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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef GOB_HOTSPOTS_H
+#define GOB_HOTSPOTS_H
+
+#include "common/stack.h"
+
+#include "gob/util.h"
+
+namespace Gob {
+
+class Script;
+
+class Hotspots {
+public:
+ static const int kHotspotCount = 250;
+
+ enum Type {
+ kTypeNone = 0,
+ kTypeMove = 1,
+ kTypeClick = 2,
+ kTypeInput1NoLeave = 3,
+ kTypeInput1Leave = 4,
+ kTypeInput2NoLeave = 5,
+ kTypeInput2Leave = 6,
+ kTypeInput3NoLeave = 7,
+ kTypeInput3Leave = 8,
+ kTypeInputFloatNoLeave = 9,
+ kTypeInputFloatLeave = 10
+ };
+
+ Hotspots(GobEngine *vm);
+ ~Hotspots();
+
+ void clear();
+
+ /** Add a hotspot, returning the new index. */
+ uint16 add(uint16 id,
+ uint16 left, uint16 top, uint16 right, uint16 bottom,
+ uint16 flags, uint16 key,
+ uint16 funcEnter, uint16 funcLeave, uint16 funcPos);
+
+ void remove(uint16 id);
+ void removeState(uint16 state);
+
+ /** Push the current hotspots onto the stack.
+ *
+ * @param all 0: Don't push global ones; 1: Push all; 2: Push only the ones with the correct state
+ * @param force Force a push although _shouldPush is false
+ */
+ void push(uint8 all, bool force = false);
+ /** Pop hotspots from the stack. */
+ void pop();
+
+ uint16 check(uint8 handleMouse, int16 delay, uint16 &id, uint16 &index);
+ uint16 check(uint8 handleMouse, int16 delay);
+
+ void evaluate();
+
+ int16 findCursor(uint16 x, uint16 y) const;
+
+private:
+ struct Hotspot {
+ uint16 id;
+ uint16 left;
+ uint16 top;
+ uint16 right;
+ uint16 bottom;
+ uint16 flags;
+ uint16 key;
+ uint16 funcEnter;
+ uint16 funcLeave;
+ uint16 funcPos;
+ Script *script;
+
+ Hotspot();
+ Hotspot(uint16 i,
+ uint16 l, uint16 t, uint16 r, uint16 b, uint16 f, uint16 k,
+ uint16 enter, uint16 leave, uint16 pos);
+
+ void clear();
+
+ Type getType() const;
+ MouseButtons getButton() const;
+ uint8 getWindow() const;
+ uint8 getCursor() const;
+
+ /** Are the specified coordinates in the hotspot? */
+ bool isIn(uint16 x, uint16 y) const;
+ /** Does the specified button trigger the hotspot? */
+ bool buttonMatch(MouseButtons button) const;
+ };
+
+ struct StackEntry {
+ bool shouldPush;
+ Hotspot *hotspots;
+ uint32 size;
+ uint32 key;
+ uint32 id;
+ uint32 index;
+ };
+
+ struct InputDesc {
+ uint16 fontIndex;
+ uint16 backColor;
+ uint16 frontColor;
+ byte *ptr;
+ };
+
+ GobEngine *_vm;
+
+ Hotspot *_hotspots;
+ Common::Stack<StackEntry> _stack;
+
+ bool _shouldPush;
+
+ uint16 _currentKey;
+ uint16 _currentIndex;
+ uint16 _currentId;
+
+ /** Add a hotspot, returning the new index. */
+ uint16 add(const Hotspot &hotspot);
+
+ /** Recalculate all hotspot parameters
+ *
+ * @param force Force recalculation of all hotspots, including global ones.
+ */
+ void recalculate(bool force);
+
+ bool isValid(uint16 key, uint16 id, uint16 index) const;
+
+ /** Call a hotspot subroutine. */
+ void call(uint16 offset);
+ /** Handling hotspot enter events. */
+ void enter(uint16 index);
+ /** Handling hotspot leave events. */
+ void leave(uint16 index);
+
+ /** Which hotspot is the mouse cursor currently at? */
+ uint16 checkMouse(Type type, uint16 &id, uint16 &index) const;
+
+void checkHotspotChanged();
+
+ uint16 readString(uint16 xPos, uint16 yPos, uint16 width, uint16 height,
+ uint16 backColor, uint16 frontColor, char *str, uint16 fontIndex,
+ Type type, int16 &duration, uint16 &id, uint16 index);
+
+ uint16 handleInput(int16 time, uint16 hotspotIndex, uint16 &curPos,
+ InputDesc *inpDesc, uint16 &id, uint16 &index);
+};
+
+} // End of namespace Gob
+
+#endif // GOB_HOTSPOTS_H