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Diffstat (limited to 'engines/gnap/sound.h')
-rw-r--r-- | engines/gnap/sound.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/engines/gnap/sound.h b/engines/gnap/sound.h new file mode 100644 index 0000000000..de3981245d --- /dev/null +++ b/engines/gnap/sound.h @@ -0,0 +1,57 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef GNAP_SOUND_H +#define GNAP_SOUND_H + +#include "gnap/gnap.h" +#include "gnap/resource.h" +#include "audio/mixer.h" +#include "common/array.h" + +namespace Gnap { + +struct SoundItem { + int _resourceId; + Audio::SoundHandle _handle; +}; + +class SoundMan { +public: + SoundMan(GnapEngine *vm); + ~SoundMan(); + void playSound(int resourceId, bool looping); + void stopSound(int resourceId); + void setSoundVolume(int resourceId, int volume); + bool isSoundPlaying(int resourceId); + void stopAll(); + void update(); +protected: + GnapEngine *_vm; + Common::Array<SoundItem> _items; + + int find(int resourceId); +}; + +} // End of namespace Gnap + +#endif // GNAP_SOUND_H |