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Diffstat (limited to 'engines/griffon')
-rw-r--r--engines/griffon/engine.cpp244
-rw-r--r--engines/griffon/griffon.h6
2 files changed, 125 insertions, 125 deletions
diff --git a/engines/griffon/engine.cpp b/engines/griffon/engine.cpp
index 0b55b54ae6..0df92bd64e 100644
--- a/engines/griffon/engine.cpp
+++ b/engines/griffon/engine.cpp
@@ -1539,7 +1539,7 @@ void GriffonEngine::game_configmenu() {
if (cursel == 7 && config.music == 0) {
config.music = 1;
if (menabled == 1) {
- menuchannel = Mix_PlayChannel(mmenu, true);
+ menuchannel = Mix_PlayChannel(_mmenu, true);
Mix_Volume(menuchannel, config.musicvol);
}
}
@@ -1706,7 +1706,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
- clipbg2->fillRect(rcDest, clipbg->format.RGBToColor(255, 255, 255));
+ _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255));
scriptflag[2][0] = 1;
}
}
@@ -1739,7 +1739,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
scriptflag[3][0] = 1;
- clipbg2->fillRect(rcDest, clipbg->format.RGBToColor(255, 255, 255));
+ _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255));
}
}
@@ -1766,7 +1766,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {
rcDest.setWidth(16);
rcDest.setHeight(16);
- tiles[curtilel]->blit(*mapbg, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc);
+ tiles[curtilel]->blit(*_mapbg, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc);
}
// firehydra sword chest
@@ -1797,7 +1797,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
scriptflag[5][0] = 1;
- clipbg2->fillRect(rcDest, clipbg->format.RGBToColor(255, 255, 255));
+ _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255));
}
}
@@ -1829,7 +1829,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
- clipbg2->fillRect(rcDest, clipbg->format.RGBToColor(255, 255, 255));
+ _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255));
scriptflag[8][0] = 1;
}
}
@@ -1863,7 +1863,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
scriptflag[s][0] = 1;
- clipbg2->fillRect(rcDest, clipbg->format.RGBToColor(255, 255, 255));
+ _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255));
}
}
}
@@ -1926,7 +1926,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
scriptflag[12][0] = 1;
- clipbg2->fillRect(rcDest, clipbg->format.RGBToColor(255, 255, 255));
+ _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255));
}
}
@@ -1957,7 +1957,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
- clipbg2->fillRect(rcDest, clipbg->format.RGBToColor(255, 255, 255));
+ _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255));
scriptflag[13][0] = 1;
}
}
@@ -1989,7 +1989,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
- clipbg2->fillRect(rcDest, clipbg->format.RGBToColor(255, 255, 255));
+ _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255));
scriptflag[15][0] = 1;
cx = 9;
@@ -2010,7 +2010,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
- clipbg2->fillRect(rcDest, clipbg->format.RGBToColor(255, 255, 255));
+ _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255));
