = _vm->getRandom(20) + 30;
+ if (gnap._actionStatus < 0 && plat._actionStatus < 0 && _nextBBQVendorSequenceId == -1) {
+ switch (_vm->getRandom(8)) {
+ case 0:
+ _nextBBQVendorSequenceId = 0x14C;
+ break;
+ case 1:
+ case 2:
+ _nextBBQVendorSequenceId = 0x149;
+ break;
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ _nextBBQVendorSequenceId = 0x14D;
+ break;
+ case 7:
+ _nextBBQVendorSequenceId = 0x14A;
+ break;
+ }
+ if (_nextBBQVendorSequenceId == _currBBQVendorSequenceId && _nextBBQVendorSequenceId != 0x14D)
+ _nextBBQVendorSequenceId = -1;
+ }
+ }
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(20) + 30;
+ }
+
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene42::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ switch (gnap._actionStatus) {
+ case kAS42LeaveScene:
+ gameSys.setAnimation(0, 0, 0);
+ gnap._actionStatus = -1;
+ _vm->_sceneDone = true;
+ break;
+ case kAS42TalkBBQVendor:
+ gameSys.setAnimation(0, 0, 0);
+ gnap._actionStatus = -1;
+ _nextBBQVendorSequenceId = 0x14B;
+ break;
+ case kAS42UseQuarterWithBBQVendor:
+ case kAS42GrabChickenLeg:
+ if (gameSys.getAnimationStatus(2) == 2) {
+ int sequenceId;
+ if (gnap._actionStatus == kAS42UseQuarterWithBBQVendor) {
+ _vm->invRemove(kItemDiceQuarterHole);
+ _vm->invAdd(kItemChickenBucket);
+ _vm->setGrabCursorSprite(-1);
+ sequenceId = 0x150;
+ _nextBBQVendorSequenceId = 0x148;
+ } else if (_vm->isFlag(kGFUnk27)) {
+ if (_vm->isFlag(kGFUnk28)) {
+ sequenceId = 0x7B7;
+ _nextBBQVendorSequenceId = 0x145;
+ } else {
+ _vm->setFlag(kGFUnk28);
+ sequenceId = 0x14F;
+ _nextBBQVendorSequenceId = 0x147;
+ }
+ } else {
+ _vm->setFlag(kGFUnk27);
+ sequenceId = 0x14E;
+ _nextBBQVendorSequenceId = 0x146;
+ }
+ if (sequenceId == 0x7B7) {
+ gameSys.insertSequence(0x107B7, gnap._id,
+ makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id,
+ kSeqSyncWait, _vm->getSequenceTotalDuration(_nextBBQVendorSequenceId),
+ 75 * gnap._pos.x - gnap._gridX, 48 * gnap._pos.y - gnap._gridY);
+ gnap._sequenceDatNum = 1;
+ } else {
+ gameSys.insertSequence(sequenceId, gnap._id,
+ makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id,
+ kSeqSyncWait, 0, 0, 0);
+ gnap._sequenceDatNum = 0;
+ }
+ gnap._sequenceId = sequenceId;
+ gameSys.setAnimation(sequenceId | (gnap._sequenceDatNum << 16), gnap._id, 0);
+ if (gnap._actionStatus == kAS42UseQuarterWithBBQVendor)
+ gnap._actionStatus = kAS42UseQuarterWithBBQVendorDone;
+ else
+ gnap._actionStatus = -1;
+ gameSys.insertSequence(_nextBBQVendorSequenceId, 1, _currBBQVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextBBQVendorSequenceId, 1, 2);
+ _currBBQVendorSequenceId = _nextBBQVendorSequenceId;
+ if (_nextBBQVendorSequenceId == 0x145)
+ _nextBBQVendorSequenceId = 0x14A;
+ else
+ _nextBBQVendorSequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(20) + 30;
+ _vm->_timers[2] = _vm->getRandom(30) + 20;
+ _vm->_timers[3] = _vm->getRandom(50) + 200;
+ }
+ break;
+ case kAS42UseQuarterWithBBQVendorDone:
+ gameSys.setAnimation(0, 0, 0);
+ _vm->setGrabCursorSprite(kItemChickenBucket);
+ gnap._actionStatus = -1;
+ break;
+ default:
+ gameSys.setAnimation(0, 0, 0);
+ gnap._actionStatus = -1;
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(2) == 2 && _nextBBQVendorSequenceId != -1) {
+ gameSys.insertSequence(_nextBBQVendorSequenceId, 1, _currBBQVendorSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextBBQVendorSequenceId, 1, 2);
+ _currBBQVendorSequenceId = _nextBBQVendorSequenceId;
+ _nextBBQVendorSequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(20) + 30;
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2) {
+ switch (_vm->_toyUfoActionStatus) {
+ case kAS42ToyUfoLeaveScene:
+ _vm->_sceneDone = true;
+ break;
+ case kAS42ToyUfoPickUpHotSauce:
+ gameSys.insertSequence(0x10870, _vm->_toyUfoId, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, kSeqSyncWait, 0, 0, 0);
+ _vm->setFlag(kGFUnk24);
+ updateHotspots();
+ _vm->toyUfoSetStatus(kGFGroceryStoreHatTaken);
+ _vm->_toyUfoSequenceId = 0x870;
+ gameSys.setAnimation(0x10870, _vm->_toyUfoId, 3);
+ _vm->_toyUfoActionStatus = -1;
+ _vm->_toyUfoX = 0x181;
+ _vm->_toyUfoY = 53;
+ break;
+ default:
+ if (_vm->_toyUfoSequenceId == 0x872) {
+ _vm->hideCursor();
+ _vm->addFullScreenSprite(0x13E, 255);
+ gameSys.setAnimation(0x151, 256, 0);
+ gameSys.insertSequence(0x151, 256, 0, 0, kSeqNone, 0, 0, 0);
+ while (gameSys.getAnimationStatus(0) != 2 && !_vm->_gameDone)
+ _vm->gameUpdateTick();
+ _vm->removeFullScreenSprite();
+ _vm->showCursor();
+ }
+ _vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
+ gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, (_vm->_toyUfoId + 1) % 10, 3);
+ gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, (_vm->_toyUfoId + 1) % 10,
+ _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
+ kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
+ _vm->_toyUfoId = (_vm->_toyUfoId + 1) % 10;
+ break;
+ }
+ _vm->_toyUfoActionStatus = -1;
+ }
+}
+
+/*****************************************************************************/
+
+Scene43::Scene43(GnapEngine *vm) : Scene(vm) {
+ _currTwoHeadedGuySequenceId = -1;
+ _nextTwoHeadedGuySequenceId = -1;
+}
+
+int Scene43::init() {
+ GameSys& gameSys = *_vm->_gameSys;
+
+ gameSys.setAnimation(0, 0, 0);
+ gameSys.setAnimation(0, 0, 1);
+ gameSys.setAnimation(0, 0, 2);
+ return 0x13F;
+}
+
+void Scene43::updateHotspots() {
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->setHotspot(kHS43Platypus, 0, 0, 0, 0, SF_DISABLED);
+ _vm->setHotspot(kHS43UfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
+ _vm->setHotspot(kHS43UfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
+ _vm->setHotspot(kHS43UfoKey, 140, 170, 185, 260, SF_GRAB_CURSOR);
+ _vm->setHotspot(kHS43UfoBucket, 475, 290, 545, 365, SF_DISABLED);
+ _vm->setDeviceHotspot(kHS43UfoDevice, -1, 534, -1, 599);
+ if (_vm->isFlag(kGFGroceryStoreHatTaken))
+ _vm->_hotspots[kHS43UfoBucket]._flags = SF_GRAB_CURSOR;
+ // NOTE Bug in the original. Key hotspot wasn't disabled.
