diff options
Diffstat (limited to 'engines/gob/gob.cpp')
-rw-r--r-- | engines/gob/gob.cpp | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp index 4e7aa467b5..3d8a18ed38 100644 --- a/engines/gob/gob.cpp +++ b/engines/gob/gob.cpp @@ -233,6 +233,10 @@ bool GobEngine::isDemo() const { return (isSCNDemo() || isBATDemo()); } +bool GobEngine::hasResourceSizeWorkaround() const { + return _resourceSizeWorkaround; +} + bool GobEngine::isCurrentTot(const Common::String &tot) const { return _game->_curTotFile.equalsIgnoreCase(tot); } @@ -389,6 +393,8 @@ void GobEngine::pauseGame() { } bool GobEngine::initGameParts() { + _resourceSizeWorkaround = false; + // just detect some devices some of which will be always there if the music is not disabled _noMusic = MidiDriver::getMusicType(MidiDriver::detectDevice(MDT_PCSPK | MDT_MIDI | MDT_ADLIB)) == MT_NULL ? true : false; _saveLoad = 0; @@ -462,6 +468,33 @@ bool GobEngine::initGameParts() { _saveLoad = new SaveLoad_v2(this, _targetName.c_str()); break; + case kGameTypeLittleRed: + _init = new Init_v2(this); + _video = new Video_v2(this); + _inter = new Inter_LittleRed(this); + _mult = new Mult_v2(this); + _draw = new Draw_v2(this); + _map = new Map_v2(this); + _goblin = new Goblin_v2(this); + _scenery = new Scenery_v2(this); + + // WORKAROUND: Little Red Riding Hood has a small resource size glitch in the + // screen where Little Red needs to find the animals' homes. + _resourceSizeWorkaround = true; + break; + + case kGameTypeAJWorld: + _init = new Init_v2(this); + _video = new Video_v2(this); + _inter = new Inter_v2(this); + _mult = new Mult_v2(this); + _draw = new Draw_v2(this); + _map = new Map_v2(this); + _goblin = new Goblin_v2(this); + _scenery = new Scenery_v2(this); + _saveLoad = new SaveLoad_AJWorld(this, _targetName.c_str()); + break; + case kGameTypeGob3: _init = new Init_v3(this); _video = new Video_v2(this); |