diff options
Diffstat (limited to 'engines/gob/inter_littlered.cpp')
-rw-r--r-- | engines/gob/inter_littlered.cpp | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/engines/gob/inter_littlered.cpp b/engines/gob/inter_littlered.cpp new file mode 100644 index 0000000000..01aa4c2158 --- /dev/null +++ b/engines/gob/inter_littlered.cpp @@ -0,0 +1,118 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "gob/gob.h" +#include "gob/inter.h" +#include "gob/global.h" +#include "gob/util.h" +#include "gob/draw.h" +#include "gob/game.h" +#include "gob/script.h" +#include "gob/hotspots.h" +#include "gob/sound/sound.h" + +namespace Gob { + +#define OPCODEVER Inter_LittleRed +#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(OPCODEVER, x) +#define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x) +#define OPCODEGOB(i, x) _opcodesGob[i]._OPCODEGOB(OPCODEVER, x) + +Inter_LittleRed::Inter_LittleRed(GobEngine *vm) : Inter_v2(vm) { +} + +void Inter_LittleRed::setupOpcodesDraw() { + Inter_v2::setupOpcodesDraw(); +} + +void Inter_LittleRed::setupOpcodesFunc() { + Inter_v2::setupOpcodesFunc(); + + OPCODEFUNC(0x14, oLittleRed_keyFunc); + + OPCODEFUNC(0x3D, oLittleRed_playComposition); +} + +void Inter_LittleRed::setupOpcodesGob() { + OPCODEGOB(1, o_gobNOP); // Sets some sound timer interrupt + OPCODEGOB(2, o_gobNOP); // Sets some sound timer interrupt + + OPCODEGOB(500, o2_playProtracker); + OPCODEGOB(501, o2_stopProtracker); +} + +void Inter_LittleRed::oLittleRed_keyFunc(OpFuncParams ¶ms) { + animPalette(); + _vm->_draw->blitInvalidated(); + + handleBusyWait(); + + int16 cmd = _vm->_game->_script->readInt16(); + int16 key; + uint32 keyState; + + switch (cmd) { + case -1: + break; + + case 0: + _vm->_draw->_showCursor &= ~2; + _vm->_util->longDelay(1); + key = _vm->_game->_hotspots->check(0, 0); + storeKey(key); + + _vm->_util->clearKeyBuf(); + break; + + case 1: + _vm->_util->forceMouseUp(true); + key = _vm->_game->checkKeys(&_vm->_global->_inter_mouseX, + &_vm->_global->_inter_mouseY, &_vm->_game->_mouseButtons, 0); + storeKey(key); + break; + + case 2: + _vm->_util->processInput(true); + keyState = _vm->_util->getKeyState(); + + WRITE_VAR(0, keyState); + _vm->_util->clearKeyBuf(); + break; + + default: + _vm->_sound->speakerOnUpdate(cmd); + if (cmd < 20) { + _vm->_util->delay(cmd); + _noBusyWait = true; + } else + _vm->_util->longDelay(cmd); + break; + } +} + +void Inter_LittleRed::oLittleRed_playComposition(OpFuncParams ¶ms) { + o1_playComposition(params); + + _vm->_sound->blasterRepeatComposition(-1); +} + +} // End of namespace Gob |