+ if (_vm->isFlag(kGFUnk14))
+ _vm->_hotspots[kHS43UfoKey]._flags = SF_DISABLED;
+ _vm->_hotspotsCount = 6;
+ } else {
+ _vm->setHotspot(kHS43Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS43ExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ _vm->setHotspot(kHS43ExitBBQ, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
+ _vm->setHotspot(kHS43ExitKissinBooth, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
+ _vm->setHotspot(kHS43TwoHeadedGuy, 470, 240, 700, 470, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS43Key, 140, 170, 185, 260, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS43Ufo, 110, 0, 690, 350, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS43WalkArea1, 0, 0, 800, 445);
+ _vm->setHotspot(kHS43WalkArea2, 465, 0, 800, 493);
+ _vm->setDeviceHotspot(kHS43Device, -1, -1, -1, -1);
+ if (_vm->isFlag(kGFUnk14))
+ _vm->_hotspots[kHS43Key]._flags = SF_DISABLED;
+ _vm->_hotspotsCount = 10;
+ }
+}
+
+void Scene43::run() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ _vm->queueInsertDeviceIcon();
+
+ if (!_vm->isFlag(kGFUnk14))
+ gameSys.insertSequence(0x1086F, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ _currTwoHeadedGuySequenceId = 0x13C;
+ _nextTwoHeadedGuySequenceId = -1;
+
+ gameSys.setAnimation(0x13C, 1, 2);
+ gameSys.insertSequence(_currTwoHeadedGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoId = 0;
+ _vm->_toyUfoActionStatus = -1;
+ _vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
+ _vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
+ if (_vm->_prevSceneNum == 42)
+ _vm->_toyUfoX = 30;
+ else
+ _vm->_toyUfoX = 770;
+ gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 3);
+ gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->endSceneInit();
+ } else {
+ switch (_vm->_prevSceneNum) {
+ case 42:
+ gnap.initPos(-1, 8, kDirUpRight);
+ plat.initPos(-1, 9, kDirUpLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(2, 8), -1, 0x107B9, 1);
+ plat.walkTo(Common::Point(1, 8), -1, 0x107C2, 1);
+ break;
+ case 44:
+ gnap.initPos(11, 8, kDirUpRight);
+ plat.initPos(11, 9, kDirUpLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(8, 8), -1, 0x107BA, 1);
+ plat.walkTo(Common::Point(9, 8), -1, 0x107D2, 1);
+ break;
+ case 54:
+ gnap.initPos(4, 7, kDirBottomLeft);
+ plat.initPos(11, 8, kDirUpLeft);
+ _vm->endSceneInit();
+ plat.walkTo(Common::Point(9, 8), -1, 0x107D2, 1);
+ break;
+ default:
+ gnap.initPos(5, 11, kDirUpRight);
+ plat.initPos(6, 11, kDirUpLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(5, 8), -1, 0x107BA, 1);
+ plat.walkTo(Common::Point(6, 8), -1, 0x107C2, 1);
+ break;
+ }
+ }
+
+ while (!_vm->_sceneDone) {
+ if (!_vm->isSoundPlaying(0x1094B))
+ _vm->playSound(0x1094B, true);
+
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS43UfoDevice:
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ break;
+
+ case kHS43UfoExitLeft:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = 4;
+ _vm->_newSceneNum = 42;
+ _vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3);
+ }
+ break;
+
+ case kHS43UfoExitRight:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = 4;
+ _vm->_newSceneNum = 44;
+ _vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3);
+ }
+ break;
+
+ case kHS43UfoKey:
+ if (_vm->isFlag(kGFJointTaken)) {
+ _vm->_toyUfoActionStatus = 6;
+ _vm->toyUfoFlyTo(163, 145, 0, 799, 0, 300, 3);
+ } else {
+ _vm->_toyUfoActionStatus = 5;
+ _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
+ }
+ break;
+
+ case kHS43UfoBucket:
+ _vm->_toyUfoActionStatus = 7;
+ _vm->toyUfoFlyTo(497, 143, 0, 799, 0, 300, 3);
+ _vm->_timers[9] = 600;
+ break;
+ }
+ } else {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS43Device:
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ break;
+
+ case kHS43Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible(plat._pos);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playMoan1(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible(plat._pos);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS43ExitUfoParty:
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS43ExitUfoParty], 0, 0x107AE, 1);
+ gnap._actionStatus = 0;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS43ExitUfoParty], -1, 0x107C7, 1);
+ _vm->_newSceneNum = 40;
+ break;
+
+ case kHS43ExitBBQ:
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS43ExitBBQ].x, gnap._pos.y), 0, 0x107AF, 1);
+ gnap._actionStatus = 0;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS43ExitBBQ], -1, 0x107CF, 1);
+ _vm->_newSceneNum = 42;
+ break;
+
+ case kHS43ExitKissinBooth:
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS43ExitKissinBooth].x, gnap._pos.y), 0, 0x107AB, 1);
+ gnap._actionStatus = 0;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS43ExitKissinBooth], -1, 0x107CD, 1);
+ _vm->_newSceneNum = 44;
+ break;
+
+ case kHS43TwoHeadedGuy:
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(Common::Point(6, 8), 7, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(7, 0));
+ break;
+ case TALK_CURSOR:
+ gnap._idleFacing = kDirUpRight;
+ gnap.walkTo(Common::Point(5, 8), 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = 2;
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ break;
+
+ case kHS43Key:
+ case kHS43Ufo:
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(Common::Point(3, 7), 2, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead();
+ break;
+ case GRAB_CURSOR:
+ gnap._idleFacing = kDirUpRight;
+ gnap.walkTo(Common::Point(3, 7), 0, 67515, 1);
+ gnap._actionStatus = 1;
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ break;
+
+ case kHS43WalkArea1:
+ case kHS43WalkArea2:
+ if (gnap._actionStatus < 0)
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ break;
+ }
+ }
+
+ if (_vm->_mouseClickState._left && gnap._actionStatus < 0) {
+ _vm->_mouseClickState._left = false;
+ if (_vm->isFlag(kGFGnapControlsToyUFO) && (_vm->_toyUfoActionStatus == 5 || _vm->_toyUfoActionStatus == -1)) {
+ _vm->_toyUfoActionStatus = 5;
+ _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
+ } else {
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ }
+ }
+
+ updateAnimations();
