aboutsummaryrefslogtreecommitdiff
path: root/engines/gob/sound/musplayer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/gob/sound/musplayer.cpp')
-rw-r--r--engines/gob/sound/musplayer.cpp26
1 files changed, 11 insertions, 15 deletions
diff --git a/engines/gob/sound/musplayer.cpp b/engines/gob/sound/musplayer.cpp
index 3e41dc6ed1..dcbb712b56 100644
--- a/engines/gob/sound/musplayer.cpp
+++ b/engines/gob/sound/musplayer.cpp
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -27,7 +27,7 @@
namespace Gob {
-MUSPlayer::MUSPlayer(Audio::Mixer &mixer) : AdLib(mixer),
+MUSPlayer::MUSPlayer() : AdLib(60),
_songData(0), _songDataSize(0), _playPos(0), _songID(0) {
}
@@ -43,15 +43,6 @@ void MUSPlayer::unload() {
unloadMUS();
}
-uint32 MUSPlayer::getSampleDelay(uint16 delay) const {
- if (delay == 0)
- return 0;
-
- uint32 freq = (_ticksPerBeat * _tempo) / 60;
-
- return ((uint32)delay * getSamplesPerSecond()) / freq;
-}
-
void MUSPlayer::skipToTiming() {
while (*_playPos < 0x80)
_playPos++;
@@ -66,8 +57,12 @@ uint32 MUSPlayer::pollMusic(bool first) {
return 0;
}
- if (first)
- return getSampleDelay(*_playPos++);
+ if (first) {
+ // Set the timer frequency on first run.
+ // Do not set it in rewind() for thread safety reasons.
+ setTimerFrequency((_ticksPerBeat * _tempo) / 60);
+ return *_playPos++;
+ }
uint16 delay = 0;
while (delay == 0) {
@@ -100,6 +95,7 @@ uint32 MUSPlayer::pollMusic(bool first) {
uint32 denom = *_playPos++;
_tempo = _baseTempo * num + ((_baseTempo * denom) >> 7);
+ setTimerFrequency((_ticksPerBeat * _tempo) / 60);
_playPos++;
} else {
@@ -182,7 +178,7 @@ uint32 MUSPlayer::pollMusic(bool first) {
delay += *_playPos++;
}
- return getSampleDelay(delay);
+ return delay;
}
void MUSPlayer::rewind() {