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Diffstat (limited to 'engines/gob/video_v6.cpp')
-rw-r--r--engines/gob/video_v6.cpp110
1 files changed, 92 insertions, 18 deletions
diff --git a/engines/gob/video_v6.cpp b/engines/gob/video_v6.cpp
index 434406265e..3433e72bc5 100644
--- a/engines/gob/video_v6.cpp
+++ b/engines/gob/video_v6.cpp
@@ -27,6 +27,7 @@
#include "gob/gob.h"
#include "gob/video.h"
+#include "gob/indeo3.h"
namespace Gob {
@@ -40,30 +41,103 @@ char Video_v6::spriteUncompressor(byte *sprBuf, int16 srcWidth, int16 srcHeight,
_vm->validateVideoMode(destDesc->_vidMode);
- if (sprBuf[0] != 1)
- return 0;
+ if ((sprBuf[0] == 1) && (sprBuf[1] == 3)) {
+ drawPacked(sprBuf, x, y, destDesc);
+ return 1;
+ }
- if (sprBuf[1] != 3)
- return 0;
+ warning("Urban Stub: spriteUncompressor(), sprBuf[0,1] = %d,%d",
+ sprBuf[0], sprBuf[1]);
+ return 1;
+}
- sprBuf += 2;
+void Video_v6::drawPacked(const byte *sprBuf, int16 x, int16 y, SurfaceDesc *surfDesc) {
+ const byte *data = sprBuf + 2;
- srcWidth = READ_LE_UINT16(sprBuf);
- sprBuf += 2;
- srcHeight = READ_LE_UINT16(sprBuf);
- sprBuf += 2;
+ int16 width = READ_LE_UINT16(data);
+ int16 height = READ_LE_UINT16(data + 2);
+ data += 4;
- if (sprBuf[0] == 0) {
- SurfaceDesc sourceDesc(0x13, srcWidth, srcHeight, sprBuf + 3);
- Video::drawSprite(&sourceDesc, destDesc, 0, 0, srcWidth - 1,
- srcHeight - 1, x, y, transp);
- return 1;
- } else {
- warning("Urban Stub: spriteUncompressor()");
- return 0;
+ const byte *srcData = data;
+ byte *uncBuf = 0;
+
+ if (*data++ != 0) {
+ uint32 size = READ_LE_UINT32(data);
+
+ uncBuf = new byte[size];
+
+ //sub_4F020(data, buf);
+ warning("Urban Stub: drawPacked: sub_4F020(data, uncBuf)");
+
+ srcData = uncBuf;
}
- return 1;
+ drawYUVData(srcData, surfDesc, width, height, x, y);
+
+ delete[] uncBuf;
}
+void Video_v6::drawYUVData(const byte *srcData, SurfaceDesc *destDesc,
+ int16 width, int16 height, int16 x, int16 y) {
+
+ int16 dataWidth = width;
+ int16 dataHeight = height;
+
+ if (dataWidth & 0xF)
+ dataWidth = (dataWidth & 0xFFF0) + 16;
+ if (dataHeight & 0xF)
+ dataHeight = (dataHeight & 0xFFF0) + 16;
+
+ const byte *dataY = srcData;
+ const byte *dataU = dataY + (dataWidth * dataHeight);
+ const byte *dataV = dataU + ((dataWidth * dataHeight) >> 4);
+
+/*
+ if (destDesc->field_14 == 1) {
+ SurfaceDesc *tmpSurf = _vid_initSurfDesc(2, width, height, 0);
+
+ sub_46126(tmpSurf, 0, 0, dataWidth, dataHeight, width, height, dataY, dataU, dataV);
+
+ _vid_drawSprite(tmpSurf, destDesc, 0, 0, width - 1, height - 1, x, y, 0);
+
+ _vid_freeSurfDesc(tmpSurf);
+
+ return;
+ }
+*/
+
+ drawYUV(destDesc, x, y, dataWidth, dataHeight, width, height, dataY, dataU, dataV);
+
+}
+
+void Video_v6::drawYUV(SurfaceDesc *destDesc, int16 x, int16 y,
+ int16 dataWidth, int16 dataHeight, int16 width, int16 height,
+ const byte *dataY, const byte *dataU, const byte *dataV) {
+
+ byte *vidMem = destDesc->getVidMem() + y * width + x;
+
+ width = MIN(width, destDesc->getWidth());
+ height = MIN(height, destDesc->getHeight());
+
+ SierraLight *dither = new SierraLight(width, height, _palLUT);
+
+ for (int i = 0; i < height; i++) {
+ byte *dest = vidMem;
+ const byte *srcY = dataY + i * dataWidth;
+ const byte *srcU = dataU + (i >> 2) * (dataWidth >> 2);
+ const byte *srcV = dataV + (i >> 2) * (dataWidth >> 2);
+
+ for (int j = 0; j < (width >> 2); j++, srcU++, srcV++) {
+ for (int n = 0; n < 4; n++, dest++, srcY++) {
+ byte dY = *srcY << 1, dU = *srcU << 1, dV = *srcV << 1;
+
+ *dest = dither->dither(dY, dU, dV, j * 4 + n);
+ }
+ }
+
+ dither->nextLine();
+ vidMem += width;
+ }
+}
+
} // End of namespace Gob