+
+ _vm->toyUfoCheckTimer();
+
+ if (!_vm->_isLeavingScene) {
+ if (plat._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ plat.updateIdleSequence();
+ if (gnap._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ gnap.updateIdleSequence();
+ if (!_vm->_timers[4] && (!_vm->isFlag(kGFGnapControlsToyUFO) || !_vm->isFlag(kGFGroceryStoreHatTaken))) {
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ if (gnap._actionStatus < 0 && plat._actionStatus < 0 && _nextTwoHeadedGuySequenceId == -1) {
+ switch (_vm->getRandom(5)) {
+ case 0:
+ _nextTwoHeadedGuySequenceId = 0x13C;
+ break;
+ case 1:
+ _nextTwoHeadedGuySequenceId = 0x134;
+ break;
+ case 2:
+ _nextTwoHeadedGuySequenceId = 0x135;
+ break;
+ case 3:
+ _nextTwoHeadedGuySequenceId = 0x136;
+ break;
+ case 4:
+ _nextTwoHeadedGuySequenceId = 0x13A;
+ break;
+ }
+ if (_nextTwoHeadedGuySequenceId == _currTwoHeadedGuySequenceId)
+ _nextTwoHeadedGuySequenceId = -1;
+ }
+ }
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ }
+
+ _vm->gameUpdateTick();
+ }
+
+ if (_vm->_newSceneNum == 54)
+ _vm->clearFlag(kGFGnapControlsToyUFO);
+}
+
+void Scene43::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ switch (gnap._actionStatus) {
+ case 0:
+ gameSys.setAnimation(0, 0, 0);
+ _vm->_sceneDone = true;
+ break;
+
+ case 1:
+ if (gameSys.getAnimationStatus(2) == 2) {
+ _vm->_timers[2] = _vm->getRandom(30) + 20;
+ _vm->_timers[3] = _vm->getRandom(50) + 200;
+ gameSys.insertSequence(0x13D, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
+ gnap._sequenceId = 0x13D;
+ gnap._sequenceDatNum = 0;
+ gameSys.setAnimation(0x13D, gnap._id, 0);
+ _nextTwoHeadedGuySequenceId = 0x13B;
+ gameSys.insertSequence(0x13B, 1, _currTwoHeadedGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextTwoHeadedGuySequenceId, 1, 2);
+ _currTwoHeadedGuySequenceId = _nextTwoHeadedGuySequenceId;
+ _nextTwoHeadedGuySequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ gnap._actionStatus = -1;
+ }
+ break;
+
+ default:
+ gameSys.setAnimation(0, 0, 0);
+ gnap._actionStatus = -1;
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(2) == 2) {
+ if (_currTwoHeadedGuySequenceId == 0x13A) {
+ if (_vm->isFlag(kGFGroceryStoreHatTaken)) {
+ _nextTwoHeadedGuySequenceId = 0x13E;
+ _vm->stopSound(0x108F6);
+ } else if (_vm->getRandom(2) != 0) {
+ _nextTwoHeadedGuySequenceId = 0x137;
+ } else {
+ _nextTwoHeadedGuySequenceId = 0x138;
+ }
+ } else if (_currTwoHeadedGuySequenceId == 0x13E) {
+ _vm->_sceneDone = true;
+ _vm->_newSceneNum = 54;
+ }
+ if (_nextTwoHeadedGuySequenceId != -1) {
+ gameSys.insertSequence(_nextTwoHeadedGuySequenceId, 1, _currTwoHeadedGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextTwoHeadedGuySequenceId, 1, 2);
+ _currTwoHeadedGuySequenceId = _nextTwoHeadedGuySequenceId;
+ _nextTwoHeadedGuySequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(100) + 100;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2) {
+ switch (_vm->_toyUfoActionStatus) {
+ case 4:
+ _vm->_sceneDone = true;
+ _vm->_toyUfoActionStatus = -1;
+ break;
+ case 6:
+ gameSys.insertSequence(0x10871, _vm->_toyUfoId, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, kSeqSyncWait, 0, 0, 0);
+ gameSys.removeSequence(0x1086F, 1, true);
+ _vm->setFlag(kGFUnk14);
+ updateHotspots();
+ _vm->toyUfoSetStatus(kGFUnk18);
+ _vm->_toyUfoSequenceId = 0x871;
+ gameSys.setAnimation(0x10871, _vm->_toyUfoId, 3);
+ _vm->_toyUfoActionStatus = -1;
+ _vm->_toyUfoX = 96;
+ _vm->_toyUfoY = 131;
+ break;
+ case 7:
+ gameSys.insertSequence(0x10874, _vm->_toyUfoId, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, kSeqSyncWait, 0, 0, 0);
+ _vm->_toyUfoSequenceId = 0x874;
+ gameSys.setAnimation(0x10874, _vm->_toyUfoId, 3);
+ _vm->_toyUfoActionStatus = 8;
+ _vm->setFlag(kGFJointTaken);
+ gnap._actionStatus = 3;
+ break;
+ case 8:
+ _nextTwoHeadedGuySequenceId = 0x13A;
+ _vm->_toyUfoX = 514;
+ _vm->_toyUfoY = 125;
+ _vm->toyUfoFlyTo(835, 125, 0, 835, 0, 300, 3);
+ _vm->_toyUfoActionStatus = 9;
+ break;
+ case 9:
+ // Nothing
+ break;
+ default:
+ _vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
+ gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1,
+ _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
+ kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
+ ++_vm->_toyUfoId;
+ gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 3);
+ _vm->_toyUfoActionStatus = -1;
+ break;
+ }
+ }
+}
+
+/*****************************************************************************/
+
+Scene44::Scene44(GnapEngine *vm) : Scene(vm) {
+ _nextSpringGuySequenceId = -1;
+ _nextKissingLadySequenceId = -1;
+ _currSpringGuySequenceId = -1;
+ _currKissingLadySequenceId = -1;
+}
+
+int Scene44::init() {
+ GameSys& gameSys = *_vm->_gameSys;
+
+ gameSys.setAnimation(0, 0, 0);
+ gameSys.setAnimation(0, 0, 1);
+ gameSys.setAnimation(0, 0, 2);
+ gameSys.setAnimation(0, 0, 3);
+ return 0xFF;
+}
+
+void Scene44::updateHotspots() {
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->setHotspot(kHS44Platypus, 0, 0, 0, 0, SF_DISABLED);
+ _vm->setHotspot(kHS44UfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
+ _vm->setHotspot(kHS44UfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
+ _vm->setDeviceHotspot(kHS44UfoDevice, -1, 534, -1, 599);
+ _vm->_hotspotsCount = 4;
+ } else {
+ _vm->setHotspot(kHS44Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS44ExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ _vm->setHotspot(kHS44ExitUfo, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
+ _vm->setHotspot(kHS44ExitShow, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
+ _vm->setHotspot(kHS44KissingLady, 300, 160, 400, 315, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 5, 7);
+ _vm->setHotspot(kHS44Spring, 580, 310, 635, 375, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8);
+ _vm->setHotspot(kHS44SpringGuy, 610, 375, 690, 515, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8);
+ _vm->setHotspot(kHS44WalkArea1, 0, 0, 800, 445);
+ _vm->setHotspot(kHS44WalkArea2, 617, 0, 800, 600);
+ _vm->setDeviceHotspot(kHS44Device, -1, -1, -1, -1);
+ if (_vm->isFlag(kGFUnk13))
+ _vm->_hotspots[kHS44KissingLady]._flags = SF_DISABLED;
