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Diffstat (limited to 'engines/groovie/player.h')
-rw-r--r-- | engines/groovie/player.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/engines/groovie/player.h b/engines/groovie/player.h new file mode 100644 index 0000000000..cf2746137e --- /dev/null +++ b/engines/groovie/player.h @@ -0,0 +1,68 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef GROOVIE_PLAYER_H +#define GROOVIE_PLAYER_H + +#include "common/system.h" +#include "sound/audiostream.h" + +namespace Groovie { + +class GroovieEngine; + +class VideoPlayer { +public: + VideoPlayer(GroovieEngine *vm); + virtual ~VideoPlayer() {} + + bool load(Common::SeekableReadStream *file, uint16 flags); + bool playFrame(); + virtual void setOrigin(int16 x, int16 y) {}; + +protected: + // To be implemented by subclasses + virtual uint16 loadInternal() = 0; + virtual bool playFrameInternal() = 0; + + GroovieEngine *_vm; + OSystem *_syst; + Common::SeekableReadStream *_file; + uint16 _flags; + Audio::AppendableAudioStream *_audioStream; + +private: + // Synchronization stuff + bool _begunPlaying; + uint16 _millisBetweenFrames; + uint32 _lastFrameTime; + +protected: + void waitFrame(); +}; + +} // End of Groovie namespace + +#endif // GROOVIE_PLAYER_H |