scriptflag[16][0] = 1;
@@ -2032,7 +2032,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
- clipbg2->fillRect(rcDest, clipbg->format.RGBToColor(255, 255, 255));
+ _clipbg2->fillRect(rcDest, _clipbg->format.RGBToColor(255, 255, 255));
scriptflag[17][0] = 1;
}
}
@@ -3132,7 +3132,7 @@ void GriffonEngine::game_drawplayer() {
}
void GriffonEngine::game_drawview() {
- _videobuffer->copyRectToSurface(mapbg->getPixels(), mapbg->pitch, 0, 0, mapbg->w, mapbg->h);
+ _videobuffer->copyRectToSurface(_mapbg->getPixels(), _mapbg->pitch, 0, 0, _mapbg->w, _mapbg->h);
game_updspellsunder();
@@ -3176,7 +3176,7 @@ void GriffonEngine::game_endofgame() {
if (menabled && config.music) {
Mix_HaltChannel(-1);
- musicchannel = Mix_PlayChannel(mendofgame, true);
+ musicchannel = Mix_PlayChannel(_mendofgame, true);
Mix_Volume(musicchannel, 0);
}
@@ -3511,10 +3511,10 @@ void GriffonEngine::game_handlewalking() {
int sx = nx + x;
int sy = ny + y;
- clipsurround[x + 1][y + 1] = 0;
+ _clipsurround[x + 1][y + 1] = 0;
if (sx > -1 && sx < 320 && sy > -1 && sy < 192) {
- temp = (uint32 *)clipbg->getBasePtr(sx, sy);
- clipsurround[x + 1][y + 1] = *temp;
+ temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
+ _clipsurround[x + 1][y + 1] = *temp;
}
}
}
@@ -3528,66 +3528,66 @@ void GriffonEngine::game_handlewalking() {
if (movingright)
player.walkdir = 3;
- if (movingup && clipsurround[1][0] == 0) {
+ if (movingup && _clipsurround[1][0] == 0) {
py = py - spd;
player.walkdir = 0;
- } else if (movingup && clipsurround[1][0] > 0) {
+ } else if (movingup && _clipsurround[1][0] > 0) {
// move upleft
- if (movingright == 0 && clipsurround[0][0] == 0) {
+ if (movingright == 0 && _clipsurround[0][0] == 0) {
py = py - spd;
px = px - spd;
}
// move upright
- if (movingleft == 0 && clipsurround[2][0] == 0) {
+ if (movingleft == 0 && _clipsurround[2][0] == 0) {
py = py - spd;
px = px + spd;
}
}
- if (movingdown && clipsurround[1][2] == 0) {
+ if (movingdown && _clipsurround[1][2] == 0) {
py = py + spd;
player.walkdir = 1;
- } else if (movingdown && clipsurround[1][2] > 0) {
+ } else if (movingdown && _clipsurround[1][2] > 0) {
// move downleft
- if (movingright == 0 && clipsurround[0][2] == 0) {
+ if (movingright == 0 && _clipsurround[0][2] == 0) {
py = py + spd;
px = px - spd;
}
// move downright
- if (movingleft == 0 && clipsurround[2][2] == 0) {
+ if (movingleft == 0 && _clipsurround[2][2] == 0) {
py = py + spd;
px = px + spd;
}
}
- if (movingleft && clipsurround[0][1] == 0) {
+ if (movingleft && _clipsurround[0][1] == 0) {
px = px - spd;
player.walkdir = 2;
- } else if (movingleft && clipsurround[0][1] > 0) {
+ } else if (movingleft && _clipsurround[0][1] > 0) {
// move leftup
- if (movingdown == 0 && clipsurround[0][0] == 0) {
+ if (movingdown == 0 && _clipsurround[0][0] == 0) {
py = py - spd;
px = px - spd;
}
// move leftdown
- if (movingup == 0 && clipsurround[0][2] == 0) {
+ if (movingup == 0 && _clipsurround[0][2] == 0) {
py = py + spd;
px = px - spd;
}
}