+ if (_vm->isFlag(kGFSpringTaken))
+ _vm->_hotspots[kHS44Spring]._flags = SF_DISABLED;
+ _vm->_hotspotsCount = 10;
+ }
+}
+
+void Scene44::run() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ _vm->queueInsertDeviceIcon();
+
+ gameSys.insertSequence(0xF7, 0, 0, 0, kSeqLoop, 0, 0, 0);
+ gameSys.insertSequence(0xFC, 256, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFSpringTaken))
+ _currSpringGuySequenceId = 0xF8;
+ else
+ _currSpringGuySequenceId = 0xF9;
+
+ _nextSpringGuySequenceId = -1;
+ gameSys.setAnimation(_currSpringGuySequenceId, 1, 4);
+ gameSys.insertSequence(_currSpringGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFUnk13)) {
+ if (_vm->_prevSceneNum != 50 || _vm->_sceneSavegameLoaded) {
+ _currKissingLadySequenceId = 0xF6;
+ _nextKissingLadySequenceId = -1;
+ } else {
+ _vm->setGrabCursorSprite(kItemGum);
+ _currKissingLadySequenceId = 0xF5;
+ _nextKissingLadySequenceId = 0xF6;
+ gameSys.setAnimation(0xF5, 1, 2);
+ }
+ } else {
+ _currKissingLadySequenceId = 0xEC;
+ _nextKissingLadySequenceId = -1;
+ gameSys.setAnimation(0xEC, 1, 2);
+ }
+
+ gameSys.insertSequence(_currKissingLadySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoId = 0;
+ _vm->_toyUfoActionStatus = -1;
+ _vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
+ _vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
+ if (_vm->_prevSceneNum == 43)
+ _vm->_toyUfoX = 30;
+ else
+ _vm->_toyUfoX = 770;
+ gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 3);
+ gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->endSceneInit();
+ } else {
+ switch (_vm->_prevSceneNum) {
+ case 43:
+ gnap.initPos(-1, 8, kDirUpRight);
+ plat.initPos(-1, 7, kDirUpLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(2, 8), -1, 0x107B9, 1);
+ plat.walkTo(Common::Point(1, 8), -1, 0x107C2, 1);
+ break;
+ case 46:
+ gnap.initPos(11, 8, kDirUpRight);
+ plat.initPos(11, 8, kDirUpLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(6, 8), -1, 0x107BA, 1);
+ plat.walkTo(Common::Point(7, 8), -1, 0x107D2, 1);
+ break;
+ case 50:
+ gnap.initPos(4, 8, kDirBottomRight);
+ if (_vm->_sceneSavegameLoaded) {
+ plat.initPos(_vm->_hotspotsWalkPos[4].x, _vm->_hotspotsWalkPos[4].y, kDirIdleRight);
+ } else if (!_vm->isFlag(kGFUnk13)) {
+ _vm->_timers[0] = 50;
+ _vm->_timers[1] = 20;
+ plat._pos = Common::Point(5, 8);
+ plat._sequenceId = 0xFD;
+ plat._idleFacing = kDirIdleLeft;
+ plat._id = 160;
+ plat._sequenceDatNum = 0;
+ gameSys.insertSequence(0xFD, 160, 0, 0, kSeqNone, 0, 0, 0);
+ }
+ _vm->endSceneInit();
+ break;
+ default:
+ gnap.initPos(5, 11, kDirUpRight);
+ plat.initPos(6, 11, kDirUpLeft);
+ _vm->endSceneInit();
+ plat.walkTo(Common::Point(6, 8), -1, 0x107C2, 1);
+ gnap.walkTo(Common::Point(5, 8), -1, 0x107BA, 1);
+ break;
+ }
+ }
+
+ while (!_vm->_sceneDone) {
+ if (!_vm->isSoundPlaying(0x1094B))
+ _vm->playSound(0x1094B, true);
+
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS44UfoExitLeft:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = 6;
+ _vm->_newSceneNum = 43;
+ _vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3);
+ }
+ break;
+
+ case kHS44UfoExitRight:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = 6;
+ _vm->_newSceneNum = 46;
+ _vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3);
+ }
+ break;
+
+ case kHS44UfoDevice:
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(20) + 20;
+ break;
+ }
+ } else if (_vm->_sceneClickedHotspot <= 9) {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS44Device:
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(20) + 20;
+ break;
+
+ case kHS44Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible(plat._pos);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playMoan1(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible(plat._pos);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS44ExitUfoParty:
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS44ExitUfoParty], 0, 0x107AE, 1);
+ gnap._actionStatus = 0;
+ _vm->_newSceneNum = 40;
+ break;
+
+ case kHS44ExitUfo:
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS44ExitUfo].x, gnap._pos.y), 0, 0x107AF, 1);
+ gnap._actionStatus = 0;
+ plat.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS44ExitUfo].x, plat._pos.y), -1, 0x107CF, 1);
+ _vm->_newSceneNum = 43;
+ break;
+
+ case kHS44ExitShow:
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS44ExitShow], 0, 0x107AB, 1);
+ gnap._actionStatus = 0;
+ _vm->_newSceneNum = 46;
+ break;
+
+ case kHS44KissingLady:
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap._actionStatus = 2;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS44KissingLady], 0, -1, 9);
+ gnap.playShowItem(_vm->_grabCursorSpriteIndex, _vm->_hotspotsWalkPos[kHS44KissingLady].x - 1, _vm->_hotspotsWalkPos[kHS44KissingLady].y);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(4, 3));
+ break;
+ case GRAB_CURSOR:
+ gnap.playImpossible();
+ break;
+ case TALK_CURSOR:
+ gnap._idleFacing = kDirUpLeft;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS44KissingLady], 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = 1;
+ break;
+ case PLAT_CURSOR:
+ gnap.useDeviceOnPlatypus();
+ plat.walkTo(Common::Point(6, 7), 1, 0x107D2, 1);
+ if (gnap._pos == Common::Point(7, 7))
+ gnap.walkStep();
+ gnap.playIdle(Common::Point(5, 7));
+ plat._actionStatus = 4;
+ break;
+ }
+ }
+ break;
+
+ case kHS44Spring:
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS44Spring], 8, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(8, 7));
+ break;
+ case GRAB_CURSOR:
+ gnap.playPullOutDevice(Common::Point(8, 0));
+ gnap.playUseDevice(Common::Point(8, 0));
+ _nextSpringGuySequenceId = 0xFB;
+ _vm->invAdd(kItemSpring);
+ _vm->setFlag(kGFSpringTaken);
+ updateHotspots();
+ break;
+ case TALK_CURSOR:
+ gnap.playImpossible();
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ break;
+
+ case kHS44SpringGuy:
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS44SpringGuy], 8, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ if (_vm->isFlag(kGFSpringTaken))
+ gnap.playMoan1(Common::Point(8, 7));
+ else
+ gnap.playScratchingHead(Common::Point(8, 7));
