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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef GROOVIE_GRAPHICS_H
+#define GROOVIE_GRAPHICS_H
+
+namespace Groovie {
+
+class GroovieEngine;
+
+class GraphicsMan {
+public:
+ GraphicsMan(GroovieEngine *vm);
+ ~GraphicsMan();
+
+ // Buffers
+ void update();
+ void change();
+ void mergeFgAndBg();
+ void updateScreen(Graphics::Surface *source);
+ Graphics::Surface _foreground; // The main surface that most things are drawn to
+ Graphics::Surface _background; // Used occasionally, mostly (only?) in puzzles
+
+ // Palette fading
+ bool isFading();
+ void fadeIn(byte *pal);
+ void fadeOut();
+
+private:
+ GroovieEngine *_vm;
+
+ bool _changed;
+
+ // Palette fading
+ void applyFading(int step);
+ int _fading;
+ byte _paletteFull[256 * 4];
+ uint32 _fadeStartTime;
+};
+
+} // End of Groovie namespace
+
+#endif // GROOVIE_GRAPHICS_H