- if (movingright && clipsurround[2][1] == 0) {
+ if (movingright && _clipsurround[2][1] == 0) {
px = px + spd;
player.walkdir = 3;
- } else if (movingright && clipsurround[2][1] > 0) {
+ } else if (movingright && _clipsurround[2][1] > 0) {
// move rightup
- if (movingdown == 0 && clipsurround[2][0] == 0) {
+ if (movingdown == 0 && _clipsurround[2][0] == 0) {
px = px + spd;
py = py - spd;
}
// move rightdown
- if (movingup == 0 && clipsurround[2][2] == 0) {
+ if (movingup == 0 && _clipsurround[2][2] == 0) {
py = py + spd;
px = px + spd;
}
@@ -3606,7 +3606,7 @@ void GriffonEngine::game_handlewalking() {
int sx = (px / 2 + 6);
int sy = (py / 2 + 10);
- temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
bgc = *temp;
if (bgc > 0 && bgc != 1000) {
px = opx;
@@ -3646,7 +3646,7 @@ void GriffonEngine::game_handlewalking() {
sx = (int)(npx / 2 + 6);
sy = (int)(npy / 2 + 10);
- temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
bgc = *temp;
if (bgc > 0) {
@@ -3742,13 +3742,13 @@ void GriffonEngine::game_loadmap(int mapnum) {
debug(2, "Loaded map %d", mapnum);
- ccc = clipbg->format.RGBToColor(255, 255, 255);
+ ccc = _clipbg->format.RGBToColor(255, 255, 255);
curmap = mapnum;
- mapbg->fillRect(trect, 0);
- clipbg->fillRect(trect, ccc);
- clipbg2->fillRect(trect, ccc);
+ _mapbg->fillRect(trect, 0);
+ _clipbg->fillRect(trect, ccc);
+ _clipbg2->fillRect(trect, ccc);
forcepause = false;
cloudson = 0;
@@ -3888,7 +3888,7 @@ void GriffonEngine::game_loadmap(int mapnum) {
}
}
- tiles[curtilel]->blit(*mapbg, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc);
+ tiles[curtilel]->blit(*_mapbg, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc);
tiles[curtilel]->setAlpha(255, true);
rcDest.left = x * 8;
@@ -3896,7 +3896,7 @@ void GriffonEngine::game_loadmap(int mapnum) {
rcDest.setWidth(8);
rcDest.setHeight(8);
- clipbg->fillRect(rcDest, 0);
+ _clipbg->fillRect(rcDest, 0);
}
}
@@ -3931,37 +3931,37 @@ void GriffonEngine::game_loadmap(int mapnum) {
if (d == 1) {
for (int i = 0; i <= 7; i++) {
- sys_line(clipbg, x1, y1 + i, x1 + 7 - i, y1 + i, ccc);
+ sys_line(_clipbg, x1, y1 + i, x1 + 7 - i, y1 + i, ccc);
}
} else if (d == 2) {
- sys_line(clipbg, x1, y1, x1 + 7, y1, ccc);
- sys_line(clipbg, x1, y1 + 1, x1 + 7, y1 + 1, ccc);
+ sys_line(_clipbg, x1, y1, x1 + 7, y1, ccc);
+ sys_line(_clipbg, x1, y1 + 1, x1 + 7, y1 + 1, ccc);
} else if (d == 3) {
for (int i = 0; i <= 7; i++) {
- sys_line(clipbg, x1 + i, y1 + i, x1 + 7, y1 + i, ccc);
+ sys_line(_clipbg, x1 + i, y1 + i, x1 + 7, y1 + i, ccc);
}
} else if (d == 4) {
- sys_line(clipbg, x1, y1, x1, y1 + 7, ccc);
- sys_line(clipbg, x1 + 1, y1, x1 + 1, y1 + 7, ccc);
+ sys_line(_clipbg, x1, y1, x1, y1 + 7, ccc);
+ sys_line(_clipbg, x1 + 1, y1, x1 + 1, y1 + 7, ccc);
} else if (d == 5) {
rcDest.left = x1;
rcDest.top = y1;
rcDest.setWidth(8);
rcDest.setHeight(8);
- clipbg->fillRect(rcDest, ccc);
+ _clipbg->fillRect(rcDest, ccc);
} else if (d == 6) {
- sys_line(clipbg, x1 + 7, y1, x1 + 7, y1 + 7, ccc);
- sys_line(clipbg, x1 + 6, y1, x1 + 6, y1 + 7, ccc);