+ break;
+ case TALK_CURSOR:
+ gnap._idleFacing = kDirUpRight;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS44SpringGuy], -1, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ break;
+
+ case kHS44WalkArea1:
+ case kHS44WalkArea2:
+ if (gnap._actionStatus < 0)
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ break;
+
+ }
+ }
+
+ if (_vm->_mouseClickState._left && gnap._actionStatus < 0) {
+ _vm->_mouseClickState._left = false;
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoActionStatus = 7;
+ _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
+ } else {
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ }
+ }
+
+ updateAnimations();
+ _vm->toyUfoCheckTimer();
+
+ if (!_vm->_isLeavingScene) {
+ if (plat._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO) && _currKissingLadySequenceId != 0xF5)
+ plat.updateIdleSequence();
+ if (gnap._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ gnap.updateIdleSequence();
+ if (!_vm->_timers[4]) {
+ _vm->_timers[4] = _vm->getRandom(20) + 20;
+ if (gnap._actionStatus < 0 && plat._actionStatus < 0 && _nextKissingLadySequenceId == -1) {
+ switch (_vm->getRandom(20)) {
+ case 0:
+ _nextKissingLadySequenceId = 0xED;
+ break;
+ case 1:
+ _nextKissingLadySequenceId = 0xEE;
+ break;
+ case 2:
+ _nextKissingLadySequenceId = 0xF0;
+ break;
+ case 3:
+ _nextKissingLadySequenceId = 0xF3;
+ break;
+ case 4:
+ _nextKissingLadySequenceId = 0xF4;
+ break;
+ default:
+ _nextKissingLadySequenceId = 0xEC;
+ break;
+ }
+ if (_nextKissingLadySequenceId != 0xEC && _nextKissingLadySequenceId == _currKissingLadySequenceId)
+ _nextKissingLadySequenceId = -1;
+ }
+ }
+ if (!_vm->_timers[5]) {
+ _vm->_timers[5] = _vm->getRandom(20) + 20;
+ if (gnap._actionStatus < 0 && plat._actionStatus < 0 && _nextSpringGuySequenceId == -1) {
+ if (_vm->getRandom(5) != 0) {
+ if (!_vm->isFlag(kGFSpringTaken))
+ _nextSpringGuySequenceId = 0xF9;
+ } else {
+ if (_vm->isFlag(kGFSpringTaken))
+ _nextSpringGuySequenceId = 0xF8;
+ else
+ _nextSpringGuySequenceId = 0xFA;
+ }
+ }
+ }
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[4] = _vm->getRandom(20) + 20;
+ }
+
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene44::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ switch (gnap._actionStatus) {
+ case 0:
+ _vm->_sceneDone = true;
+ break;
+ case 1:
+ _nextKissingLadySequenceId = 0xEF;
+ break;
+ case 2:
+ _nextKissingLadySequenceId = 0xF2;
+ break;
+ }
+ gnap._actionStatus = -1;
+ }
+
+ if (gameSys.getAnimationStatus(1) == 2) {
+ gameSys.setAnimation(0, 0, 1);
+ switch (plat._actionStatus) {
+ case 4:
+ if (gameSys.getAnimationStatus(2) == 2) {
+ gameSys.insertSequence(0xFE, plat._id, plat._sequenceId | (plat._sequenceDatNum << 16), plat._id, kSeqSyncWait, 0, 0, 0);
+ plat._sequenceId = 0xFE;
+ plat._sequenceDatNum = 0;
+ gameSys.setAnimation(0xFE, plat._id, 1);
+ gameSys.removeSequence(_currKissingLadySequenceId, 1, true);
+ plat._actionStatus = 5;
+ }
+ break;
+ case 5:
+ _vm->_sceneDone = true;
+ _vm->_newSceneNum = 50;
+ break;
+ default:
+ plat._actionStatus = -1;
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(2) == 2) {
+ if (_nextKissingLadySequenceId == 0xF6) {
+ gameSys.insertSequence(_nextKissingLadySequenceId, 1, _currKissingLadySequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ plat.initPos(5, 8, kDirIdleLeft);
+ _currKissingLadySequenceId = _nextKissingLadySequenceId;
+ _nextKissingLadySequenceId = -1;
+ gameSys.setAnimation(0, 0, 2);
+ } else if (_nextKissingLadySequenceId != -1) {
+ gameSys.insertSequence(_nextKissingLadySequenceId, 1, _currKissingLadySequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextKissingLadySequenceId, 1, 2);
+ _currKissingLadySequenceId = _nextKissingLadySequenceId;
+ _nextKissingLadySequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(20) + 20;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(4) == 2) {
+ if (_currSpringGuySequenceId == 0xFB) {
+ _vm->setGrabCursorSprite(kItemSpring);
+ _nextSpringGuySequenceId = 0xF8;
+ }
+ if (_nextSpringGuySequenceId != -1) {
+ gameSys.insertSequence(_nextSpringGuySequenceId, 1, _currSpringGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextSpringGuySequenceId, 1, 4);
+ _currSpringGuySequenceId = _nextSpringGuySequenceId;
+ _nextSpringGuySequenceId = -1;
+ _vm->_timers[5] = _vm->getRandom(20) + 20;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2) {
+ switch (_vm->_toyUfoActionStatus) {
+ case 6:
+ _vm->_sceneDone = true;
+ break;
+ default:
+ _vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
+ gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1,
+ _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
+ kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
+ ++_vm->_toyUfoId;
+ gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 3);
+ break;
+ }
+ _vm->_toyUfoActionStatus = -1;
+ }
+}
+
+/*****************************************************************************/
+
+Scene45::Scene45(GnapEngine *vm) : Scene(vm) {
+ _currDancerSequenceId = -1;
+}
+
+int Scene45::init() {
+ GameSys& gameSys = *_vm->_gameSys;
+
+ gameSys.setAnimation(0, 0, 0);
+ gameSys.setAnimation(0, 0, 1);
+ gameSys.setAnimation(0, 0, 2);
+ gameSys.setAnimation(0, 0, 3);
+ gameSys.setAnimation(0, 0, 4);
+ gameSys.setAnimation(0, 0, 5);
+ return _vm->isFlag(kGFUnk23) ? 0xA2 : 0xA1;
+}
+
+void Scene45::updateHotspots() {
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->setHotspot(kHS45Platypus, 0, 0, 0, 0, SF_DISABLED);
+ _vm->setHotspot(kHS45UfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
+ _vm->setHotspot(kHS45UfoExitRight, 794, 0, 799, 599, SF_EXIT_R_CURSOR | SF_DISABLED);
+ _vm->setDeviceHotspot(kHS45UfoDevice, -1, 534, -1, 599);
+ _vm->_hotspotsCount = 4;
+ } else {
+ _vm->setHotspot(kHS45Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS45ExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ _vm->setHotspot(kHS45ExitShoe, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
+ _vm->setHotspot(kHS45ExitRight, 794, 100, 799, 599, SF_EXIT_R_CURSOR | SF_DISABLED, 10, 8);
+ _vm->setHotspot(kHS45ExitDiscoBall, 200, 0, 600, 10, SF_DISABLED);
