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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_DETECTION_TABLES_H
+#define GOB_DETECTION_TABLES_H
+
+namespace Gob {
+
+struct GOBGameDescription {
+ ADGameDescription desc;
+
+ GameType gameType;
+ int32 features;
+ const char *startStkBase;
+ const char *startTotBase;
+ uint32 demoIndex;
+};
+
+}
+
+using namespace Common;
+
+// Game IDs and proper names
+static const PlainGameDescriptor gobGames[] = {
+ {"gob", "Gob engine game"},
+ {"gob1", "Gobliiins"},
+ {"gob1cd", "Gobliiins CD"},
+ {"gob2", "Gobliins 2"},
+ {"gob2cd", "Gobliins 2 CD"},
+ {"ween", "Ween: The Prophecy"},
+ {"bargon", "Bargon Attack"},
+ {"littlered", "Once Upon A Time: Little Red Riding Hood"},
+ {"ajworld", "A.J.'s World of Discovery"},
+ {"gob3", "Goblins Quest 3"},
+ {"gob3cd", "Goblins Quest 3 CD"},
+ {"lit1", "Lost in Time Part 1"},
+ {"lit2", "Lost in Time Part 2"},
+ {"lit", "Lost in Time"},
+ {"inca2", "Inca II: Wiracocha"},
+ {"woodruff", "The Bizarre Adventures of Woodruff and the Schnibble"},
+ {"dynasty", "The Last Dynasty"},
+ {"urban", "Urban Runner"},
+ {"playtoons1", "Playtoons 1 - Uncle Archibald"},
+ {"playtoons2", "Playtoons 2 - The Case of the Counterfeit Collaborator"},
+ {"playtoons3", "Playtoons 3 - The Secret of the Castle"},
+ {"playtoons4", "Playtoons 4 - The Mandarine Prince"},
+ {"playtoons5", "Playtoons 5 - The Stone of Wakan"},
+ {"playtnck1", "Playtoons Construction Kit 1 - Monsters"},
+ {"playtnck2", "Playtoons Construction Kit 2 - Knights"},
+ {"playtnck3", "Playtoons Construction Kit 3 - Far West"},
+ {"bambou", "Playtoons Limited Edition - Bambou le sauveur de la jungle"},
+ {"fascination", "Fascination"},
+ {"geisha", "Geisha"},
+ {"adi2", "ADI 2"},
+ {"adi4", "ADI 4"},
+ {"adibou2", "Adibou 2"},
+ {"adibou1", "Adibou 1"},
+ {0, 0}
+};
+
+// Obsolete IDs we don't want anymore
+static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = {
+ {"gob1", "gob", kPlatformUnknown},
+ {"gob2", "gob", kPlatformUnknown},
+ {0, 0, kPlatformUnknown}
+};
+
+namespace Gob {
+
+// Detection tables
+static const GOBGameDescription gameDescriptions[] = {
+ #include "gob/detection/tables_gob1.h" // Gobliiins
+ #include "gob/detection/tables_gob2.h" // Gobliins 2: The Prince Buffoon
+ #include "gob/detection/tables_gob3.h" // Goblins 3 / Goblins Quest 3
+ #include "gob/detection/tables_ween.h" // Ween: The Prophecy
+ #include "gob/detection/tables_bargon.h" // Bargon Attack
+ #include "gob/detection/tables_littlered.h" // Once Upon A Time: Little Red Riding Hood
+ #include "gob/detection/tables_lit.h" // Lost in Time
+ #include "gob/detection/tables_fascin.h" // Fascination
+ #include "gob/detection/tables_geisha.h" // Geisha
+ #include "gob/detection/tables_inca2.h" // Inca II: Wiracocha
+ #include "gob/detection/tables_woodruff.h" // (The Bizarre Adventures of) Woodruff and the Schnibble (of Azimuth)
+ #include "gob/detection/tables_dynasty.h" // The Last Dynasty
+ #include "gob/detection/tables_urban.h" // Urban Runner
+ #include "gob/detection/tables_playtoons.h" // The Playtoons series
+ #include "gob/detection/tables_adi2.h" // The ADI / Addy 2 series
+ #include "gob/detection/tables_adi4.h" // The ADI / Addy 4 series
+ #include "gob/detection/tables_adibou.h" // The Adibou / Addy Junior series
+ #include "gob/detection/tables_ajworld.h" // A.J.'s World of Discovery / ADI Jr.
+
+ { AD_TABLE_END_MARKER, kGameTypeNone, kFeaturesNone, 0, 0, 0}
+};
+
+// File-based fallback tables
+#include "gob/detection/tables_fallback.h"
+}
+
+#endif // GOB_DETECTION_TABLES_H