+ sys_line(_clipbg, x1 + 7, y1, x1 + 7, y1 + 7, ccc);
+ sys_line(_clipbg, x1 + 6, y1, x1 + 6, y1 + 7, ccc);
} else if (d == 7) {
for (int i = 0; i <= 7; i++) {
- sys_line(clipbg, x1, y1 + i, x1 + i, y1 + i, ccc);
+ sys_line(_clipbg, x1, y1 + i, x1 + i, y1 + i, ccc);
}
} else if (d == 8) {
- sys_line(clipbg, x1, y1 + 7, x1 + 7, y1 + 7, ccc);
- sys_line(clipbg, x1, y1 + 7, x1 + 6, y1 + 6, ccc);
+ sys_line(_clipbg, x1, y1 + 7, x1 + 7, y1 + 7, ccc);
+ sys_line(_clipbg, x1, y1 + 7, x1 + 6, y1 + 6, ccc);
} else if (d == 9) {
for (int i = 0; i <= 7; i++) {
- sys_line(clipbg, x1 + 7 - i, y1 + i, x1 + 7, y1 + i, ccc);
+ sys_line(_clipbg, x1 + 7 - i, y1 + i, x1 + 7, y1 + i, ccc);
}
}
}
@@ -4012,9 +4012,9 @@ void GriffonEngine::game_loadmap(int mapnum) {
rcDest.setHeight(8);
if (objectinfo[o][4] == 1)
- clipbg->fillRect(rcDest, ccc);
+ _clipbg->fillRect(rcDest, ccc);
if (objectinfo[o][4] == 3)
- clipbg->fillRect(rcDest, ccc);
+ _clipbg->fillRect(rcDest, ccc);
}
}
if (npc == 1) {
@@ -4339,7 +4339,7 @@ void GriffonEngine::game_loadmap(int mapnum) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
- clipbg->fillRect(rcDest, ccc);
+ _clipbg->fillRect(rcDest, ccc);
}
// academy crystal
@@ -4363,7 +4363,7 @@ void GriffonEngine::game_loadmap(int mapnum) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
- clipbg->fillRect(rcDest, ccc);
+ _clipbg->fillRect(rcDest, ccc);
}
// gardens master key
@@ -4387,7 +4387,7 @@ void GriffonEngine::game_loadmap(int mapnum) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
- clipbg->fillRect(rcDest, ccc);
+ _clipbg->fillRect(rcDest, ccc);
}
// gardens fidelis sword
@@ -4411,7 +4411,7 @@ void GriffonEngine::game_loadmap(int mapnum) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
- clipbg->fillRect(rcDest, ccc);
+ _clipbg->fillRect(rcDest, ccc);
}
// citadel armour
@@ -4435,7 +4435,7 @@ void GriffonEngine::game_loadmap(int mapnum) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
- clipbg->fillRect(rcDest, ccc);
+ _clipbg->fillRect(rcDest, ccc);
}
// citadel master key
@@ -4459,7 +4459,7 @@ void GriffonEngine::game_loadmap(int mapnum) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
- clipbg->fillRect(rcDest, ccc);
+ _clipbg->fillRect(rcDest, ccc);
}
@@ -4484,7 +4484,7 @@ void GriffonEngine::game_loadmap(int mapnum) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
- clipbg->fillRect(rcDest, ccc);
+ _clipbg->fillRect(rcDest, ccc);
}
if (curmap == 83 && scriptflag[16][0] == 1 && player.shield < 3) {
@@ -4507,7 +4507,7 @@ void GriffonEngine::game_loadmap(int mapnum) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
- clipbg->fillRect(rcDest, ccc);
+ _clipbg->fillRect(rcDest, ccc);
}
if (curmap == 83 && scriptflag[17][0] == 1 && player.armour < 3) {
@@ -4530,10 +4530,10 @@ void GriffonEngine::game_loadmap(int mapnum) {
if (lx == cx && ly == cy)
player.py = player.py + 16;
- clipbg->fillRect(rcDest, ccc);
+ _clipbg->fillRect(rcDest, ccc);
}
- clipbg2->copyRectToSurface(clipbg->getPixels(), clipbg->pitch, 0, 0, clipbg->w, clipbg->h);