+ _vm->setHotspot(kHS45DiscoBall, 370, 10, 470, 125, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 6, 7);
+ _vm->setHotspot(kHS45WalkArea1, 0, 0, 800, 472);
+ _vm->setDeviceHotspot(kHS45Device, -1, -1, -1, -1);
+ if (_vm->isFlag(kGFUnk22)) {
+ _vm->_hotspots[kHS45Platypus]._flags = SF_DISABLED;
+ _vm->_hotspots[kHS45ExitUfoParty]._flags = SF_DISABLED;
+ _vm->_hotspots[kHS45ExitShoe]._flags = SF_DISABLED;
+ _vm->_hotspots[kHS45ExitRight]._flags = SF_DISABLED;
+ _vm->_hotspots[kHS45ExitDiscoBall]._flags = SF_EXIT_U_CURSOR;
+ }
+ if (_vm->isFlag(kGFUnk23) || _vm->isFlag(kGFUnk22))
+ _vm->_hotspots[kHS45DiscoBall]._flags = SF_DISABLED;
+ _vm->_hotspotsCount = 8;
+ }
+}
+
+void Scene45::run() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ if (!_vm->isSoundPlaying(0x1094A))
+ _vm->playSound(0x1094A, true);
+
+ _vm->queueInsertDeviceIcon();
+
+ gameSys.insertSequence(0x96, 1, 0, 0, kSeqNone, 0, 0, 0);
+ gameSys.setAnimation(0x96, 1, 3);
+ gameSys.insertSequence(0x99, 1, 0, 0, kSeqNone, 0, 0, 0);
+ gameSys.setAnimation(0x99, 1, 4);
+ _currDancerSequenceId = 0x8F;
+ gameSys.setAnimation(_currDancerSequenceId, 1, 2);
+ gameSys.insertSequence(_currDancerSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoId = 0;
+ _vm->_toyUfoActionStatus = -1;
+ _vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
+ _vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
+ if (_vm->_prevSceneNum == 46)
+ _vm->_toyUfoX = 30;
+ else
+ _vm->_toyUfoX = 770;
+ gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 5);
+ gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->endSceneInit();
+ } else if (_vm->isFlag(kGFUnk22)) {
+ gnap._sequenceId = 0x9E;
+ gnap._sequenceDatNum = 0;
+ gnap._id = 1;
+ gameSys.setAnimation(0x9E, 1, 0);
+ gnap._actionStatus = 1;
+ gameSys.insertSequence(gnap._sequenceId, gnap._id, 0, 0, kSeqNone, 0, 0, 0);
+ plat.initPos(4, 8, kDirIdleLeft);
+ _vm->endSceneInit();
+ } else if (_vm->_prevSceneNum == 46) {
+ gnap.initPos(-1, 8, kDirUpRight);
+ plat.initPos(-1, 9, kDirUpLeft);
+ _vm->endSceneInit();
+ plat.walkTo(Common::Point(4, 8), -1, 0x107C2, 1);
+ gnap.walkTo(Common::Point(2, 7), -1, 0x107B9, 1);
+ } else if (_vm->_prevSceneNum == 41) {
+ gnap.initPos(11, 8, kDirUpRight);
+ plat.initPos(11, 9, kDirUpLeft);
+ _vm->endSceneInit();
+ plat.walkTo(Common::Point(4, 8), -1, 0x107D2, 1);
+ gnap.walkTo(Common::Point(10, 9), -1, 0x107BA, 1);
+ } else {
+ gnap.initPos(2, 11, kDirUpRight);
+ plat.initPos(6, 11, kDirUpLeft);
+ _vm->endSceneInit();
+ plat.walkTo(Common::Point(4, 8), -1, 0x107C2, 1);
+ gnap.walkTo(Common::Point(2, 7), -1, 0x107B9, 1);
+ }
+
+ if (!_vm->isFlag(kGFUnk21) && !_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->setFlag(kGFUnk21);
+ _vm->setGrabCursorSprite(-1);
+ gameSys.setAnimation(0x9D, gnap._id, 0);
+ gameSys.insertSequence(0x9D, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
+ while (gameSys.getAnimationStatus(0) != 2 && !_vm->_gameDone) {
+ _vm->gameUpdateTick();
+ if (gameSys.getAnimationStatus(2) == 2) {
+ gameSys.setAnimation(0, 0, 2);
+ int newSeqId = _vm->getRandom(7) + 0x8F;
+ gameSys.insertSequence(newSeqId, 1, _currDancerSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(newSeqId, 1, 2);
+ _currDancerSequenceId = newSeqId;
+ }
+ if (gameSys.getAnimationStatus(3) == 2 && gameSys.getAnimationStatus(4) == 2) {
+ gameSys.insertSequence(0x96, 1, 0x96, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(0x96, 1, 3);
+ gameSys.insertSequence(0x99, 1, 0x99, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(0x99, 1, 4);
+ }
+ }
+ gnap._sequenceId = 0x9D;
+ gnap._sequenceDatNum = 0;
+ _vm->hideCursor();
+ _vm->addFullScreenSprite(0x8A, 255);
+ gameSys.setAnimation(0xA0, 256, 0);
+ gameSys.insertSequence(0xA0, 256, 0, 0, kSeqNone, 0, 0, 0);
+ while (gameSys.getAnimationStatus(0) != 2 && !_vm->_gameDone)
+ _vm->gameUpdateTick();
+ gameSys.setAnimation(0x107BD, gnap._id, 0);
+ gameSys.insertSequence(0x107BD, gnap._id,
+ makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id,
+ kSeqSyncWait, 0, 75 * gnap._pos.x - gnap._gridX, 48 * gnap._pos.y - gnap._gridY);
+ _vm->removeFullScreenSprite();
+ _vm->showCursor();
+ gnap._sequenceId = 0x7BD;
+ gnap._sequenceDatNum = 1;
+ }
+
+ plat.playSequence(0x9A);
+ gameSys.setAnimation(plat._sequenceId, plat._id, 1);
+
+ while (!_vm->_sceneDone) {
+ if (!_vm->isSoundPlaying(0x1094A))
+ _vm->playSound(0x1094A, true);
+
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS45UfoExitLeft:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = 2;
+ _vm->_newSceneNum = 46;
+ _vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 5);
+ }
+ break;
+
+ case kHS45UfoExitRight:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = 2;
+ _vm->_newSceneNum = 41;
+ _vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 5);
+ }
+ break;
+
+ case kHS45UfoDevice:
+ _vm->runMenu();
+ updateHotspots();
+ break;
+ }
+ } else {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS45Device:
+ _vm->runMenu();
+ updateHotspots();
+ break;
+
+ case kHS45Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible(plat._pos);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playMoan1(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(0);
+ plat.playSequence(0x9A);
+ gameSys.setAnimation(plat._sequenceId, plat._id, 1);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible(plat._pos);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS45ExitUfoParty:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(Common::Point(gnap._pos.x, _vm->_hotspotsWalkPos[kHS45ExitUfoParty].y), 0, 0x107AE, 1);
+ gnap._actionStatus = 0;
+ _vm->_newSceneNum = 40;
+ }
+ break;
+
+ case kHS45ExitShoe:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS45ExitShoe].x, gnap._pos.y), 0, 0x107AF, 1);
+ gnap._actionStatus = 0;
+ plat.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS45ExitShoe].x, plat._pos.y), -1, 0x107CF, 1);
+ _vm->_newSceneNum = 46;
+ }
+ break;
+
+ case kHS45ExitRight:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS45ExitRight].x, gnap._pos.y), 0, 0x107AB, 1);
+ gnap._actionStatus = 0;
