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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef GROOVIE_VDX_H
+#define GROOVIE_VDX_H
+
+#include "groovie/player.h"
+
+namespace Groovie {
+
+class VDXPlayer : public VideoPlayer {
+public:
+ VDXPlayer(GroovieEngine *vm);
+ ~VDXPlayer();
+ void setOrigin(int16 x, int16 y);
+
+protected:
+ uint16 loadInternal();
+ bool playFrameInternal();
+
+private:
+ Graphics::Surface *_fg, *_bg;
+ uint8 _palBuf[3 * 256];
+
+ // Origin
+ int16 _origX, _origY;
+
+ // Video flags
+ bool _flagZero;
+ bool _flagOne;
+ bool _flagOnePrev;
+ byte _flag2Byte;
+ bool _flagThree;
+ bool _flagFour;
+ bool _flagFive;
+ bool _flagSix;
+ bool _flagSeven;
+ bool _flagEight;
+ bool _flagNine;
+
+ bool _flagSkipStill;
+ bool _flagSkipPalette;
+ bool _flagFirstFrame;
+ bool _flagTransparent;
+ bool _flagUpdateStill;
+
+ void getStill(Common::ReadStream *in);
+ void getDelta(Common::ReadStream *in);
+ void expandColourMap(byte *out, uint16 colourMap, uint8 colour1, uint8 colour0);
+ void decodeBlockStill(byte *buf, byte *colours, uint16 imageWidth, uint8 mask);
+ void decodeBlockDelta(uint32 offset, byte *colours, uint16 imageWidth);
+ void chunkSound(Common::ReadStream *in);
+ void setPalette(uint8 *palette);
+ void fadeIn(uint8 *palette);
+};
+
+} // End of Groovie namespace
+
+#endif // GROOVIE_VDX_H