diff options
Diffstat (limited to 'engines/gob/saveload_v4.cpp')
-rw-r--r-- | engines/gob/saveload_v4.cpp | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/engines/gob/saveload_v4.cpp b/engines/gob/saveload_v4.cpp index a6548dd82d..0bd3dc03e6 100644 --- a/engines/gob/saveload_v4.cpp +++ b/engines/gob/saveload_v4.cpp @@ -50,6 +50,8 @@ SaveLoad_v4::SaveFile SaveLoad_v4::_saveFiles[] = { SaveLoad_v4::SaveLoad_v4(GobEngine *vm, const char *targetName) : SaveLoad(vm, targetName) { + _save = new StagedSave(_vm->getEndianness()); + _firstSizeGame = true; _saveFiles[0].destName = 0; @@ -76,6 +78,8 @@ SaveLoad_v4::SaveLoad_v4(GobEngine *vm, const char *targetName) : } SaveLoad_v4::~SaveLoad_v4() { + delete _save; + delete[] _screenProps; delete[] _saveFiles[1].destName; } @@ -297,7 +301,7 @@ bool SaveLoad_v4::loadGame(SaveFile &saveFile, return false; } - if (!_save.load(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables)) + if (!_save->load(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables)) return false; } @@ -314,7 +318,7 @@ bool SaveLoad_v4::loadGameScreenProps(SaveFile &saveFile, setCurrentSlot(saveFile.destName, saveFile.sourceName[4] - '0'); - if (!_save.load(0, 256000, _varSize + 540, saveFile.destName, + if (!_save->load(0, 256000, _varSize + 540, saveFile.destName, _screenProps, _screenProps + 256000)) return false; @@ -393,13 +397,13 @@ bool SaveLoad_v4::saveGame(SaveFile &saveFile, _hasIndex = false; - if(!_save.save(0, 500, 0, saveFile.destName, _propBuffer, _propBuffer + 500)) + if(!_save->save(0, 500, 0, saveFile.destName, _propBuffer, _propBuffer + 500)) return false; - if(!_save.save(0, 40, 500, saveFile.destName, _indexBuffer + (slot * 40), 0)) + if(!_save->save(0, 40, 500, saveFile.destName, _indexBuffer + (slot * 40), 0)) return false; - if (!_save.save(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables)) + if (!_save->save(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables)) return false; } @@ -417,7 +421,7 @@ bool SaveLoad_v4::saveGameScreenProps(SaveFile &saveFile, setCurrentSlot(saveFile.destName, saveFile.sourceName[4] - '0'); - if (!_save.save(0, 256000, _varSize + 540, saveFile.destName, + if (!_save->save(0, 256000, _varSize + 540, saveFile.destName, _screenProps, _screenProps + 256000)) return false; @@ -430,10 +434,10 @@ void SaveLoad_v4::assertInited() { _varSize = READ_LE_UINT32(_vm->_game->_totFileData + 0x2C) * 4; - _save.addStage(500); - _save.addStage(40, false); - _save.addStage(_varSize); - _save.addStage(256000); + _save->addStage(500); + _save->addStage(40, false); + _save->addStage(_varSize); + _save->addStage(256000); } } // End of namespace Gob |