+ _clipbg2->copyRectToSurface(_clipbg->getPixels(), _clipbg->pitch, 0, 0, _clipbg->w, _clipbg->h);
}
void GriffonEngine::game_main() {
@@ -4563,7 +4563,7 @@ void GriffonEngine::game_newgame() {
if (menabled && config.music) {
Mix_HaltChannel(-1);
- musicchannel = Mix_PlayChannel(mendofgame, true);
+ musicchannel = Mix_PlayChannel(_mendofgame, true);
Mix_Volume(musicchannel, 0);
}
@@ -5239,7 +5239,7 @@ void GriffonEngine::game_swash() {
y = y + 1 * fpsr;
_videobuffer->setAlpha((int)(y * 25));
- mapbg->blit(*_videobuffer);
+ _mapbg->blit(*_videobuffer);
if (cloudson == 1) {
rcDest.left = (float)(256 + 256 * cos(3.141592 / 180 * clouddeg));
@@ -5337,7 +5337,7 @@ void GriffonEngine::game_title(int mode) {
Mix_Volume(musicchannel, 0);
Mix_Pause(musicchannel);
- menuchannel = Mix_PlayChannel(mmenu, true);
+ menuchannel = Mix_PlayChannel(_mmenu, true);
Mix_Volume(menuchannel, config.musicvol);
pmenu = 1;
}
@@ -5541,14 +5541,14 @@ void GriffonEngine::game_updmusic() {
if (menabled && config.music) {
// if(curmap > 5 && curmap < 42) iplaysound = macademy;
- // if(curmap > 47) iplaysound = mgardens;
- iplaysound = mgardens;
+ // if(curmap > 47) iplaysound = _mgardens;
+ iplaysound = _mgardens;
if (roomlock == 1)
- iplaysound = mboss;
+ iplaysound = _mboss;
- if (iplaysound == mboss && pboss)
+ if (iplaysound == _mboss && pboss)
iplaysound = NULL;
- if (iplaysound == mgardens && pgardens)
+ if (iplaysound == _mgardens && pgardens)
iplaysound = NULL;
if (iplaysound != NULL) {
@@ -5560,9 +5560,9 @@ void GriffonEngine::game_updmusic() {
pacademy = 0;
pcitadel = 0;
- if (iplaysound == mboss)
+ if (iplaysound == _mboss)
pboss = 1;
- if (iplaysound == mgardens)
+ if (iplaysound == _mgardens)
pgardens = 1;
musicchannel = Mix_PlayChannel(iplaysound, true);
@@ -5576,13 +5576,13 @@ void GriffonEngine::game_updmusic() {
if (pgardens == 1) {
Mix_HaltChannel(musicchannel);
if (pgardens == 1 && loopseta == 0)
- musicchannel = Mix_PlayChannel(mgardens);
+ musicchannel = Mix_PlayChannel(_mgardens);
if (pgardens == 1 && loopseta == 1)
- musicchannel = Mix_PlayChannel(mgardens2);
+ musicchannel = Mix_PlayChannel(_mgardens2);
if (pgardens == 1 && loopseta == 2)
- musicchannel = Mix_PlayChannel(mgardens3);
+ musicchannel = Mix_PlayChannel(_mgardens3);
if (pgardens == 1 && loopseta == 3)
- musicchannel = Mix_PlayChannel(mgardens4);
+ musicchannel = Mix_PlayChannel(_mgardens4);
}
Mix_Volume(musicchannel, config.musicvol);
@@ -5771,7 +5771,7 @@ void GriffonEngine::game_updnpcs() {
if (moveup) {
int sx = xp;
int sy = yp - ii;
- uint32 *temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ uint32 *temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
uint32 dq = *temp;
if (npcinfo[i].spriteset == 11)
dq = 0;
@@ -5781,7 +5781,7 @@ void GriffonEngine::game_updnpcs() {
if (dq > 0) {
sx = xp - ii;
sy = yp - ii;
- temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
dq = *temp;
if (npcinfo[i].spriteset == 11)
dq = 0;
@@ -5793,7 +5793,7 @@ void GriffonEngine::game_updnpcs() {
