diff options
Diffstat (limited to 'engines/griffon/input.cpp')
-rw-r--r-- | engines/griffon/input.cpp | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/engines/griffon/input.cpp b/engines/griffon/input.cpp index f7ebb15b19..a7540e6f34 100644 --- a/engines/griffon/input.cpp +++ b/engines/griffon/input.cpp @@ -89,7 +89,7 @@ void GriffonEngine::checkInputs() { _itemticks = _ticks + ntickdelay; int heal = 50; - int maxh = _player.maxhp - _player.hp; + int maxh = _player.maxHp - _player.hp; if (heal > maxh) heal = maxh; @@ -115,7 +115,7 @@ void GriffonEngine::checkInputs() { _itemticks = _ticks + ntickdelay; int heal = 200; - int maxh = _player.maxhp - _player.hp; + int maxh = _player.maxHp - _player.hp; if (heal > maxh) heal = maxh; @@ -174,10 +174,10 @@ void GriffonEngine::checkInputs() { return; } - if (_curitem == 5 && _player.spellcharge[0] == 100) { + if (_curitem == 5 && _player.spellCharge[0] == 100) { castSpell(5, _player.px, _player.py, _npcinfo[_curenemy].x, _npcinfo[_curenemy].y, 0); - _player.spellcharge[0] = 0; + _player.spellCharge[0] = 0; _forcepause = true; @@ -194,9 +194,9 @@ void GriffonEngine::checkInputs() { castSpell(_curitem - 6, _player.px, _player.py, postinfo[pst][0], postinfo[pst][1], 0); } - _player.spellcharge[_curitem - 5] = 0; + _player.spellCharge[_curitem - 5] = 0; - _player.spellstrength = 0; + _player.spellStrength = 0; _itemticks = _ticks + ntickdelay; _selenemyon = 0; @@ -205,7 +205,7 @@ void GriffonEngine::checkInputs() { } if (_curitem > 5 && _selenemyon == 0 && _itemselon == 1) { - if (ABS(_player.spellcharge[_curitem - 5] - 100) < kEpsilon) { + if (ABS(_player.spellCharge[_curitem - 5] - 100) < kEpsilon) { _itemticks = _ticks + ntickdelay; _selenemyon = 1; @@ -352,7 +352,7 @@ void GriffonEngine::handleWalking() { float opx = px; float opy = py; - float spd = _player.walkspd * _fpsr; + float spd = _player.walkSpeed * _fpsr; float nx = (px / 2 + 6); float ny = (py / 2 + 10); @@ -394,17 +394,17 @@ void GriffonEngine::handleWalking() { } if (movingup) - _player.walkdir = 0; + _player.walkDir = 0; if (movingdown) - _player.walkdir = 1; + _player.walkDir = 1; if (movingleft) - _player.walkdir = 2; + _player.walkDir = 2; if (movingright) - _player.walkdir = 3; + _player.walkDir = 3; if (movingup && _clipsurround[1][0] == 0) { py -= spd; - _player.walkdir = 0; + _player.walkDir = 0; } else if (movingup && _clipsurround[1][0] > 0) { // move upleft if (!movingright && _clipsurround[0][0] == 0) { @@ -420,7 +420,7 @@ void GriffonEngine::handleWalking() { } if (movingdown && _clipsurround[1][2] == 0) { py += spd; - _player.walkdir = 1; + _player.walkDir = 1; } else if (movingdown && _clipsurround[1][2] > 0) { // move downleft if (movingright == 0 && _clipsurround[0][2] == 0) { @@ -436,7 +436,7 @@ void GriffonEngine::handleWalking() { } if (movingleft && _clipsurround[0][1] == 0) { px -= spd; - _player.walkdir = 2; + _player.walkDir = 2; } else if (movingleft && _clipsurround[0][1] > 0) { // move leftup if (!movingdown && _clipsurround[0][0] == 0) { @@ -452,7 +452,7 @@ void GriffonEngine::handleWalking() { } if (movingright && _clipsurround[2][1] == 0) { px += spd; - _player.walkdir = 3; + _player.walkDir = 3; } else if (movingright && _clipsurround[2][1] > 0) { // move rightup if (!movingdown && _clipsurround[2][0] == 0) { @@ -501,16 +501,16 @@ void GriffonEngine::handleWalking() { int xdif = _player.px - npx; int ydif = _player.py - npy; - if (_player.walkdir == 0) { + if (_player.walkDir == 0) { if (abs(xdif) <= 8 && ydif > 0 && ydif < 8) _npcinfo[i].y -= spd; - } else if (_player.walkdir == 1) { + } else if (_player.walkDir == 1) { if (abs(xdif) <= 8 && ydif < 0 && ydif > -8) _npcinfo[i].y += spd; - } else if (_player.walkdir == 2) { + } else if (_player.walkDir == 2) { if (abs(ydif) <= 8 && xdif > 0 && xdif < 8) _npcinfo[i].x -= spd; - } else if (_player.walkdir == 3) { + } else if (_player.walkDir == 3) { if (abs(ydif) <= 8 && xdif < 0 && xdif > -8) _npcinfo[i].x += spd; } @@ -537,9 +537,9 @@ void GriffonEngine::handleWalking() { _player.py = py; if (_player.px != _player.opx || _player.py != _player.opy) - _player.walkframe += _animspd * _fpsr; - if (_player.walkframe >= 16) - _player.walkframe -= 16; + _player.walkFrame += _animspd * _fpsr; + if (_player.walkFrame >= 16) + _player.walkFrame -= 16; // walking over items to pickup ::: int o = _objectMap[lx][ly]; |