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Diffstat (limited to 'engines/gnap/scenes/scene21.h')
-rw-r--r-- | engines/gnap/scenes/scene21.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene21.h b/engines/gnap/scenes/scene21.h new file mode 100644 index 0000000000..ea83e69a1e --- /dev/null +++ b/engines/gnap/scenes/scene21.h @@ -0,0 +1,50 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef GNAP_SCENE21_H +#define GNAP_SCENE21_H + +#include "gnap/debugger.h" +#include "gnap/scenes/scenecore.h" + +namespace Gnap { + +class GnapEngine; + +class Scene21: public Scene { +public: + Scene21(GnapEngine *vm); + ~Scene21() {} + + virtual int init(); + virtual void updateHotspots(); + virtual void run(); + virtual void updateAnimations(); + virtual void updateAnimationsCb() {}; + +private: + int _s21_currOldLadySequenceId; + int _s21_nextOldLadySequenceId; +}; + +} // End of namespace Gnap +#endif // GNAP_SCENE21_H |