if (dq > 0) {
sx = xp + ii;
sy = yp - ii;
- temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
dq = *temp;
if (npcinfo[i].spriteset == 11)
dq = 0;
@@ -5807,7 +5807,7 @@ void GriffonEngine::game_updnpcs() {
if (movedown) {
int sx = xp;
int sy = yp + ii;
- uint32 *temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ uint32 *temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
uint32 dq = *temp;
if (npcinfo[i].spriteset == 11)
dq = 0;
@@ -5816,7 +5816,7 @@ void GriffonEngine::game_updnpcs() {
if (dq > 0) {
sx = xp - ii;
sy = yp + ii;
- temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
dq = *temp;
if (npcinfo[i].spriteset == 11)
dq = 0;
@@ -5828,7 +5828,7 @@ void GriffonEngine::game_updnpcs() {
if (dq > 0) {
sx = xp + ii;
sy = yp + ii;
- temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
dq = *temp;
if (npcinfo[i].spriteset == 11)
dq = 0;
@@ -5842,7 +5842,7 @@ void GriffonEngine::game_updnpcs() {
if (moveleft) {
int sx = xp - ii;
int sy = yp;
- uint32 *temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ uint32 *temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
uint32 dq = *temp;
if (npcinfo[i].spriteset == 11)
dq = 0;
@@ -5851,7 +5851,7 @@ void GriffonEngine::game_updnpcs() {
if (dq > 0) {
sx = xp - ii;
sy = yp - ii;
- temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
dq = *temp;
if (npcinfo[i].spriteset == 11)
dq = 0;
@@ -5863,7 +5863,7 @@ void GriffonEngine::game_updnpcs() {
if (dq > 0) {
sx = xp - ii;
sy = yp + ii;
- temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
dq = *temp;
if (npcinfo[i].spriteset == 11)
dq = 0;
@@ -5877,7 +5877,7 @@ void GriffonEngine::game_updnpcs() {
if (moveright) {
int sx = xp + ii;
int sy = yp;
- uint32 *temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ uint32 *temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
uint32 dq = *temp;
if (npcinfo[i].spriteset == 11)
dq = 0;
@@ -5886,7 +5886,7 @@ void GriffonEngine::game_updnpcs() {
if (dq > 0) {
sx = xp + ii;
sy = yp - ii;
- temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
dq = *temp;
if (npcinfo[i].spriteset == 11)
dq = 0;
@@ -5898,7 +5898,7 @@ void GriffonEngine::game_updnpcs() {
if (dq > 0) {
sx = xp + ii;
sy = yp + ii;
- temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
dq = *temp;
if (npcinfo[i].spriteset == 11)
dq = 0;
@@ -5939,7 +5939,7 @@ void GriffonEngine::game_updnpcs() {
int sx = xp;
int sy = yp;
- uint32 *temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ uint32 *temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
uint32 bgc = *temp;
float anpx = npx + 12;
@@ -6441,7 +6441,7 @@ void GriffonEngine::game_updnpcs() {
rcSrc.setHeight(3);
if (npcinfo[i].pause < ticks)
- clipbg->fillRect(rcSrc, i);
+ _clipbg->fillRect(rcSrc, i);
pass = 0;
@@ -6821,7 +6821,7 @@ void GriffonEngine::game_updspells() {
rcSrc.setWidth(8);
rcSrc.setHeight(8);
- clipbg2->fillRect(rcSrc, 0);
+ _clipbg2->fillRect(rcSrc, 0);
game_addFloatIcon(99, postinfo[e][0], postinfo[e][1]);
@@ -6943,7 +6943,7 @@ void GriffonEngine::game_updspells() {