+ plat.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS45ExitRight].x, plat._pos.y), -1, 0x107CD, 1);
+ _vm->_newSceneNum = 41;
+ }
+ break;
+
+ case kHS45ExitDiscoBall:
+ _vm->clearFlag(kGFUnk22);
+ _vm->setFlag(kGFUnk23);
+ _vm->_sceneDone = true;
+ _vm->_newSceneNum = 54;
+ break;
+
+ case kHS45DiscoBall:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemSpring) {
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS45DiscoBall], 0, 0x9F, 5);
+ gnap._actionStatus = 1;
+ _vm->setGrabCursorSprite(-1);
+ _vm->invRemove(kItemSpring);
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowItem(_vm->_grabCursorSpriteIndex, 5, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(5, 0));
+ break;
+ case GRAB_CURSOR:
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS45WalkArea1:
+ if (gnap._actionStatus < 0)
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ break;
+ }
+ }
+
+ if (_vm->_mouseClickState._left && gnap._actionStatus < 0) {
+ _vm->_mouseClickState._left = false;
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoActionStatus = 3;
+ _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 5);
+ } else {
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ }
+ }
+
+ updateAnimations();
+ _vm->toyUfoCheckTimer();
+
+ if (!_vm->_isLeavingScene && gnap._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ gnap.updateIdleSequence();
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ }
+
+ _vm->gameUpdateTick();
+ }
+
+ _vm->_sceneWaiting = false;
+}
+
+void Scene45::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ switch (gnap._actionStatus) {
+ case 0:
+ _vm->_sceneDone = true;
+ break;
+ case 1:
+ _vm->_sceneWaiting = true;
+ _vm->setFlag(kGFUnk22);
+ updateHotspots();
+ gameSys.insertSequence(0x9E, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
+ gnap._sequenceId = 0x9E;
+ gnap._sequenceDatNum = 0;
+ gameSys.setAnimation(0x9E, gnap._id, 0);
+ break;
+ default:
+ gnap._actionStatus = -1;
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(1) == 2) {
+ gameSys.setAnimation(0, 0, 1);
+ if (_vm->getRandom(2) != 0)
+ plat.playSequence(0x9B);
+ else
+ plat.playSequence(0x9C);
+ gameSys.setAnimation(plat._sequenceId, plat._id, 1);
+ }
+
+ if (gameSys.getAnimationStatus(2) == 2) {
+ gameSys.setAnimation(0, 0, 2);
+ int newSeqId = _vm->getRandom(7) + 0x8F;
+ gameSys.insertSequence(newSeqId, 1, _currDancerSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(newSeqId, 1, 2);
+ _currDancerSequenceId = newSeqId;
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2 && gameSys.getAnimationStatus(4) == 2) {
+ gameSys.insertSequence(0x96, 1, 0x96, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(0x96, 1, 3);
+ gameSys.insertSequence(0x99, 1, 0x99, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(0x99, 1, 4);
+ }
+
+ if (gameSys.getAnimationStatus(5) == 2) {
+ switch (_vm->_toyUfoActionStatus) {
+ case 2:
+ _vm->_sceneDone = true;
+ break;
+ default:
+ _vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
+ gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1,
+ _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
+ kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
+ ++_vm->_toyUfoId;
+ gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 5);
+ break;
+ }
+ _vm->_toyUfoActionStatus = -1;
+ }
+}
+
+/*****************************************************************************/
+
+Scene46::Scene46(GnapEngine *vm) : Scene(vm) {
+ _currSackGuySequenceId = -1;
+ _nextItchyGuySequenceId = -1;
+ _nextSackGuySequenceId = -1;
+ _currItchyGuySequenceId = -1;
+}
+
+int Scene46::init() {
+ GameSys& gameSys = *_vm->_gameSys;
+
+ gameSys.setAnimation(0, 0, 0);
+ gameSys.setAnimation(0, 0, 1);
+ gameSys.setAnimation(0, 0, 2);
+ gameSys.setAnimation(0, 0, 3);
+ gameSys.setAnimation(0, 0, 4);
+ return 0x4E;
+}
+
+void Scene46::updateHotspots() {
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->setHotspot(kHS46Platypus, 0, 0, 0, 0, SF_DISABLED);
+ _vm->setHotspot(kHS46UfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
+ _vm->setHotspot(kHS46UfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
+ _vm->setDeviceHotspot(kHS46UfoDevice, -1, 534, -1, 599);
+ _vm->_hotspotsCount = 4;
+ } else {
+ _vm->setHotspot(kHS46Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS46ExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ _vm->setHotspot(kHS46ExitKissinBooth, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
+ _vm->setHotspot(kHS46ExitDisco, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
+ _vm->setHotspot(kHS46SackGuy, 180, 370, 235, 490, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 8);
+ _vm->setHotspot(kHS46ItchyGuy, 535, 210, 650, 480, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 6, 8);
+ _vm->setHotspot(kHS46WalkArea1, 0, 0, 800, 485);
+ _vm->setDeviceHotspot(kHS46Device, -1, -1, -1, -1);
+ _vm->_hotspotsCount = 8;
+ }
+}
+
+void Scene46::run() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ _vm->queueInsertDeviceIcon();
+ gameSys.insertSequence(0x4D, 0, 0, 0, kSeqLoop, 0, 0, 0);
+
+ _currSackGuySequenceId = 0x4B;
+ _nextSackGuySequenceId = -1;
+ gameSys.setAnimation(0x4B, 1, 3);
+ gameSys.insertSequence(_currSackGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ _currItchyGuySequenceId = 0x47;
+ _nextItchyGuySequenceId = -1;
+ gameSys.setAnimation(0x47, 1, 4);
+ gameSys.insertSequence(_currItchyGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoId = 0;
+ _vm->_toyUfoActionStatus = -1;
+ _vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
+ _vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
+ if (_vm->_prevSceneNum == 44)
+ _vm->_toyUfoX = 30;
+ else
+ _vm->_toyUfoX = 770;
+ gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 2);
+ gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->endSceneInit();
+ } else if (_vm->_prevSceneNum == 44) {
+ gnap.initPos(-1, 8, kDirUpRight);
+ plat.initPos(-1, 8, kDirUpLeft);
+ _vm->endSceneInit();
+ plat.walkTo(Common::Point(1, 8), -1, 0x107C2, 1);
+ gnap.walkTo(Common::Point(2, 8), -1, 0x107B9, 1);
+ } else if (_vm->_prevSceneNum == 45) {
+ gnap.initPos(11, 8, kDirUpRight);
