diff options
Diffstat (limited to 'engines/hdb/ai-cinematic.cpp')
-rw-r--r-- | engines/hdb/ai-cinematic.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/hdb/ai-cinematic.cpp b/engines/hdb/ai-cinematic.cpp index 8d502598d3..4b906bdf3a 100644 --- a/engines/hdb/ai-cinematic.cpp +++ b/engines/hdb/ai-cinematic.cpp @@ -77,7 +77,7 @@ void AI::processCines() { g_hdb->_window->checkDialogClose(0, 0); // Make sure Cine Pics are drawing - for (int i = 0;i < _numCineBlitList;i++) { + for (int i = 0; i < _numCineBlitList; i++) { if (_cineBlitList[i]->masked == false) _cineBlitList[i]->pic->draw(_cine[i]->x, _cine[i]->y); else @@ -86,7 +86,7 @@ void AI::processCines() { // TODO: Check for Game Pause - for (uint i = 0; i < _cine.size();i++) { + for (uint i = 0; i < _cine.size(); i++) { debug(3, "processCines: [%d] %s now: %d start: %d delay: %d", i, cineTypeStr[_cine[i]->cmdType], g_system->getMillis(), _cine[i]->start, _cine[i]->delay); @@ -405,7 +405,7 @@ void AI::cineAddToBlitList(const char *id, Picture *pic, int x, int y, bool mask } Picture *AI::cineFindInBlitList(const char *name) { - for (int i = 0; i < _numCineBlitList;i++) { + for (int i = 0; i < _numCineBlitList; i++) { if (Common::matchString(_cineBlitList[i]->id, name)) return _cineBlitList[i]->pic; } @@ -413,7 +413,7 @@ Picture *AI::cineFindInBlitList(const char *name) { } void AI::cineRemoveFromBlitList(const char *name) { - for (int i = 0; i < _numCineBlitList;i++) { + for (int i = 0; i < _numCineBlitList; i++) { if (Common::matchString(_cineBlitList[i]->id, name)) delete _cineBlitList[i]; for (; i < _numCineBlitList - 1; i++) @@ -434,7 +434,7 @@ void AI::cineAddToFreeList(Picture *pic) { } void AI::cineFreeGfx() { - for (int i = 0;i < _numCineFreeList;i++) { + for (int i = 0; i < _numCineFreeList; i++) { delete _cineFreeList[i]; } _numCineFreeList = 0; |