rcSrc.setWidth(8);
rcSrc.setHeight(8);
- clipbg2->fillRect(rcSrc, 0);
+ _clipbg2->fillRect(rcSrc, 0);
game_addFloatIcon(99, postinfo[e][0], postinfo[e][1]);
@@ -7023,7 +7023,7 @@ void GriffonEngine::game_updspells() {
rcSrc.setWidth(8);
rcSrc.setHeight(8);
- clipbg2->fillRect(rcSrc, 0);
+ _clipbg2->fillRect(rcSrc, 0);
game_addFloatIcon(99, postinfo[e][0], postinfo[e][1]);
@@ -7300,7 +7300,7 @@ void GriffonEngine::game_updspells() {
rcSrc.setWidth(8);
rcSrc.setHeight(8);
- clipbg2->fillRect(rcSrc, 0);
+ _clipbg2->fillRect(rcSrc, 0);
game_addFloatIcon(99, postinfo[e][0], postinfo[e][1]);
}
@@ -7358,7 +7358,7 @@ void GriffonEngine::game_updspells() {
rcSrc.setWidth(8);
rcSrc.setHeight(8);
- clipbg2->fillRect(rcSrc, 0);
+ _clipbg2->fillRect(rcSrc, 0);
game_addFloatIcon(99, postinfo[e][0], postinfo[e][1]);
}
@@ -7415,7 +7415,7 @@ void GriffonEngine::game_updspells() {
rcSrc.setWidth(8);
rcSrc.setHeight(8);
- clipbg2->fillRect(rcSrc, 0);
+ _clipbg2->fillRect(rcSrc, 0);
game_addFloatIcon(99, postinfo[e][0], postinfo[e][1]);
}
@@ -7472,7 +7472,7 @@ void GriffonEngine::game_updspells() {
rcSrc.setWidth(8);
rcSrc.setHeight(8);
- clipbg2->fillRect(rcSrc, 0);
+ _clipbg2->fillRect(rcSrc, 0);
game_addFloatIcon(99, postinfo[e][0], postinfo[e][1]);
}
@@ -7612,7 +7612,7 @@ void GriffonEngine::game_updspellsunder() {
int sx = (newx / 2 + 6);
int sy = (newy / 2 + 10);
- unsigned int *temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ unsigned int *temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
unsigned int dq = *temp;
if (dq == 0) {
@@ -7625,7 +7625,7 @@ void GriffonEngine::game_updspellsunder() {
sx = (newx / 2 + 6);
sy = (npcinfo[f].y / 2 + 10);
- temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
dq = *temp;
if (dq == 0)
@@ -7634,7 +7634,7 @@ void GriffonEngine::game_updspellsunder() {
sx = (npcinfo[f].x / 2 + 6);
sy = (newy / 2 + 10);
- temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
dq = *temp;
if (dq == 0)
@@ -7694,7 +7694,7 @@ void GriffonEngine::game_updspellsunder() {
int sx = (xloc / 2 + 4);
int sy = (yloc / 2 + 8);
- unsigned int *temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ unsigned int *temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
unsigned int dq = *temp;
if (dq > 1000 && x > 4)
@@ -7756,7 +7756,7 @@ void GriffonEngine::game_updspellsunder() {
rcSrc.setWidth(8);
rcSrc.setHeight(8);
- clipbg2->fillRect(rcSrc, 0);
+ _clipbg2->fillRect(rcSrc, 0);
if (menabled && config.effects) {
int snd = Mix_PlayChannel(sfx[sndfire]);
@@ -7869,12 +7869,12 @@ void GriffonEngine::sys_initialize() {
_videobuffer2->create(320, 240, g_system->getScreenFormat());
_videobuffer3 = new Graphics::TransparentSurface;
_videobuffer3->create(320, 240, g_system->getScreenFormat());
- mapbg = new Graphics::TransparentSurface;
- mapbg->create(320, 240, g_system->getScreenFormat());
- clipbg = new Graphics::TransparentSurface;
- clipbg->create(320, 240, g_system->getScreenFormat());
- clipbg2 = new Graphics::TransparentSurface;