+ plat.initPos(12, 8, kDirUpLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(8, 8), -1, 0x107BA, 1);
+ plat.walkTo(Common::Point(9, 8), -1, 0x107D2, 1);
+ } else {
+ gnap.initPos(5, 11, kDirUpRight);
+ plat.initPos(6, 11, kDirUpLeft);
+ _vm->endSceneInit();
+ plat.walkTo(Common::Point(5, 8), -1, 0x107C2, 1);
+ gnap.walkTo(Common::Point(6, 8), -1, 0x107BA, 1);
+ }
+
+ _vm->_timers[4] = _vm->getRandom(50) + 80;
+ _vm->_timers[5] = _vm->getRandom(50) + 80;
+
+ while (!_vm->_sceneDone) {
+ if (!_vm->isSoundPlaying(0x1094B))
+ _vm->playSound(0x1094B, true);
+
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS46UfoExitLeft:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = 3;
+ _vm->_newSceneNum = 44;
+ _vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 2);
+ }
+ break;
+
+ case kHS46UfoExitRight:
+ if (_vm->_toyUfoActionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_toyUfoActionStatus = 3;
+ _vm->_newSceneNum = 45;
+ _vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 2);
+ }
+ break;
+
+ case kHS46UfoDevice:
+ _vm->runMenu();
+ updateHotspots();
+ break;
+ }
+ } else {
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS46Device:
+ _vm->runMenu();
+ updateHotspots();
+ break;
+
+ case kHS46Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible(plat._pos);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playMoan1(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible(plat._pos);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS46SackGuy:
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS46SackGuy], 2, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playMoan1(Common::Point(_vm->_hotspotsWalkPos[kHS46SackGuy].x + 1, 0));
+ break;
+ case TALK_CURSOR:
+ gnap._idleFacing = kDirUpLeft;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS46SackGuy], 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = 2;
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ break;
+
+ case kHS46ItchyGuy:
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS46ItchyGuy], 7, 0);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playMoan1(Common::Point(_vm->_hotspotsWalkPos[kHS46ItchyGuy].x - 1, 0));
+ break;
+ case TALK_CURSOR:
+ gnap._idleFacing = kDirUpRight;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS46ItchyGuy], 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = 1;
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ break;
+
+ case kHS46ExitUfoParty:
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(Common::Point(gnap._pos.x, _vm->_hotspotsWalkPos[kHS46ExitUfoParty].y), 0, 0x107AE, 1);
+ gnap._actionStatus = 0;
+ _vm->_newSceneNum = 40;
+ break;
+
+ case kHS46ExitKissinBooth:
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS46ExitKissinBooth].x, gnap._pos.y), 0, 0x107AF, 1);
+ gnap._actionStatus = 0;
+ plat.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS46ExitKissinBooth].x, plat._pos.y), -1, 0x107CF, 1);
+ _vm->_newSceneNum = 44;
+ break;
+
+ case kHS46ExitDisco:
+ _vm->_isLeavingScene = true;
+ gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS46ExitDisco].x, gnap._pos.y), 0, 0x107AB, 1);
+ gnap._actionStatus = 0;
+ plat.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS46ExitDisco].x, plat._pos.y), -1, 0x107CD, 1);
+ _vm->_newSceneNum = 45;
+ break;
+
+ case kHS46WalkArea1:
+ if (gnap._actionStatus < 0)
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ break;
+ }
+ }
+
+ if (_vm->_mouseClickState._left && gnap._actionStatus < 0) {
+ _vm->_mouseClickState._left = false;
+ if (_vm->isFlag(kGFGnapControlsToyUFO)) {
+ _vm->_toyUfoActionStatus = 4;
+ _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 2);
+ } else {
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ }
+ }
+
+ updateAnimations();
+ _vm->toyUfoCheckTimer();
+
+ if (!_vm->_isLeavingScene) {
+ if (plat._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ plat.updateIdleSequence();
+ if (gnap._actionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
+ gnap.updateIdleSequence();
+ if (!_vm->_timers[4]) {
+ _vm->_timers[4] = _vm->getRandom(50) + 80;
+ if (gnap._actionStatus < 0 && plat._actionStatus < 0 && _nextItchyGuySequenceId == -1) {
+ if (_vm->getRandom(2) != 0)
+ _nextItchyGuySequenceId = 0x49;
+ else
+ _nextItchyGuySequenceId = 0x48;
+ }
+ }
+ if (!_vm->_timers[5]) {
+ _vm->_timers[5] = _vm->getRandom(50) + 80;
+ if (gnap._actionStatus < 0 && plat._actionStatus < 0 && _nextSackGuySequenceId == -1)
+ _nextSackGuySequenceId = 0x4C;
+ }
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ }
+
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene46::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ switch (gnap._actionStatus) {
+ case 0:
+ _vm->_sceneDone = true;
+ break;
+ case 1:
+ _nextItchyGuySequenceId = 0x46;
+ break;
+ case 2:
+ _nextSackGuySequenceId = 0x4A;
+ break;
+ }
+ gnap._actionStatus = -1;
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2 && _nextSackGuySequenceId != -1) {
+ gameSys.insertSequence(_nextSackGuySequenceId, 1, _currSackGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextSackGuySequenceId, 1, 3);
+ _currSackGuySequenceId = _nextSackGuySequenceId;
+ _nextSackGuySequenceId = -1;
+ _vm->_timers[5] = _vm->getRandom(50) + 80;
+ }
+
+ if (gameSys.getAnimationStatus(4) == 2 && _nextItchyGuySequenceId != -1) {
+ gameSys.insertSequence(_nextItchyGuySequenceId, 1, _currItchyGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextItchyGuySequenceId, 1, 4);
+ _currItchyGuySequenceId = _nextItchyGuySequenceId;
+ _nextItchyGuySequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(50) + 80;
+ }
+
+ if (gameSys.getAnimationStatus(2) == 2) {
+ switch (_vm->_toyUfoActionStatus) {
+ case 3:
+ _vm->_sceneDone = true;
+ break;
+ default:
+ _vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
+ gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1,
+ _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
+ kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
+ _vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
+ ++_vm->_toyUfoId;
+ gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 2);
+ break;
+ }
+ _vm->_toyUfoActionStatus = -1;
+ }
+}
+
+} // End of namespace Gnap