- clipbg2->create(320, 240, g_system->getScreenFormat());
+ _mapbg = new Graphics::TransparentSurface;
+ _mapbg->create(320, 240, g_system->getScreenFormat());
+ _clipbg = new Graphics::TransparentSurface;
+ _clipbg->create(320, 240, g_system->getScreenFormat());
+ _clipbg2 = new Graphics::TransparentSurface;
+ _clipbg2->create(320, 240, g_system->getScreenFormat());
for (int i = 0; i <= 3; i++) {
char name[128];
@@ -8204,19 +8204,19 @@ void GriffonEngine::sys_setupAudio() {
rcDest.setHeight(8);
if (menabled) {
- mboss = Mix_LoadWAV("music/boss.ogg");
+ _mboss = Mix_LoadWAV("music/boss.ogg");
sys_progress(1, 21);
- mgardens = Mix_LoadWAV("music/gardens.ogg");
+ _mgardens = Mix_LoadWAV("music/gardens.ogg");
sys_progress(2, 21);
- mgardens2 = Mix_LoadWAV("music/gardens2.ogg");
+ _mgardens2 = Mix_LoadWAV("music/gardens2.ogg");
sys_progress(3, 21);
- mgardens3 = Mix_LoadWAV("music/gardens3.ogg");
+ _mgardens3 = Mix_LoadWAV("music/gardens3.ogg");
sys_progress(4, 21);
- mgardens4 = Mix_LoadWAV("music/gardens4.ogg");
+ _mgardens4 = Mix_LoadWAV("music/gardens4.ogg");
sys_progress(5, 21);
- mendofgame = Mix_LoadWAV("music/endofgame.ogg");
+ _mendofgame = Mix_LoadWAV("music/endofgame.ogg");
sys_progress(6, 21);
- mmenu = Mix_LoadWAV("music/menu.ogg");
+ _mmenu = Mix_LoadWAV("music/menu.ogg");
sys_progress(7, 21);
sfx[0] = Mix_LoadWAV("sfx/bite.ogg");
@@ -8291,7 +8291,7 @@ void GriffonEngine::sys_update() {
int sx = (int)(player.px / 2 + 6);
int sy = (int)(player.py / 2 + 10);
- uint32 *temp = (uint32 *)clipbg->getBasePtr(sx, sy);
+ uint32 *temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
uint32 bgc = *temp;
if (bgc > 0) {
player.px = opx;
@@ -8346,7 +8346,7 @@ void GriffonEngine::sys_update() {
}
}
- clipbg->copyRectToSurface(clipbg2->getPixels(), clipbg2->pitch, 0, 0, clipbg2->w, clipbg2->h);
+ _clipbg->copyRectToSurface(_clipbg2->getPixels(), _clipbg2->pitch, 0, 0, _clipbg2->w, _clipbg2->h);
Common::Rect rc;
@@ -8355,7 +8355,7 @@ void GriffonEngine::sys_update() {
rc.setWidth(5);
rc.setHeight(5);
- clipbg->fillRect(rc, 1000);
+ _clipbg->fillRect(rc, 1000);
if (!forcepause) {
for (int i = 0; i < 5; i++) {
diff --git a/engines/griffon/griffon.h b/engines/griffon/griffon.h
index 35f9450a2d..fff83cf4c5 100644
--- a/engines/griffon/griffon.h
+++ b/engines/griffon/griffon.h
@@ -324,8 +324,8 @@ private:
Graphics::TransparentSurface *_logosimg, *_theendimg;
Common::Event event;
- Graphics::TransparentSurface *mapbg, *clipbg, *clipbg2;
- unsigned int clipsurround[4][4];
+ Graphics::TransparentSurface *_mapbg, *_clipbg, *_clipbg2;
+ unsigned int _clipsurround[4][4];
int fullscreen;
float animspd; // CHECKME: it seems to always be 0.5
@@ -421,7 +421,7 @@ private:
int lastnpc;
// music info
- DataChunk *mgardens, *mgardens2, *mgardens3, *mgardens4, *mboss, *mmenu, *mendofgame;
+ DataChunk *_mgardens, *_mgardens2, *_mgardens3, *_mgardens4, *_mboss, *_mmenu, *_mendofgame;
bool menabled; // CHECKME: Always true?
int musicchannel, menuchannel;
int pgardens, pboss, ptown, pacademy, pcitadel;